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THE X-BOX 2 Specs = REALLY POWERFUL
03-06-05 04:20 PM
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DOOT DOOT DOOT. The big N lost Square because they went cartridge. Just think about how that single even changed history forever.... Mabey the playstation would have flopped causing the Saturn to do better. Then mabey sega would still be in business huh? OH well though. The small discs are wierd and unatural. NOthing I couldn't get used to though, cept they hold less than a regular dvd right? LIke 2.7 or somthing...? |
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03-06-05 04:21 PM
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Originally posted by Mrmenz You are ever-than-most-likely right. Gamecube discs are read differently that DVD's and very differently. They are called optical discs I think. I think they hold like 1.7. But I am not sure. Originally posted by Mrmenz You are ever-than-most-likely right. Gamecube discs are read differently that DVD's and very differently. They are called optical discs I think. I think they hold like 1.7. But I am not sure. |
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The Quiet Paladin LEGENDARY POSTER! VIzzed Ville Gameshow Champion!!!(8-14-2005) |
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(edited by MichaelVash7886 on 03-06-05 10:22 PM)
03-06-05 04:21 PM
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it does no matter the prices are the same. |
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03-06-05 04:24 PM
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Also MM what is the difference with the DVD-9 format?
Cheese think about it. I think you would probably confuse the system. It would be like putting a GC disc into an Xbox. Or a PS2 disc in an Xbox, or vice versa. Cheese think about it. I think you would probably confuse the system. It would be like putting a GC disc into an Xbox. Or a PS2 disc in an Xbox, or vice versa. |
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(edited by MichaelVash7886 on 03-06-05 10:25 PM)
03-06-05 04:33 PM
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well if a computer can run both dvd and cd-r's and mini disks in the same drive then so can a console thats all it comes down too |
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03-06-05 04:39 PM
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You misunderstand. Those mini discs that you put in the computer are read in the same way as a normal cd. The Gamecube games are not. They are a totally different type of disc. |
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03-06-05 04:40 PM
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but you could still do the same thing can an xbox disk go into a comp with out being modded. no same with ps2 so yeah i stil say they can do it. |
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03-06-05 04:41 PM
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They won't though. That would raise costs, and we all know Nintendo doesn't do that. |
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03-06-05 04:43 PM
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not really its just a cd drive for crying out load its not like its a graphics card or proccesor |
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03-06-05 04:43 PM
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I know little concerning this. But in my limited comprahension (sp) I think it may be possible, but not that plausable. I'm sure they could get somthing that could read them all. But I guess you pop the GC disc on a deally bob and it rotates around that. I guess they might be able to get around that. Thats all I'm saying Have a happy SUNDAY!!!! |
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03-06-05 04:45 PM
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Well I guess so. But I really doubt it. That isn't Nintendo's style. |
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03-06-05 04:46 PM
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ok you too i guess and it is possible but this is not a debate forum so yeah enough with this and talk about the new xbox. |
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05-11-05 07:44 PM
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Yeah but damn, the box will pack a punch. |
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05-16-05 08:31 PM
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If Nintendo switches to a totally different disc format then I kinda doubt they'll bother with backward compatibility. ANYWAYS.......
The xbox 360 Roxxorz my Boxxorz, The CPU,GPU, and RAM are all water cooled. Honestly its going to be just like a PC, and it sure as hell is powerful. Teraflop:A trillion floating-point computing instructions per second, a measure of the enormous number of operations carried out by the most advanced supercomputers today (tera=trillion). The term above kinda caught me off guard, as I have never heard it before. Its yet another measurement to show the extreme power of the Xbox 360. The xbox 360 Roxxorz my Boxxorz, The CPU,GPU, and RAM are all water cooled. Honestly its going to be just like a PC, and it sure as hell is powerful. Teraflop:A trillion floating-point computing instructions per second, a measure of the enormous number of operations carried out by the most advanced supercomputers today (tera=trillion). The term above kinda caught me off guard, as I have never heard it before. Its yet another measurement to show the extreme power of the Xbox 360. |
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05-16-05 08:38 PM
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X-Box can't switch disc formats. And yes its a can't. Sony wouldn't allow X-box to have Blu-Ray format discs. Blu ray are 5x the dics that HD-DVDs are. |
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05-18-05 08:36 PM
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but yet sony is letting microsoft use their crap prize psp. well any way you want the specs that matter on the new xbox here
2 types of Xbox Live: Xbox Live Silver (no subscr Xbox Live Gold (subscr Features for Gold service * Also for Silver # Also for Offline - Seamless transition to Xbox Live account from Xbox to Xbox 360 - Access to MMOs (additional fees may apply) * - Free Xbox Live weekends * - Multiplayer online gameplay - Avatar for gamer profile * # - Motto for gamer profile * # - Personalized look for Xbox System Guide * # - Offline achievments * # - Online achievements * - Access to other players’ Gamer cards via Live * - Cumulative gamer score * # - Location/language profile * # - Reputation * - Enahnced matchmaking using above - Skill level matchmaking - Gameplay style profile (casual, competitive, etc.) - Recent players list * - Free and premium download game content * - Free and premium downloadable movies, music, tv * - Downloadable demos/trailers * - Microtransactions * - Custom playlist in every game * # - Play music from portable devices * # - View images from digital camera * # - Strem media from Windows XP * # - Interactive screen savers * # - Track info for CDs * # - Communication with voice, video or text * 360 HW: 1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD 2. All games supported at 16:9, 720p and 1080i, anti-aliasing 3. Customizable face plates to change appearance 4. 3 USB 2.0 ports 5. Support for 4 wireless controllers 6. Detachable 20GB drive 7. Wi-Fi ready Custom IBM PowerPC-based CPU - 3 symmetrical cores at 3.2 GHz each - 2 hardware threads per core - 1 VMX-128 vector unit per core - 1 MB L2 cache CPU Game Math Performance - 9 billion dots per second Custom ATI Graphics Processor - 500 MNz - 10 MB embedded DRAM - 48-way parallel floating-point shader pipelines - unified shader architecture Memory -512 MB GDDR3 RAM - 700 MNz DDR Memory Bandwidth - 22.4 GB/s memory interface bus bandwidth - 256 GB/s memory bandwidth to EDRAM - 21.6 GB/s frontside bus Audio - Mulitchannel surround sond output - Supports 48khz 16-bit audio - 320 independent decompression channels - 32 bit processing - 256+ audio channels Also the Xbox 360 will get rid of wired controlers almost completly they will have it so you can hook it up to a usb to charge the contollers power. and adding wireless. They will have a whole profile system on xbox live and make it so you can seee the palyers best game and how much time they spent on it. They will have a port for cameras so you take a picture and add it to your profile. This will be nice i guess unless some one takes a picture of thier ass lol. Also they plan on making it so you can add your music to any game the thing is if you would play back street boys to halo it just ruins the game so i would suggest playing the game without the music and then play with your music after you beat it. Oh and they will also have alot more games xbox live compatible and it will be hdtv compatible YEAH!!! There will be two types of xbox live's one will be Xbox live Silver which is free. The other is Xbox live Gold which has a fee with alot of added features. Also the game list This list is naturally subject to change, and we expect much more to have come out of the woodwork by this time next week. But for now, this is what you can expect. Click through to each game page to see if we've had a chance to add the shots yet! 2 Days to Vegas (Steel Monkeys) - A third-person action-adventure involving gangsters, car chases, shootouts and lots of stuff that takes place during a 48 hour period, according to IGN. Looks very special graphically, but then so does everything. Alan Wake (Remedy) - Alan Wake, which is set to be unveiled in more detail at E3 in a cinematic presentation, is Remedy's first game since Max Payne 2 and is a psychological action thriller according to the developer. It's also coming to the PC. Blue Dragon (Mistwalker/Microsoft) - One of the two games Microsoft's signed Final Fantasy creator Hironobu Sakaguchi up to make for them, Blue Dragon is said to be Call of Duty 2 (Infinity Ward/Activision) - While current-gen consoles are getting a squad-based game focused on the American 1st Infantry - subtitled Big Red One - the Xbox 360 looks forward to the same content PC owners can expect. Infinity Ward is at the controls, and the expectation is that CoD2 could be the World War II game to end them all. Actually, that's just hype. But it's also a hope. Condemned: Criminal Origins (SEGA/Monolith) - Monolith's next-generation title is a first-person crime thriller which sounds very disturbing. It sees an FBI agent tracking down serial killers in increasingly horrific environments, pursued by "the Condemned" - people who appear to be under the influence of mind-twisting evil. Dark Sector (Digital Extremes) - Apparently Dark Sector uses a first-person shooter control system in third-person environments, and the polycount is ridiculously high. We've seen lots of walkways and dark corridors in the early footage but then what else would you expect from Unreal 2 veterans DE in a game called Dark Sector? The Darkness (Starbreeze/Majesco) - This is a film and comic book adaptation about an assassin with power over the shadows, but the really interesting thing is that it's being developed by Starbreeze, the Swedish group behind The Chronicles of Ridthingy: Escape From Butcher Bay - in a lot of ways, probably our favourite first-person action game on the original Xbox. Dead or Alive 4 (Tecmo/Microsoft) - We're not sure it's been officially announced yet, but screenshots have been online since 12th May and nobody's bothered to deny their authenticity. It basically looks like Dead or Alive 3 with a stupendous leap in detail levels. Which is either a good or a bad thing. We have a feeling the truth of its worth may be in the animation system; but, given Tecmo's wonderful work on DOA Ultimate, the combat should be solid enough to carry it whatever. Demonik (Terminal Reality/Majesco) - Announced prior to E3, Demonik is a third-person action game from BloodRayne developr Terminal Reality, in which the player wreaks havoc as a nasty man. Most interesting though is that it's being developed as a film and game project that sees John Woo joining forces with Clive Barker... Dimitri (Lionhead) - Again, this one hasn't been officially confirmed for X360, but figured in a GameReactor magazine article created in collaboration with Microsoft. It's another brainchild of Peter Molyneux. "It's a game about... You," he said recently. "It allows anyone who plays the game to relive their life, their entire individual life. That's a pretty ambitious concept." Moon On The Stick doesn't currently have a release date. The Elder Scrolls IV: Oblivion (Bethesda Softworks) - A series with real pedigree, the previous effort - Morrowind - kept EG sometime-contributor Ronan occupied for almost an entire year. Oblivion has been in development since 2002 and, if Bethesda can keep up the standard, could be the first great Western RPG on the Xbox 360. FIFA 06 (EA) - Set to be unveiled at E3, this is, we're guessing, a lot like EA's previous football games except with a lot more detail and, probably, some kind of gimmick. What this time? Dunno. Diving? Committing handball repeatedly against Liverpool without conceding a free kick or penalty? Frame City Killer (Namco) - A late addition to this list, FCK (brilliant!) is an action game based on Unreal Engine 3 due out by the end of the year in the US and Europe. You play a chap called Crow, an assassin sent to Frame City to eliminate "Khan". Full Auto (SEGA) - This sounds ingenious. Rather like Prince of Persia, it has a rewind feature that allows players to turn back time on events that don't go their way. Except it's a racing game. So you'll get Burnout-style spectacular crashes followed by the chance to undo them again. It looks mightily impressive, and word is it was the basis of the gorgeous XNA "Crash Test" demo shown off at the Game Developers Conference in 2003. Gears of War (Epic Games) - One of the most impressive looking of a bunch of action games where "impressive looking" is roughly all we have to go on. Featured in numerous Unreal Engine 3 tech demos, and then everyone licensed Unreal Engine 3. Ghost Recon 3 (Ubisoft) - The screenshots demonstrate something called Cross-Com, which enables you to basically micromanage soldiers on the battlefield. Should bring something new to the squad-based shooter series. The Godfather (EA) - Francis Ford Coppola isn't all that keen on it, but that won't stop EA, which is marching forward with its adaptation of the Mario Puzo book/Coppola film undeterred, with various of the actors on board and a GTA-style premise that involves becoming intimately involved with the Corleone family, complete with voice acting from the late, great Marlon Brando amongst others.. Halo 3 (Bungie/Microsoft) - Unconfirmed, but in the GameReactor piece, and, well, would you be all that surprised if it appeared at Microsoft's pre-E3 2005 press conference on Monday 16th? Kameo: Elements of Power (Rare/Microsoft) - Looking, well, pretty similar to the way it looked when we thought it was coming out on Xbox, this third-person adventure fuses exploration and puzzling with real-time combat and transforming creatures. "Launch portfolio" title, says Peter Moore. King Kong (Ubisoft Montreal/Ubisoft) - Ubisoft's planning to show this off at E3 too and is working very closely with Peter Jackson. The Montreal Studio's handling it. We just hope that Jack Black's in it. He must be though, surely; why else invite Kyle Gass - his bandmate in Tenacious D - to the Xbox MTV special recording? Lost Odyssey (Mistwalker/Microsoft) - Aha, Hironobu Sakaguchi's other RPG. You play Kaim, a man sentenced to live for 1,000 years, and in his shoes you wander through several generations, falling in and out of love and affecting people. Soundtrack's being provided by Final Fantasy composer Nobuo Uematsu, although the game itself is being handled by Feel Plus, a company featuring yet more former Square Enix exployees. Madden NFL 06 (EA) - American Football with ripplier muscles, we're guessing. Apologies for the lack of enthusiasm! NBA 2K6 (Visual Concepts/2K Games) - Visual Concepts' basketball series comes to X360 and apparently looks very nice indeed. But, well, it's basketball. What else is there to say? NBA Live 06 (EA) - Ditto. Except this one's EA's. All the US sites are, understandably, all over the American sports titles including this one. Expect them to blitz their way through them all over at E3. Need For Speed: Most Wanted (EA) - Potentially steering itself away from the shackles of the neon-doused Underground label, Most Wanted sounds more like the old-school Hot Pursuit NFS titles. It's about evading the cops and going hell for leather in a "dynamic, open world". Ninety-Nine Nights (Q Entertainment) - Tetsuya Mizuguchi's Xbox 360 title, featuring lots of very, very shiny men. It's full of jaw-dropping vast battles and sees the developer angling away from his usual musical influences in a game that looks more like Dynasty Warriors than anything else. RalliSport Challenge 3 (DICE/Microsoft) - Unconfirmed, but mentioned in the print press. Will it be unveiled shortly? We shall see. Seems like a good bet though; the last two (especially the first) were warmly received by most. Perfect Dark Zero (Rare/Microsoft) - This is an odd one. It's the sequel to the Nintendo 64 game Perfect Dark, which is by most people's reckoning one of the best games released on that format, but screenshots released on the day of the Xbox 360's announcement haven't exactly brought the net to its knees. Well, they have, but more with tears of confusion than anything. Hopefully there's more to it than meets the eye, because when people are running around forums complaining that faked screenshots looked better, you have to worry a little. It's a "launch portfolio" title according to Peter Moore. Possession (Blitz Games) - Imagine a strategy game in which you order zombies around. Imagine it's on Xbox 360. Imagine UK-based Blitz Games is developing it. Oh, well, there we go. Blitz hasn't been heard from much since Fuzion Frenzy (which, er, wasn't brilliant anyway, except for the Sumo mini-game), but if you want to announce your arrival on a new platform there are few better ways to do it than making a game about unleashing armies of zombies on innocent human crowds. Project Gotham Racing 3 (Bizarre Creations/Microsoft) - There's a big "3" sitting on Bizarre Creations' home page, it's mentioned in various articles, Microsoft virtually owned up to it when it said it would do Gotham face-plates for the Xbox 360, and so the expectations have to be a) pre-E3 unveiling, b) launch title, c) it'll be fantasastic. In fact, the latter comes right out of Peter Moore's mouth - it's on the "launch portfolio" apparently - on this Xbox 360 DVD we just watched. So there we go. Saint's Row (THQ) - Briefly mentioned on MTV - we're going on other people's testimonials here - Saint's Row is said to be a third-person action game with big guns, cars and stuff. From THQ. Nothing to do with the boat race then , we're guessing. Quake IV (Raven Software/Activision) - Mentioned last night and blown open on the PC at least in a number of arranged pre-E3 mag exclusives, Quake IV marks a return to the storyline of Quake II (since Quake III didn't really have one), and sees the player take control of a chap called Kane in a fight against the evil Stroggs. Improved AI is something we've seen mentioned. Hrm. Naturally though it's incredibly detailed. More at E3. Test Drive: Unlimited (Eden Games/Atari) - This could be a launch title, apparently, and involves racing around in a persistent online world. Hopefully better than, er, most of the other Test Drive games. Tiger Woods PGA Tour 06 (EA) - At last EA has an excuse - and, frankly, the motivation - to bother updating Tiger Woods instead of just iterating it year by year. We look forward immensely to seeing how this wonderfully enjoyable game series can be brought up to date, as some of the ideas were starting to stagnate in the last version, which didn't really change (or fix) anything fundamental. Tomb Raider: Legend (Crystal Dynamics/Eidos) - If the shots are anything to go by, it could be good. If the hype is anything to go by, it could be the best Tomb Raider game since the original. We want to play it first, but with Prince of Persia having screwed up Warrior Within royally, there's a gap to be filled and Ms. Croft's always been pretty flexible. Tony Hawk's American Wasteland (Neversoft/Activision) -Presumably having dumped the increasingly tedious Jackass influence, Neversoft and publisher Activision are building this around a free-roaming LA environment. It could be much the same, but it will at least have BMX bikes in it to keep us interested. And, let's be honest, Tony Hawk games have always been underpinned by wonderful gameplay. Unreal Tournament 2007 (Epic Games/Midway) - Epic Games brings its multiplayer series to Xbox 360. It uses Unreal Engine 3, utterly unsurprisingly, and will involve killing people and guns and vehicles and such. Yes, really. Pictures Will Come Soon 2 types of Xbox Live: Xbox Live Silver (no subscr Xbox Live Gold (subscr Features for Gold service * Also for Silver # Also for Offline - Seamless transition to Xbox Live account from Xbox to Xbox 360 - Access to MMOs (additional fees may apply) * - Free Xbox Live weekends * - Multiplayer online gameplay - Avatar for gamer profile * # - Motto for gamer profile * # - Personalized look for Xbox System Guide * # - Offline achievments * # - Online achievements * - Access to other players’ Gamer cards via Live * - Cumulative gamer score * # - Location/language profile * # - Reputation * - Enahnced matchmaking using above - Skill level matchmaking - Gameplay style profile (casual, competitive, etc.) - Recent players list * - Free and premium download game content * - Free and premium downloadable movies, music, tv * - Downloadable demos/trailers * - Microtransactions * - Custom playlist in every game * # - Play music from portable devices * # - View images from digital camera * # - Strem media from Windows XP * # - Interactive screen savers * # - Track info for CDs * # - Communication with voice, video or text * 360 HW: 1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD 2. All games supported at 16:9, 720p and 1080i, anti-aliasing 3. Customizable face plates to change appearance 4. 3 USB 2.0 ports 5. Support for 4 wireless controllers 6. Detachable 20GB drive 7. Wi-Fi ready Custom IBM PowerPC-based CPU - 3 symmetrical cores at 3.2 GHz each - 2 hardware threads per core - 1 VMX-128 vector unit per core - 1 MB L2 cache CPU Game Math Performance - 9 billion dots per second Custom ATI Graphics Processor - 500 MNz - 10 MB embedded DRAM - 48-way parallel floating-point shader pipelines - unified shader architecture Memory -512 MB GDDR3 RAM - 700 MNz DDR Memory Bandwidth - 22.4 GB/s memory interface bus bandwidth - 256 GB/s memory bandwidth to EDRAM - 21.6 GB/s frontside bus Audio - Mulitchannel surround sond output - Supports 48khz 16-bit audio - 320 independent decompression channels - 32 bit processing - 256+ audio channels Also the Xbox 360 will get rid of wired controlers almost completly they will have it so you can hook it up to a usb to charge the contollers power. and adding wireless. They will have a whole profile system on xbox live and make it so you can seee the palyers best game and how much time they spent on it. They will have a port for cameras so you take a picture and add it to your profile. This will be nice i guess unless some one takes a picture of thier ass lol. Also they plan on making it so you can add your music to any game the thing is if you would play back street boys to halo it just ruins the game so i would suggest playing the game without the music and then play with your music after you beat it. Oh and they will also have alot more games xbox live compatible and it will be hdtv compatible YEAH!!! There will be two types of xbox live's one will be Xbox live Silver which is free. The other is Xbox live Gold which has a fee with alot of added features. Also the game list This list is naturally subject to change, and we expect much more to have come out of the woodwork by this time next week. But for now, this is what you can expect. Click through to each game page to see if we've had a chance to add the shots yet! 2 Days to Vegas (Steel Monkeys) - A third-person action-adventure involving gangsters, car chases, shootouts and lots of stuff that takes place during a 48 hour period, according to IGN. Looks very special graphically, but then so does everything. Alan Wake (Remedy) - Alan Wake, which is set to be unveiled in more detail at E3 in a cinematic presentation, is Remedy's first game since Max Payne 2 and is a psychological action thriller according to the developer. It's also coming to the PC. Blue Dragon (Mistwalker/Microsoft) - One of the two games Microsoft's signed Final Fantasy creator Hironobu Sakaguchi up to make for them, Blue Dragon is said to be Call of Duty 2 (Infinity Ward/Activision) - While current-gen consoles are getting a squad-based game focused on the American 1st Infantry - subtitled Big Red One - the Xbox 360 looks forward to the same content PC owners can expect. Infinity Ward is at the controls, and the expectation is that CoD2 could be the World War II game to end them all. Actually, that's just hype. But it's also a hope. Condemned: Criminal Origins (SEGA/Monolith) - Monolith's next-generation title is a first-person crime thriller which sounds very disturbing. It sees an FBI agent tracking down serial killers in increasingly horrific environments, pursued by "the Condemned" - people who appear to be under the influence of mind-twisting evil. Dark Sector (Digital Extremes) - Apparently Dark Sector uses a first-person shooter control system in third-person environments, and the polycount is ridiculously high. We've seen lots of walkways and dark corridors in the early footage but then what else would you expect from Unreal 2 veterans DE in a game called Dark Sector? The Darkness (Starbreeze/Majesco) - This is a film and comic book adaptation about an assassin with power over the shadows, but the really interesting thing is that it's being developed by Starbreeze, the Swedish group behind The Chronicles of Ridthingy: Escape From Butcher Bay - in a lot of ways, probably our favourite first-person action game on the original Xbox. Dead or Alive 4 (Tecmo/Microsoft) - We're not sure it's been officially announced yet, but screenshots have been online since 12th May and nobody's bothered to deny their authenticity. It basically looks like Dead or Alive 3 with a stupendous leap in detail levels. Which is either a good or a bad thing. We have a feeling the truth of its worth may be in the animation system; but, given Tecmo's wonderful work on DOA Ultimate, the combat should be solid enough to carry it whatever. Demonik (Terminal Reality/Majesco) - Announced prior to E3, Demonik is a third-person action game from BloodRayne developr Terminal Reality, in which the player wreaks havoc as a nasty man. Most interesting though is that it's being developed as a film and game project that sees John Woo joining forces with Clive Barker... Dimitri (Lionhead) - Again, this one hasn't been officially confirmed for X360, but figured in a GameReactor magazine article created in collaboration with Microsoft. It's another brainchild of Peter Molyneux. "It's a game about... You," he said recently. "It allows anyone who plays the game to relive their life, their entire individual life. That's a pretty ambitious concept." Moon On The Stick doesn't currently have a release date. The Elder Scrolls IV: Oblivion (Bethesda Softworks) - A series with real pedigree, the previous effort - Morrowind - kept EG sometime-contributor Ronan occupied for almost an entire year. Oblivion has been in development since 2002 and, if Bethesda can keep up the standard, could be the first great Western RPG on the Xbox 360. FIFA 06 (EA) - Set to be unveiled at E3, this is, we're guessing, a lot like EA's previous football games except with a lot more detail and, probably, some kind of gimmick. What this time? Dunno. Diving? Committing handball repeatedly against Liverpool without conceding a free kick or penalty? Frame City Killer (Namco) - A late addition to this list, FCK (brilliant!) is an action game based on Unreal Engine 3 due out by the end of the year in the US and Europe. You play a chap called Crow, an assassin sent to Frame City to eliminate "Khan". Full Auto (SEGA) - This sounds ingenious. Rather like Prince of Persia, it has a rewind feature that allows players to turn back time on events that don't go their way. Except it's a racing game. So you'll get Burnout-style spectacular crashes followed by the chance to undo them again. It looks mightily impressive, and word is it was the basis of the gorgeous XNA "Crash Test" demo shown off at the Game Developers Conference in 2003. Gears of War (Epic Games) - One of the most impressive looking of a bunch of action games where "impressive looking" is roughly all we have to go on. Featured in numerous Unreal Engine 3 tech demos, and then everyone licensed Unreal Engine 3. Ghost Recon 3 (Ubisoft) - The screenshots demonstrate something called Cross-Com, which enables you to basically micromanage soldiers on the battlefield. Should bring something new to the squad-based shooter series. The Godfather (EA) - Francis Ford Coppola isn't all that keen on it, but that won't stop EA, which is marching forward with its adaptation of the Mario Puzo book/Coppola film undeterred, with various of the actors on board and a GTA-style premise that involves becoming intimately involved with the Corleone family, complete with voice acting from the late, great Marlon Brando amongst others.. Halo 3 (Bungie/Microsoft) - Unconfirmed, but in the GameReactor piece, and, well, would you be all that surprised if it appeared at Microsoft's pre-E3 2005 press conference on Monday 16th? Kameo: Elements of Power (Rare/Microsoft) - Looking, well, pretty similar to the way it looked when we thought it was coming out on Xbox, this third-person adventure fuses exploration and puzzling with real-time combat and transforming creatures. "Launch portfolio" title, says Peter Moore. King Kong (Ubisoft Montreal/Ubisoft) - Ubisoft's planning to show this off at E3 too and is working very closely with Peter Jackson. The Montreal Studio's handling it. We just hope that Jack Black's in it. He must be though, surely; why else invite Kyle Gass - his bandmate in Tenacious D - to the Xbox MTV special recording? Lost Odyssey (Mistwalker/Microsoft) - Aha, Hironobu Sakaguchi's other RPG. You play Kaim, a man sentenced to live for 1,000 years, and in his shoes you wander through several generations, falling in and out of love and affecting people. Soundtrack's being provided by Final Fantasy composer Nobuo Uematsu, although the game itself is being handled by Feel Plus, a company featuring yet more former Square Enix exployees. Madden NFL 06 (EA) - American Football with ripplier muscles, we're guessing. Apologies for the lack of enthusiasm! NBA 2K6 (Visual Concepts/2K Games) - Visual Concepts' basketball series comes to X360 and apparently looks very nice indeed. But, well, it's basketball. What else is there to say? NBA Live 06 (EA) - Ditto. Except this one's EA's. All the US sites are, understandably, all over the American sports titles including this one. Expect them to blitz their way through them all over at E3. Need For Speed: Most Wanted (EA) - Potentially steering itself away from the shackles of the neon-doused Underground label, Most Wanted sounds more like the old-school Hot Pursuit NFS titles. It's about evading the cops and going hell for leather in a "dynamic, open world". Ninety-Nine Nights (Q Entertainment) - Tetsuya Mizuguchi's Xbox 360 title, featuring lots of very, very shiny men. It's full of jaw-dropping vast battles and sees the developer angling away from his usual musical influences in a game that looks more like Dynasty Warriors than anything else. RalliSport Challenge 3 (DICE/Microsoft) - Unconfirmed, but mentioned in the print press. Will it be unveiled shortly? We shall see. Seems like a good bet though; the last two (especially the first) were warmly received by most. Perfect Dark Zero (Rare/Microsoft) - This is an odd one. It's the sequel to the Nintendo 64 game Perfect Dark, which is by most people's reckoning one of the best games released on that format, but screenshots released on the day of the Xbox 360's announcement haven't exactly brought the net to its knees. Well, they have, but more with tears of confusion than anything. Hopefully there's more to it than meets the eye, because when people are running around forums complaining that faked screenshots looked better, you have to worry a little. It's a "launch portfolio" title according to Peter Moore. Possession (Blitz Games) - Imagine a strategy game in which you order zombies around. Imagine it's on Xbox 360. Imagine UK-based Blitz Games is developing it. Oh, well, there we go. Blitz hasn't been heard from much since Fuzion Frenzy (which, er, wasn't brilliant anyway, except for the Sumo mini-game), but if you want to announce your arrival on a new platform there are few better ways to do it than making a game about unleashing armies of zombies on innocent human crowds. Project Gotham Racing 3 (Bizarre Creations/Microsoft) - There's a big "3" sitting on Bizarre Creations' home page, it's mentioned in various articles, Microsoft virtually owned up to it when it said it would do Gotham face-plates for the Xbox 360, and so the expectations have to be a) pre-E3 unveiling, b) launch title, c) it'll be fantasastic. In fact, the latter comes right out of Peter Moore's mouth - it's on the "launch portfolio" apparently - on this Xbox 360 DVD we just watched. So there we go. Saint's Row (THQ) - Briefly mentioned on MTV - we're going on other people's testimonials here - Saint's Row is said to be a third-person action game with big guns, cars and stuff. From THQ. Nothing to do with the boat race then , we're guessing. Quake IV (Raven Software/Activision) - Mentioned last night and blown open on the PC at least in a number of arranged pre-E3 mag exclusives, Quake IV marks a return to the storyline of Quake II (since Quake III didn't really have one), and sees the player take control of a chap called Kane in a fight against the evil Stroggs. Improved AI is something we've seen mentioned. Hrm. Naturally though it's incredibly detailed. More at E3. Test Drive: Unlimited (Eden Games/Atari) - This could be a launch title, apparently, and involves racing around in a persistent online world. Hopefully better than, er, most of the other Test Drive games. Tiger Woods PGA Tour 06 (EA) - At last EA has an excuse - and, frankly, the motivation - to bother updating Tiger Woods instead of just iterating it year by year. We look forward immensely to seeing how this wonderfully enjoyable game series can be brought up to date, as some of the ideas were starting to stagnate in the last version, which didn't really change (or fix) anything fundamental. Tomb Raider: Legend (Crystal Dynamics/Eidos) - If the shots are anything to go by, it could be good. If the hype is anything to go by, it could be the best Tomb Raider game since the original. We want to play it first, but with Prince of Persia having screwed up Warrior Within royally, there's a gap to be filled and Ms. Croft's always been pretty flexible. Tony Hawk's American Wasteland (Neversoft/Activision) -Presumably having dumped the increasingly tedious Jackass influence, Neversoft and publisher Activision are building this around a free-roaming LA environment. It could be much the same, but it will at least have BMX bikes in it to keep us interested. And, let's be honest, Tony Hawk games have always been underpinned by wonderful gameplay. Unreal Tournament 2007 (Epic Games/Midway) - Epic Games brings its multiplayer series to Xbox 360. It uses Unreal Engine 3, utterly unsurprisingly, and will involve killing people and guns and vehicles and such. Yes, really. Pictures Will Come Soon |
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(edited by cheesemac on 05-18-05 06:40 PM)
07-06-05 10:19 PM
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Think u wanna add some line breaks? |
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07-07-05 04:39 AM
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