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08-19-19 03:32 PM

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07-03-14 09:07 AM
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Create your own Pokemon move!


07-03-14 09:07 AM
supernerd117 is Offline
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Here's a new forum game!  In this game, you need to create your own Pokemon move.  It can be as overpowered or crazy as you like!  It can be for a specific Pokemon, or just a general move that certain Pokemon can learn.  Have fun, and keep it clean!

I'll start:

Shadow Substitute

1.  Attack Power: 0
2.  PP: 5
3.  Effect: Creates a breakable substitute of the Pokemon in exchange for half its HP.  Upon being hit, it forces the Pokemon that hit it to switch with another Pokemon in the opposing trainer's party.  In the wild, this will cause the trainer to successfully run away.

Pokemon that can learn this move:

Darkrai, Absol, Zoroa, Zoroark, Deino, Zweilous, Hydreigon, Yveltal, Greninja

Summoning some folks that might be interested:

zanderlex :
Vinny_953 :
Razor-987 :
juuldude :
kirbmanboggle :
Vizzed Elite

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(edited by supernerd117 on 07-03-14 09:10 AM)    

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07-03-14 11:08 AM
kirbmanboggle is Offline
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supernerd117 : paranoid:animations is a bunch of eyes appear around the enemy and it will either flinch or hurt itself by accident the pokemon will forcefully knock out itself after 5 turns and cannot be revived
pokemon that can use it: any dark type
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07-03-14 11:54 AM
zanderlex is Offline
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Poor Davideo7
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supernerd117 :  

I am going to create...

Electro Surf

A very powerful move that releases a pump of water at it's opponent that is charged with electricity. It's strong against both water AND fire because of this.

PP 10
Attack 110

Not really too sure about what Pokemon would be able to learn such a move, Gyrados should be able to learn it for a start.
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07-03-14 12:15 PM
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This sounds like fun.


The user Pokémon traps everyone in play underwater., like a weather effect.
The opposing Pokémon will lose a lot of speed while Flood is in effect, and
will be damaged a small amount if they are not water types. Water and Electric
Type moves will double in power while flood is in play.

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Post Rating: 2   Liked By: Rodzilla, ZombieAssassin02,

07-03-14 01:52 PM
juuldude is Offline
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I always have been thinking of a move, here it is:

Moon Beam
PP: 25
Power: 50
Accuracy: 90
Type: Dark

Moon Beam will deal damage and has a 50% chance of causing any bad status effect like burned, asleep, poisoned etc.
Moon Beam will power up if the user has used Moonlight as well and will weaken if the opponent uses Morning Sun.

Pokémon that can learn it:
Clefairy, Oddish, Gloom, Umbreon, Dustox, Volbeat, Illumise, Cresselia, Munna, Noivern
(All Pokémon that learn Moonlight in gen. VI)
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07-05-14 09:10 AM
latias900 is Offline
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supernerd117 :  my move would be sculpt basically it's substitute but the loses their defense by 1 stage 

it's the signature move of estasoul the Pokémon I made on the make your own Pokémon thread
The master of malor

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07-07-14 03:50 AM
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Hmmm, let me see.......I wonder if this move exists already:

PP: 15
Power: 90
Accuracy: 95
Type: Fighting

A move that allows the user to lift the his opponent high and slam it on their backs.
It has chance to cause confuse status (25%) to both pokemons.

What do you think about it guys?

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07-07-14 07:56 PM
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If I could make a Pokémon move it would be called, Falcon Punch.
PP: 5
Power: 9001
Accuracy: 10
Flying Type

Hits the opponent with a huge punch with a power level OVER 9000!!! Very low accuracy.
Magikarp w/ Hyper Beam

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07-07-14 08:16 PM
tgags123 is Offline
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Interesting thread.

Song of the Dead
PP: 5
Power: --
Accuracy: --
Type: Dark

Effect: After 3 turns, all Pokémon that heard the Song of the Dead will faint unless they switch out.

Basically it is the same as Perish Song, but dark.
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07-09-14 07:08 AM
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Woohoo, been waiting for this.


PP : 20
Power : ---
Accuracy : ---

DEscriptION : Haunt is a move which will "haunt" Pokemon with scary effects, true to it's name. The Pokemon will be scared to move and use Struggle if it can, for several turns. Very effective when holding back strong Pokemon for healing/fighting/etc... Also increases catch rate.

CAN BE LEARNT BY : All Ghost-type Pokemon(Ghastly, Haunter, etc..)

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08-25-14 03:40 PM
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?Here's my move! It will be called: spam noob comments. Effect: the opponent will get spammed with comments from noobs, thus decreasing its attack, BY A LOT! Maximum pp: 25. It's TM will be: TM 360. Pokémon who can learn it: Slowpoke, Pikachu, Squirtle, All legendaries! Accuracy: over 9000! Power: N/A.
ok? (Ness quote!) EPIC!!!

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(edited by The Video GameGuy54321 on 08-25-14 03:43 PM)    

08-26-14 07:57 PM
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This is a pretty cool thread, especially for a pokemon fanatic like me, I have always had plenty of ideas for pokemon moves, whether they are overpowered or not XD. Here's one: 

Move name: Dragon Roar
Type: Dragon
Category: Status

Max: 30

Power: --
Accuracy: 30%

Description: The user emits a powerful roar that destroys anything and everything around it, it has a 30% chance of Instantly fainting the target pokemon in one hit (Similar to moves like Guillotine and Fissure only with more PP in case it fails) 

Pokemon that can learn this move: Any dragon type pokemon can learn this move at level 50.

Well, there goes my first idea, use it whenever you find it necessary to do some real damage to your opponent. 

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09-16-14 01:31 PM
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Corroding Acid

PP: 15
Power: 80
Accuracy: 100
Description: The user lobs a ball of especially corrosive acid at the foe. This move is Super Effective on Steel-types.

Learned By: Most Poison types (via Breeding/Tutor), Grimer line, Trubbish line.

EDIT: Changed what Pokémon learn this move.

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(edited by Swiftwynd on 11-28-14 09:42 PM)    

09-18-14 06:50 PM
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Flamey Substitute

 It Creates a breakable for exchange for half of the HP. Upon being hit ,the pokemon will get burned.

Pokemon that can learn this move:
Any Fire type
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09-27-14 03:19 AM
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supernerd117 : I have one! OCEAN PUNCH!! PP: 10. Accuracy: 90. Effect: The user does a powerful punch that comes from the ocean. It had a 1% chance to KO a fire type Pokemon. Pokemon that can learn this move are: Blastoise, Feraligatr, Ludicolo, Floatzel, Dewott (must be level 60 and you can evolve it later) and Clawtizer. all of them must be at lv 50 except Dewott.
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10-04-14 11:53 PM
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I have one: Psychoanalysis
It is a psychic type attack to involves for psychic Pokemon having the ability to attack dark type Pokemon. Not sure if there's a move like this in the new games at the moment.
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11-28-14 09:53 PM
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ghostfishy : One such move, Miracle Eye, already exists.

Anyway, two new moves from me.

Creation Point
120 BP
100 ACC
All foes.
5 PP

With Godlike power, the user creates a miniature universe. This move deals untyped damage.

Destructive Force
50 BP
100 ACC
One nearby foe.
15% chance to sharply raise Attack., Sp. Atk, and Speed
5 PP

The user amasses destructive power, and rams a foe. This move deals untyped damage, and may raise offensive stats.

Both are unique to Arceus.

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(edited by Swiftwynd on 11-28-14 10:39 PM)    

11-28-14 10:34 PM
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zanderlex : How about Lanturn? Or it pre-evo, Chinchou?
Thicket Thatch
PP: 10
This move creates an almost igloo like bramble of twigs and overgrowth around the pokemon, severely lowering its attack but massively boosting its defense and special defense for the duration.
Duration: 5 turns.

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11-29-14 01:28 AM
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Turnabout Kick
Type: Fighting (Physical)
Attack Power: 70
Accuracy: 100
PP: 20 (Max. 32)
Effect: Basically the same effect as Volt Switch and U-Turn, but as a fighting type move.
Pokémon that can learn the move: Hitmonlee, Machoke, Machamp, Nidoqueen, Nidoking, Combusken, Blaziken, Riolu, Lucario, Lopunny, Scrafty, and Hawlucha
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11-29-14 05:32 PM
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Omega Blade
Category: Physical
Power: 100
Accuracy: 100
PP: 5 (Max 8)
Description: A powerful slashing attack that ignores resistances. This move always goes last.
Extra Info: Decreased Priority
Learned by: Umbreon, Absol, Darkrai, Zoroark, Weavile, Bisharp, Tyranitar, Cacturne, Drapion, Malamar

Type: Normal
Power: ---
Accuracy: ---
PP: 15 (Max 24)
Description: The target disappears and reappears directly in front of the opponent. This doubles the power of special moves used by either the target or the user for one turn.
Extra Info: Moves such as Dragon Tail or Roar which normally remove the target from battle instead return the Pokemon who used this move back to their original position.
Learned by: A wide variety of fully-evolved Pokemon

Victory Charge
Category: Physical
Power: --- (One-Hit K.O.)
Accuracy: 100
PP: 5 (Max 8)
Description: An absurdly powerful charge which garuntees victory. The user receives recoil damage equal to 5/6ths of their total HP, but only if this attack does not end the battle.
Extra Info: Meant for finishing battles with swag :3
Learned by: Kangaskhan, Tauros, Dragonite, Heracross, Donphan, Aggron, Salamence, Rampardos, Garchomp, Mamoswine, Stoutland, Scolipede, Bouffalant, Hydreigon, Cobalion, Terrakion, Virizion, Keldeo, Tyrantrum

Type: Normal
Power: ---
Accuracy: ---
PP: 10 (Max 16)
Description: The user goes into a self-induced sleep which sharply raises their Defense and Special Defense.
Extra Info: The user wakes up within three turns, if not woken up before then.
Learned by: Raticate, Nidoqueen, Nidoking, Kangaskhan, Ursaring, Tyranitar, Ludicolo, Slaking, Kyogre, Groudon, Torterra, Abomasnow, Mamoswine, Stoutland, Beartic, Pangoro

Magic Force
Type: Fairy
Category: Special
Power: 120
Accuracy: 70
PP: 5 (Max 8)
Description: The user channels the mana within their body, and releases it as a powerful wave.
Extra Info: An addition to the group of Fire Blast, Thunder, Hydro Pump, Blizzard, Megahorn, Focus Blast, Gunk Shot, Hurricane, etc.
Learned by: Clefable, Florges, Sylveon, Xerneas, Togekiss, Gardevoir, Altaria, Diancie
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(edited by SMBLOZ123 on 12-13-14 07:35 PM)     Post Rating: 1   Liked By: Titan127,


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