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Make your own Game Genie codes for ANY game genie supported system.
Any system that can be compatible with game genie or a gameshark can have more codes made by you.
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Stevie 764
08-31-12 12:18 PM
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08-31-12 12:18 PM
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Make your own Game Genie codes for ANY game genie supported system.

 

08-31-12 12:18 PM
Stevie 764 is Offline
| ID: 644988 | 279 Words

Stevie 764
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The description doesn't make much sense, but what I mean is that you can create a game genie code (for fun) for any system that is compatible with the game genie.

• The code can be 6 or 8 letters.
• Depending on the system that you use the code for, put it in the style that it is shown in the game genie cartridge for that system.
• Code can't have any swears in it, must be a appropiate code.
• Code can be for any game that exists in either VGR or RGR, but systems that can't use game genie codes can not have game genie codes.
• You can have the code have any effect but the following:
Instant Death.
Game freezes or crashes.
Getting stuck.
Can warp you to any existent or to a glitch level, but make sure it doesn't cause problems.
Difficult games should not have a OHKO code. (One-Hit-K-O)

The follwing kinds of codes can be allowed:

Game altering.
Difficulty changing.
Warp to any level, even the final level.
Can warp to levels after existent ones.

Other kinds are allowed, but this is too much.

Here is a example:

You write the form of the game and the code with it's effect like this:

Watch out, do not put a colon after the word game because it summons him.

So it will be like this:


System: NES
Game Title: Contra
Game genie code: WINAMONO
Effect: Walk through walls, can cause game glitches and possible breaking.


You write it like that, so you avoid summoning game.

So, make up any game genie code you want for any system that has a game genie/gameshark.
Anti-Pikachu person:
The description doesn't make much sense, but what I mean is that you can create a game genie code (for fun) for any system that is compatible with the game genie.

• The code can be 6 or 8 letters.
• Depending on the system that you use the code for, put it in the style that it is shown in the game genie cartridge for that system.
• Code can't have any swears in it, must be a appropiate code.
• Code can be for any game that exists in either VGR or RGR, but systems that can't use game genie codes can not have game genie codes.
• You can have the code have any effect but the following:
Instant Death.
Game freezes or crashes.
Getting stuck.
Can warp you to any existent or to a glitch level, but make sure it doesn't cause problems.
Difficult games should not have a OHKO code. (One-Hit-K-O)

The follwing kinds of codes can be allowed:

Game altering.
Difficulty changing.
Warp to any level, even the final level.
Can warp to levels after existent ones.

Other kinds are allowed, but this is too much.

Here is a example:

You write the form of the game and the code with it's effect like this:

Watch out, do not put a colon after the word game because it summons him.

So it will be like this:


System: NES
Game Title: Contra
Game genie code: WINAMONO
Effect: Walk through walls, can cause game glitches and possible breaking.


You write it like that, so you avoid summoning game.

So, make up any game genie code you want for any system that has a game genie/gameshark.


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