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Deathring610
12-07-07 04:52 AM
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04-04-08 03:57 PM
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Help with chipsets.

 

12-07-07 04:52 AM
Deathring610 is Offline
| ID: 58762 | 55 Words

Deathring610
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Ok i got a chipset and used it in my game. Heres the problem. Example, i put a cupboard in the players room. When i test play the game, the character can just walk over it. And if i put a wall or a tree the player can too walk through it. Whats the problem?
Ok i got a chipset and used it in my game. Heres the problem. Example, i put a cupboard in the players room. When i test play the game, the character can just walk over it. And if i put a wall or a tree the player can too walk through it. Whats the problem?
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12-07-07 08:42 AM
Lieutenant Vicktz is Offline
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Which program you using?
Which program you using?
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12-07-07 04:30 PM
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Did you set that square to block? You have to set squares of what attribute they have, but I dont remember how to do it.
Did you set that square to block? You have to set squares of what attribute they have, but I dont remember how to do it.
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04-04-08 03:57 PM
patrickshan is Offline
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patrickshan
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If you use RM2k3 then if you go to the database--> Tileset --> Passibility option and there should be Xs and Os and Change it to X for unpassable if you use RMVX Click passibility option at the under the game tab
for RMXP Go to Database--> Tileset
for RM2k well I don't use it
If you use RM2k3 then if you go to the database--> Tileset --> Passibility option and there should be Xs and Os and Change it to X for unpassable if you use RMVX Click passibility option at the under the game tab
for RMXP Go to Database--> Tileset
for RM2k well I don't use it
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