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02-15-08 11:13 AM
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Developing New Battle system

 

02-15-08 11:13 AM
DigitalDemolition is Offline
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Has anyone ever thought about implementing the panzer dragoon saga style 360 degree (choose a body part)battle system into
one of these rpg makers? I mean man it would be freakin cool to see a moving background and then you could have the capability of aiming at a weak or strong spot then attacking.It wouldnt have to be complete eye candy or super 3d graphics. Just a simple tile moving interface with the capability of selecting the part of the creature/human you want to damage. Sound interesting? I hope so, because this is the idea I am going for. Actually maybe some sorta mix between panzer dragoon saga battle engine, and that one classic game "Dungeons and dragons:warriors of the eternal sun".
Has anyone ever thought about implementing the panzer dragoon saga style 360 degree (choose a body part)battle system into
one of these rpg makers? I mean man it would be freakin cool to see a moving background and then you could have the capability of aiming at a weak or strong spot then attacking.It wouldnt have to be complete eye candy or super 3d graphics. Just a simple tile moving interface with the capability of selecting the part of the creature/human you want to damage. Sound interesting? I hope so, because this is the idea I am going for. Actually maybe some sorta mix between panzer dragoon saga battle engine, and that one classic game "Dungeons and dragons:warriors of the eternal sun".

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02-23-08 11:36 PM
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Hello! Thanks for your enthusiasm in RPG maker. However, not to discourage you, it's extremely hard to nearly impossible to make that kind of battle system with a two-dimensional Role-playing game maker like these. However, if you develop it, it'll definitely spark a ton of interest.
Hello! Thanks for your enthusiasm in RPG maker. However, not to discourage you, it's extremely hard to nearly impossible to make that kind of battle system with a two-dimensional Role-playing game maker like these. However, if you develop it, it'll definitely spark a ton of interest.



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02-27-08 06:09 PM
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It wouldnt be 3d, but more of, "select the part you wish to attack"
It wouldnt be 3d, but more of, "select the part you wish to attack"

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02-28-08 02:52 PM
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Yeah, but even then it would be a revolutionary look at RM2K3 or whatever system he's talking about.
Yeah, but even then it would be a revolutionary look at RM2K3 or whatever system he's talking about.


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02-28-08 10:05 PM
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It still would be an awesome battle system to have none the less.
Not sure how hard it'd be to implement in RM__. Maybe have a menu where it asks where to attack.
It still would be an awesome battle system to have none the less.
Not sure how hard it'd be to implement in RM__. Maybe have a menu where it asks where to attack.

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03-02-08 01:32 PM
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I remember there was a game called Fantasy RPG that had a little mouse icon to click who or what to attack.
I remember there was a game called Fantasy RPG that had a little mouse icon to click who or what to attack.


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04-08-09 12:21 PM
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I saw someone who made that but i don't remember where
I saw someone who made that but i don't remember where

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