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453 Posts Found by Lagslayer

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01-26-14 08:52 PM
| ID: 968742 | 310 Words

Lagslayer
Level: 47


POSTS: 453/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

Ah, Glover. I remember being really excited about getting this game. It looked like another great platformer for the N64. And I gotta say, all the pieces are there, but for some reason, it just didn't click with me.

The visuals are great. Environments are varied. Bright colors abound. There's plenty of artistic detail. That being said, there tended to be more open space compared to, say, Super Mario 64. Perhaps this had to do with the controls and movement physics. Speaking of which...

The controls are interesting, and I really love the concept. I like how the glove and the ball are separate entities. I like how the ball could be manipulated. I like how each of the ball's forms had different properties, and that the game took advantage of this. However, controls could be tricky and finicky. It's not always easy to make the game recognize certain commands, because they share the same buttons as other commands. Things like momentum and bouncing could easily become a tedious chore to manage instead of a fun challenge to overcome.

Music and SFX were good, but not particularly memorable.

The story is a pretty basic excuse plot. It's not really a factor.

The game is difficult, but this stems mostly from the previously mentioned movement and physics quirks. The environments themselves aren't usually too bad, but half the time you are fighting the ball instead of using it. And that was a big turn-off.

I can't see myself ever seriously getting into the game. In the end, I think it was just ahead of it's time. The game was ambitious, and deserves an "A" for effort, but it's like the hardware couldn't handle what they wanted to do with the ball. If this had come out during the next console generation, the smoother controls would have likely made this work better.
Ah, Glover. I remember being really excited about getting this game. It looked like another great platformer for the N64. And I gotta say, all the pieces are there, but for some reason, it just didn't click with me.

The visuals are great. Environments are varied. Bright colors abound. There's plenty of artistic detail. That being said, there tended to be more open space compared to, say, Super Mario 64. Perhaps this had to do with the controls and movement physics. Speaking of which...

The controls are interesting, and I really love the concept. I like how the glove and the ball are separate entities. I like how the ball could be manipulated. I like how each of the ball's forms had different properties, and that the game took advantage of this. However, controls could be tricky and finicky. It's not always easy to make the game recognize certain commands, because they share the same buttons as other commands. Things like momentum and bouncing could easily become a tedious chore to manage instead of a fun challenge to overcome.

Music and SFX were good, but not particularly memorable.

The story is a pretty basic excuse plot. It's not really a factor.

The game is difficult, but this stems mostly from the previously mentioned movement and physics quirks. The environments themselves aren't usually too bad, but half the time you are fighting the ball instead of using it. And that was a big turn-off.

I can't see myself ever seriously getting into the game. In the end, I think it was just ahead of it's time. The game was ambitious, and deserves an "A" for effort, but it's like the hardware couldn't handle what they wanted to do with the ball. If this had come out during the next console generation, the smoother controls would have likely made this work better.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

10-16-13 11:19 AM
| ID: 907099 | 352 Words

Lagslayer
Level: 47


POSTS: 452/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

I don't think overpopulation of the earth in general will be the big threat against humanity. It might be too dense in places, and even if the population isn't redistributed, I don't see living resources to be that serious of an issue. We can produce much more food than we currently are, and in a much smaller space, even with our current technology. New materials are developed all the time. We can maintain an artificial atmosphere and purify or recycle other resources for further use. As far as energy goes, the renewable sources might suffice, but with enough population, it's limits will become very apparent (solar is limited by surface area, hydroelectric by how much running water, wind similarly). But that won't be the end, either. Quality of life will drop, but the necessities will be prioritized.

All of that assumes civilization will not continue to expand outward.

There are other factors that will limit our population growth, and those are what worry me the most. First, people stop wanting to have children. This is already happening, and many areas of the world have a declining population because of it. Even those that don't will eventually catch up and begin their decline. However, I don't know if that would be enough to kill us off completely.

*Lagslayer grabs his soapbox* The most likely scenario that would lead to our extinction, I believe, is complete replacement. People will view humans as stupid, and not worth keeping around anymore. They will discard their bodies and minds completely to be "transferred" into a machine. Even with our technology to make our bodies stronger, faster, and smarter, people are afraid to use them (think steroids and chemicals with similar effects, not necessarily the ones we have today). Because at some point, "chemical" became a bad word, and anything with chemicals must be bad (despite all of nature being chemicals). By the time the public has widespread remorse about this decision, it will likely be too late. This is effectively extinction of our species, both culturally and genetically. A disturbing number of people already support this future.
I don't think overpopulation of the earth in general will be the big threat against humanity. It might be too dense in places, and even if the population isn't redistributed, I don't see living resources to be that serious of an issue. We can produce much more food than we currently are, and in a much smaller space, even with our current technology. New materials are developed all the time. We can maintain an artificial atmosphere and purify or recycle other resources for further use. As far as energy goes, the renewable sources might suffice, but with enough population, it's limits will become very apparent (solar is limited by surface area, hydroelectric by how much running water, wind similarly). But that won't be the end, either. Quality of life will drop, but the necessities will be prioritized.

All of that assumes civilization will not continue to expand outward.

There are other factors that will limit our population growth, and those are what worry me the most. First, people stop wanting to have children. This is already happening, and many areas of the world have a declining population because of it. Even those that don't will eventually catch up and begin their decline. However, I don't know if that would be enough to kill us off completely.

*Lagslayer grabs his soapbox* The most likely scenario that would lead to our extinction, I believe, is complete replacement. People will view humans as stupid, and not worth keeping around anymore. They will discard their bodies and minds completely to be "transferred" into a machine. Even with our technology to make our bodies stronger, faster, and smarter, people are afraid to use them (think steroids and chemicals with similar effects, not necessarily the ones we have today). Because at some point, "chemical" became a bad word, and anything with chemicals must be bad (despite all of nature being chemicals). By the time the public has widespread remorse about this decision, it will likely be too late. This is effectively extinction of our species, both culturally and genetically. A disturbing number of people already support this future.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

09-07-13 04:07 PM
| ID: 880550 | 154 Words

Lagslayer
Level: 47


POSTS: 451/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

I'm playing Banjo-Tooie on the 1964 emulator. There have been a few glitches thus far, but most of them not a big deal. However, one has completely broken the game. The gate on the plateau (near the mines and the hive) with the fire egg switch above it does not function. No matter where I shoot the eggs, the switch will not trigger, and I can't go past the second world unless I pass that gate. Yes, I was using fire eggs. The Mupen64Plus emulator does not recognize my controller, and so is basically unplayable.

Is there some way to cheat/glitch my way past this door? Or is there a way to make my controller work on the Mupen64Plus emulator instead? I'm using a USB adapter for my N64 controller.

Or would the European version work better? I ask instead of just going for it because I've already invested several hours into the game.
I'm playing Banjo-Tooie on the 1964 emulator. There have been a few glitches thus far, but most of them not a big deal. However, one has completely broken the game. The gate on the plateau (near the mines and the hive) with the fire egg switch above it does not function. No matter where I shoot the eggs, the switch will not trigger, and I can't go past the second world unless I pass that gate. Yes, I was using fire eggs. The Mupen64Plus emulator does not recognize my controller, and so is basically unplayable.

Is there some way to cheat/glitch my way past this door? Or is there a way to make my controller work on the Mupen64Plus emulator instead? I'm using a USB adapter for my N64 controller.

Or would the European version work better? I ask instead of just going for it because I've already invested several hours into the game.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

08-05-13 04:36 PM
| ID: 861955 | 283 Words

Lagslayer
Level: 47


POSTS: 450/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

Gun-Nac is a classic bullet hell game that somehow flew under the radar.

The visuals are crisp and vibrant. Everything is so colorful and detailed. However, one must be careful not to lose oneself amidst all the screen clutter. The screen can be so full of different things that it is difficult to keep track of where you are. The game has a very distinct Japanese theme.

The sound is good, but I didn't find most of the music to be particularly memorable. The shop music, however, will be stuck in your head for years to come.

The game is very difficult, keeping in line with the bullet hell genre. It will not only test your skills, but also your endurance, as levels are quite long.

Game play itself is simple; just move and shoot. However, many things have to be kept in mind. First and foremost, do not lose track of your ship. It may sound simple, and if it does, you are in for a rude awakening. Which power-ups you pick up are also important. Picking up the same type of weapon (indicated by the numbered tiles) will increase it's power. Picking up a new weapon type (often by accident) could mean being stuck with an inferior or awkward weapon, and possible even de-power it all together. The letter tiles indicate different types of bombs, though I find which type of bomb you use to be slightly less important. Money you pick up can be used at the end of level shop, where you can buy upgrades. Dying resets your upgrades.

The plot is basically just an excuse plot, and as such, pretty inconsequential.

I would most definitely recommend this game.
Gun-Nac is a classic bullet hell game that somehow flew under the radar.

The visuals are crisp and vibrant. Everything is so colorful and detailed. However, one must be careful not to lose oneself amidst all the screen clutter. The screen can be so full of different things that it is difficult to keep track of where you are. The game has a very distinct Japanese theme.

The sound is good, but I didn't find most of the music to be particularly memorable. The shop music, however, will be stuck in your head for years to come.

The game is very difficult, keeping in line with the bullet hell genre. It will not only test your skills, but also your endurance, as levels are quite long.

Game play itself is simple; just move and shoot. However, many things have to be kept in mind. First and foremost, do not lose track of your ship. It may sound simple, and if it does, you are in for a rude awakening. Which power-ups you pick up are also important. Picking up the same type of weapon (indicated by the numbered tiles) will increase it's power. Picking up a new weapon type (often by accident) could mean being stuck with an inferior or awkward weapon, and possible even de-power it all together. The letter tiles indicate different types of bombs, though I find which type of bomb you use to be slightly less important. Money you pick up can be used at the end of level shop, where you can buy upgrades. Dying resets your upgrades.

The plot is basically just an excuse plot, and as such, pretty inconsequential.

I would most definitely recommend this game.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

07-28-13 02:03 PM
| ID: 856214 | 63 Words

Lagslayer
Level: 47


POSTS: 449/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

Upon closer examination, I still can't really tell. One shot his fox and one more hit link. Fox seemed to visibly flinch mid-air and stop his forward momentum, but it might have just been an awkward animation frame. Link seems to have been hit by fox at the same time as the energy blast.

Is there some way to slow the video down?
Upon closer examination, I still can't really tell. One shot his fox and one more hit link. Fox seemed to visibly flinch mid-air and stop his forward momentum, but it might have just been an awkward animation frame. Link seems to have been hit by fox at the same time as the energy blast.

Is there some way to slow the video down?

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

07-19-13 05:03 PM
| ID: 850994 | 154 Words

Lagslayer
Level: 47


POSTS: 448/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

There just wasn't any evidence. This should have never gone to trial in the first place.

As far as what I think probably happened, I feel it's safe to say that, given Zimmerman's injuries, Treyvon started the "fight" and got the jump on Zimmerman. But I don't know how much Zimmerman did to provoke the incident in the first place. It's documented that he was following Treyvon for a time, and was told to back off, but there's a good 4 minute gap where there is no reliable evidence, wherein the fight is completely contained. It's possible that Zimmerman continued to follow Treyvon after being advised against it, but it also appears that Treyvon turned around and confronted Zimmerman before he did anything else. This is where the information gap starts, and I can't properly speculate as to what happens beyond this point.

Because of this, I am hesitant to vote on the poll.
There just wasn't any evidence. This should have never gone to trial in the first place.

As far as what I think probably happened, I feel it's safe to say that, given Zimmerman's injuries, Treyvon started the "fight" and got the jump on Zimmerman. But I don't know how much Zimmerman did to provoke the incident in the first place. It's documented that he was following Treyvon for a time, and was told to back off, but there's a good 4 minute gap where there is no reliable evidence, wherein the fight is completely contained. It's possible that Zimmerman continued to follow Treyvon after being advised against it, but it also appears that Treyvon turned around and confronted Zimmerman before he did anything else. This is where the information gap starts, and I can't properly speculate as to what happens beyond this point.

Because of this, I am hesitant to vote on the poll.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

07-13-13 06:20 PM
| ID: 845077 | 51 Words

Lagslayer
Level: 47


POSTS: 447/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

I've seen the E3 video, and Mega Man looks hideously broken. More specifically, his "attack while running" thing looks broken. Unless it's like fox's laser and doesn't have any knock back, he's going to be more broken than Meta Knight ever was.

Also, they better have Ganondorf in there. Or Demise...
I've seen the E3 video, and Mega Man looks hideously broken. More specifically, his "attack while running" thing looks broken. Unless it's like fox's laser and doesn't have any knock back, he's going to be more broken than Meta Knight ever was.

Also, they better have Ganondorf in there. Or Demise...

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

07-13-13 06:09 PM
| ID: 845070 | 99 Words

Lagslayer
Level: 47


POSTS: 446/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

I played LoL for a few months. I remember, my first week had both Teemo and Ziggs F2P, and I loved both of them. Teemo would be the first champion that I bought.

I found the game to be generally well designed, but the community became increasingly irritating, especially at higher levels. Then, about 6 months ago, I quit all together. Though most people were not bad, it really only took one ****** in one game to ruin my day. And frequently, these people would come in droves. Game after game, often times entire teams made up of them.
I played LoL for a few months. I remember, my first week had both Teemo and Ziggs F2P, and I loved both of them. Teemo would be the first champion that I bought.

I found the game to be generally well designed, but the community became increasingly irritating, especially at higher levels. Then, about 6 months ago, I quit all together. Though most people were not bad, it really only took one ****** in one game to ruin my day. And frequently, these people would come in droves. Game after game, often times entire teams made up of them.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

07-12-13 09:53 PM
| ID: 844146 | 78 Words

Lagslayer
Level: 47


POSTS: 445/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

What do you want out of your workout? Are you trying to put on as muscle as possible, fat be damned? Are you just trying to slim down, with muscle tone itself taking a back seat? Or is it really smack dab in the middle?

What sorts of physical activity do you do to achieve your goals?


Me, personally, I don't really care too much for slimming down, and would rather lift weights to put on muscle quickly.
What do you want out of your workout? Are you trying to put on as muscle as possible, fat be damned? Are you just trying to slim down, with muscle tone itself taking a back seat? Or is it really smack dab in the middle?

What sorts of physical activity do you do to achieve your goals?


Me, personally, I don't really care too much for slimming down, and would rather lift weights to put on muscle quickly.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

07-12-13 09:36 PM
| ID: 844124 | 86 Words

Lagslayer
Level: 47


POSTS: 444/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

It's difficult to say. It's difficult to gauge how crazy the leadership actually is. Though, conventional wisdom dictates that so long as their standing in the national stage stays the same, they probably won't do anything different from what they've been doing for decades.

On the other hand, North Korea is in a rather unique position with their own brand of crazy stuff that they do. Also, the leadership seems to be pretty horrible in general, and they might just do it to spite the world.
It's difficult to say. It's difficult to gauge how crazy the leadership actually is. Though, conventional wisdom dictates that so long as their standing in the national stage stays the same, they probably won't do anything different from what they've been doing for decades.

On the other hand, North Korea is in a rather unique position with their own brand of crazy stuff that they do. Also, the leadership seems to be pretty horrible in general, and they might just do it to spite the world.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

07-12-13 09:03 PM
| ID: 844074 | 59 Words

Lagslayer
Level: 47


POSTS: 443/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

I grew up with Zelda on the NES, but had not played Metroid game until I borrowed fusion from a friend. To this day, Zelda is still my favorite game series. Metroid is great, too, but can feel a bit too dungeon-crawley, and some of the games have really tedious travel between areas (I'm looking at you, Prime 1+2+3).
I grew up with Zelda on the NES, but had not played Metroid game until I borrowed fusion from a friend. To this day, Zelda is still my favorite game series. Metroid is great, too, but can feel a bit too dungeon-crawley, and some of the games have really tedious travel between areas (I'm looking at you, Prime 1+2+3).

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

11-20-10 01:18 PM
| ID: 278568 | 54 Words

Lagslayer
Level: 47


POSTS: 442/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

It looks like the 1:1 movement detection will work better than touch screen did for the DS games. I'm not sure about the art style, so I'll reserve my judgment for when I actually play the game. Kinda hard to see how a prequel to OoT would work, but again, I'll wait and see.
It looks like the 1:1 movement detection will work better than touch screen did for the DS games. I'm not sure about the art style, so I'll reserve my judgment for when I actually play the game. Kinda hard to see how a prequel to OoT would work, but again, I'll wait and see.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

11-15-10 06:19 PM
| ID: 275607 | 14 Words

Lagslayer
Level: 47


POSTS: 441/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

Rare made some of my favorite games. I'd like to see them come back.
Rare made some of my favorite games. I'd like to see them come back.

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Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

11-13-10 08:32 PM
| ID: 274480 | 31 Words

Lagslayer
Level: 47


POSTS: 440/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

Don't get me wrong, I love Zelda 2, despite the steep difficulty curve and different play style. However, the first Zelda is a bit better. Not that it wasn't difficult, too.
Don't get me wrong, I love Zelda 2, despite the steep difficulty curve and different play style. However, the first Zelda is a bit better. Not that it wasn't difficult, too.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

11-13-10 08:22 PM
| ID: 274476 | 24 Words

Lagslayer
Level: 47


POSTS: 439/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

hackerman :

The Xbox 360 breaks down all the time, and the PS3 does so frequently, but not as much as the Xbox 360.
hackerman :

The Xbox 360 breaks down all the time, and the PS3 does so frequently, but not as much as the Xbox 360.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

11-13-10 08:18 PM
| ID: 274471 | 73 Words

Lagslayer
Level: 47


POSTS: 438/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

I don't necessarily like the arm flailing all the time, but one thing you can't say about Nintendo is that they abandoned gameplay for graphics. You also can't say that Nintendo makes faulty products that break all of the time. The Wii also outsold the Xbox 360 and the PS3. Nintendo won this generation of consoles.

The Wii is more popular than either competing console, but the flak it receives gets greater publicity.
I don't necessarily like the arm flailing all the time, but one thing you can't say about Nintendo is that they abandoned gameplay for graphics. You also can't say that Nintendo makes faulty products that break all of the time. The Wii also outsold the Xbox 360 and the PS3. Nintendo won this generation of consoles.

The Wii is more popular than either competing console, but the flak it receives gets greater publicity.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

11-12-10 09:48 AM
| ID: 273751 | 76 Words

Lagslayer
Level: 47


POSTS: 437/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

It doesn't look revolutionary as much as it just makes something more economical (I'd assume). First, it would need enough pixels to show the correct image in all directions, then they would need to film the object in multiple directions at once to provide the proper perspective for each angle. It sounds very expensive and aside from the 3d, would have poor picture quality compared to a flat screen. It may have some practical applications, however.
It doesn't look revolutionary as much as it just makes something more economical (I'd assume). First, it would need enough pixels to show the correct image in all directions, then they would need to film the object in multiple directions at once to provide the proper perspective for each angle. It sounds very expensive and aside from the 3d, would have poor picture quality compared to a flat screen. It may have some practical applications, however.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

11-12-10 09:26 AM
| ID: 273744 | 14 Words

Lagslayer
Level: 47


POSTS: 436/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

Anything involving the winged cap and a couple of the bonus stages in Sunshine.
Anything involving the winged cap and a couple of the bonus stages in Sunshine.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

11-10-10 12:45 PM
| ID: 272822 | 27 Words

Lagslayer
Level: 47


POSTS: 435/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

Mario would win. He has shown instances where he can nearly match Sonic's speed, he's a better jumper, can swim (usually), and has a ton of powerups.
Mario would win. He has shown instances where he can nearly match Sonic's speed, he's a better jumper, can swim (usually), and has a ton of powerups.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

11-07-10 05:09 PM
| ID: 271827 | 249 Words

Lagslayer
Level: 47


POSTS: 434/453
POST EXP: 27933
LVL EXP: 758348
CP: 589.4
VIZ: 22743

Fighter: More than 2 is mostly pointless. After that, all the strongest gear is either already taken or can be equipped by something else. Gets some very weak white magic ofter upgrade.

Thief: Fast, so it's good for running away, which helps with your resource management. Quite weak til he upgrades into a ninja though. He will gain the ability to equip many more weapons and much better armor, and a bunch of good black magic.

Blackbelt: Very low maintenance and deals good damage, but fragile compared to a fighter/knight or a ninja. Also pretty one-dimensional, not having any magic.

Red Mage: Can equip good weapons and armor early in the game, but doesn't gain many more when upgraded. Can use a good selection of white and black magic, including all of the elemental spells and enhancement spells, but lacks some of the better spells like "HEAL" and "SOFT", as well as any level 8 magic.

White Mage: Practically manditory. The stronger "HEAL" spells and "LIF2" are especially powerful. Fragile and a poor attacker.

Black Mage: Really excels at killing mass amounts of enemies at once. Many of the spells are useless, however, like anything which causes a status ailment or instant death. Also of note is that "SABR" and "TMPR" are bugged and won't work at all. Stick to direct damage spells and "FAST". It will always be your most fragile member, but get's the CAT CLAWS about halfway through the game, which serve as a decent weapon.
Fighter: More than 2 is mostly pointless. After that, all the strongest gear is either already taken or can be equipped by something else. Gets some very weak white magic ofter upgrade.

Thief: Fast, so it's good for running away, which helps with your resource management. Quite weak til he upgrades into a ninja though. He will gain the ability to equip many more weapons and much better armor, and a bunch of good black magic.

Blackbelt: Very low maintenance and deals good damage, but fragile compared to a fighter/knight or a ninja. Also pretty one-dimensional, not having any magic.

Red Mage: Can equip good weapons and armor early in the game, but doesn't gain many more when upgraded. Can use a good selection of white and black magic, including all of the elemental spells and enhancement spells, but lacks some of the better spells like "HEAL" and "SOFT", as well as any level 8 magic.

White Mage: Practically manditory. The stronger "HEAL" spells and "LIF2" are especially powerful. Fragile and a poor attacker.

Black Mage: Really excels at killing mass amounts of enemies at once. Many of the spells are useless, however, like anything which causes a status ailment or instant death. Also of note is that "SABR" and "TMPR" are bugged and won't work at all. Stick to direct damage spells and "FAST". It will always be your most fragile member, but get's the CAT CLAWS about halfway through the game, which serve as a decent weapon.


--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 10-10-09
Last Post: 4617 days
Last Active: 1890 days

Page Comments

Dove4JS - 12-12-20 05:26 AM
no image
joldboy70 - 07-10-20 11:13 AM
test
joldboy70 - 07-10-20 11:12 AM
test
savage23157 - 04-08-20 01:33 PM
Hi im new vizzed
zokuza - 11-18-19 09:08 AM
final got playstaion games unlock yes baby digimon world here i com
yoshirulez! - 02-10-17 08:45 PM
MAY MAYS
yoshirulez! - 02-10-17 08:45 PM
maymays
yoshirulez! - 02-07-17 11:13 PM
OwO what's this?
yoshirulez! - 02-07-17 11:13 PM
OwO what's this?
yoshirulez! - 02-07-17 11:13 PM
OwO what's this?

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