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Prices of video games

 
Do video games cost too much? The choices are very clear
Yes, they cost so little to make and copy
 
67.3%, 37 votes
No, they're fine now
 
25.5%, 14 votes
I don't care, as long as I get to play
 
7.3%, 4 votes
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09-01-08 04:09 PM
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Even though there are good games to play wich can draw a lot of money, they are a little pricey. 60-70 dollars for a new 360 game is ecentric. I would expect to pay 50 dollars. Even though companies need to make money and the whole supply and demand factor is there. It sucks. Buy off of ebay. Save money. Simple.
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Even though there are good games to play wich can draw a lot of money, they are a little pricey. 60-70 dollars for a new 360 game is ecentric. I would expect to pay 50 dollars. Even though companies need to make money and the whole supply and demand factor is there. It sucks. Buy off of ebay. Save money. Simple.

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I sort of agree. I mean it doesn't cost THAT much to make a game.
I sort of agree. I mean it doesn't cost THAT much to make a game.

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Originally posted by ziggy
I sort of agree. I mean it doesn't cost THAT much to make a game.


Whoa, if I were a fanboy, I'd be whipping out the flamethrower right now.

Anyway:

Games are extremely expensive to make.

It cost $100+ million to have ValVE not go under and to develop Half-Life 1 & 2 (and other games)

Final Fantasy XII's cutscenes, although usually less than sixty seconds each, nearly cost $1 million to create.

Final Fantasy X broke the bank when one of its cinematic scenes cost a full $3 million to make.

Don't even get me started with brawl. I know that was definitely expensive-as-hell to make.

With bigger expectations comes bigger games, bigger required budgets, and obviously bigger prices for games on retail shelves.

I am going to pay for games as long as I get to play them!

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Originally posted by ziggy
I sort of agree. I mean it doesn't cost THAT much to make a game.


Whoa, if I were a fanboy, I'd be whipping out the flamethrower right now.

Anyway:

Games are extremely expensive to make.

It cost $100+ million to have ValVE not go under and to develop Half-Life 1 & 2 (and other games)

Final Fantasy XII's cutscenes, although usually less than sixty seconds each, nearly cost $1 million to create.

Final Fantasy X broke the bank when one of its cinematic scenes cost a full $3 million to make.

Don't even get me started with brawl. I know that was definitely expensive-as-hell to make.

With bigger expectations comes bigger games, bigger required budgets, and obviously bigger prices for games on retail shelves.

I am going to pay for games as long as I get to play them!


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Its that way: some Games are REALLY worth their money. Okay, some games are crappy and coulnt even be given away for free.

so most of them are worth it and (often) become cheaper after some years
Its that way: some Games are REALLY worth their money. Okay, some games are crappy and coulnt even be given away for free.

so most of them are worth it and (often) become cheaper after some years

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11-29-08 07:23 PM
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11-30-08 12:05 AM
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most of the time
most of the time

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I think $60-$70 is pretty dang expensive for 1 game. I think it should stay at the normal of $50 new. Although I got to admit, they probably need to up the price to $60-70 to pay for technologies that come along with it. And with online multiplayer becoming very popular, they need to spend more in development so I think that sounds about right.

I mean if you can afford a PS3 at $600 or whatever price it is now, then you can pay an extra $10 per game.

Look at the bright side, if parents can afford a console system and you along with all living expenses, then they can afford an extra $10 unless you get a game a week or something then that's whole nother story. People need to pace themselves when buying, money takes time to earn and we all learn that the hard way... spend it wisely!


JigSaw Says:
I think $60-$70 is pretty dang expensive for 1 game. I think it should stay at the normal of $50 new. Although I got to admit, they probably need to up the price to $60-70 to pay for technologies that come along with it. And with online multiplayer becoming very popular, they need to spend more in development so I think that sounds about right.

I mean if you can afford a PS3 at $600 or whatever price it is now, then you can pay an extra $10 per game.

Look at the bright side, if parents can afford a console system and you along with all living expenses, then they can afford an extra $10 unless you get a game a week or something then that's whole nother story. People need to pace themselves when buying, money takes time to earn and we all learn that the hard way... spend it wisely!

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11-30-08 12:20 PM
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well, with online multiplayer there is more money being spent by the consumer just to use THAT feature so they make development money for that feature with the price it costs to use.
well, with online multiplayer there is more money being spent by the consumer just to use THAT feature so they make development money for that feature with the price it costs to use.

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I'm fine with the prices of the games myself, except for the PS3 stuff. Especially since old games are about 10 dollars or less, new ones 50 dollars, and they both pretty much provide equal fun. Some can last 80+ hours, too, so I find they are pretty much worth the prices.

The only thing I complain about is that pretty much every two days they come up with some extra side-gadget to go with the system that just costs extra money. Sometimes they come with the games, but when they don't... just gets irritating. I remember this with the N64, with the Rumble Pak and Expansion Pak and everything.
I'm fine with the prices of the games myself, except for the PS3 stuff. Especially since old games are about 10 dollars or less, new ones 50 dollars, and they both pretty much provide equal fun. Some can last 80+ hours, too, so I find they are pretty much worth the prices.

The only thing I complain about is that pretty much every two days they come up with some extra side-gadget to go with the system that just costs extra money. Sometimes they come with the games, but when they don't... just gets irritating. I remember this with the N64, with the Rumble Pak and Expansion Pak and everything.


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(edited by Firestar on 12-08-08 09:43 PM)    

12-08-08 09:27 PM
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Is this for games/systems that aren't made anymore?
Is this for games/systems that aren't made anymore?

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I think it was meant for our current day and age but we can go on with old stuff, now that will be interesting.

Here's my scoop...

When 3DO came out it was $500 where I lived and $70 for MK on the original gameboy no joke.


JigSaw Says:
I think it was meant for our current day and age but we can go on with old stuff, now that will be interesting.

Here's my scoop...

When 3DO came out it was $500 where I lived and $70 for MK on the original gameboy no joke.

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$70 for a GAMEBOY GAME? I can't believe they were that expensive
$70 for a GAMEBOY GAME? I can't believe they were that expensive

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I'm kinda bummed that it costs like, a kidney to buy XenoGears...

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I'm kinda bummed that it costs like, a kidney to buy XenoGears...


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well, what if it actually cost an actual kidney? that certainly would be worse
well, what if it actually cost an actual kidney? that certainly would be worse

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If XenoGears cost an actual kidney, it'd be cheaper than the current price D:

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If XenoGears cost an actual kidney, it'd be cheaper than the current price D:


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that depends, how much do kidneys go for these days...
that depends, how much do kidneys go for these days...

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unfortunately, i could not find any kidneys for sale on ebay, so i have no price estimate.

And btw, I think game prices are fine, just don't buy games when they first come out. If a game isn't worth the 50$-60$, then the price of the game usually drops quickly
unfortunately, i could not find any kidneys for sale on ebay, so i have no price estimate.

And btw, I think game prices are fine, just don't buy games when they first come out. If a game isn't worth the 50$-60$, then the price of the game usually drops quickly

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That just isn't true, games tend to stay at the starting value for a long time
That just isn't true, games tend to stay at the starting value for a long time

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Er, I know two game stores that sell XenoGears for around $30 when they have it in stock. And they tend to get it in fairly commonly. I've still not had enough luck to score a copy, but I've come pretty close (one instance of a defective copy and another time they had sold one just hours before I got there). Where were you guys looking that it apparently cost a kidney or more?

And, yeah, price drops are only quick on games that aren't worth it anyway. The good ones don't drop for years much of the time. At least not notably.
Er, I know two game stores that sell XenoGears for around $30 when they have it in stock. And they tend to get it in fairly commonly. I've still not had enough luck to score a copy, but I've come pretty close (one instance of a defective copy and another time they had sold one just hours before I got there). Where were you guys looking that it apparently cost a kidney or more?

And, yeah, price drops are only quick on games that aren't worth it anyway. The good ones don't drop for years much of the time. At least not notably.

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Yea, if a game is good then I think it is worth the money.
If the game isn't fun and is cheaply made, then it eventualy ends up in the bargain bin.
Yea, if a game is good then I think it is worth the money.
If the game isn't fun and is cheaply made, then it eventualy ends up in the bargain bin.

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