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Instructions
This page displays all your Vizzed RGR Plugin save files and lets you delete them, make copies, restore copies and view & restore your Auto-Backups
The filename of the save files is usually different than actual name of the game so sometimes you'll have to try and figure out what game it is.
NOTE: If a game name has a ' than the filename of the save file may cut off everything before the ' in its filename (and they'll appear at bottom of page)

Slot: Slot 1 is your primary save and is the save file which gets loaded when you play the game.
You have 3 save slots available for each save file so that you can make backups or use more than 1 save file.

Copying Files / Backing Up Files: When you click to Copy a file, it creates an identical copy of the save file for backup purposes

Move Files / Renaming Files: When you click to Move a file, it moves the file to whichever slot you specify

Deleting Files: When you click to Delete a file, it removes the file from the server forever so be warned!

Save State: These are Saves that you can create and load from anywhere in the game by pressing F2 to Save and F4 to Load

Save File: These are Save files that store your saved data when you save within the game itself; these are also called Native Save Files

Auto Backed Up Files:
Every time you play a game, a backup of your most recent save file for that game is backuped and the name of the backup is based on the day of the week.
This means that if you played a game every day of the week, you'd have 7 days worth of backups, 1 for each day that you played the game.
Example: If you were to play a game on Wednesday, your most recent save file will be backed up to file_name.ext-BACKUP_WEDNESDAY
(where file_name is the name of the game file, ext is the extension of the save file)

Save File Types
.sav = Game Boy Advance & Game Boy Color & Game Boy - Save File
.sgm = Game Boy Advance & Game Boy Color & Game Boy - Save State File
.sav0 = Nintendo 64 - Save File
.eep = Nintendo 64 - Save File
.m0-.m3 = Nintendo 64 - Save File
.sav0 = Nintendo 64 - Save File
.srm = Super Nintendo - Save File
.zst = Super Nintendo - Save State File
.zs1-sz9 & .z10-z99 = Super Nintendo - Save State File
.fc0-.fc4 = Nintendo - Save State File
.gs0 = Sega Genesis & 32X - Save State File


Your Save RGR Plugin Save Files


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