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marcus047
05-03-13 08:56 PM
05-03-13 08:56 PM
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Spider-Man - Mysterio's Menace
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.1
6.5
8
6.5
5
6
8
05-03-13 08:56 PM
marcus047 is Offline
| ID: 792390 | 1041 Words
| ID: 792390 | 1041 Words
marcus047
Level: 76
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POSTS: 1361/1525
POST EXP: 69579
LVL EXP: 3852519
CP: 4669.3
VIZ: 8461
Likes: 0 Dislikes: 0
Game Background- This game is probably one of the less main stream spiderman games when it comes to the villains that were selected to be part of this game. The game shines a light on some of spiderman's generally unknown arch enemy's such as Rhino,Big weel, Scorpion, Hammer Head, Electro , and Mysterio. The thing what sets this game apart from other spiderman games in the franchise is all the boss battle's story's each intertwine with one another and are all connected into the over all plot/scheme that was planned and executed by the main villain, Mysterio. There aren't many stages to play, there are only 7 stages, but what it lacks in depth it makes up for in story and dialog(cut scenes), and graphics(appearance wise). On a side note there are collectibles you can find/look for threw-out the game and also every boss and stage has their own set of customized minions, just a heads up there is clown minions so any one with a phobia of clowns beware. Graphics-The character design(body wise) on both spider man and his arch foe's are amazing and very well descr Sound- The sound was well above satisfactory level. The sound track changes with each stage and also during cut scene's as well as boss battle's. The characters talk when they get hit by you or if you get hit by them either by bullets or by fists. Every thing has it's own distinct sound like for water, guns being fired(either if its a regular gun of flamethrower or frost beam), when you lose, when you defeat a boss, and also spiderman's spidey sense. The pitch and acoustics were spot on, they shifted right were they needed to be giving the game that overall feel that your actually spiderman and it basically helped you feel like you were part of the action. So for sound I gave the game a 10 out of 10. Addictiveness- Well this game is highly addictive because of its overwhelming well thought out story and plot. Also because of it's ability to keep the gamer interested in playing the game and seeing the game through to the end. Partially why I was so addicted to it was because it offered players to fight some of spirderman's not so well known enemy's and get to known a little bit of background on them. As far as replay value goes this game has plenty replay value because it wasn't very long and didn't drag the story out longer than what it needed to be, also it has plenty of dialog in the cut scene's so that you can get a grasp of the story that the game tells. So for addictiveness I gave the game a 10 out of 10. Story-The story although it is short,it has excellent dialog with a really good flowing plot structure. Every crime each boss commits does connects to the over all plan/scheme concocted by Mysterio(the main antagonist) and the story explains it's self nicely in a neat organized manner that actually makes perfect sense if you read the cut scene's. Basically it goes like this,Rhino is at the docks packaging shipments of some high end equipment, which he then ships it to hammerhead which is setting it up all around key parts of downtown to where he escapes and you chase him down. Overall the infamous Mysterio is conspiring/influencing the other criminals into coming together with him to carry out his plan to plot the downfall of spiderman and New York City. So for story I gave the game a 10 out of 10. Depth- While the game physically(how many levels/stages there actually is) doesn't make the game very long, but the levels them self are incredibly long.The game doesn't take very long to beat, I estimate a time of 2-4 day's if you play it about an hour or two for each day. It doesn't have a considerable amount of things to do(besides playing though the game and beating the bosses) but you can find collections and power ups threw-out making it some what longer. So overall for depth I gave the game a 6 out of 10. Difficulty-The controls and fighting maneuvers in this game play a key part in difficult, as well as your reflexes and ability to execute fast reactions to quick events. Some of the bosses require little to no effort to beat(which is basically one out of the six) and the others are incredibly hard to beat and have seem to have a good move set with nearly perfect fighting maneuvers with little gaps in defense. The computer doesn't seem to be another brain dead A.I. that makes constant mistakes. So for difficulty I gave the game a 8 out of 10. Overall- Over all between the games excellent well thought out story, greatly programmed character(body) and stage/level design graphics, and sound the game is a pleasure to play and experience, but it does have its flaws like character facial design, it doesn't save like regular games, when you win(beat a level) or fail (lose a level) the game gives you a password you have to enter in main menu if you quit in order to resume the game instead of the usual save slot.But overall I gave the game a 9.6 out of 10, because even though it has it's minor issues it's still a excellent game, well worth the time and Viz to play. Graphics-The character design(body wise) on both spider man and his arch foe's are amazing and very well descr Sound- The sound was well above satisfactory level. The sound track changes with each stage and also during cut scene's as well as boss battle's. The characters talk when they get hit by you or if you get hit by them either by bullets or by fists. Every thing has it's own distinct sound like for water, guns being fired(either if its a regular gun of flamethrower or frost beam), when you lose, when you defeat a boss, and also spiderman's spidey sense. The pitch and acoustics were spot on, they shifted right were they needed to be giving the game that overall feel that your actually spiderman and it basically helped you feel like you were part of the action. So for sound I gave the game a 10 out of 10. Addictiveness- Well this game is highly addictive because of its overwhelming well thought out story and plot. Also because of it's ability to keep the gamer interested in playing the game and seeing the game through to the end. Partially why I was so addicted to it was because it offered players to fight some of spirderman's not so well known enemy's and get to known a little bit of background on them. As far as replay value goes this game has plenty replay value because it wasn't very long and didn't drag the story out longer than what it needed to be, also it has plenty of dialog in the cut scene's so that you can get a grasp of the story that the game tells. So for addictiveness I gave the game a 10 out of 10. Story-The story although it is short,it has excellent dialog with a really good flowing plot structure. Every crime each boss commits does connects to the over all plan/scheme concocted by Mysterio(the main antagonist) and the story explains it's self nicely in a neat organized manner that actually makes perfect sense if you read the cut scene's. Basically it goes like this,Rhino is at the docks packaging shipments of some high end equipment, which he then ships it to hammerhead which is setting it up all around key parts of downtown to where he escapes and you chase him down. Overall the infamous Mysterio is conspiring/influencing the other criminals into coming together with him to carry out his plan to plot the downfall of spiderman and New York City. So for story I gave the game a 10 out of 10. Depth- While the game physically(how many levels/stages there actually is) doesn't make the game very long, but the levels them self are incredibly long.The game doesn't take very long to beat, I estimate a time of 2-4 day's if you play it about an hour or two for each day. It doesn't have a considerable amount of things to do(besides playing though the game and beating the bosses) but you can find collections and power ups threw-out making it some what longer. So overall for depth I gave the game a 6 out of 10. Difficulty-The controls and fighting maneuvers in this game play a key part in difficult, as well as your reflexes and ability to execute fast reactions to quick events. Some of the bosses require little to no effort to beat(which is basically one out of the six) and the others are incredibly hard to beat and have seem to have a good move set with nearly perfect fighting maneuvers with little gaps in defense. The computer doesn't seem to be another brain dead A.I. that makes constant mistakes. So for difficulty I gave the game a 8 out of 10. Overall- Over all between the games excellent well thought out story, greatly programmed character(body) and stage/level design graphics, and sound the game is a pleasure to play and experience, but it does have its flaws like character facial design, it doesn't save like regular games, when you win(beat a level) or fail (lose a level) the game gives you a password you have to enter in main menu if you quit in order to resume the game instead of the usual save slot.But overall I gave the game a 9.6 out of 10, because even though it has it's minor issues it's still a excellent game, well worth the time and Viz to play. |
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I'm a agent of chaos, and one hell of a butler |
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05-03-13 09:21 PM
Eirinn is Offline
| ID: 792403 | 27 Words
| ID: 792403 | 27 Words
Eirinn
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POSTS: 1598/7900
POST EXP: 1300417
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Very nice review here. It has plenty of depth, and the breakdown was smoothly executed, and let the reader breathe. Good stuff, man. Keep it up. |
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Eirinn |
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05-03-13 09:25 PM
MoblinGardens is Offline
| ID: 792408 | 20 Words
| ID: 792408 | 20 Words
MoblinGardens
Level: 71
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POSTS: 466/1325
POST EXP: 89276
LVL EXP: 3125664
CP: 3894.7
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Likes: 0 Dislikes: 0
Very nice review, dude! You explained all the categories well and detailed. Hope to see another review from you |
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Moblin |
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