I have Resident Evil 6. Now, I have not played through all the campaigns yet. As you likely know, there are 3 campaigns. I have so far played through Leon/Helena's campaign. I dabbled in Sherry/Jake's. I am currently working on Chris/Piers' campaign. So far, I think it is not as bad as what people have been saying. I am enjoying it for the most part.
First off, the aiming awkwardness is much better than the demo release. The cover system is still awkward. However, the cover system is not needed to beat the game on Professional difficulty, so I am not too bothered. I never use the cover system, so I don't even notice the awkwardness of it.
As for the game play, you get a different experience depending on the campaign. I admit that Chris and Piers' campaign is so far my least favorite. So far, it really is just a super fast paced purely action shooter. That doesn't bother me, but I think they kind of focused less on the story and atmosphere than trying to make it a war zone. The enemies aren't really zombies in this campaign, which I was saddened by. The enemies in Chris and Piers' missions are very similar to the Las Plagas enemies. They all have guns or bladed weapons, and are organized.
I think you will be very pleased with Leon and Helena's campaign. It takes a turn back to it's roots as far as survival horror atmosphere. It keeps the crisp and clean combat system that Resident Evil 5 had, but incorporated it with the dark and creepy feeling of the early Resident Evil games. Unlike Chris and Piers' missions, it isn't nonstop gun firing. Like the earlier games, you are moving through creepy environments that have enemies around corners. Best of all, we finally get zombies again! Though some can run, most are the good old fashioned slow walking corpses that we have grown to love. They are easy to kill when you are on your game, but it is extremely easy to get careless, which will cause you to get your *** eaten. Yay! If Chris and Piers' campaign were more like this, the whole game would have probably been a pretty big hit.
I have not played through Sherry and Jake's mission enough to give you much of an opinion, but it looks like it has potential. I can let you know when I get farther into that one.
Now, if you are only wanting to pay the price for a new copy if you are looking for the best Resident Evil game yet, buy a used copy. But I think it is worth it so far. I really enjoyed playing Leon and Helena's campaign. I also kind of like the Agent Hunter mode. This is a mode where you invade another player's campaign mission. You constantly respawn as common zombies. The downside, you are just as easy to kill as a zombie as the AI zombies. But you do occasionally get to respawn as a better zombie that makes it easier to make things harder for the player who's game you are invading. But even when you are regular zombies and you know you are probably going to get killed quickly, it was a pretty nice touch and was still entertaining.
I have Resident Evil 6. Now, I have not played through all the campaigns yet. As you likely know, there are 3 campaigns. I have so far played through Leon/Helena's campaign. I dabbled in Sherry/Jake's. I am currently working on Chris/Piers' campaign. So far, I think it is not as bad as what people have been saying. I am enjoying it for the most part.
First off, the aiming awkwardness is much better than the demo release. The cover system is still awkward. However, the cover system is not needed to beat the game on Professional difficulty, so I am not too bothered. I never use the cover system, so I don't even notice the awkwardness of it.
As for the game play, you get a different experience depending on the campaign. I admit that Chris and Piers' campaign is so far my least favorite. So far, it really is just a super fast paced purely action shooter. That doesn't bother me, but I think they kind of focused less on the story and atmosphere than trying to make it a war zone. The enemies aren't really zombies in this campaign, which I was saddened by. The enemies in Chris and Piers' missions are very similar to the Las Plagas enemies. They all have guns or bladed weapons, and are organized.
I think you will be very pleased with Leon and Helena's campaign. It takes a turn back to it's roots as far as survival horror atmosphere. It keeps the crisp and clean combat system that Resident Evil 5 had, but incorporated it with the dark and creepy feeling of the early Resident Evil games. Unlike Chris and Piers' missions, it isn't nonstop gun firing. Like the earlier games, you are moving through creepy environments that have enemies around corners. Best of all, we finally get zombies again! Though some can run, most are the good old fashioned slow walking corpses that we have grown to love. They are easy to kill when you are on your game, but it is extremely easy to get careless, which will cause you to get your *** eaten. Yay! If Chris and Piers' campaign were more like this, the whole game would have probably been a pretty big hit.
I have not played through Sherry and Jake's mission enough to give you much of an opinion, but it looks like it has potential. I can let you know when I get farther into that one.
Now, if you are only wanting to pay the price for a new copy if you are looking for the best Resident Evil game yet, buy a used copy. But I think it is worth it so far. I really enjoyed playing Leon and Helena's campaign. I also kind of like the Agent Hunter mode. This is a mode where you invade another player's campaign mission. You constantly respawn as common zombies. The downside, you are just as easy to kill as a zombie as the AI zombies. But you do occasionally get to respawn as a better zombie that makes it easier to make things harder for the player who's game you are invading. But even when you are regular zombies and you know you are probably going to get killed quickly, it was a pretty nice touch and was still entertaining.
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