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04-25-24 01:46 AM

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Thread
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Eirinn
11-30-13 11:59 PM
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Sword Legion
12-08-13 02:56 PM
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Tanks! It must be fun, right?

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.2
6.5
6
9
8.5
N/A
5
Eirinn's Score
6.5
4
4
8
10
N/A
5

11-30-13 11:59 PM
Eirinn is Offline
| ID: 933936 | 1519 Words

Eirinn
Level: 154


POSTS: 2483/7900
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LVL EXP: 46035607
CP: 69368.0
VIZ: 1836533

Likes: 2  Dislikes: 0
Man, you just have to love a game that puts you behind the wheel of a tank, assuming tanks have steering wheels. In any case, it can't be denied that there's something awesome about getting to control a virtual tank, and blast away at enemies and buildings, like a maniac. Well, battle city has done nothing to take away from that experience, so all of you fans of 8 bit warfare and explosions, jump on board, and be prepared for one very interesting ride.

Battle City is an interesting blend of action, strategy, and puzzle, with a hint of shooter mixed in. It reeks of 4 bit to 8 bit transition, like so many of the early NES titles. By that, I mean that you can easily tell that it was coming out of an era dominated by one-level games, and developers seemed to still be getting their bearings in the new systems market, and learning to expand beyond the comfort zone of Pac-Man and Space Invader-esque games. Soon this expansion would allow for games as open as Maniac Mansion, as vast-worlded as The Legend of Zelda, and as long as Super Mario Bros, but for now, developers were still learning the ropes. For examples of more games like this, I give you Burger Time, and Bubble Bobble. And while Bubble Bobble and Battle City were later releases, they still had that feel. Perhaps some devs were just behind, or afraid to take that step away from their comfortable classics, and that definitely isn't a bad thing! This game delivers that classic feel, while managing to dabble in the new waters of freedom offered by the NES, and I think it made a pretty nice combination of the two, personally.

The gameply controls are simple: D-pad to move, A button (Not A key) to fire. It's easy to learn, but a little more challenging to master.

So now for judgement time, I suppose. Let's see how Battle City stands up against the competition of the fledgling game industry.


Graphics: 4/10
Poor.

Sadly, the graphics here are less than impressive. The sprites are rather crude, but you can tell what they're supposed to be, without any trouble, so the lack of detail doesn't mess with the game in any way, it just makes it less appealing visually. Still, I can't think of many NES games with less detail in the sprites than we have in the tank and wall sprites here. I will say that the tree(?) sprites look cool, as do the lattice(?) sprites, but if my "(?)"s didn't give it away, I'm not even sure if that's what they were supposed to be or not. But at least they look cool...whatever they are. Right?

The tiny little explosions are fun, and quite honestly, I enjoy them a lot. Unfortunately, they aren't that great either, and much better effects were done by games of it's time.

The level designs are nice later on in the game, even though they are obviously only new tiles filling up the little box that all of the game takes place in. Hey, I told you it reeked of 4 bit influence, didn't I?

I really wish I could find something better to say about these graphics than "they look cool", but Namco really didn't give me anything to work with here, and at times, you can't even tell what some of the effects are supposed to be at all.

Highlights:
-The unidentifiable sprites look cool...whatever they are.

-Blatant tile rearrangements or not, the later levels are fun to see and play in.


Sound: 4/10
Poor.

Where's the beef...er...I mean, music? Don't come here looking for any. You get an opening tune, and a game over tune, and that's just about it. Anybody but me smell "Atari 2600"? Yeah, more 4 bit transition stuff right there.

Sound effects? Uh...yeah, we don't really get many of those either. Still, what we do have is good enough. The explosions are about average, but the motor sounds are great. The thing that stands out to me is that the motor idles and sounds a lot different than when you're driving. A small thing, but it actually makes a big difference, especially if we're going to be hearing nothing but motor sounds only interrupted by the occasional 8 bit explosion.

Highlights:
-Hummmm hum hum hum Yeah, motor noises actually made the highlight list for the sounds. Not saying much for the game's sound, eh?


Story: N/A

Yep, no story, which is really sad. By this time, we were seeing games with stories in them, but again, it seems like Namco was still toying with these new fangled systems. "It looks like a toaster, but I shoved my bread in there this morning, and five minutes later, it was still cold!". Who knows what they were doing, but then, who cares? The game is still fun, even if it is a little behind it's time.


Depth: 10/10
Incredible.

Ah, now we finally get to praise the game for it's strengths! I've been waiting for this part a lot longer than I had anticipated before this review started. Battle City offers us a lot to do, and far more than most other NES games did.

We get two modes: one and two player. Pretty basic, right? But I was a little surprised to see that the two player mode is co-op, and offers simultaneous two player action.

We also have a total of thirty-five levels to play through. Good work, Namco. They also thought of the player when they allowed for level select, which also makes this more of a game about high scores, than a game about finishing every level. To select what level you want to play in, all you have to do is press the A button to go up a level, and B to go down a level, and press Start to, well, start.

Now for my favorite part! There's a level editor mode! Yes, you read that right, you can actually make your own level, using those tiles we discussed earlier. This, in my book, more than makes up for the lack of variation in the different level designs. I could personally spend a good hour editing my own level, and then I to get to play on it and see if it plays like I imagined it would or not...which it never does for me the first time in any game's level editor. Better luck to you level designer hopefuls.

Highlights:
-Simultaneous multiplayer co-op!

-A level editor! How cool is that?


Addictiveness: 8/10
Exceptional.

With thirty five levels to conquer, two player co-op mode, and a level editor that allows for seemingly endless level possibilities, how could this game not score high in this category? I know I'll be coming back for more soon. It's stupid simple: drive a tank, shoot things, stay alive, protect your base. That's it, yet somehow, it stays fun in that charming 4 bit way. So while you may not play it for long periods of time, you will have plenty to come back to with Battle City.

Highlights:
-Blow things up. Enough said.

-Simple gameplay that doesn't require much time to play, but manages to pull you back for more everytime.


Difficulty: 5/10
Average.

I started to rate this a seven because it's a trick to beat every level in one run, but it offers a level select, so that obviously wasn't the goal of the game. The goal is simply to have fun and get the highest score that you can.

Then I started to give it a four, because, even though it's just about high scores, some levels are a bit challenging. But then some people will still try to beat every level, and a four would be decieving for them.

So after a while of arguing with myself openly, and trying to convince the nice men with the white coat, that my neighbors called on me when they saw me nearly shove myself to the ground during said argument, that I didn't need to go with them, I finally agreed with myself that a five would be a good compromise. And so here we are with a review.

Highlights:
-Stupid simple gameplay, yet plenty of challenge if you want it.


Overall: 6.5/10
Good.

While Battle City offers us next to nothing worth mentioning by way of graphics, sound, or story, it does offer us plenty of depth, addictiveness, and what really matters: fun. That's right, this game is fun despite it's flaws, and in the end, isn't that really what matters in any game?


So should you try Battle City? Yes. Especially if you're into games of this style. It reminds me a little of Bomberman, only with tanks. So bomberman on steroids, pretty much, but this time it comes with a level editor, and two modes. In the end, Battle City is a fun game that's more reminiscent of the 4 bit era than the 8 bit era it came from, but it's fun to play, and one game that I'm glad I found.
Man, you just have to love a game that puts you behind the wheel of a tank, assuming tanks have steering wheels. In any case, it can't be denied that there's something awesome about getting to control a virtual tank, and blast away at enemies and buildings, like a maniac. Well, battle city has done nothing to take away from that experience, so all of you fans of 8 bit warfare and explosions, jump on board, and be prepared for one very interesting ride.

Battle City is an interesting blend of action, strategy, and puzzle, with a hint of shooter mixed in. It reeks of 4 bit to 8 bit transition, like so many of the early NES titles. By that, I mean that you can easily tell that it was coming out of an era dominated by one-level games, and developers seemed to still be getting their bearings in the new systems market, and learning to expand beyond the comfort zone of Pac-Man and Space Invader-esque games. Soon this expansion would allow for games as open as Maniac Mansion, as vast-worlded as The Legend of Zelda, and as long as Super Mario Bros, but for now, developers were still learning the ropes. For examples of more games like this, I give you Burger Time, and Bubble Bobble. And while Bubble Bobble and Battle City were later releases, they still had that feel. Perhaps some devs were just behind, or afraid to take that step away from their comfortable classics, and that definitely isn't a bad thing! This game delivers that classic feel, while managing to dabble in the new waters of freedom offered by the NES, and I think it made a pretty nice combination of the two, personally.

The gameply controls are simple: D-pad to move, A button (Not A key) to fire. It's easy to learn, but a little more challenging to master.

So now for judgement time, I suppose. Let's see how Battle City stands up against the competition of the fledgling game industry.


Graphics: 4/10
Poor.

Sadly, the graphics here are less than impressive. The sprites are rather crude, but you can tell what they're supposed to be, without any trouble, so the lack of detail doesn't mess with the game in any way, it just makes it less appealing visually. Still, I can't think of many NES games with less detail in the sprites than we have in the tank and wall sprites here. I will say that the tree(?) sprites look cool, as do the lattice(?) sprites, but if my "(?)"s didn't give it away, I'm not even sure if that's what they were supposed to be or not. But at least they look cool...whatever they are. Right?

The tiny little explosions are fun, and quite honestly, I enjoy them a lot. Unfortunately, they aren't that great either, and much better effects were done by games of it's time.

The level designs are nice later on in the game, even though they are obviously only new tiles filling up the little box that all of the game takes place in. Hey, I told you it reeked of 4 bit influence, didn't I?

I really wish I could find something better to say about these graphics than "they look cool", but Namco really didn't give me anything to work with here, and at times, you can't even tell what some of the effects are supposed to be at all.

Highlights:
-The unidentifiable sprites look cool...whatever they are.

-Blatant tile rearrangements or not, the later levels are fun to see and play in.


Sound: 4/10
Poor.

Where's the beef...er...I mean, music? Don't come here looking for any. You get an opening tune, and a game over tune, and that's just about it. Anybody but me smell "Atari 2600"? Yeah, more 4 bit transition stuff right there.

Sound effects? Uh...yeah, we don't really get many of those either. Still, what we do have is good enough. The explosions are about average, but the motor sounds are great. The thing that stands out to me is that the motor idles and sounds a lot different than when you're driving. A small thing, but it actually makes a big difference, especially if we're going to be hearing nothing but motor sounds only interrupted by the occasional 8 bit explosion.

Highlights:
-Hummmm hum hum hum Yeah, motor noises actually made the highlight list for the sounds. Not saying much for the game's sound, eh?


Story: N/A

Yep, no story, which is really sad. By this time, we were seeing games with stories in them, but again, it seems like Namco was still toying with these new fangled systems. "It looks like a toaster, but I shoved my bread in there this morning, and five minutes later, it was still cold!". Who knows what they were doing, but then, who cares? The game is still fun, even if it is a little behind it's time.


Depth: 10/10
Incredible.

Ah, now we finally get to praise the game for it's strengths! I've been waiting for this part a lot longer than I had anticipated before this review started. Battle City offers us a lot to do, and far more than most other NES games did.

We get two modes: one and two player. Pretty basic, right? But I was a little surprised to see that the two player mode is co-op, and offers simultaneous two player action.

We also have a total of thirty-five levels to play through. Good work, Namco. They also thought of the player when they allowed for level select, which also makes this more of a game about high scores, than a game about finishing every level. To select what level you want to play in, all you have to do is press the A button to go up a level, and B to go down a level, and press Start to, well, start.

Now for my favorite part! There's a level editor mode! Yes, you read that right, you can actually make your own level, using those tiles we discussed earlier. This, in my book, more than makes up for the lack of variation in the different level designs. I could personally spend a good hour editing my own level, and then I to get to play on it and see if it plays like I imagined it would or not...which it never does for me the first time in any game's level editor. Better luck to you level designer hopefuls.

Highlights:
-Simultaneous multiplayer co-op!

-A level editor! How cool is that?


Addictiveness: 8/10
Exceptional.

With thirty five levels to conquer, two player co-op mode, and a level editor that allows for seemingly endless level possibilities, how could this game not score high in this category? I know I'll be coming back for more soon. It's stupid simple: drive a tank, shoot things, stay alive, protect your base. That's it, yet somehow, it stays fun in that charming 4 bit way. So while you may not play it for long periods of time, you will have plenty to come back to with Battle City.

Highlights:
-Blow things up. Enough said.

-Simple gameplay that doesn't require much time to play, but manages to pull you back for more everytime.


Difficulty: 5/10
Average.

I started to rate this a seven because it's a trick to beat every level in one run, but it offers a level select, so that obviously wasn't the goal of the game. The goal is simply to have fun and get the highest score that you can.

Then I started to give it a four, because, even though it's just about high scores, some levels are a bit challenging. But then some people will still try to beat every level, and a four would be decieving for them.

So after a while of arguing with myself openly, and trying to convince the nice men with the white coat, that my neighbors called on me when they saw me nearly shove myself to the ground during said argument, that I didn't need to go with them, I finally agreed with myself that a five would be a good compromise. And so here we are with a review.

Highlights:
-Stupid simple gameplay, yet plenty of challenge if you want it.


Overall: 6.5/10
Good.

While Battle City offers us next to nothing worth mentioning by way of graphics, sound, or story, it does offer us plenty of depth, addictiveness, and what really matters: fun. That's right, this game is fun despite it's flaws, and in the end, isn't that really what matters in any game?


So should you try Battle City? Yes. Especially if you're into games of this style. It reminds me a little of Bomberman, only with tanks. So bomberman on steroids, pretty much, but this time it comes with a level editor, and two modes. In the end, Battle City is a fun game that's more reminiscent of the 4 bit era than the 8 bit era it came from, but it's fun to play, and one game that I'm glad I found.
Vizzed Elite
Eirinn


Affected by 'Laziness Syndrome'

Registered: 07-18-12
Last Post: 2059 days
Last Active: 2059 days

(edited by Eirinn on 12-01-13 12:19 AM)     Post Rating: 2   Liked By: Singelli, Sorinkun,

12-01-13 12:45 AM
Sorinkun is Offline
| ID: 933944 | 43 Words

Sorinkun
Level: 47


POSTS: 475/514
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Likes: 0  Dislikes: 0
Eirinn : How cool is this review? It is AWESOME!! This should be put as a featured review! Good job, Eirinn!

Also, I like the funny parts you introduced...!

Anyway, congrats with this great review and, sure, good luck with the next ones!
Eirinn : How cool is this review? It is AWESOME!! This should be put as a featured review! Good job, Eirinn!

Also, I like the funny parts you introduced...!

Anyway, congrats with this great review and, sure, good luck with the next ones!
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12-01-13 12:54 AM
Eirinn is Offline
| ID: 933948 | 39 Words

Eirinn
Level: 154


POSTS: 2485/7900
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Likes: 0  Dislikes: 0
Sorinkun : Thanks a lot. I'm actually really disappointed with this one. It's one of the worst I've put out in months. It's nice to know that it was still enjoyable to some others though. I appreciate it!
Sorinkun : Thanks a lot. I'm actually really disappointed with this one. It's one of the worst I've put out in months. It's nice to know that it was still enjoyable to some others though. I appreciate it!
Vizzed Elite
Eirinn


Affected by 'Laziness Syndrome'

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12-01-13 12:54 AM
Eirinn is Offline
| ID: 933949 | 39 Words

Eirinn
Level: 154


POSTS: 2486/7900
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Likes: 0  Dislikes: 0
Sorinkun : Thanks a lot. I'm actually really disappointed with this one. It's one of the worst I've put out in months. It's nice to know that it was still enjoyable to some others though. I appreciate it!
Sorinkun : Thanks a lot. I'm actually really disappointed with this one. It's one of the worst I've put out in months. It's nice to know that it was still enjoyable to some others though. I appreciate it!
Vizzed Elite
Eirinn


Affected by 'Laziness Syndrome'

Registered: 07-18-12
Last Post: 2059 days
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12-01-13 12:57 AM
Sidewinder is Offline
| ID: 933952 | 226 Words

Sidewinder
Level: 65


POSTS: 1020/1093
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Likes: 1  Dislikes: 0
Man, I always love to read your reviews, and this one does not disappoint...but then again, none of your reviews do. 

Always concise, right to the point with great elaboration, and a sprinkle of some salt, pepper, and humor. Sure does make a tasty review. Makes you want to eat your computer screen, it's so tasty. 

Also, I see you do a lot of reviews of games not too many people have heard of, or maybe that's me. I sure as Skittles have never heard of that Crash Test Dummy game you did a review on a while back, and I haven't heard of this one either. The fact that you do reviews on games not everyone has heard of is great, since many times, it'll make someone actually want to play it, like me.

"Hummmm hum hum hum Yeah" 
This sorta reminded me of the Tums jingle...Tuuuum, tum tum tum tuums! Hummmm hum hum hum Yeah! Lol, weird observation of the day no one's day ever. 

It doesn't seem important to many, but it was very easy to read, well organized, like always. No one likes a sloppy review with bits of the conclusion in the Graphics section. No one but me.

Your review was too cool for school, man. It was sincerely the bees knees, the very crudely surgically removed knees of several bees. 
Man, I always love to read your reviews, and this one does not disappoint...but then again, none of your reviews do. 

Always concise, right to the point with great elaboration, and a sprinkle of some salt, pepper, and humor. Sure does make a tasty review. Makes you want to eat your computer screen, it's so tasty. 

Also, I see you do a lot of reviews of games not too many people have heard of, or maybe that's me. I sure as Skittles have never heard of that Crash Test Dummy game you did a review on a while back, and I haven't heard of this one either. The fact that you do reviews on games not everyone has heard of is great, since many times, it'll make someone actually want to play it, like me.

"Hummmm hum hum hum Yeah" 
This sorta reminded me of the Tums jingle...Tuuuum, tum tum tum tuums! Hummmm hum hum hum Yeah! Lol, weird observation of the day no one's day ever. 

It doesn't seem important to many, but it was very easy to read, well organized, like always. No one likes a sloppy review with bits of the conclusion in the Graphics section. No one but me.

Your review was too cool for school, man. It was sincerely the bees knees, the very crudely surgically removed knees of several bees. 
Trusted Member


Affected by 'Laziness Syndrome'

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Post Rating: 1   Liked By: Eirinn,

12-01-13 12:42 PM
SacredShadow is Offline
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SacredShadow
Razor-987
Level: 152


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Likes: 0  Dislikes: 0
I don't find this to be a disappointment at all, as sidewinder said, all of your reviews are very detailed and awesome. This one in particular is no exception.  I try to model the reviews I make after what yours are. I agree this should definitely be featured, then again, all of your stuff should be.  There is nothing I can really say concerning editing or critiquing your review because I think it is perfect the way it is. 


Overall, I think that you did an amazing job with this review, your detail and the organization that you put in are amazing and they really blend to make such an awesome review. So keep up the awesome work and keep making more top notch reviews like this, I enjoy reading them! 

I think the bet feature as sidewinder said, is the organization, it is easy and clear to read, and I just find that to be a very important factor in a good review. Nice work! 
I don't find this to be a disappointment at all, as sidewinder said, all of your reviews are very detailed and awesome. This one in particular is no exception.  I try to model the reviews I make after what yours are. I agree this should definitely be featured, then again, all of your stuff should be.  There is nothing I can really say concerning editing or critiquing your review because I think it is perfect the way it is. 


Overall, I think that you did an amazing job with this review, your detail and the organization that you put in are amazing and they really blend to make such an awesome review. So keep up the awesome work and keep making more top notch reviews like this, I enjoy reading them! 

I think the bet feature as sidewinder said, is the organization, it is easy and clear to read, and I just find that to be a very important factor in a good review. Nice work! 
Vizzed Elite

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12-01-13 12:58 PM
Eirinn is Offline
| ID: 934154 | 54 Words

Eirinn
Level: 154


POSTS: 2493/7900
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Likes: 0  Dislikes: 0
Razor-987 : Thanks so much. You're too kind. I really appreciate everything you said, especially that you make your reviews after what mine are. No greater compliment than that, man.

Sidewinder : I've already said it once, but thanks a lot, man. Iappreciate the kind words, and the feedback, as well as the knees...
Razor-987 : Thanks so much. You're too kind. I really appreciate everything you said, especially that you make your reviews after what mine are. No greater compliment than that, man.

Sidewinder : I've already said it once, but thanks a lot, man. Iappreciate the kind words, and the feedback, as well as the knees...
Vizzed Elite
Eirinn


Affected by 'Laziness Syndrome'

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12-01-13 04:00 PM
pacman1755 is Offline
| ID: 934284 | 50 Words

pacman1755
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I never really played this game before, but it does look pretty interesting. Plus, your review makes it sound pretty...interesting. At least..to check it out. Yeah.

I'm glad to see even though your a mod for a while, you take time to review small time games like this. Well done.
I never really played this game before, but it does look pretty interesting. Plus, your review makes it sound pretty...interesting. At least..to check it out. Yeah.

I'm glad to see even though your a mod for a while, you take time to review small time games like this. Well done.
Vizzed Elite
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12-01-13 04:17 PM
IgorBird122 is Offline
| ID: 934294 | 77 Words

IgorBird122
The_IB122
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Eirinn : Well, nice good looking review Eirinn, you put in a lot of great details into the review and some parts of it was a little funny though and that's at all. Anyways, you said you didn't like on how the review turned out, but I didn't see any issues with this review at all, it was all fully done and you don't have hardly any bad spots in the review, so nicely done with this review.
Eirinn : Well, nice good looking review Eirinn, you put in a lot of great details into the review and some parts of it was a little funny though and that's at all. Anyways, you said you didn't like on how the review turned out, but I didn't see any issues with this review at all, it was all fully done and you don't have hardly any bad spots in the review, so nicely done with this review.
Vizzed Elite
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12-08-13 02:56 PM
Sword Legion is Offline
| ID: 938632 | 70 Words

Sword Legion
Sword legion
Sword egion
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Good job Eirrin. I can't beleive that the 
game has a level maker! People don't realize
how much something like that adds to a game.

Seeing how good you make your reviews almost makes
me want to write reviews myself. I just don't have time.

You had me worried about this game at first, but I'm
almost looking into trying it. I still need to play Megaman though.
Good job Eirrin. I can't beleive that the 
game has a level maker! People don't realize
how much something like that adds to a game.

Seeing how good you make your reviews almost makes
me want to write reviews myself. I just don't have time.

You had me worried about this game at first, but I'm
almost looking into trying it. I still need to play Megaman though.
Trusted Member
Dark knight of the blackened sun. I am Sword Legion, one of many. My mask is thick, and my armor is strong. All the more necessary in a world such as this. . .


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Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

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