Overall 8.9 Graphics 9.4 Sound 9.3 Addictive 9.1 Story 9.3 Depth 9.3 Difficulty 6.4
9.1
A much darker take on the Zelda series..... Boxia
Twillight princess is seen by many as signalling an agruably inevitable and necessary turn in maturity and tone in the Legend of zelda series. Because of said tone, it is hotly discussed on and off the web. Some say it's the greatest game in the series, some say it's the worst, and others say it doesn't deserve any of these titles. This is my honest opinion of the game, and a potentially unpopular one, though you are free to disagree.
Story: 9/10
Set some 100 years after the events of Ocarina of time and Majora's mask, Twilight princess focuses on another adventure of Link, the series silent protagonist. After some doing some tasks in his home town, Ordon village , Link, along with several of the villages children, is kidnapped by mysterious, powerful forces and sucked into a dimension of darkness that appears to have enveloped most of Hyrule. Link is rescued by an imp-like being named Midna, who tells him bits and pieces of what has happend and that she will aid him. Along the way he learns of an evil king by the name of Zant who wishes to shroud the world in darkness. Link makes it his duty to defeat the king and restore peace to the Hyrulean kingdom.
I give the story a 9 out of 10. There are many layers to this plot, many twists and turns, and many interesting characters like Midna who, despite possessing an annoying high-pitched voice, prove interesting and useful. No amount of twists and turns, however, can disguise the fact that this is another "save the princess" plotline. Weren't we supposed to be done with these?
Graphics: 9/10
There's no denying that the graphics are usually dark , but this has no real effect on the quality. The textures of enemies and terrain alike are clear, sharp, and crisp. The textures are so sharply defined that i got cut a few times! (just kidding, of course). When the graphics don't strike out in clearness, they strike out in modesty and fearfulness, the best example being the twilight areas. One big problem, however is that certain textures, especially the little black squares that rise up from the ground in the twilight areas often interfere with my vision! This may be a glitch, but glitch or not, it's a problem.
I give the graphics a 9 out of 10. Effectivly matching the games gritty nature and premise, the graphics are excellent except for that possible glitch.
Sound: 10/10
The music in this game heavily varies, usually matching a given area. From the triumphant tune of Hyrule field to the depressing and downright creepy theme of the twilight areas, there's a song to match just about any area. The playlist captures the game perfectly, especially in the later areas, with highly climactic and, or, creepy tunes. And, yes, getting hit by the same enemy again and again may be annoying, but the sound effects won't be because they're far too subtle to be annoying.
I give the sound a 10 out of 10. Masterfully framing every inch of the game, the sound mixes excitment and terror whilst still sounding awesome.
Difficulty: 8/10
You gain different swords throughout the game, each more powerful than the last. Unfortunatly, the power of the swords never seems to be able to keep up with the strength of the enemies! Throughout most of the game, getting swarmed by 100 million enemies is not uncommon, and it's easy to just bulldoze them, because they're usually very weak. When they AREN'T weak, however, you're in for big trouble. Even with all of the special weapons, even with all of the hidden moves, even with all of the potions, all an enemy has to do to kill you is block your attack, then hit you immediatly after. It's made even worse by the fact that the motion control can bug out, causing you to swing repeatedly at air, while the enemy is SLAUGHTERING you from behind. As for the bosses, they're comparatively pathetic. Once you know how to fight them, avoiding them and stricking back is amazingly easy.
I give the difficulty an 8 out of 10. Regardless of how many weapons you have or how many potions you have, the enemies will always be able to find a way to slaughter you if you put your guard down. If it wasn't for laughable bosses, this game would be stupidly hard.
Addictiveness: 9/10
This is an example of a game where the difficulty actually makes the game more rewarding. When the enemies are not virtually invincible and capable of taking off half your health (a hyperbole, of course), you can murder all of them in a flash with your sword, the ball-chain, or the spinner. I think it's generally agreed that although usually considered immoral, murder can be quite fun when you're doing it to the right creatures (that was just humour, please don't lynch me). Even when the enemies are super-strong it can be quite satisfying to finish them off. My only problem is that the utilities preferred for such activities are not unlocked untill very late in the game.
Depth: 10/10
Just like many, if not all zelda games, there's an awful lot for you to collect. These include special weapons you can find halfway through dungeons, after you defeat a mini-boss. These weapons are useful for both combat, opening passageways, and getting to secret areas. There's also poe souls, hidden skills, golden bugs, and rupees, the in-game currency. Aside from collectibles, you can explore hidden caves, play mini-games, and accept tasks, such as helping in the opening of a new shop in Hyrule castle town. Now, what i only talked about a tiny fraction of what there actually is to find. If i did mention every single little thing there was to find and collect, this section would be well over a thousand words long. The game's just that big.
Overall: 9/10
The lengend of Zelda: Twilight Princess is a fantastic adventure game. With a lot to do, a good story, along with great graphics and music, this is a game you don't won't to pass up on......if you're into gritty games. If not, you'd probably be better off with Skyward Sword.
Graphics 9 Sound 10 Addictive 9 Story 9 Depth 10 Difficulty 8
Review Rating: 5/5
Submitted: 01-20-14
Updated: 01-21-14
Review Replies: 3
9.7
twilight princess helkdona226
The game has a feeling to it like they were trying to make the game darker than it was. The game sports HD graphics and came out on two systems the game cube and the wii the game is the same on both systems but on the wii left and right are changed for right handed people it's almost the same game as ocarina of time with a graphics upgrade there are golden bugs instead of golden skulltulas and a lot of poes witch you can only kill in wolf form witch is a new feature to this game the one bad thing is that it has the name twilight the game is a little more easy on the game cube due to the controls
Graphics 10 Sound 9 Addictive 10 Story 9 Depth 9 Difficulty 3
Review Rating: 3.7/5
Submitted: 11-27-12
Review Replies: 1
10
the legend of zelda twilight princess review ender44
Hey guys Ender44 here, talking about one of my favorite Zelda games of all time, the legend of Zelda twilight princess. This was the last game ever made for the Nintendo gamecube and was also moved to the next generation console, the Nintendo wii. This game has received mixed reviews, some bad ones from people who preferred cell shaded games, some fantastic reviews from people who loved the realistic graphic style. And mixed reviews from those who preferred happy games, and those who preferred darker games. This game brought back many songs from the legend of Zelda majoras mask, and brought back the concept of a lantern to light the way, which was used in the original NES and SNES Zelda games. This game used a realistic graphic style which was a favorite to many fans although Nintendo used cell shading for the next Zelda game skyward sword. This game also made use of a darker storyline, which was another favorite among fans, although some people believed the game tried too hard to be dark, and didn't tug at the heart strings as seamlessly as majoras mask did. This game also introduced new items like the ball and chain, dominion rod, and spinner. Lets get to the review.Graphics- The legend of Zelda twilight princess used a realistic graphics engine for the first time which caused stunning visuals, intimidating enemies, and an overall pretty environment. Not that graphics make a game, but the graphics are one of the reasons this game is a favorite of mine. This game used the exact same graphics as its wii counter-part, so seeing as it had good enough graphics to be a next-Gen game, that means it had fantastic graphics for a gameube game.These new graphics also allowed Nintendo to make some changes to our favorite character link, giving him a new looking tunic, making Zelda look mire like a princess and even more like a sage(which she actually isn't in this game) and just all around made ganondorf look awesome- and kind of scary.Sound-The music of this game is something to cry about. Koji Kondo is an incredibly talented person, and the music suits this game so well. Every song you hear screams Zelda and makes you want to go back to that place to hear it again. If you don't believe me, feel free to search "Midnas desperate hour" "Sacred grove theme" "twilight princess opening" or "twilight princess main theme" on youtube, you will be blown away.Addictiveness-I spent hour's playing this game. I can honestly say that I enjoyed it more than ocarina of time, and I'm planning on playing it again once I finish wind waker. This game is an incredibly fun experience and you will see what I mean if you decide to play it.Story- (spoilers of the beginning) You start the game out as link, or ender, or whoever you name that one guy. Link is a humble farm boy who lives in the quiet town of faron, named after the golden goddess Forore. Soon though things begin to change. Darkness begins to engulf hyrule and black beasts kidnap all of the children in Faron. Link though, remains. He finds that when in twilight, every one turns into spirits, except for him. Link is a sacred boy, who is the only hylian that can survive in twilight. When link is in twilight, he is a sacred wolf. Link then meets midna, a strange creature who guides him out of the prison he was put in. Link and midna then realize that to restore light to hyrule, link, as a wolf must gather tears of light to restore the light that was taken form the light spirits by Zant, an evil wizard. After restoring light to a light spirit, link goes through a dungeon to find a fused shadow an enigmatic object that midna is looking for. Link, after gathering 3 fused shadows, realizes they contain an evil power, which is held by the descendants of evil wizard. Midna, is one of these descendants. That was basically a summary of the first three dungeons, written by yours truly. If that didn't get you hooked on the game, I'm not sure what will. Maybe you'll have to ply through the rest.Depth- There is so much to do in this game. There are over 10 dungeons. 45 pieces of heart. Golden bugs to collect, which are all over hyrule. Hidden skills you can learn, which the teacher of them is hidden and you must find him in wolf form. Poe souls, which are scattered all around hyrule, only seen at night, and can only be killed in wolf form. Yeah there is a lot to do.Difficulty- This isn't really the games fault. But Zelda games have gotten easier over the years, not saying that this game is easy, but it is easier, some of the puzzles are fairly obvious while some require some serious thought or *cough *cough a walkthrough *cough *cough.Gameplay- I'm adding this about a month after this review was done and will be adding it to any future reviews I do. This game has very intuitive gameplay that I really enjoyed using. As a kid, ocarina of time's Z-targeting made me feel enough like a ninja, but twilight princess brought this to a whole new level. This game uses a system of L targeting (at least if you are playing the gamecube version) that allows you to keep track of your enemy and shoot with more accuracy. Also, while using this system, you can use combinations of buttons to perform complex moves known as hidden skills. By the way, hyrule historia has confirmed that the heroes' shade that teaches you these skills is actually the link from OOT.So overall, you should play this game, its a fantastic game and it is definitely something the Zelda team should base off of. Give it a try.Ender44 signing off.
Graphics 10 Sound 10 Addictive 9 Story 10 Depth 9 Difficulty 8
Review Rating: 3.3/5
Submitted: 01-06-13
Updated: 01-18-13
Review Replies: 6
8.6
The Legend of Zelda Twilight Princess (Wii) Review bombchu link
The Legend of Zelda Twilight Princess (Wii) Review
The legend of
Zelda Twilight Princess is considered to be the best (by some) and the
worst (by others) Zelda game ever made. The reasoning behind this is
twisted and deserves a detailed explanation.
The game was
set to release on the year 2005, but was delayed until 2006 to allow
more content and release a Wii port of the game. There are some major
and minor differences between the Gamecube and the Wii releases.
While the Gamecube version's over-world stays true to the series
(Such a Kakariko and Death Mountain to the west and Lake Hylia in
east Hyrule) The Wii version of the game is Mirrored. (The reason
that this was done was to not confuse right handed players to swinging
the Wiimote with there left hand instead of there right) Other
differences include swinging the Wii remote to attack with your sword
and the bow is used by pointing at the screen. Now let's get this
review underway.
~Graphics~ 8
The graphics
are very well done. They are fairly clean and have a nice amount of
textures to them. The fields and sky create a nice environment (as in
there are actual rock structures blocking you from going out of
hyrule instead of a big flat wall or that your on a floating island
like in Ocarina of Time.)
Our hero Link
looks better then ever as well as Epona and Gannondorf. (And thank
goodness that link does not have a radio-active head like he did in
The Wind Waker!) Expressions from other people, or uhh, hylians as
you call them have actual expressions and emotions instead of just
one happy sprite, one sad sprite and one shocked sprite.
The only thing
that really looked awful in the game was Wolf Link and the Twilight
realm. Wolf link looks slightly to blocky if you look at his nose or
his underside it just seems as if he was a little to rushed in
development. As for the Twilight realm, Imagine everything is covered
in a blanket of orange fog, mix that with ever object in the game is
a dark shade of its true color, and add a touch of black floating
particles floating through the air. Yep just awful, am I right.
But to excuse the dilemma, the twilight realm only played a small
part of the game, and only will take up 3 hours of play at most
(that's only about 8% of you total play time provided that you beat
the game) And the designers wanted it to be that way, they only
wanted you to spend 3 hours in there at the most. Now, onto depth
~Depth~ 7
I must give
some credit to the depth of the game, It has a high amount of it,
even though most of it is engraved into the main quest one way or
another, there are still some neat mini-games involved. The actual
plot to the game is very deep (I'll cover the story later) and the
dungeons are very large (takes about 1 – 2 hours per dungeon) there
are many chests hidden in the over world. But there is one problem
with the chests, 99% of the time you will find rupees inside and
they are very useless in the game (and the worst part is that you
must put them back if you have a full wallet). There are apox. 3,000
of those gems hidden in chests and you have nothing to spent them on
except repairing a bridge, and buying magic armor that drains rupees
at a rate of 2 per second.
Now, about
the mini-games. A particularly fun game is the STAR game, the motto
is as follows
So
all you need to do is
Track
down all the glowing orbs
And
collect them all before time
Runs
out!
And that
really explains it. You must get the glowing orbs with your claw shots
by shooting at the wall to reach them while they are suspended in the
air. Very hard and addicting. ( if you try to beat stage 2 without
the double claw shots that is)
Other
mini-games include a rive raft ride, a giant bird ride, herding
goats and rolling a marble across an obstacle course. But the
best Mini-game by far is. . .Fishing
Fishing is
easy to learn, and hard to master, but it's all worth it when you
catch that Legendary Hylian loach. Now then, there are two kinds of
fishing, Bobber and Lure. Bobber fishing is done with a plain rod you
get at the beginning of the game. You can fish practically anywhere with
water. Unless the place you decide to fish in doesn't have any (Hey
you still can fish there all you want, but don't expect to catch
anything) :P Bobber fishing is easy, put bait on the hook, drop the
line in the water with the Wiimote, and watch for the lure to sink
just below the surface (this means that a fish has bit the hook. .
.Wait. . . You didn't put any bait on the hook?) And then pull up on
the Wiimote to catch the. . . boot? (I told you to put the bait on
the hook man. :/ )
Now, the real
way to fish, Lure Fishing. There are up's and down's to lure fishing,
the good part is that this method of fishing is more realistic and
you get a boat and it's just overall better then bobber fishing. The
only downfall is that you can only fish at the fishing hole up Zora's
river. Fishing is done with 4 ( or really five) different lures.
Basic, Popper, Spinner, Frog,(but be earned by completing the marble
obstacle course game ) and the illegal sinker lure (shh, It's a
secret to everybody)
To cast the
rod you would do so like you would in a real boat on a real pond, and
you reel the line in with the nunchuck. Some pointers would be to
wiggle the Wiimote when you have a fish that looks interested in you
lure, just don't overdo it, or else you will go to fast and the fish
will not have an opportunity to bite the lure. You may want to look
near rocks and water falls to find the big ones.
And Final the
Cave of Ordeals. The cave of ordeals is a big, bad, take-them-all-on
type of challenge The object? Defeat all the enemies in the room and
advance to the next. (It is very similar to the pit of 100 trials
found in Paper Mario and the Thousand Year Door) You must make it
down 50 levels (without dying) to complete the pit. . . Without any
form of health recovery. It can get tough when your up against 5
gibdos and a hoard of stalchildren. The only bad part about the pit
is that there are faeries who look like humans with wings, except they
are not wearing a shirt, just hair covers there upper half. That
made me think twice about the morality of Nintendo for a second. But
other then that, the pit is the best attraction of the game.
~Music~ 10
I give the
music a flat out 10, it is so, so, so, beautiful That a entire
soundtrack (it is still is development) is being made by devoted
fans. The music is just purely awesome, My personal favorite tunes
are Hyrule Field and Midna's
laminent. I would make this section longer, but I think that the
links provided shows more then enough.
Hyrule field:
http://www.youtube.com/watch?v=AyjBrU0orfE
Midnas Lament :
http://www.youtube.com/watch?v=8Nq-gEG-E04
That Fan project I was talking about. . .
http://twilight-symphony.com/
~Difficulty~ 5
Let's be honest, the difficulty sucks. All of the enemies in the
game deal 1/4 to 1/2 heart of damage each time they strike. To pu
that in perspective you can hold 20 hearts at the end of the game and
4 bottles. With 20 hearts you can take up to 80 hits before death
occurs. Add 4 bottles to that filled with 100% health regeneration
potions, and you now have 100 Hearts. And can take up to 400 hits
before death, that is a lot. Oh yeah, don't forget to add that the
final boss takes out a whopping 1/2 heart of damage, so you have 200
hits before death in the best case scenario. THAT"S PATHETIC
PEOPLE! And I'm sure that no one could disagree.
~Gameplay~ 9
The gameplay is awesome, I can't really describe how epic it
is to ride through the fields on your horse and slay dragons that
are flying beside you by swinging the Wiimote, and to hit bublins
(trolls) that are minding there own business in the field. It is just
so awesome you
have
to try is for yourself! The music and the combat, and the fields are
just a perfect combo, Everything just flows so perfectly together.
Wolf/Twilight mode is much different though, you are in a
environment that you have never seen before, it is a big ol' mess
because of Zant, and the colors are just awful man. I know that this
section is really short, but I put a lot of words into depth and
graphics so there is not much left to say really.
~Story~ 8
I'll just say it now, SPOILERS AHEAD!
The plot of the game is quite good actually, It is deep, expresses
more then a few characters back storys, And doesn't suck like most
people say. The reason that some don't like the story is because of a
few things
~Zant is the 'Main villian' instead of Gannondorf. Gannondorf just
appears out of nowhere half-way through the story and has no place in
it. And that Zant is a crazy lunatic.
~The Twilight Realm and Midna
I will explain why Gannondorf belongs in the story, Zant actually has
very much hidden depth, and how the twilight is not all that bad a
plot
BUT Before I explain, let's re-cap the story
~Link spends 3 days in Ordan before getting KO-ed, Transformed into
a Wolf, and drug to the dungeon of Hyrule castle
~ Midna helps Link escape and speak to Zelda about what tragedy has
befell them
~Zelda explained that Zant has taken over and is now in charge of the
Twilight encased Hyrule
~Link gets the weaponry from Ordan and frees Faron from the Twilight
~The Light Spirit Tells you that you now wear the legendary garb that
the hero from Ocarina of Time once wore.
~Link heads to the forest temple and get's the fused shadow inside
~Link heads to Eldin, clears twilight and gets the fused shadow on
the Mountain
~Link heads to the third providence, clears the Twilight and gets the
fused shadow inside the Temple
~Link gets confronted by Zant and get turned into a wolf (again) And
Midna is mortally wounded.
~Link takes Midna to Zelda and Zelda sacrifices herself to regenerate
Midna
~Gannondorf seals Hyrule castle with a barrier
~Link pulls that Master Sword and regains his human form
~Link heads to Arbatures grounds in the desert and gets access to the
Mirror of Twilight
~The mirror shards are scattered by Zant and are hidden somewhere in
Hyrule
~Link recovers the shards and gives Zant a visit. . .
~Link defeats Zant and gets the fused shadows, Midna also
(accidentally) Kills Zant in her anger using the power of the fused
shadows
~Link invaded Hyrule castle by having Midna break the barrier around
the castle
~Link faces Gannondorf and defeats him
~Midna regains her true form and heads to the Twilight, her home
~End credits play
Now that I have refreshed you memory, lets have some Q's and A's
Q. Why isn't Gannondorf the main villain?!? He appears out of
nowhere and has "apparently" been working with Zant from
the beginning.
A. Gannondorf is the 'Main villain, it's just that in this game he
wanted to rule the world under the grip of the twilight instead. And
the best way to do that was to get someone from the twilight to help
him. Zant is the perfect choice because he is greedy for power, is a
tyrant, a brat, (though Gannondorf could go for it if he didn't have
that particular quality) and wand's to be the leader of the twili. You
see, Zant said "All my god (Gannondorf) wants is what I want,
and he had but one wish. To mix light and shadow and create
darkness." hmm, sounds like modern day politics. Anyways With
the power of the Triforce, Gannondorf loans his power to Zant so he
could cloak Hyrule in Twilight. And then fulfill all of Zant's
wishes.
Another
thing that is interesting is that Zant and Gannondorf are opposites,
Gannondorf is calm and confident. And Zant, well. . .He can keep his
cool if things are going exactly the way he wants. But that will
never happen. Gannondorf waits in his castle for you to show up, But
Zant out of extreme fear
personally
shows up after you obtain the fused shadows and makes sure that you
will never be able to harm his god. And even after you return, He
awakes Stal-Lord to keep you oppupied while he breaks the Mirror and
throws the pieces all over Hyrule. He is that convinced that you will
kill him. When you approach him in the palace of twili he goes crazy
because he
knows
that he is doomed, and much worse, they will most certainly put his
god to rest.
Q. Why is midna Sooooooooooooooooo annoying?
A.
I will admid, she is as annoying. But she gets better along with the
story. It's called Character development and it was a
choice
by the developers. She already does so much good for you, she can
warp you around the biggest overworld in the entire series and can
help you get rid of those nasty Messengers (ugly black twiletic
monsters). But if you still not satisfied, it may also be because you
forgot to turn the volume on the Wii remote down to 0 on the Wii
menu.
Q. Why are there Jerks that think that this is the best game ever?
A. First of all, they are not 'jerks' for thinking that, most of them
made this the first Zelda that they have played, and 85% of all Zelda
Fans have a special attachment to the first game that they played.
And I respect those that bond to their first Zelda. And it is
completely understandable because it makes a HUGE impact on what your
outlook on the series as a whole.
Q. Is this game better then Ocarina of Time?
A. It's a secret to everybody .
Q. This is a great review!
A. Isn't it? :P
Oh yeah, one more thing
SPOILERS END HERE
~Overall~ 8.6
The Graphics are nice, create a nice environment and scenario, the only
complaint is the twilight realm
The Depth is descent, there are not a lot of sidequests, but there is
a lot to explore in the over-world
The Music is awesome, just take my word for it.
The Difficulty is lacking, but this can be fixed easily by not
grabbing the heart containers.
The plot is different than you would find in any other Zelda, it
really is good overall though
Graphics 8 Sound 10 Addictive 6 Story 8 Depth 7 Difficulty 5
Review Rating: 3/5
Submitted: 02-02-13
Review Replies: 8
10
Twilight Princess darthyoda
It's about time I do another game Review! So this is another review by Darthyoda! Now for the review:
You start the game out as being a goat herder. You then get ambushed by a few giant Goblins riding huge pigs. They cast a spell on you and you have to lift the spell of Twilight by getting out of the Twilight Realm and into the realm of light. After you accomplish this you find out about the enemy you will later have to fight. (He isn't the Main Boss, he is the Boss in the Twilight Realm.) You finally go through many dungeons and get many special items! You fight Zant (the guy you think is the main boss) and find out that he is just the puppet of your archenemy Gannondorf! You get back into the Hyrule castle and fight him and free the land. (I made it rather short)
Graphics.
The Graphics on this game are AMAZING!
Sound.
The sound was MIDI. But otherwise was really cool!
Addictiveness.
The game is extremely addictive!
Story.
The story is very epic and interesting!
Depth.
The game has much to offer!
Difficulty.
The game gets harder after each dungeon.
Thank-you for reading the review! Any constructive criticism on my reviews would be appreciated!
Graphics 10 Sound 7 Addictive 10 Story 10 Depth 10 Difficulty 8
Review Rating: 2.5/5
Submitted: 01-06-13
Review Replies: 4
10
The legend of Zelda Twilight Princesses. RMJEtheReploid
The Legend of Zelda Twilight Princess was my first rated T game, and my second Zelda Game. I got this (VERY AWSOME) game at Christmas when i was 10 maybe 11 years old. since then, this has been one of my favorite Zelda games. And plus this game has gave an addiction to wolves! Not a bad thing. Plus in this review i am going to say some glitches you can perform
Graphics: 10. This game has so much detail to it and has a VERY AMUSING graphic glitch. To perform this Glitch, go to Death mountain and at the place where the large hot stone has landed, go to the goron in the middle, Talk to him at the ether the left or the right (i find talking to the goron from the Right is simple) When he asks you "Do you wanna go up?" say Yes. DO NOT GET ON HIM! Instead go where he can be off screen and when you hear him rumble, go in front of him where you can see his side, once he pops out, the results are funny. Speaking of Funny, since the graphics are very good, a lot of things look Much better then they did in Occreana of Time.
Sound: 10. Fun Fact: a lot of Twilight Princesses Background songs are Remixes of ocarina of time and Straight out of Ocarina of time (i don't know about Majoras mask's sound track.) a lot of the songs in this game are very catchy. I love how a lot of the songs are very in-sync with the game! It would be Very silly to hear Molgara's theme in the Stalord (Phase 2) fight or Minda's Lament/Desperate Hour in the Blizzita (Phase 1) fight. All of that to say, i am giving that a 10.
Addictiveness: 10. I love this game so much that i would play it ANYWHERE and ANYTIME, as well as mega man 2 power fighters, But there are some problems with this game, First, Minda's voice actor is Japanese, second, Minda's voice sounds like she is cursing, third, there is a lot of blood. But still, i would play this game in my
sleep!
Story: 9. I herd that this game is the next game after Ocarina of time. But enough of fan-rumors. Heres the story: In a small village of ordain, a guy named Russell was ordered to send something to Hyrule's princess, Zelda. Russell asked Link if he can take the object to Princess Zelda and Link nodded. The next day, Malo, Talo, and Beth, the Village kids, asked link if he can buy them a sling shot from Beth's mother's shop. (and after that is a lot of action i can't explain) after link teaches Malo how to use a sword, Malo and talo sees and chases a monkey and Russell's son, Collin, tells his father. (more action i cant explain.) after Link saved Malo, Malo and Talo got in trouble and Malo asked link for his sword. Link gives him his sword and both Collin and Link goes to the springs. I would continue the story but i cant explain most of it! >_< silly me.
Depth: 10. The game is well done and is it taking me about 5 years to beat it. Plus If you are reading this and you have the Game Cube version, The Game Cube Version is like the wii version but mirrored.
Difficulty: 9. Like i said, its taking me 5 years to beat the game. Its hard and the controls are somewhat hard to figure out. Plus since this has the nunchuck, sometimes link would go somewhere you dont want him to go. Like lets say i want link to go left, he'll go right. Its all because of the Nunchuck glitch. But that to say, a lot of the macanicks in this game is like any other 3D Zelda Game.
Overall: 10. The game brings a lot of feeling, sadness, silliness, and glitches to the Zelda World. Plus with the ability to turn to a wolf and finding new stuff, collecting and other new macanicks that wasn't in the other games. I must say, this game is a MUST TRY!
Graphics 10 Sound 10 Addictive 10 Story 9 Depth 10 Difficulty 9
Review Rating: 2/5
Submitted: 10-19-14
Review Replies: 2