I'm not sure if this counts, but considering it takes like 30 + hours to get through, if not more, I thought it should. The last game I downloaded was Asdivine Menace. It's a JRPG for mobile phones, and it's completely free. If you're interested after reading this, I recommend starting with Asdivine Dios, since this game is the direct sequel, and even though not mandatory, it'd probably be better to start at the beginning. If you wish to know more than what I explain here, feel free to PM me or something, as I don't mind to rant about these games all day long XD When it comes down to it, it's extremely similar to the classic Final Fantasy titles. It has a 16 bit engine (I think that's it), although a lot of the visuals, including combat, are a lot more modern looking and full of detail. The visuals mostly have an anime style feel to it, and when each significant character speaks, it will show a portrait of them next to the text, of which they can vary great;y to show the speaker's current emotional state. It also has that same vibe between characters of the Final Fantasy series. You know the one. Overly nice to each other, with some occasional bickering-because-we-love-each-other type of thing going on. Though I'll admit, some of the humor in the Asdivine franchise is pretty good lol. You explore the world in the exact same Final Fantasy fashion with random encounters along the way. I believe Final Fantasy has to be the inspiration behind the titles, seeing how similar they are in almost every single way. Even some of the enemies you come across along the way are almost identical to those found in the Final Fantasy franchise. Everything is in 2D, but the world itself is 3D, if that makes sense? I mean it's not a side scroller, but everything is viewed from an isometric angle, differing for the field and for battle. The combat is exactly like classic Final Fantasy titles, with the exception of how each turn is determined. If you've ever played Final Fantasy X (10), then it's EXACTLY like that. There's a bar at the bottom of the screen that shows you who will attack in what order. It's not perfect though, as if a character with much less speed is barely ahead of someone with a lot of speed, the character in the back may still move forward and in front of the first as they progress across the bar at the bottom (progression takes place between turns, until someone reaches the end, meaning it's their turn to act). One other slight difference is the enemies are set up in a grid of 2 rows by 3 columns across from your characters. Your characters can choose to be in the front row or back, a classic RPG trait, but the enemies location determines if you can attack them physically or not. You can only attack the closest enemy in a column for each given row. Of course there are spells which bypass this altogether, but for physical attacks and skills, only the closest enemy for each row may be directly assaulted. Some magic and skills are based on the grid, and can not only hit every enemy with the more powerful techniques, but can be directed either at an entire row, or an entire column at a time (keep in mind for physical attacks / skills, the closest enemy principle still applies). Your characters also have different amounts of energy used separately for spells and skills. MP is used for spells, as per usual. The only way to raise MP is through resting or items. BP is used to perform your skills, and will slowly regenerate each turn, giving you back about 12.5% each turn (about 1/8 or so). It also includes your standard HP, which can be restored through healing spells, items, or resting at an Inn. Another cool thing about the combat (which again is very similar to Final Fantasy 10) is when you kill an enemy dealing a certain percentage of damage over their remaining health, as well a certain percentage of their max health (it's easier than it sounds once you're beefed up a little) you can get "OverKills" which will double EXP, Gold, and Skill Points obtained from that enemy. Not only that but each OverKill you get will restore about 10% of all your HP, MP, and BP as well. Some skills or spells hit multiple times, so it's entirely possible to get multiple OverKills on a single opponent. In the last game of the franchise at the very end, using a certain spell that hits every enemy 4 times, fighting a group of 6 enemies can grant you up to 24 OverKills in a single battle, granting you a HUGE bonus to Gold, EXP, and Skill Points. I took full advantage of this in the last title, and plan to do so again in this one lol. Another Awesome feature the game has, is you can put your characters on Auto-Pilot for battles, which will let them simply slash away until you step in or the battle ends. I found this extremely useful when trying to grind, as you can literally do so while keeping yourself preoccupied with something else. I've actually been grinding levels out while also doing stuff around the site for TdV lol. On top of this, if you want to, you can set the game to automatically SKIP battles with extremely weak enemies that will no longer challenge you. You still get all the EXP and everything from the fight, it's just the game will simply simulate how the battle turns out, and not even make you go through the fight whatsoever. This is an even more useful tool for grinding, since in an area you're going to dominate regardless of who you fight, all you have to do is walk back and forth, and you will still gain EXP and Gold. The game can be a bit of a slow grind at times (with the free version, you can't buy the double EXP item at the very beginning, which is how it was meant to be played. So essentially you're only gaining half the EXP the developers intended unless you cough up some dough), and these features make it so much easier to deal with. If JRPGs are your thing, or you even remotely enjoy them, I definitely recommend the Asdivine franchise. All of the games but one are completely free to play, and overall they are one of, if not the best mobile phone RPGs to date. Really, go check them out!!  Sorry Eirinn, you said "much stuff," so here it is lol XD I'm not sure if this counts, but considering it takes like 30 + hours to get through, if not more, I thought it should. The last game I downloaded was Asdivine Menace. It's a JRPG for mobile phones, and it's completely free. If you're interested after reading this, I recommend starting with Asdivine Dios, since this game is the direct sequel, and even though not mandatory, it'd probably be better to start at the beginning. If you wish to know more than what I explain here, feel free to PM me or something, as I don't mind to rant about these games all day long XD
When it comes down to it, it's extremely similar to the classic Final Fantasy titles. It has a 16 bit engine (I think that's it), although a lot of the visuals, including combat, are a lot more modern looking and full of detail. The visuals mostly have an anime style feel to it, and when each significant character speaks, it will show a portrait of them next to the text, of which they can vary great;y to show the speaker's current emotional state. It also has that same vibe between characters of the Final Fantasy series. You know the one. Overly nice to each other, with some occasional bickering-because-we-love-each-other type of thing going on. Though I'll admit, some of the humor in the Asdivine franchise is pretty good lol. You explore the world in the exact same Final Fantasy fashion with random encounters along the way. I believe Final Fantasy has to be the inspiration behind the titles, seeing how similar they are in almost every single way. Even some of the enemies you come across along the way are almost identical to those found in the Final Fantasy franchise. Everything is in 2D, but the world itself is 3D, if that makes sense? I mean it's not a side scroller, but everything is viewed from an isometric angle, differing for the field and for battle.
The combat is exactly like classic Final Fantasy titles, with the exception of how each turn is determined. If you've ever played Final Fantasy X (10), then it's EXACTLY like that. There's a bar at the bottom of the screen that shows you who will attack in what order. It's not perfect though, as if a character with much less speed is barely ahead of someone with a lot of speed, the character in the back may still move forward and in front of the first as they progress across the bar at the bottom (progression takes place between turns, until someone reaches the end, meaning it's their turn to act). One other slight difference is the enemies are set up in a grid of 2 rows by 3 columns across from your characters. Your characters can choose to be in the front row or back, a classic RPG trait, but the enemies location determines if you can attack them physically or not. You can only attack the closest enemy in a column for each given row. Of course there are spells which bypass this altogether, but for physical attacks and skills, only the closest enemy for each row may be directly assaulted. Some magic and skills are based on the grid, and can not only hit every enemy with the more powerful techniques, but can be directed either at an entire row, or an entire column at a time (keep in mind for physical attacks / skills, the closest enemy principle still applies). Your characters also have different amounts of energy used separately for spells and skills. MP is used for spells, as per usual. The only way to raise MP is through resting or items. BP is used to perform your skills, and will slowly regenerate each turn, giving you back about 12.5% each turn (about 1/8 or so). It also includes your standard HP, which can be restored through healing spells, items, or resting at an Inn.
Another cool thing about the combat (which again is very similar to Final Fantasy 10) is when you kill an enemy dealing a certain percentage of damage over their remaining health, as well a certain percentage of their max health (it's easier than it sounds once you're beefed up a little) you can get "OverKills" which will double EXP, Gold, and Skill Points obtained from that enemy. Not only that but each OverKill you get will restore about 10% of all your HP, MP, and BP as well. Some skills or spells hit multiple times, so it's entirely possible to get multiple OverKills on a single opponent. In the last game of the franchise at the very end, using a certain spell that hits every enemy 4 times, fighting a group of 6 enemies can grant you up to 24 OverKills in a single battle, granting you a HUGE bonus to Gold, EXP, and Skill Points. I took full advantage of this in the last title, and plan to do so again in this one lol.
Another Awesome feature the game has, is you can put your characters on Auto-Pilot for battles, which will let them simply slash away until you step in or the battle ends. I found this extremely useful when trying to grind, as you can literally do so while keeping yourself preoccupied with something else. I've actually been grinding levels out while also doing stuff around the site for TdV lol. On top of this, if you want to, you can set the game to automatically SKIP battles with extremely weak enemies that will no longer challenge you. You still get all the EXP and everything from the fight, it's just the game will simply simulate how the battle turns out, and not even make you go through the fight whatsoever. This is an even more useful tool for grinding, since in an area you're going to dominate regardless of who you fight, all you have to do is walk back and forth, and you will still gain EXP and Gold. The game can be a bit of a slow grind at times (with the free version, you can't buy the double EXP item at the very beginning, which is how it was meant to be played. So essentially you're only gaining half the EXP the developers intended unless you cough up some dough), and these features make it so much easier to deal with.
If JRPGs are your thing, or you even remotely enjoy them, I definitely recommend the Asdivine franchise. All of the games but one are completely free to play, and overall they are one of, if not the best mobile phone RPGs to date. Really, go check them out!! 
Sorry Eirinn, you said "much stuff," so here it is lol XD
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