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Real Name: Radley
Location: Kansas
Age / Birthday: 37 / 12-26-87
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Post Exp |
Words per Post |
758,515 |
90 avg |
Posts |
Threads |
8,463 |
159 |
Viz: |
Gender: |
1,690,746 |
Male |
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CP: 33704.4
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Trust Points: 28.9
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Post Rating: 541
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Position: Vizzed Elite
Registration: 05-01-11 09:34 PM (5253 days ago)
Last Activity: 12-19-24 09:09 AM
Online Status / Last page: OFFline
Viewing jerryaberry's Profile
Last Post: 07-24-17 04:50 PM
in Whiteboard Art (Stories / Simulation / Art)
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| | Arcade Scores |
Snake |
Rank | 2
Times Played | 794
Highscore | 3394
Scored On | 08:57 am 08-09-2011
| PacMan |
Rank | 27
Times Played | 18
Highscore | 35340
Scored On | 08:29 am 19-08-2011
| Tetris |
Rank | 116
Times Played | 2
Highscore | 14285
Scored On | 03:11 pm 20-08-2011
| Space Invaderss |
Rank | 18
Times Played | 7
Highscore | 14610
Scored On | 12:10 pm 06-10-2011
| Simon |
Rank | 2
Times Played | 5
Highscore | 54
Scored On | 09:28 am 08-09-2011
| TicTacToe |
Rank | 240
Times Played | 9
Wins | 3Win Percentage | 60%|
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rcarter2's Last 10 Game Comments (view last 100) |
Evolution: The World of Sacred Device
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It does that less as the game goes on. I'm about halfway through. Now, only the last few words in some of the sentences flicker, and it depends on the cutscene.
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Evolution: The World of Sacred Device
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Amazing RPG. Gets a little tedious with the level grinding, but worth it.
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Q-bert
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Ferdinand- what are you talking about. The competition is still going on.
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Wario's Woods
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Had this game on my NES as a kid. Have completed it numerous times.
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Batman Returns
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Well, it isn't cheating you out of time as far as this competition goes. It does the same for all of us. Yes, skipping credits would shave a couple minutes for you, but it would do the same for everyone, so there is no real difference.
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Iron Commando - Koutetsu no Senshi
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I don't really know how to use them. I used one by pure accident, but don't know what I did.
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Batman Returns
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I wish there was a way to make the credits go faster. Especially when it stays on 'Presented by KONAME' for 20 seconds...
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Jim Power - Thr Arcade Game (prototype)
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Also, the game loops when you beat it. I am back on level one because I completed it once and decided to stop. Had work to do and kept getting distracted.
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Jim Power - Thr Arcade Game (prototype)
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dragonslayer - I admit that there is a trick. You can skip any level you want. I avoid most of the sidescrolling ship shooter levels and stick with the platform shooting levels.
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Marble Madness
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Dang Kruger. Didn't notice that if you had beaten it just 1 second quicker, you would have had the top score in this game. That hurts.
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rcarter2's Last 5 Game Reviews (view last 25) |
Dark Souls 07-30-13 08:21 PM
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Dark Souls - Difficulty lives up to reputation
One thing I get tired of when it comes to modern games is how easy they really are. Checkpoints every 2 minutes, virtually no repercussions for dying other than loading again right before the part where you died, pretty universal way of winning from beginning to end, etc. I often read around trying to find the games known to be the most difficult. Dark Souls was near the top of any list or article I read, so I purchased it to give it a shot. If you have not played Dark Souls, and love difficult games, this does not disappoint. But this game has MUCH more to offer than high difficulty. This is one of the most effectively customizable game plays I have ever seen in a game like this.?
Graphics - 9/10 Being a game made for High Definition, of course the graphics are going to be top notch and pretty realistic. Dark Souls put a very heavy focus on the environment. This game takes place in the Kingdom of Lordran, which is a state of the Earth that is best described as a world of the Undead (I will get to that later). In this Kingdom of Lordran, you will find MANY different environments. Some old and decrepit, some glorious and illuminating, some in between. Then your sections that are more elemental such as underground in a volcanic cave, to a castle within an icy crystal cavern, or green forests. The list is too long to keep going, but you get the point. One thing these places all have in common is that they are all given a very creepy and lonely vibe (appropriate for a realm of the undead). The details in all of these environments are nothing short of breathtaking. Very often, you can lose yourself standing on a cliff just to look at an endless valley with a colorful sky as the bright sun is setting, or watch lava seep from the cavern ceiling and flow to the hundreds of feet below you. Every piece of ruin, down to the last brick, seemed to be given un-rushed care and attention. The characters and enemies are also pretty highly detailed. Unfortunately, yo... Read the rest of this Review
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Phantom Fighter 07-30-13 07:41 PM
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Martial Arts vs Phantoms
The day I made this review, I decided to look for some of the old NES games that I have that I haven't played much. One of the games that came to mind was Phantom Fighters. One thing I noticed is that this game has gotten VERY few plays. Though I can't say I am surprised. I ?purchased this game when PlayStation 2 games were around, and I had never even heard of it before. I had no idea what to expect on the cover picture alone. When I first played it, I thought it was pretty much a waste of time, so moved on to the other 4 NES games I bought for a dollar. A few months later, I realized that the fact that I haven't beaten Phantom Fighters yet was bugging me, so I had to go ahead and play through it once. Interesting enough, the game was much better the second time around. I am by no means calling this some kind of diamond in the rough, but it is worth a go if you feel like it.
Graphics:? Right off the bat, the graphics are not all that great. they are kind of sub-par when compared to later NES releases. This is one of those games where the people have decent details in things like clothing. But each individual character (their clothes included) are all one color. For example, your main character is a tan color. His skin and clothing are just different shades of tan. You apprentice (which is a weird guy, but I will get to that later) is pink. The phantoms you fight are the same way in that they are just different shades of the same color. Funny enough, the only ones not like that are some of the townspeople who you see all of a few seconds. they should have done that for the sprites you see more of.? This entire game is in side scrolling view, but there are two different graphic views. When you are outside in the towns, the characters are kind of squished down a bit. They are pretty stubby looking things :P. The environment around the town is pretty flat and super generic. for the most part, there are no color variations in individual buildings. Most ... Read the rest of this Review
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Dark Souls 07-14-13 06:54 PM
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Dark Souls - Difficulty lives up to reputation
One thing I get tired of when it comes to modern games is how easy they really are. Checkpoints every 2 minutes, virtually no repercussions for dying other than loading again right before the part where you died, pretty universal way of winning from beginning to end, etc. I often read around trying to find the games known to be the most difficult. Dark Souls was near the top of any list or article I read, so I purchased it to give it a shot. If you have not played Dark Souls, and love difficult games, this does not disappoint. But this game has MUCH more to offer than high difficulty. This is one of the most effectively customizable game plays I have ever seen in a game like this.?
Graphics - 9/10 Being a game made for High Definition, of course the graphics are going to be top notch and pretty realistic. Dark Souls put a very heavy focus on the environment. This game takes place in the Kingdom of Lordran, which is a state of the Earth that is best described as a world of the Undead (I will get to that later). In this Kingdom of Lordran, you will find MANY different environments. Some old and decrepit, some glorious and illuminating, some in between. Then your sections that are more elemental such as underground in a volcanic cave, to a castle within an icy crystal cavern, or green forests. The list is too long to keep going, but you get the point. One thing these places all have in common is that they are all given a very creepy and lonely vibe (appropriate for a realm of the undead). The details in all of these environments are nothing short of breathtaking. Very often, you can lose yourself standing on a cliff just to look at an endless valley with a colorful sky as the bright sun is setting, or watch lava seep from the cavern ceiling and flow to the hundreds of feet below you. Every piece of ruin, down to the last brick, seemed to be given un-rushed care and attention. The characters and enemies are also pretty highly detailed. Unfortunately, yo... Read the rest of this Review
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Terminator 2 05-31-13 02:55 PM
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I won't be back
I remember when I was 5 years old, the Terminator movies were at the top of the action movies. For good reason too, as they were different, and a really good blend of action with a little bit of creepy horror elements. Terminator 2 - Judgement Day was amazing back in the day. The T - 1000 was one of the most BA movie villains around. So of course I assumed that playing the roll of the model T - 800 and battling the liquid metal menace would be amazing. Being that I was about 6 years old when I played this game, I thought it was the best thing ever. Oh, the naive mind of children. Being able to play this as an adult and able to separate my mind from the movie, I have a very different look at this. Unfortunately, this is one of those times where memories from your childhood do not remotely live up to what the game truly is. Let's begin.
Graphics: 4/10 Alrighty. At first, the graphics of this game look really cool. The title screen showing young Arnold Schwarzenegger where one half is human and the other half fades into his titanium endoskeleton looks amazing. The colors and shading are nothing short of astounding for NES capabilities. The cutscene slides were done just as well. This made you have pretty high expectations for the game from the get go. However, those are false hopes, my friends. First, I will start with the background and environmental elements. Granted, the levels are done well enough that you can pretty much tell without straining yourself what the levels are. You can tell you are in a truck stop, an underpass gutter, hospital, etc. It isn't hard to tell, so props there. However, the colors themselves tend to be a bit weird. Not so much on the first level, but everything after that. For example, the second level is ALL black and grey except for you and the garbage truck pursuing you (both are a weird greenish brown). The steel mill was all different shades of blue. I don't know. If the colors of the decent backgrounds were as accurate as ... Read the rest of this Review
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New Ghostbusters II 03-29-13 10:23 PM
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Who you gonna call?
I remember back when I was a kid and I LOVED the Ghostbusters movies. When I saw the game for Ghostbusters on NES, I was as excited as Slimer at an all you can eat buffet. Much to my despair, my excitement died within 3 to 4 minutes playing that cheap game. They didn't even try to improve it from the Atari version. So when I saw the original Ghostbusters II game for NES, I had low expectations. It was definitely an improvement, but still just not up to par. So when I saw this game, I was prepared for about the same. However, this game completely took me by surprise. This, in my opinion, was the first Ghostbusters game to get it right. This is one of those hidden gems that is absolutely worth playing.
Graphics: 8 Unlike the Ghostbuster games before this one which were mainly side scrollers, this is an above screen view game. In all honesty, the graphics are nothing particularly special when compared to other NES games. It is by no means bad, but there are certainly other NES games out there that are of better quality. But for an above view NES game, they did a pretty decent job. The characters are done well enough that if you are familiar with the movies (or the cartoon series), you can tell exactly which Ghostbuster character you are playing. Not only that, you will likely recognize quite a few of the ghosts in the game from the movie. I must say though, they did a pretty good job with some of the bosses. The ones that really stand out for me are the Scoleri brothers at the end of the very first level. They are probably the most detailed sprites int he game, and they look like a pretty perfect 8-bit copy of the ghosts in the movie. Now, off the sprites and onto the background/environment. This is where the score got bumped from mediocre to fairly decent. The developers knew that what makes a game's graphics stand out is details details details. For example, the first level takes place in a courthouse that has been completely ransacked by the ghosts. Eve... Read the rest of this Review
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rcarter2's Last 5 Game Guides (view last 25) |
Faxanadu 12-01-13 01:19 AM
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Faxanadu
IntroductionFaxanadu is a very in depth and lengthy side-scrolling game for the NES with RPG elements. It centers around a nameless character as he battles corrupt Dwarves to restore his homeland. This was one of the first Action Role-Playing Games I ever played. It has a very great mix of gaming elements. It has the difficulty of an NES platform, and the detailed story as well as weapons/equipment/items of an RPG. This walkthrough is accompanied by a video in which I have made to give you a visual with this guide. I would like to not that there are a few times where I end up not doing things quite as efficiently as explained in the video explains because I did not feel like going back and redoing parts for the sake of the recording. The video is only meant to be a visual help, but the guide will point out some mistakes I made in the video so you don't make the same ones. This is an rcarter2 original walkthrough. Enjoy.Game Play The game play of Faxanadu is pretty strait forward.ControlsDirectional Pad- Move your character left, right, up/down ladders, and enter doors. (You cannot duck in this game)B- Attack and close/cancel options windowsA- Jump and confirm selections in chat/option windowsStart- PauseSelect- Open options windowUp+B- Fire magicDown+B- Use itemsOptions Menu Weapon- Equip weapons in your possessionArmor- Equip armor in your possessionShield- Equip shields in your possessionMagic- Equip attack magic in your possessionItem- Hold different items from your inventory (one at a time)Player- Get overall information about your status (Rank, Amount of EXP till next Rank, and equipment Guru Gurus are important in this game. They give you mantras, which are passwords. These passwords will bring you back to that particular spot at the rank you have most recently earned (I will discuss ranks soon). Also, if you die, you will be brought back to the last Guru who gave you a mantra at the last rank you have earned. So visit Gurus every time you visi... Read the rest of this Guide
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Fantastic Adventures of Dizzy 09-22-13 02:11 PM
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Fantastic Adventures of Dizzy Walkthroughb
Alright everyone. This is my very first walkthrough ever. I decided to do one for one of the most difficult NES games out there. When my parents bought me this from a magazine for my birthday when I was in kindergarten (or around that age), it was advertised as "The Almost Unbeatable Game". This game took me a few years to beat. What better game to make my first walkthrough? I have also included a video that follows my walkthrough precisely.
Before I get started, I'll give you a few explanations on this game. This game is difficult on two levels. First, it takes a lot of skill to complete. At first, it feels pretty easy. Though anything that moves will harm you (a lot), there is fruit all around this large world to replenish your health. But very quickly, you will realize that when you eat a fruit, it is gone forever. In a game that takes over an hour to complete, you are going to take a lot of damage and eat a lot of fruit. Quickly enough, fruit is harder and harder to find. Second, this game is one giant puzzle. This is one of those games where you have a LOT of items that have single purposes, and all but two are required to complete the game. You must figure out what every item is used for. Some are obvious, many are not. If you don't know exactly what to do with an item, you will be wondering around this HUGE world trying to find out. That means exploring areas with many dangers, damaging you more, meaning less fruit to keep you alive.
Lastly, I will let you know a very valuable trick that I have NEVER seen on any other site or video. If you are having trouble keeping yourself alive, you will find this trick to be your Holy Grail for this game. As far as I know, this information will be exclusive to Vizzed. Though I won't claim to be the only one to know of this trick, I might be the first to share it like this. You can make yourself invincible to a lot of the enemies. You must take damage. Then grab a piece of fruit. While you are eating it, ... Read the rest of this Guide
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rcarter2's Game History |
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Game Boy Advance Games rcarter2 owns (171) | |
Super Nintendo Games rcarter2 owns (245) | |
Nintendo 64 Games rcarter2 owns (50) | |
Nintendo NES Games rcarter2 owns (616) | |
Game Boy Color Games rcarter2 owns (115) | |
Arcade Games rcarter2 owns (191) | |
Sega Genesis Games rcarter2 owns (319) | |
Game Boy Games rcarter2 owns (419) | |
Commodore 64 Games rcarter2 owns (93) | |
Atari 2600 Games rcarter2 owns (58) | |
Sega Master System Games rcarter2 owns (68) | |
Apple II Games rcarter2 owns (1) | |
Sega Game Gear Games rcarter2 owns (19) | |
Sega Dreamcast Games rcarter2 owns (3) | |
Turbo Grafx Games rcarter2 owns (45) | |
Sega CD Games rcarter2 owns (8) | |
MSX Games rcarter2 owns (5) | |
Sega 32X Games rcarter2 owns (12) | |
Sega Saturn Games rcarter2 owns (5) | |
Famicom Disk System Games rcarter2 owns (13) | |
Wonderswan Color Games rcarter2 owns (3) | |
Turbo Grafx CD Games rcarter2 owns (4) | |
CD-i Games rcarter2 owns (1) | |
Intellivision Games rcarter2 owns (1) | |
Neo Geo Pocket Color Games rcarter2 owns (5) | |
ColecoVision Games rcarter2 owns (6) | |
Atari 5200 Games rcarter2 owns (11) | |
Atari Lynx Games rcarter2 owns (14) | |
Wonderswan Games rcarter2 owns (6) | |
Atari 7800 Games rcarter2 owns (2) | |
PC-FX Games rcarter2 owns (1) | |
Virtual Boy Games rcarter2 owns (2) | |
SG-1000 Games rcarter2 owns (1) | |
SuperGrafx Games rcarter2 owns (3) | |
Pokemon Mini Games rcarter2 owns (2) | |
Neo Geo Pocket Games rcarter2 owns (1) | |