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Boxia
01-20-14 07:41 PM
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Uzar
01-21-14 11:05 AM
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A much darker take on the Zelda series.....

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.9
9.4
9.3
9.1
9.3
9.3
6.4
Boxia's Score
9.1
9
10
9
10
9
8

01-20-14 07:41 PM
Boxia is Offline
| ID: 964954 | 1044 Words

Boxia
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Twillight princess is seen by many as signalling an agruably inevitable and necessary turn in maturity and tone in the Legend of zelda series. Because of said tone, it is hotly discussed on and off the web. Some say it's the greatest game in the series, some say it's the worst, and others say it doesn't deserve any of these titles. This is my honest opinion of the game, and a potentially unpopular one, though you are free to disagree.

Story: 9/10
Set some 100 years after the events of Ocarina of time and Majora's mask, Twilight princess focuses on another adventure of Link, the series silent protagonist. After some doing some tasks in his home town, Ordon village , Link, along with several of the villages children, is kidnapped by mysterious, powerful forces and sucked into a dimension of darkness that appears to have enveloped most of Hyrule. Link is rescued by an imp-like being named Midna, who tells him bits and pieces of what has happend and that she will aid him. Along the way he learns of an evil king by the name of Zant who wishes to shroud the world in darkness. Link makes it his duty to defeat the king and restore peace to the Hyrulean kingdom.

I give the story a 9 out of 10. There are many layers to this plot, many twists and turns, and many interesting characters like Midna who, despite possessing an annoying high-pitched voice, prove interesting and useful. No amount of twists and turns, however, can disguise the fact that this is another "save the princess" plotline. Weren't we supposed to be done with these?

Graphics: 9/10
There's no denying that the graphics are usually dark , but this has no real effect on the quality. The textures of enemies and terrain alike are clear, sharp, and crisp. The textures are so sharply defined that i got cut a few times! (just kidding, of course). When the graphics don't strike out in clearness, they strike out in modesty and fearfulness, the best example being the twilight areas. One big problem, however is that certain textures, especially the little black squares that rise up from the ground in the twilight areas often interfere with my vision! This may be a glitch, but glitch or not, it's a problem.

I give the graphics a 9 out of 10. Effectivly matching the games gritty nature and premise, the graphics are excellent except for that possible glitch.

Sound: 10/10
The music in this game heavily varies, usually matching a given area. From the triumphant tune of Hyrule field to the depressing and downright creepy theme of the twilight areas, there's a song to match just about any area. The playlist captures the game perfectly, especially in the later areas, with highly climactic and, or, creepy tunes. And, yes, getting hit by the same enemy again and again may be annoying, but the sound effects won't be because they're far too subtle to be annoying.

I give the sound a 10 out of 10. Masterfully framing every inch of the game, the sound mixes excitment and terror whilst still sounding awesome.

Difficulty: 8/10
You gain different swords throughout the game, each more powerful than the last. Unfortunatly, the power of the swords never seems to be able to keep up with the strength of the enemies! Throughout most of the game, getting swarmed by 100 million enemies is not uncommon, and it's easy to just bulldoze them, because they're usually very weak. When they AREN'T weak, however, you're in for big trouble. Even with all of the special weapons, even with all of the hidden moves, even with all of the potions, all an enemy has to do to kill you is block your attack, then hit you immediatly after. It's made even worse by the fact that the motion control can bug out, causing you to swing repeatedly at air, while the enemy is SLAUGHTERING you from behind. As for the bosses, they're comparatively pathetic. Once you know how to fight them, avoiding them and stricking back is amazingly easy.

I give the difficulty an 8 out of 10. Regardless of how many weapons you have or how many potions you have, the enemies will always be able to find a way to slaughter you if you put your guard down. If it wasn't for laughable bosses, this game would be stupidly hard.

Addictiveness: 9/10
This is an example of a game where the difficulty actually makes the game more rewarding. When the enemies are not virtually invincible and capable of taking off half your health (a hyperbole, of course), you can murder all of them in a flash with your sword, the ball-chain, or the spinner. I think it's generally agreed that although usually considered immoral, murder can be quite fun when you're doing it to the right creatures (that was just humour, please don't lynch me). Even when the enemies are super-strong it can be quite satisfying to finish them off. My only problem is that the utilities preferred for such activities are not unlocked untill very late in the game.

Depth: 10/10
Just like many, if not all zelda games, there's an awful lot for you to collect. These include special weapons you can find halfway through dungeons, after you defeat a mini-boss. These weapons are useful for both combat, opening passageways, and getting to secret areas. There's also poe souls, hidden skills, golden bugs, and rupees, the in-game currency. Aside from collectibles, you can explore hidden caves, play mini-games, and accept tasks, such as helping in the opening of a new shop in Hyrule castle town. Now, what i only talked about a tiny fraction of what there actually is to find. If i did mention every single little thing there was to find and collect, this section would be well over a thousand words long. The game's just that big.

Overall: 9/10
The lengend of Zelda: Twilight Princess is a fantastic adventure game. With a lot to do, a good story, along with great graphics and music, this is a game you don't won't to pass up on......if you're into gritty games. If not, you'd probably be better off with Skyward Sword.
Twillight princess is seen by many as signalling an agruably inevitable and necessary turn in maturity and tone in the Legend of zelda series. Because of said tone, it is hotly discussed on and off the web. Some say it's the greatest game in the series, some say it's the worst, and others say it doesn't deserve any of these titles. This is my honest opinion of the game, and a potentially unpopular one, though you are free to disagree.

Story: 9/10
Set some 100 years after the events of Ocarina of time and Majora's mask, Twilight princess focuses on another adventure of Link, the series silent protagonist. After some doing some tasks in his home town, Ordon village , Link, along with several of the villages children, is kidnapped by mysterious, powerful forces and sucked into a dimension of darkness that appears to have enveloped most of Hyrule. Link is rescued by an imp-like being named Midna, who tells him bits and pieces of what has happend and that she will aid him. Along the way he learns of an evil king by the name of Zant who wishes to shroud the world in darkness. Link makes it his duty to defeat the king and restore peace to the Hyrulean kingdom.

I give the story a 9 out of 10. There are many layers to this plot, many twists and turns, and many interesting characters like Midna who, despite possessing an annoying high-pitched voice, prove interesting and useful. No amount of twists and turns, however, can disguise the fact that this is another "save the princess" plotline. Weren't we supposed to be done with these?

Graphics: 9/10
There's no denying that the graphics are usually dark , but this has no real effect on the quality. The textures of enemies and terrain alike are clear, sharp, and crisp. The textures are so sharply defined that i got cut a few times! (just kidding, of course). When the graphics don't strike out in clearness, they strike out in modesty and fearfulness, the best example being the twilight areas. One big problem, however is that certain textures, especially the little black squares that rise up from the ground in the twilight areas often interfere with my vision! This may be a glitch, but glitch or not, it's a problem.

I give the graphics a 9 out of 10. Effectivly matching the games gritty nature and premise, the graphics are excellent except for that possible glitch.

Sound: 10/10
The music in this game heavily varies, usually matching a given area. From the triumphant tune of Hyrule field to the depressing and downright creepy theme of the twilight areas, there's a song to match just about any area. The playlist captures the game perfectly, especially in the later areas, with highly climactic and, or, creepy tunes. And, yes, getting hit by the same enemy again and again may be annoying, but the sound effects won't be because they're far too subtle to be annoying.

I give the sound a 10 out of 10. Masterfully framing every inch of the game, the sound mixes excitment and terror whilst still sounding awesome.

Difficulty: 8/10
You gain different swords throughout the game, each more powerful than the last. Unfortunatly, the power of the swords never seems to be able to keep up with the strength of the enemies! Throughout most of the game, getting swarmed by 100 million enemies is not uncommon, and it's easy to just bulldoze them, because they're usually very weak. When they AREN'T weak, however, you're in for big trouble. Even with all of the special weapons, even with all of the hidden moves, even with all of the potions, all an enemy has to do to kill you is block your attack, then hit you immediatly after. It's made even worse by the fact that the motion control can bug out, causing you to swing repeatedly at air, while the enemy is SLAUGHTERING you from behind. As for the bosses, they're comparatively pathetic. Once you know how to fight them, avoiding them and stricking back is amazingly easy.

I give the difficulty an 8 out of 10. Regardless of how many weapons you have or how many potions you have, the enemies will always be able to find a way to slaughter you if you put your guard down. If it wasn't for laughable bosses, this game would be stupidly hard.

Addictiveness: 9/10
This is an example of a game where the difficulty actually makes the game more rewarding. When the enemies are not virtually invincible and capable of taking off half your health (a hyperbole, of course), you can murder all of them in a flash with your sword, the ball-chain, or the spinner. I think it's generally agreed that although usually considered immoral, murder can be quite fun when you're doing it to the right creatures (that was just humour, please don't lynch me). Even when the enemies are super-strong it can be quite satisfying to finish them off. My only problem is that the utilities preferred for such activities are not unlocked untill very late in the game.

Depth: 10/10
Just like many, if not all zelda games, there's an awful lot for you to collect. These include special weapons you can find halfway through dungeons, after you defeat a mini-boss. These weapons are useful for both combat, opening passageways, and getting to secret areas. There's also poe souls, hidden skills, golden bugs, and rupees, the in-game currency. Aside from collectibles, you can explore hidden caves, play mini-games, and accept tasks, such as helping in the opening of a new shop in Hyrule castle town. Now, what i only talked about a tiny fraction of what there actually is to find. If i did mention every single little thing there was to find and collect, this section would be well over a thousand words long. The game's just that big.

Overall: 9/10
The lengend of Zelda: Twilight Princess is a fantastic adventure game. With a lot to do, a good story, along with great graphics and music, this is a game you don't won't to pass up on......if you're into gritty games. If not, you'd probably be better off with Skyward Sword.
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(edited by Boxia on 01-21-14 02:53 PM)     Post Rating: 2   Liked By: golgo 14, Munkkikahvi,

01-20-14 09:03 PM
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i loved this game so much i think it was a big step up. nice review Boxia
i loved this game so much i think it was a big step up. nice review Boxia
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01-21-14 10:40 AM
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Boxia : A Great review to a great title! You can never go wrong with Zelda!!!
Boxia : A Great review to a great title! You can never go wrong with Zelda!!!
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01-21-14 11:05 AM
Uzar is Offline
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Nice review! I am also a fan of the occasional bad guy slaughter . The only problem was it's Majora's Mask, not Majorica's. I loved Twilight Princess, but I kinda liked Skyward a bit more, since the motion controls are fixed there. (Yes Link, keep swinging that sword like an idoit while the Darknut kills us from behind. lol)
Nice review! I am also a fan of the occasional bad guy slaughter . The only problem was it's Majora's Mask, not Majorica's. I loved Twilight Princess, but I kinda liked Skyward a bit more, since the motion controls are fixed there. (Yes Link, keep swinging that sword like an idoit while the Darknut kills us from behind. lol)
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