I see nothing wrong with the title choice.
After a little while away from it, I decided that I'll go and ramble a bit about my speedrunning experiences of Kirby and the Amazing Mirror. The last I posted anything regarding this was to show off an average run that was a little under 50 minutes, if I recall correctly. Since then I have reduced that time to under 45 minutes, which is slightly more than four minutes longer than the Speed Demos Archive record, which has been untouched since 2008.
...I really don't know where to begin. I never, at any point, thought that I would be trying to practice competitive speedrunning. Funny enough, the idea of doing so started with two separate incidents. The first feels so unrelated, but it's the first time it really gave me confidence to put effort into speedrunning.
The first incident actually started at a Smash 4 local down in south Florida. While the venue was hosting Smash 4, it is a gaming/LAN center, with a ton of computers that also have retro emulation. After I was eliminated (I believe I went 3-2 that day, but that's not important), I took to one of the computers, plugged in my PlayStation-styled PC gamepad, and took to play Kirby and the Amazing Mirror through the emulator. This was about eight months ago at most. I had no idea that a single soul was watching me play through the game, but one of the more known Smashers (and one known for being loud and VERY critical), NickRiddle, suddenly yelled, "Holy [expletive], you're [expletive] amazing at this game!" to the point where I heard it through the headset I was wearing loud and clear. I was somewhat surprised that he, of all people, said anything. He's usually the quickest to spot a mistake and rake you over the head for it (he still messes with me over my "mistake" of sticking it with Kirby in Smash 4), and here he was actually very impressed, although my skills at the time only warranted what MAYBE was a 1:15:00 time at best, since I wasn't as aware of the choreography of a playthrough as I am now. It's odd, but sometimes when someone who you know is a hotshot in something even slightly relating to what you're doing tells you that you're doing well, it just sort of sparks an extra motivation to do more, even if you never planned it.
The second incident was meeting up with a member of Extra Life during CEO (Community Effort Orlando) 2015, the first regional I ever attended (although I did not participate in the Smash 4 tournament). I remember wanting to join Extra Life before, but I was too nervous to actually sign up due to my inconsistent schedule. The girl I met, though, reassured me that every bit counts for it, even if you barely get to do anything at all. So, I signed up shortly afterward and began linking my donation page around (no donations yet, though. RIP). This is what has given me my motivation to not only continue striving for a good speedrun, but also to strive for doing so at a big-time charity event (my latest target: SGDQ 2016).
It actually wasn't until about a month ago when someone actually spoiled me the time to beat in spite of my wishes (I wanted to remain clueless about it to not let myself be blinded simply by wanting to have the best time), and it was also during what is, so far, my best fully-recorded run (although I have yet to upload it anywhere as it was a stream), which was the aforementioned sub-45 time. He mentioned to me that the SDA time to beat for my category (any%) was actually 40:34.
I flipped. There was no way that in only about six months of intermittent practice (because I have the attention span of a goldfish), I was five minutes away from breaking the record, which has stood on Speed Demos Archive for what is soon to be eight full years unconquered, while getting little help from anything outside of my own intuition (I got some slight overall speedrunning help from Trihex, and some small tips on ability selection from a another runner by the name of Lvl99Charmander, whose name I swear I've seen before), and admittedly while also still having a ton of mistakes. It's STILL not a deathless run (and none of those deaths were for any sort of death abuse), which means I have at least five minutes of easy, avoiding-death error. And I'm certain that my run isn't optimized completely yet. There are probably several things I'm missing.
Either way, less than a year has passed since I've started this, and I've made a huge improvement over this time spent practicing. The fact that I am only five minutes away from a new record is alone outstanding to me. I never expected that. Here I am, chasing an SDA record. I can't even begin to express how excited I am.
I see nothing wrong with the title choice.
After a little while away from it, I decided that I'll go and ramble a bit about my speedrunning experiences of Kirby and the Amazing Mirror. The last I posted anything regarding this was to show off an average run that was a little under 50 minutes, if I recall correctly. Since then I have reduced that time to under 45 minutes, which is slightly more than four minutes longer than the Speed Demos Archive record, which has been untouched since 2008.
...I really don't know where to begin. I never, at any point, thought that I would be trying to practice competitive speedrunning. Funny enough, the idea of doing so started with two separate incidents. The first feels so unrelated, but it's the first time it really gave me confidence to put effort into speedrunning.
The first incident actually started at a Smash 4 local down in south Florida. While the venue was hosting Smash 4, it is a gaming/LAN center, with a ton of computers that also have retro emulation. After I was eliminated (I believe I went 3-2 that day, but that's not important), I took to one of the computers, plugged in my PlayStation-styled PC gamepad, and took to play Kirby and the Amazing Mirror through the emulator. This was about eight months ago at most. I had no idea that a single soul was watching me play through the game, but one of the more known Smashers (and one known for being loud and VERY critical), NickRiddle, suddenly yelled, "Holy [expletive], you're [expletive] amazing at this game!" to the point where I heard it through the headset I was wearing loud and clear. I was somewhat surprised that he, of all people, said anything. He's usually the quickest to spot a mistake and rake you over the head for it (he still messes with me over my "mistake" of sticking it with Kirby in Smash 4), and here he was actually very impressed, although my skills at the time only warranted what MAYBE was a 1:15:00 time at best, since I wasn't as aware of the choreography of a playthrough as I am now. It's odd, but sometimes when someone who you know is a hotshot in something even slightly relating to what you're doing tells you that you're doing well, it just sort of sparks an extra motivation to do more, even if you never planned it.
The second incident was meeting up with a member of Extra Life during CEO (Community Effort Orlando) 2015, the first regional I ever attended (although I did not participate in the Smash 4 tournament). I remember wanting to join Extra Life before, but I was too nervous to actually sign up due to my inconsistent schedule. The girl I met, though, reassured me that every bit counts for it, even if you barely get to do anything at all. So, I signed up shortly afterward and began linking my donation page around (no donations yet, though. RIP). This is what has given me my motivation to not only continue striving for a good speedrun, but also to strive for doing so at a big-time charity event (my latest target: SGDQ 2016).
It actually wasn't until about a month ago when someone actually spoiled me the time to beat in spite of my wishes (I wanted to remain clueless about it to not let myself be blinded simply by wanting to have the best time), and it was also during what is, so far, my best fully-recorded run (although I have yet to upload it anywhere as it was a stream), which was the aforementioned sub-45 time. He mentioned to me that the SDA time to beat for my category (any%) was actually 40:34.
I flipped. There was no way that in only about six months of intermittent practice (because I have the attention span of a goldfish), I was five minutes away from breaking the record, which has stood on Speed Demos Archive for what is soon to be eight full years unconquered, while getting little help from anything outside of my own intuition (I got some slight overall speedrunning help from Trihex, and some small tips on ability selection from a another runner by the name of Lvl99Charmander, whose name I swear I've seen before), and admittedly while also still having a ton of mistakes. It's STILL not a deathless run (and none of those deaths were for any sort of death abuse), which means I have at least five minutes of easy, avoiding-death error. And I'm certain that my run isn't optimized completely yet. There are probably several things I'm missing.
Either way, less than a year has passed since I've started this, and I've made a huge improvement over this time spent practicing. The fact that I am only five minutes away from a new record is alone outstanding to me. I never expected that. Here I am, chasing an SDA record. I can't even begin to express how excited I am.
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