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warmaker
02-02-14 12:32 PM
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warmaker
02-02-14 12:32 PM
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Jackel - NES shooter

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.6
6.9
7.9
8.1
6.1
5.1
8.3
warmaker's Score
7
6
6
7
5
5
10

02-02-14 12:32 PM
warmaker is Offline
| ID: 972466 | 525 Words

warmaker
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Jackel is a traditional NES up-scrolling shooter.  You command an Army Jeep and your mission is to rescue prisoners of war and destroy enemy bases as you go.  You are armed with an upward firing gun and a grenade launcher which upgrades to missiles as you progress.

Story: The story is basic and doesn't have too much depth.  You're on a mission to rescue your buddies and get them to helicopter landing pads to evacuate them.  Once they're gone, you can continue on with your mission to destroy various bosses and bases on the ground.  The truck is equipped with some firepower and you can improve it as long as you're not hit while driving.  You can use the vehicle to run over infantry but you have to shoot turrets and other tanks.  You're susceptible to air attacks as planes and helicopters fly overhead and drop bombs on you.

Graphics: The graphics are generic and you'll see the same sort of scroller combat simulator as most other NES games.  The game does move quickly and there are a tremendous number of enemies, debris, and bullets and missiles that can hit you.  The graphics do well to show the volume of artillery flying through the air at any given time and you fight in ruins, in jungle, on sand and beaches, and over bridges.  The scenery is engaging and adds to the flavor of the game.

Sound: The music is attractive and upbeat.  You may find yourself humming the songs and tunes after you're done playing and in the night while trying to fall asleep.  The generic beeps and boops of shooting and explosions are nothing special but the music does make Jackel a more entertaining game to play.

Addictiveness: The game is a challenge and hard.  You can play it over and over trying to beat it.  Once you have succeeded and checked it off your scorecard as "NES Game Done" it is unlikely you'll come back except for nostalgia.  Fighting through and succeeding is what will drive you to play over and over.  There are a nice amount of unlimited resets and you don't have to limit yourself to only a few do-overs.  You can take your time and finish the game.

Difficulty: This one is a doozy.  The challenge is in dodging and evading flying ammunition.  Columns collapse and roll toward you, the enemy tanks have better speed and fire further.  Terrain makes narrow channels and forces you into particular paths that give you no room for maneuver.  You can't take your eyes off the screen for a second and even enemies you pass by can and will come up from the bottom of the screen.  There's no avoiding the mobile units.  This game teaches you it is sometimes unnecessary to blow up every unit on the screen.  Running and avoiding sometimes are better options.  The ending is something you need to see and when you get there, you say, "Thank the lord that's over."  It's a challenge, it s insanely hard and can frustrate even the most dedicated gamer and doing this without saving or using screenshots will test every person's reflexes.  
Jackel is a traditional NES up-scrolling shooter.  You command an Army Jeep and your mission is to rescue prisoners of war and destroy enemy bases as you go.  You are armed with an upward firing gun and a grenade launcher which upgrades to missiles as you progress.

Story: The story is basic and doesn't have too much depth.  You're on a mission to rescue your buddies and get them to helicopter landing pads to evacuate them.  Once they're gone, you can continue on with your mission to destroy various bosses and bases on the ground.  The truck is equipped with some firepower and you can improve it as long as you're not hit while driving.  You can use the vehicle to run over infantry but you have to shoot turrets and other tanks.  You're susceptible to air attacks as planes and helicopters fly overhead and drop bombs on you.

Graphics: The graphics are generic and you'll see the same sort of scroller combat simulator as most other NES games.  The game does move quickly and there are a tremendous number of enemies, debris, and bullets and missiles that can hit you.  The graphics do well to show the volume of artillery flying through the air at any given time and you fight in ruins, in jungle, on sand and beaches, and over bridges.  The scenery is engaging and adds to the flavor of the game.

Sound: The music is attractive and upbeat.  You may find yourself humming the songs and tunes after you're done playing and in the night while trying to fall asleep.  The generic beeps and boops of shooting and explosions are nothing special but the music does make Jackel a more entertaining game to play.

Addictiveness: The game is a challenge and hard.  You can play it over and over trying to beat it.  Once you have succeeded and checked it off your scorecard as "NES Game Done" it is unlikely you'll come back except for nostalgia.  Fighting through and succeeding is what will drive you to play over and over.  There are a nice amount of unlimited resets and you don't have to limit yourself to only a few do-overs.  You can take your time and finish the game.

Difficulty: This one is a doozy.  The challenge is in dodging and evading flying ammunition.  Columns collapse and roll toward you, the enemy tanks have better speed and fire further.  Terrain makes narrow channels and forces you into particular paths that give you no room for maneuver.  You can't take your eyes off the screen for a second and even enemies you pass by can and will come up from the bottom of the screen.  There's no avoiding the mobile units.  This game teaches you it is sometimes unnecessary to blow up every unit on the screen.  Running and avoiding sometimes are better options.  The ending is something you need to see and when you get there, you say, "Thank the lord that's over."  It's a challenge, it s insanely hard and can frustrate even the most dedicated gamer and doing this without saving or using screenshots will test every person's reflexes.  
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