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02-04-08 07:15 PM
Davideo7 is Online
| ID: 60299 | 278 Words

Davideo7
Level: 357


POSTS: 5663/45679
POST EXP: 3531820
LVL EXP: 861848047
CP: 198829.0
VIZ: 129045310

Likes: 0  Dislikes: 0
We've got 6 characters for the game to begin with, which means each character will have a level for 6 levels. 2 sets of 2 characters are part of the same game so therefore we need graphics for 4 games based on these characters.

The point of this thread is to post any links anyone has which contain graphics for the specified games that I could use for Vizzed Flash Bash. All graphics will be ripped from 16 bit games.


Mega Man
graphics will be ripped from Mega Man 7 for SNES
http://www.sprites-inc.co.uk/files/Classic/Megaman/MM16/ - Mega Man Sprites
http://www.sprites-inc.co.uk/files/Classic/MM7/Enemy/ - Enemies
http://www.sprites-inc.co.uk/files/Classic/MM7/Wep/ - Attacking
http://vgmaps.com/Atlas/SuperNES/index.htm#MegaManVII - Map graphics
(need object graphics)
(need background graphics)

Wolverine
graphics will be ripped from X-Men Mutant Apocalypse for the SNES
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=8&ga=365 - Wolverine Sprites
http://www.panelmonkey.org/sprite.php?id=326&theme=3 - Wolverine Sprites again
http://vgmaps.com/Atlas/SuperNES/index.htm#XMenMutantApocalypse - Some map graphics
http://www.mobygames.com/game/snes/x-men-mutant-apocalypse/screenshots/gameShotId,58502/ - Level
http://tsgk.captainn.net/index.php?p=sheetinfo&t=2102 - Sentinel

Sonic and Tails
graphics will be ripped from Sonic 2
http://www.sonicworld.net/site/media/sprites/tails/sheets/sonic2tails.png - Tails Sprites
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=7&ga=241 - Tails sprites
http://www.panelmonkey.org/sprite.php?id=816&theme=3 - Tails sprites
http://www.sonicworld.net/site/media/sprites/sonic/sonic2beta.gif - Sonic Sprites
http://vgmaps.com/Atlas/Genesis/index.htm#SonicTheHedgehog2 - Map Graphics
http://sdb.drshnaps.com/SpritesGenesis.htm - Objects
http://www.themysticalforestzone.com/Kajin/sprites/Sonic%20Sprites/unfolderd/Sonic5.htm - Awsome sprites, objects, bg's, etc


Mario and Luigi
graphics will be ripped from super mario world for snes (except the breakable brick block will be ripped from super mario bros on super mario all stars for the snes)
http://wilhelmsen.co.uk/files/marioworld.png - Objects
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=8&ga=346 - Mario and Luigi
http://ian-albert.com/misc/supermarioworldmaps.php - TONS of maps, objects and backgrounds
http://vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld - more level graphics

NOTE TO SELF - All Super Mario World Graphics need to be enlarged at 150 %



NOTE TO SELF - Average graphic within a frame is 1.5 kb; so therefore, a walking animation would be 7.5 KB on average.

God Created Adam, God Created Eve,
Than He Created David, But No One Would Beleive,
That David Created Vizzed Board, Just For You And Me,
So Grab My Hand And Lets Be Friends, And We'll Head To The Land Of V

We've got 6 characters for the game to begin with, which means each character will have a level for 6 levels. 2 sets of 2 characters are part of the same game so therefore we need graphics for 4 games based on these characters.

The point of this thread is to post any links anyone has which contain graphics for the specified games that I could use for Vizzed Flash Bash. All graphics will be ripped from 16 bit games.


Mega Man
graphics will be ripped from Mega Man 7 for SNES
http://www.sprites-inc.co.uk/files/Classic/Megaman/MM16/ - Mega Man Sprites
http://www.sprites-inc.co.uk/files/Classic/MM7/Enemy/ - Enemies
http://www.sprites-inc.co.uk/files/Classic/MM7/Wep/ - Attacking
http://vgmaps.com/Atlas/SuperNES/index.htm#MegaManVII - Map graphics
(need object graphics)
(need background graphics)

Wolverine
graphics will be ripped from X-Men Mutant Apocalypse for the SNES
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=8&ga=365 - Wolverine Sprites
http://www.panelmonkey.org/sprite.php?id=326&theme=3 - Wolverine Sprites again
http://vgmaps.com/Atlas/SuperNES/index.htm#XMenMutantApocalypse - Some map graphics
http://www.mobygames.com/game/snes/x-men-mutant-apocalypse/screenshots/gameShotId,58502/ - Level
http://tsgk.captainn.net/index.php?p=sheetinfo&t=2102 - Sentinel

Sonic and Tails
graphics will be ripped from Sonic 2
http://www.sonicworld.net/site/media/sprites/tails/sheets/sonic2tails.png - Tails Sprites
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=7&ga=241 - Tails sprites
http://www.panelmonkey.org/sprite.php?id=816&theme=3 - Tails sprites
http://www.sonicworld.net/site/media/sprites/sonic/sonic2beta.gif - Sonic Sprites
http://vgmaps.com/Atlas/Genesis/index.htm#SonicTheHedgehog2 - Map Graphics
http://sdb.drshnaps.com/SpritesGenesis.htm - Objects
http://www.themysticalforestzone.com/Kajin/sprites/Sonic%20Sprites/unfolderd/Sonic5.htm - Awsome sprites, objects, bg's, etc


Mario and Luigi
graphics will be ripped from super mario world for snes (except the breakable brick block will be ripped from super mario bros on super mario all stars for the snes)
http://wilhelmsen.co.uk/files/marioworld.png - Objects
http://tsgk.captainn.net/index.php?p=showgame&t=sy&sy=8&ga=346 - Mario and Luigi
http://ian-albert.com/misc/supermarioworldmaps.php - TONS of maps, objects and backgrounds
http://vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld - more level graphics

NOTE TO SELF - All Super Mario World Graphics need to be enlarged at 150 %



NOTE TO SELF - Average graphic within a frame is 1.5 kb; so therefore, a walking animation would be 7.5 KB on average.



The Owner
Owner, Developer, Advertiser, etc
Founder, Mod, Investor


Affected by 'Carpal Tunnel Syndrome'

Registered: 12-06-04
Location: Wisconsin
Last Post: 4 hours
Last Active: 2 min.

(edited by Ryo Hazuki on 05-29-08 05:15 PM)    

02-20-08 11:01 AM
Davideo7 is Online
| ID: 60666 | 22 Words

Davideo7
Level: 357


POSTS: 5727/45679
POST EXP: 3531820
LVL EXP: 861848047
CP: 198829.0
VIZ: 129045310

Likes: 0  Dislikes: 0
User 'filip.stamate' will most likely be the freelancer which we'll pay to create sprites that don't already exist. His email is stamatefilip@gmail.com

God Created Adam, God Created Eve,
Than He Created David, But No One Would Beleive,
That David Created Vizzed Board, Just For You And Me,
So Grab My Hand And Lets Be Friends, And We'll Head To The Land Of V

User 'filip.stamate' will most likely be the freelancer which we'll pay to create sprites that don't already exist. His email is stamatefilip@gmail.com



The Owner
Owner, Developer, Advertiser, etc
Founder, Mod, Investor


Affected by 'Carpal Tunnel Syndrome'

Registered: 12-06-04
Location: Wisconsin
Last Post: 4 hours
Last Active: 2 min.

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