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Opinion: Nintendo To Abandon Home Console Production By 2022

 

05-01-16 12:47 AM
Eirinn is Offline
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NOTE: This is an opinion article only, and should by no means be taken as news or any sort of fact. All opinions presented herein will be based on knowledge, experience, market trends and other facts, but the conclusion is still very much unpredictable.
Also note that I consider myself a bit of a Nintendo fan (even though I'm much more of a PlayStation fan), and as such the views expressed in this article are not meant to be taken as hateful or insulting toward Nintendo.

_______________________________________

The Beginning Of A New Era

In July of 1983, the NES released, and while video games had already seen a tremendous boost in popularity before the NES hit the shelves, the little gray system that looked a bit like the toaster in your kitchen was soon finding it's way into homes across the world as the overwhelming favorite among 8 bit video game systems. In fact, so popular and dominant was the NES that many during the time of it's success weren't even aware that there were other 8 bit systems. To say Nintendo paved the way into the future of gaming during it's early years is an understatement.

However, nothing lasts forever...



The Bleeding Begins

While SEGA had been around with the SMS during the time of the NES, it wasn't until the launch of the Genesis/Mega Drive that the company really broke into the limelight. The Genesis beat the SNES to the shelves by nearly two years, and boasted graphics and abilities far superior to Nintendo's 8 bit console, resulting in quite a bit of attention that the SMS hadn't been afforded.

The race between SNES and Genesis was a close one during the early years, but Nintendo came out on top. The victory was undeniable, but the war between the two companies also cost Nintendo thirteen million console sales in comparison to the NES. Thirteen million customers they never would manage to win back.

A pyrrhic victory for Nintendo to say the least.


The Troubling Truth

An unpleasant truth, but Nintendo started on a downward spiral in sales from the SNES onward, and with exception of the Wii, that trend remains terribly consistent. Here are the statistics:

Nintendo console sales:
NES: Over 61 million
SNES: Over 49 million (10+ million drop)
N64: Over 32 million (10+ million drop)
GameCube: Over 21 million (10+ million drop)
(Wii excluded for reasons later explained)
Wii U: Over 12 million (nearly 10 million drop from GameCube, despite Wii's massive success)

The fact is, with exception of the Wii, Nintendo loses roughly ten million sales with each home console they release. If the NX doesn't do something drastic, it's poised to sell a sad 2 million at the least, and at best 10 million. Either would be disastrous for the big N, and if they hit toward the lower end of that range, it would almost certainly spell the end for the company as a console manufacturer, especially following the Wii U's 12 million sales (possibly 13 million by March 2017 when NX is supposed to release).

And while it could be argued that Nintendo is a handheld company these days it's important to note that even though the 3DS is still healthy for them, it too has been hit by massive sales drops with the DS selling over 154 million units, but the 3DS so far only selling less than 59 million, a number not likely to pass 65 million. That's nearly 100 million by way of handheld, or roughly 20+ billion dollars less than it's predecessor. And with mobile phones taking over such a large share of the handheld gaming department especially in Japan - Nintendo's stronghold - it's likely the next handheld will fare even worse than the 3DS, despite Sony likely bowing out of handheld gaming devices.


That's a combined potential loss of 50+ billion dollars over the next five years for Ninty. In fact, over the last year Nintendo didn't even break $150 million profit while they had hoped for more and PSN alone (system sales and physical games/devices excluded) made more money than all of Nintendo's games, hardware, devices and services combined. This article isn't about comparing companies, but these figures illustrate more clearly just how down Nintendo's finances are, with the past year bringing them a 61% loss over the year before that.

Nintendo has taken hits and survived before, but they've never taken hits this big, nor have they ever fully recovered from any of them.


Why They Will Not Recover

Before going any farther allow me to address all who are screaming "Why are you ignoring the Wii?!?" at their monitors right now.

I am not ignoring the Wii. However, what I have to say will irk my fellow Nintendo fans even more than the idea of me ignoring the Wii did, I fear.

The Wii is excluded from this study because (let me break out my tomato shield) it was a fad. Fad sales made the Wii sell like it did, and this is proven by two things:

#1. While the Wii outsold the PS3 and Xbox 360, it also sold considerably fewer games per system than both PS3 and Xbox 360, meaning most people with a Wii didn't get nearly as much play out of the system as the average console.

#2. The best selling Wii game was the pack in for the majority of the system's life, and the second best selling game was the one that replaced it as the pack in game later.

Combining the two statistics above we can see that many Wii owners bought the console and then never bought another game for it besides the one boxed in with it, and those that did buy more bought fewer games than PS3 or Xbox 360 owners did.

Then we could mention that the Wii U was a big loss and Nintendo's worst selling console ever, and before the Wii was the GameCube, which also was (prior to Wii U) Nintendo's worst selling console. The fact that it was proceeded and followed by the worst selling systems testifies to the fact that - just like Nintendo said - the Wii was bought into buy non-gamers which is what made their sales skyrocket. But non-gamers don't often buy consoles, and the Wii was the first system that was focused entirely on motion control (of a sort) and so it made headlines and everyone wanted it because new stuff generates fad sales in the tech industry.

Now I'm not saying that the Wii was a bad system, I'm simply saying that the numbers all point to it selling so well because it was a fad. The "in" thing because it seemed new. If nothing else is proof of this, the fact that it was sandwiched between GC and Wii U is proof, as is the otherwise consistent customer loss with every other system.


Now as for why they will call it quits before 2022: Nintendo has been slowly bleeding out since the SNES, and they have never managed to figure out why, nor have they figured out how to stop it. The Wii was a bandaid that made them last a while longer, but if the NX sells like the Wii U, Nintendo will have little choice but to call it quits in hardware. Desperately trying to get back in with early releases is something SEGA tried and we saw how that worked for them.


But WHY has Nintendo lost ground consistently? Who knows? They haven't read the market correctly since the SNES, and they refuse to change in an ever evolving market, but not only that, the NES had no serious competition in most areas, but the SNES introduced Nintendo to a serious competitor, then the N64 faced off against one of the most popular game systems of all time and the biggest game system maker currently, then the GameCube saw Ninty facing two big competitors for the first time. These factors certainly cut into their sales, but what the exact problem is, I couldn't guess. I do suspect it's a mix of several things though.


Why The NX Won't Be The Big N's Savior Like We All Hoped

The expectations for the NX are far too high. It's ranged from "Mobile AND insanely more powerful than PS4 and Xbox One!" to "It plays 4K!", the former I bought into initially and reported it to Vizzed in an article: my apologies. I realized shortly after typing that article up that the "sources" that my source referred to were claims from a random faceless person on a forum claiming to work for a company they couldn't name, and refusing to share their own name. [Insert "my uncle works for Nintendo" comment here]

The fact is, the idea that a system that plays as a handheld and is so much more powerful than PS4 is ridiculous to hope for. Such tech is possible, but with something that powerful yet that portable, plus a console to go with it, we're probably looking at $800 or more. Besides, the report says the games are stored in the handheld, not the console, but that would mean we had a hard drive (probably 500GB or more) inside the handheld. This thing would be heavy and outrageously priced.

More likely we'll get either a system on par with - or slightly more powerful than - PS4, OR a handheld/console Hybrid that is slightly more powerful than Wii U.

A third possibility is a console and handheld that sell separately but share an OS and similar enough specs that they can play the same games so Nintendo gets a good sized library for both systems. Perhaps even supporting remote play like the PS4/PS Vita combo. Who knows?


Still all the hype has killed the NX already, and the way the Wii U went, customers likely won't get in on it early which means developers will avoid it early, and in turn, customers will avoid it because "It doesn't have any games, just like the Wii U!" and so NX fails despite a good effort on Nintendo's part.

If Nintendo has had nearly thirty years to figure out what's going on with sales losses and has yet to do so, I can't expect them to figure it out in the next five years, and I don't see them trying again if the NX and Wii U put up record lows back to back, especially if NX does sell less than ten million.


What Next?

I personally would speculate that Nintendo will go software only and third party for PlayStation and Xbox. And when they do so, they will be the biggest third party developer out there, raking in billions of dollars in profits each year. I doubt they'll ever try hardware again, but rather I think that we'll soon see them sitting as software king, much like they were hardware king during the NES and SNES eras.


However, the best case scenario hardware wise would be that the NX manages to net 20-30 million sales and sets Nintendo back on track to becoming a healthy hardware manufacturer, in tune with what gamers want, and still producing that same Nintendo vibe that makes them great.
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05-01-16 06:29 AM
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I agree with you in terms of the NX not being the savior Nintendo and the hardcore fans hope for it to be.

I think Nintendo has shown multiple times by now that they're completely out of touch with their fanbase. With every console since the N64 they've made some stupid decision. With the N64, even though it did still do well their decision to stick to cartridges is what allowed the PS1 to surpass them. It also had a greater variety of games while the N64 mostly had platformers.

The Gamecube essentially looked like a big lunchbox cube which is a design choice that I don't think made it very attractive looking to most people. They chose to deviate from the formula a bit with a lot of their first party titles at the time too, like with Super Mario Sunshine, Windwaker etc. Which likely didn't help the sales of those games. Like you neatly outlined with the Wii it was more of a fad than anything, not the recovery Nintendo or fans thought it was. Which only served to further give them the wrong idea on what would sell. The need to have some kind of gimmick.

That spawned The Wii U... Which ended up being a bigger disaster than all of the previous ones combined. The thing with the Wii U is that it did not do very well even with the casual gamers. Their decision to name it the Wii U and market the gamepad more than the actual console I think lead many of that target group to believe it was an add on to the Wii, not an entirely separate console.

I still don't understand the need for the gamepad. It does have a few neat functions like being able to play certain games anywhere in your home and a few games actually use it well. But the significant cost it adds to the console seems to pretty much outweigh any benefit gained especially with a lot serious gamers even being turned off from buying the console simply because of the gamepad. Sure they did start selling it separately but at that point it was too late It's likely an idea that didn't click with third party developers either. Had they made a console with the same tech but excluded the gamepad, it would've been a lot cheaper and as a result likely sold much better especially with casual gamers.

Then there's of course the obvious lack of third party titles, pretty much only having the first party titles going for it in terms of games much like the Wii. There was nearly nothing to play on the console at all for much of its lifespan due to Nintendo still working on their first party titles. Not even having the most major releases like GTA 5 or the newest CoD game which even the Wii had is going to drive away a lot of people. It's also kind of hard to take many of the games seriously when the name ends with U. Zombi U was an example of a decent launch title since it managed to effectively showcase what the gamepad could do and it was a game that appealed to more serious gamers. But even it didn't sell as well as it could've likely because of how stupid that name sounds and when it's a new IP that's all it takes for most people to not even give it the benefit of the doubt. They managed to make a small recovery once the more major releases dropped like Smash Bros U and Mario Kart 8 but it's obvious the Wii U was still a huge failure.

It's unclear exactly what the NX is going to be. But from what we've heard so far it seems to be pointing towards Nintendo not having changed their line of thinking. They're still trying to add some sort of gimmick that likely will have benefit outweighed by the cost much like the Wii U. It's possible it could succeed. More than likely however it'll not just end up damaging home console sales but their handheld sales as well since this seems like it'll overlap. The one thing that could make it work is if they get some 3rd party support and make it the cheapest console yet. What you said about it all seems to be speaking against it being the cheapest since it will add to the cost and likely make it more cumbersome to develop for.

I don't think what you predict is what will happen however. They'll keep riding this train as long as it's possible. After that they might become a 3rd party developer but I think it's more likely they try to keep hold of most of their first party IPs and switch to completely focusing on handheld console/games production. As that is really the one market where no other company has managed to really compete with them, not even Sony with the Vita. Also this isn't actually fact based or anything but I think they have a bit too much pride to start developing for the companies they've been in a rivalry with for so long now. Especially the Playstation.

Err with that said sorry for making a huge rant of my own but I needed to get this out, and this thread seemed like a good place to do so
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(edited by Zlinqx on 05-01-16 06:38 AM)    

05-01-16 12:38 PM
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Hype and high expectations usually kills something if they don't meet them. I doubt that the NX will reach the expectations it has. As for the lowering sales, I think part of the reason is because most of the games on Nintendo systems don't really reach the main audience. Nowadays, with all the first person shooters and stuff, games with violence sells. There are no (relatively) violent games on the Nintendo because kid friendly and stuff. You'd think that it only means that there'd be high sales for parents buying the games for the kids, but the kids also seem to be in COD and stuff like that also. Now, I don't like COD and I don't really like first person shooters, but then again I'm not in the majority either. It also doesn't help that they don't really support 3rd party and tend to milk franchises. I can only play Mario New Wii DS U 2 so many times until it becomes redundant. And yea the name for the Wii U was also a dumb choice.

Here's my thoughts, and sorry for the wall of text.
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05-01-16 03:57 PM
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I'm not entirely Shocked that Nintendo would give up console making. (And Yes I read this is an Opinion article, but still...)



The Problem with Nintendo is their Greed, pure and simple.

Nintendo WII:
5 controllers needed.

WII remote.
Nunchuck.

Wii remote plus( Or Motion plus)

Wii classic controller.
Gamecube controler.

With Wii U
7 controllers...

Wii u Gamepad,
Wii remote
Nunchuck
Wii classic controller.
Gamecube controller.

Wii u Pro Controller.


Now that wouldn't be a problem  IF every single game didn't require multiple controllers,  and just let you use one.

Compared to Microsoft and Sony's PS4/XBOX 1 You only need one controller for either system,  Thus making  Xbox 1 and PS4 Far more Cheaper for the consumer overall.

And when a Console is overall cheaper and has more titles,   That makes the consumer not want the WII U  but rather the Competitors consoles.




Another problem with Nintendo is the fact they try to shove Mario down our throats, and haven't given us no good real System Launch titles unlike the Original Nintendo WII.

Nintendo Wii had: Super Mario brothers WII
Mario Galaxy 1 and 2.
Mario kart WII.
Zelda.


Nintendo WII U on the other hand has nothing on Launch titles compared to it's older brother,    And We haven't had a Single F-zero game either since the GBA/Gamecube.

Even Mario Kart 8 Sold Badly Compared to Mario Kart WII, and that's saying a lot.

The Final and Third reason that's hurting Nintendo is the fact, that their retro games can be downloaded for free via emulators.

Who would Pay For Pokemon on the WII U, when they can get it for free on their PC?   



In the end Nintendo's greed and bad choices lead them to were they are now.

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(edited by SuperCrash64 on 05-01-16 03:58 PM)    

05-01-16 04:26 PM
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Personally I will not be bothered if Nintendo entirely gives up on consoles because they should. Nintendo began making these incredible consoles and games, and they continue to do that, but they have evolved to the point where handheld gaming needs to be their main priory. Unlike Sony where their handhelds aren't as good anymore or Microsoft, where they don't have a real handheld, handheld gaming is what will continue pushing Nintendo forward from now on.
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05-01-16 04:54 PM
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I agree, the SNES was Nintendo's really last great system. The SNES had an incredible run and was championed for its graphics. Nintendo 64 was developed to rival the Play Station. But the N64 went backwards in graphics. The graphics seemed to not be as clear as the SNES was and a lot of gamers have made that point. I have an N64 and compared to my SNES the graphics seem to be more fuzzier. The Playstion I had very good graphics and outsold the N64. So Nintendo comes out with game cube, and then Wii.  Nintendo, has clearly lost its way and has forgotten what made them successful. You are right though Sega was really Nintendo's only competition until 1996 when Sony started making video game systems. Now they have Sony, and Microsoft to worry about. 

I think Nintendo's decline started when they tried in my opinion to make one of the worse gaming systems of all try sell and that was the Nintendo Virtual Boy. Nintendo try to make the Virtual Boy the next big thing. It was horrible, the graphics were terrible, the games were terrible and so was the sound. Gamers didn't buy it so it was scrapped. I think this is when Nintendo started to get away from what had mad them a top company with the NES and SNES. Its like they tried to go into a different direction and didn't learn from it. 

A lot of people do not like Nintendo for their war on piracy. This includes going after gaming sites cough cough like we are on now. Gamers have hated it. Also Nintendo was a big sponsor of the Stop Online Piracy Act that congress tried to pass. This would have made gaming sites illegal, but also gave govt the right to censor the web. A lot of gamers were turned off by their sponsorship of this bill. Thankfully that bill failed miserably. 

Seems like Nintendo might have to the route that Sega did. After the Sega Saturn Sega stopped making consoles and decided to make gaming software which has worked out well for them. 

Personally, I think Nintendo as many posters have said need to stick to handheld systems like the 3DS and even bring the Game Boy Systems back. Mega Man 9 and Mega Man 10 proved that gamers still enjoy the 8 and 16 byte styles. So bring that back 
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05-02-16 09:01 AM
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If you ask me, the higher ups at Nintendo are the reason the company is dying.
 First of all, they have their priorities all wrong. They don't put making a good game as a high priority. They put some kind of gimmick as their first priority. A crappy gimmick that nobody wants like motion controls that distract from the game.

Second, they never really take risks. They look at what worked long ago, and decide that the reason those did well was because they were creative, new ideas. They take that, and try to just recreate classic games. But also make sure to casualize the game, and dumb it down enough for their "wii audience" (AKA: People who BOUGHT a Wii, but never actually played any video games.)

Third, they are completely out of touch with what people want. Do you think gamers want 16 different controllers? Do you think gamers want a "sequel system"? Do you think gamers want crappy rehashes? How about taking a beloved RPG series, and making a point to remove the story, charm, and everything that made it a beloved series? How about making a worldwide ballot for a popular game, but then deciding that none of it matters, and the creator picking their personal favorite? How about games like Mario Maker having mostly untranslated text, voices, and obscure costumes that panders only to Japan? How bout blatantly refusing to give games an international release? Or straight up refusing to compete with the other video game companies, releasing underpowered hardware, and not even caring?

Sorry for the rant.

I wouldn't mind if they became a 3rd Party developer, in all honesty. Fire Emblem Fates showed us that Nintendo cannot translate a game anymore. Amiibo crap shows that they only the message they want to hear from a product's success. And canning the Wii U, and going Mobile, shows they are desperate.
I love their games, most of the time. But lately they have been dropping the ball more and more lately. I want to see them succeed. But that would require people getting off their high horses. Splatoon, one of the Wii U's most successful games, was handled almost entirely by new developers and staff at Nintendo. They need fresh, new faces behind the scenes. People who know what they are doing, care about what they make, care about the fans, and are gamers themselves.
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05-03-16 01:44 AM
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Gotta say, I'm surprised this article was so well received. I honestly thought it would get tons of dislikes. And again, I'm genuinely confused as to why it got a dislike (though I expected it would) since I merely stated statistics and facts in a completely objective manner. But to each their own.


Zlinqx : Between you and user, I fear I may have been outperformed in the summarization of Nintendo's situation at current. Lol
I fully agree with most of what you said, indeed. However as for refusing to go software only, I am aware that Nintendo is terribly proud, as can be found most often in Miyamoto's comments declaring them more forward thinking, more adequate, better performing, more creative, and a better company altogether, that followed by how he claims they are their own genre because only they can do what they do, and that he says many of HIS peers in other companies should quit making games. He did Nintendo a lot of good and I can't help but love the man, but attitudes like his are killing them. They determine if a device fails to sell it was the consumer's fault.

However I don't think even their pride could push them on for much more than one generation if they continue at this rate as - like I said - even their handhelds are dropping tremendously in sales (roughly $20 billion in one gen). And pride can't pay the bills.
Another very proud company was SEGA, but they eventually had to call it quits and even published on Nintendo systems, despite their mockery during the 16 bit era with ads like "SEGA does what Nintendon't!" Many times they placed themselves as the choice for serious gamers and Nintendo as toys for kids, and yet they turned to Nintendo after their fall. I don't struggle to see Nintendo doing the same, but if ever a company could be so proud it would be them.


Also, I'm not sure if you're aware of it or not, but Dan Adelman made the same statement about the gamepad: it's an interesting idea, but it hasn't yet been useful enough yet to justify the added cost that it tacks onto the system.
And actually I hear some devs were excited about the gamepad, but the low power blocked their games from running on the system. And as a final nail in the coffin, even the deluxe Wii U can't hold many AAA game downloads such as Arkham Knight or (I believe) Uncharted 4, so of course devs avoided it.




ZeroTails : See and I agree completely with everything you said. Nintendo's NES and SNES fans matured and the games didn't. Now I'm not calling Mario immature (I love Mario games), but I am calling Nintendo's approach to the market immature. They simply don't target adults AT ALL, and adults that play on their systems are the ones who either own multiple consoles/play on PC as well, or don't mind having virtually no games aimed at Teens and up.

Nintendo needs their great family friendly games, but they need to add serious games to that lineup. Violent games would be good too, as hey, most games have violence of some sort, just some take it to a more realistic level than others. It doesn't get much more violent than stomping on someone's head until they die, and Mario does that in EVERY adventure/platformer he's in. But they kiddie proof everything and it shuts out the hardcore gamer who also wants serious games like Uncharted, Call of Duty, or even Twilight Princess was. Nintendo refuses to make a serious game, and as such they have alienated their fans from days gone by. And yes, I nearly feel alienated myself, which is a shame since I grew up with Nintendo in my earlier years, and still love much of their IP, I just can't find anything to cater to my more serious side.



SuperCrash64 : Well said. One of my biggest issues with buying a Wii U is all of the controllers. That's a trend that the industry grew past after the sixteen bit era, and Nintendo did as well. However the Wii and Wii U went back down that path, and that fractured the fan base (one of the deadly sins of game and system development) as well as - as you pointed out - ended up throwing hundreds of dollars of expenses on the more dedicated and hardcore gamer on a Nintendo system as they need a $150 tablet for one game, a $60 controller for another game, and I don't even know how much the others cost. When I bought my PS4 it came with one controller - one controller that will work on any game I want to play on it.


zanderlex : Well I have to disagree: the Vita was an amazing system, far better than the 3DS I think. However it was too underrepresented by Sony and so missed out on a lot of great content that should have been ported to it by third parties. The Vita's only issue is a software one. But I do agree that Nintendo either needs to step it up and really get back in the game, or go software only. They're only hurting themselves and their fans the way they are now.



tornadocam : You know I had never noticed the fuzziness issue with the N64 until Thursday night when we bought a used one (because we sold my old one years ago) and I popped in a golf game: the graphics were decent enough except for an extreme fuzziness that nearly drove me away entirely. The resolution looks like it dropped a lot from SNES in order to attain 3D. Possibly the resolution is the same as SNES and the sprites just don't show it as much. Could even be an effect of shooting for 3D from a cartridge.

As for them sticking with cartridges on N64, that was a huge mistake, but they did it because they couldn't make a disc system themselves. They hired Phillips and Sony both, but both deals fell through, and so the CD-i and PlayStation were born (and they hit extreme opposite sides of the quality field. Lol). A delayed console with disc format would have been better than a cartridge system though.



A user of this : Wow. That rant tho. Lol You said it all very well, sir. Nintendo's biggest issue is that they don't understand gamers because they don't want to understand us. They make something they consider good and ignore whether we agree or not. They're too proud as Zlinqx said.
In fact, they told one developer that they had no idea what PSN or Xbox Live even were! Why? Because "we don't play on those systems". In other words they don't care what other companies are doing, they just like their own work too much to bother looking at what gamers are actually playing these days. Arrogance.
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(edited by Eirinn on 05-03-16 01:54 AM)    

05-03-16 05:42 AM
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I am not gonna act like i'm the nintendo expert, because I am not, I am more of a PC guy myself.

There is a good chance this is gonna happen, it happened to sega and no one ever thought that would happen, but it did because of stupid buisness decisions and too much hardware.

What is nintendo doing? Exactly.

 the amount of stuff they come out with is pretty stupid, controllers, and the like, hell they are even coming out with the NX what is it, 4 years after the WII U? In most cases not a normal time to release a console.

I have another big problem with nintendo, they don't WANT competition, they are not competing, they are making inferior hardware in terms of specs and the like, which is stupid.

They should compete. They did it with the SNES, and they won. I feel like they got lucky not competing with the PS3 and xbox 360 and the wii still being so popular, it was just released at the right time.

Yeah I am not an expert when it comes to nintendo but i'm not necessarily clueless.
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05-03-16 06:17 AM
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This kinda makes me sad since I grew up playing all of the nintendo consoles and handhelds in the 80's and 90's (I was born in 1984), but at the same time I really couldn't care less after they made vizzed take all of their games off of vizzed (just so they could try to profit from them in the eShop [and only if you have a nintendo 3ds]).

Wasn't Microsoft also quitting the console business? I noticed that they merged their xbox one with windows 10.

So that leaves Sony as the only one to not quit the business, which is ironic sine they started out as the underdog.
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05-03-16 06:38 AM
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tRIUNE : nah from what I know microsoft isn't stopping, they're just using windows 10, not stopping or anything.
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05-03-16 06:49 AM
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I don't think it's impossible they may give in and resort to becoming a 3rd party developer but since their handhelds are still going relatively strong I think they may think it's the better business moves to try and keep many of their first party IPs for their handhelds. Since having the most cutting edge graphics have never been Nintendo's focus that could work for a while. Not saying I think it's the better business move but they might in particular considering their pride. It's not like they've been particularly wise so far in terms of their business strategy so why would that change now?

Sure SEGA did resort to 3rd party development after the failure of the Dreamcast but they didn't have that option either since they didn't have a strong handheld console sales to fall back on (unless you count the oh so amazing Game Gear ). Also while sales of their handhelds may have dropped (likely in part due to some of the stupid decisions they've made in terms of the "New 3ds) it's still doing fairly well.

Going into just my personal opinion on the gamepad it adds far too much extra cost for it to be worth it especially since few games actually take advantage of it. Most just includes the functionality as something that feels kind of forced in. I personally also find it kind of uncomfortable to use as a controller compared to your traditional controller just because of how big and weighty it is and how the buttons are positioned. I think a lot of people will agree with me on that as well. It would've made much more sense as an optional add on. Props to Nintendo for trying to do something different but it needs to be balanced in terms of cost effectiveness and practicality as well.
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(edited by Zlinqx on 05-03-16 07:40 AM)    

05-03-16 07:04 AM
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Zlinqx : Yeah, I probably should've mentioned the handhelds in my post, what I think has a very good chance of happening is them reserving their big ip's for handhelds and just make games for xbox playstation and any other new console that could be out.
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tornadocam :

Actually I have to correct you on that,

The Dreamcast was the Last Console Sega made before stopping.     It ended up failing because Sony's PS2 and other systems destroyed it in competition.


tRIUNE :

No Microsoft isn't quitting at all.  As a matter of fact, the Xbox 1 just dropped to 299 or something like that.



imamonster :

The only reason Nintendo is doing the NX in the first place, is because the WII U failed miserably for multiple reasons:
Lack of launch titles,  Multiple controller cost,   Bad sales from MK8(Mario Kart 8),  so on and so forth.


Also: If Nintendo is doing the NX they really need to beef up their specs, every system they done lately is comparable to Last-generation systems.

Nintendo WII: Comparable to PS2 And Original Xbox, even though it was meant to compete with the XBOX 360 and PS3.

Same case with the WII U.
The WII U's visuals also look similar to the XBOX 360 and PS3, despite it being in the same console generation as the XBOX 1 and PS4.

Don't believe me,  Just take a look at Tekken Tag tournament 2 for all 3 systems, the difference is marginal.
 
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Wonder when they will show off the NX because it won't be E3 this year which is another missed opportunity for them as it is coming out on March next year. They only seem to be showing off the new Zelda title which got delayed to next year which means there is pretty much another dry spell which I have gotten used to.
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05-04-16 03:45 PM
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SuperCrash64 : Like, no offense but, how does that relate to my post? I don't remember ever saying that that was not the case.
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Oh okay, sorry about that I forgot all about the Dreamcast 
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I really believe that Nintendo will stop home console production if the NX flops. They have a firm grasp on the handheld market, just look at the 3DS and handhelds before it. The NX seems to hyped up to be a flop though, as if it is more powerful than the PS4 and Xbox One, then it just might be what gets Nintendo to start getting back into the console game. The Wii was a fluke with how much it sold, but the gimmick worked extremely well for ages all around, as the games weren't too complex, but you still had your massive RPGs like Xenoblade Chronicles, your 3D platformers like Super Mario Galaxy and Galaxy 2, your 2D platformers, an array of rhythm games, the Wii had it all. The only mistake I can see with the Wii U's launch that screwed Nintendo over was the fact that there was no Wii Sports game in site. This should have been continued, instead of Nintendo Land being produced. Nintendo Land was fun and all, but I think a mix of sports with the Wii Remote and first person things like table tennis with the game pad would have been a perfect selling point. Hopefully, if the NX continues support with the Wii Remotes, then hopefully a Wii Sports game hits the market the day it releases.
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tRIUNE : I know I'm a months late to reply... Seems to be a reoccurring theme with me and Eirinn's articles. To my knowledge, Microsoft isn't pulling out. They're just really, really desperate to push Windows 10 because of the huge amount of people that don't want it.

Eirinn : Honestly, pulling out of the home console business might be the best thing they could do. If they did that, they could double down on handheld development and stick to the market they already dominate. In addition to this, they could still play third party to the dominating home consoles and make massive amounts of money that way, as well. It's really a sad thing that the Gamecube was a relative failure. If it had access to some of the Sony exclusive titles, it would have been the superior console of the whole 6th generation.

One thing I wanted to clarify, though: do your 3DS sales statistics factor in the 2DS and XL models, as well?
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m0ssb3rg935 : I believe so, yes, but I can't say for certain. The sources I used didn't track 2DS/XL/New separately so presumably they kept track of them all together, much like they did with PS3/PS3 slimline and the PS Vita 1000/PS Vita 2000.

And I do believe that would lengthen their time as a hardware developer, but I still think even their handhelds would eventually dwindle too much for two reasons: 1. As much as I hate to admit it, Mobile phones and tablets are taking over the handheld market in Asia - especially Japan - where Nintendo is getting the majority of their handheld sales. And 2. People are getting tired of Nintendo's tactics and such as of late. I could be wrong though.
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