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03-28-24 07:53 AM
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Online Game Details
Views: 23,156
Today: 1
Users: 208 unique
Last User View
12-25-23
luli_ie
Last Updated
01:53 AM
Staff
System:
Super Nintendo
Publisher:
Enix
Developer:
RPGONE
UPC: 988606100785

Year:
2003
Players: 1
Hack Type:
Translation

Game Genre:
Role-Playing (RPG)
Game Perspective:
Top-down, 1st-person
Genre Non-Sport:
Medieval / Fantasy, Turn-based
Game Misc:
Compilation / ShovelwareCompilation / Shovelware

Price Guide (USD):
Loose:  $78.63
Complete:  $79.66
New:  $79.66
Rarity:  10/10

External Websites:
Play.Rom.Online
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Play Dragon Quest I & II (English Translation) (SNES) - Online Rom | Super Nintendo

Play Dragon Quest I & II (English Translation) online with Super Nintendo browser emulation for free! Dragon Quest I & II (English Translation) (SNES) game rom is loaded with features in our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you!

Dragon Quest I & II (English Translation)

Dragon Quest I & II (English Translation) Title ScreenDragon Quest I & II (English Translation) Screenshot 1
Dragon Quest I & II (English Translation) Box Art FrontDragon Quest I & II (English Translation) Box Art BackDragon Quest I & II (English Translation) Screenthot 2
Rating: 9.1
(62 votes)
Plays: 8,033
M:94%
F:6%
Filesize: 870kb

Dragon Quest I & II (English Translation) Game Description

This is a remake of two classic NES RPGs - an exclusively Japanese release of the two first Dragon Quest titles on one cartridge.In Dragon Quest (known as Dragon Warrior in the US), you play as the descendant of the legendary warrior Erdrick, and your goal is to recover the magical Ball of Light from Erdrick's and the humanity's arch-enemy, the Dragon Lord. In Dragon Quest II, you assume the role of the descendant of the hero of the first game, and must join forces with two other characters in order to defeat a demon lord who destroyed a nearby city and killed its inhabitants. Both RPGs feature random battles and turn-based combat viewed from first-person perspective. In Dragon Quest you fight alone, while in the sequel two other characters can join your party, and you also fight against multiple enemies at once.The remake includes updated graphics (although they still retain the original NES look), sound of SNES quality, and some changes in the gameplay and in the game world. Certain locations are larger, some menu commands (such as "Stairs") are omitted, and there is a larger variety of items.

Dragon Quest I & II (English Translation) (Super Nintendo) Screenshots

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Dragon Quest I & II (English Translation) Featured Review

Dragon Quest I & II (English Translation) Review by: Ostarion - 9.8/10

Dragon quest is a full narrative
I will start with the preface that I am not a gamer nor do I deserve the moniker. I initially became interested in Dragon Quest when I was told about it by my students in Japan. My first experience with a video game was rather poor, but since it was with an American video game, I decided to fulfill my student’s request and play the first Dragon Quest game. Keep in mind, however, that my review will not make a comparison as I have no significant experience with any other game in Japan. I will, however, make a comparison to the one game I have a little experience with in America. I hope that it will be refreshing in that sense. Just as a warning, since I am treating this somewhat as a book review, the below content does contain spoilers.

My initial gripe with the video game I tried in the United States was that it emphasized the mechanical aspects of the game over the plot and tale. Instead of playing the game for enjoyment like I might read a book, I felt frustrated by having to learn a system in order to enjoy a game. This was back in 1999 and the game in question was called Ultima VII. It wasn’t because I wasn’t familiar with the D&D rules. I had been doing tabletop gaming for several years by then. However, I wasn’t interested in playing a simulated game of mastering those rules. I wanted a story.

When I played dragon quest, I got a story; a coming of age story that revolves around saving a princess and defeating Dracolord. The story itself flowed like a narrative. While playing the game, I was given background information on what had transpired (the princess getting kidnapped in the dead of night) and the King gave me a mission to save the princess and his kingdom from the evil clutches of Dracolord. It was then that the conflicts began. I worked my way through the kingdom trying to find a way to get to Dracolord’s castle but it was always beyond me. I tried to gather information, talk to people, and clear the land of monsters. It was after considerable travels that I was able to locate the three wise men who guarded the treasures of the previous hero. My struggles began as I worked to locate and secure the three treasures and save the princess as well. Once I saved the princess from an evil dragon the resolution of the struggle was in sight. After securing a route to Dracolord’s castle, I was able to climb to the top of his tower and slay him in fair combat thus ending his rule. The land was free of monsters and everything was safe again but there was a moral to the story. When the king asked me to take over the kingdom, it reminded me of the same offer that Dracolord presented before I killed him. I refused the king and went off to another land with the princess to live a happy life. The story has all of the components: situation, conflict, struggle, resolution, and moral.

Now the story itself may be similar to many other fairy tales but the fantasy forms only work because they are recognized. Trying to come up with new elements for every aspect of a story has a tendency to alienate your audience rather than provide something refreshing. In this sense, I enjoyed dragon quest because it reminded me of so many other stories and tales that I have heard and read. Ultima VII, by contrast, was unusual in establishing any connection or form that I could recognize. I just could not get drawn into the story. I believe that this is the principle reason why I enjoyed Dragon Quest more because it was able to engage me from the start (like how a well written essay engages a reader with only the first few sentences). But there is more to the game than just the story that I like.

I enjoyed the music of the game despite its limitations on the hardware I used to play the game. Specifically, the overture that played at the beginning of the game drew me into the music so fast that I found myself humming the tune long after I started. Sugiyama (the credited composer in the ending) is certainly quite brilliant in his ability to catch your attention and keep it (speaking from a semi-professional standpoint). I feel that the music added the necessary ambiance to the game without interfering with the events that took place. It also had the nice effect of making the story and characters larger than they seemed (which is a good thing for a story). Even with the story and music, it was the simplicity of the game that really brought out the charm.

Mechanically speaking, the rules of the game were quite simple yet elegant. You have a health pool and a magic pool which controls your life and spell casting respectively. You take turns in combat and are able to think through your options. Exploring the world is as simple as walking around finding towns and other places. By contrast, Ultima VII provided such complexity and options that I was unable to determine what I needed to do to proceed along the story. I feel that the rules of a game should operate the way a backstage crew works for a theatrical performance. It is important but it should remain unseen and deemphasized. Dragon Quest set the priority perfectly by providing the intuitive, simple rules and allowing the audience (the player) to focus on the story.

Overall, I enjoyed Dragon Quest and am looking forward to playing another game in the series. I am also looking forward to playing other Japanese games in general as I have heard that Dragon Quest is exemplary of the types of games that Japanese developers make. By providing a full narrative, creating an ambiance with music, and deemphasizing the mechanics, dragon quest has propelled me into a realm that I previously had a bad experience with, video games.
  Graphics 9   Sound 10   Addictive 9   Depth 10   Story 10   Difficulty 8

Dragon Quest I & II (English Translation) Reviews

Overall 9.1    Graphics 9    Sound 10    Addictive 9    Story 10    Depth 10    Difficulty 8


9.8
Dragon quest is a full narrative   Ostarion
I will start with the preface that I am not a gamer nor do I deserve the moniker. I initially became...
  Graphics 9   Sound 10   Addictive 9   Story 10   Depth 10   Difficulty 8

      Review Rating: 4.2/5     Submitted: 04-23-12     Review Replies: 4

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Comments for Dragon Quest I & II (English Translation)

Interstate80 05-18-20 - 09:57 PM
 Why can't I continue from my last save. I always have to start off from an old save every time. Like I got to level 10 and it says level 7 when I go to play the next time. I saved like 5 times and it still doesn't seem to save right.
~Pikachi~ 02-08-15 - 03:15 AM
 Woop, game completed.
~Pikachi~ 02-08-15 - 01:39 AM
 Just encountered 2 metal slimes in a row o-o
Vykis74 12-15-14 - 01:13 PM
 yes Mabokun7, I am having the same problem, if you give the leaf to the other party members to give to him it does different things not to mention that it says that Linda is sick instead of Roland!
Mabokun7 11-12-13 - 06:15 PM
 the second party member is cursed and it is stuck in an infinite loop when i cure him
Starman_Deluxe 06-18-13 - 03:46 PM
 Sometimes my game doesn't save. It makes me sad. REALLY SAD. ALL THAT GRINDING GOING TO WASTE!!!!
takahiro4 04-27-13 - 08:41 PM
 ×kiss dragon ?kiis dragon
EagleTsubasa 04-01-13 - 11:48 AM
 I'm here because I was listening to Death Should Not Have Taken Thee! Haha... Cool song...
EvilAlu 03-24-13 - 01:15 AM
 Dragon quest is pure amazing!
repairtool 03-08-13 - 01:38 PM
 Or maybe it was lvl 14? Either way it was a good enough lvl to beat the dragon.
repairtool 03-08-13 - 02:22 AM
 I defeated the dragon and saved Laura at lvl 13! I only got some really good gear and used heal a few times.
flyinfish 08-29-12 - 06:17 AM
 dragon warrior with a boost! i like this...
Urutima 06-14-12 - 10:23 AM
 Y WON'T THE KING LET ME SAVE!
Urutima 06-14-12 - 10:20 AM
 just reached level 30 in 5 battles wtf?
Urutima 06-14-12 - 10:18 AM
 just reach Level 29!
ABSOLUTE0 06-13-12 - 05:58 PM
 at level 30 the dragonlord is extremely easy, I only had to use healmore once the entire fight
Urutima 06-13-12 - 05:57 PM
 this is my first time beating this game if I ever do lol
ABSOLUTE0 06-13-12 - 05:50 PM
 you are correct 30 is themax level
Urutima 06-13-12 - 05:16 PM
 I got everything I need to get to the Dragon Lord now I am leveling up to 30 which is the max level if I aint mistaken and my current level is LV 20.
Urutima 06-13-12 - 12:57 PM
 I am quite enjoying the random encounter of the Monster known as Dragon. Considering Dragons are my favorite mystical creatures!
Urutima 06-13-12 - 10:44 AM
 I am Level 15 and just got the Magic Armor and it is worth it since I dont have to use my MP so much against the enemies
ABSOLUTE0 06-12-12 - 06:19 PM
 let me say that another way, it can beworth it depending on where you do your level grinding.If you grind near hauksness then you may want it so you can grind longer without having to go back to an inn.
ABSOLUTE0 06-12-12 - 05:54 PM
 not really, same defense as the 3000 cost armor, the only difference is that you gain hp back every 4 steps. The erdrick is better and free. you are better off with the steel armor
Urutima 06-12-12 - 01:27 PM
 saving up to get a Magic Armor is it worth it?
ABSOLUTE0 06-12-12 - 01:09 PM
 i love this game, it brings back memories of when I was a wee lad at 7 years old

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