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04-25-24 03:50 PM

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sirhc1801
05-22-12 02:15 PM
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sirhc1801
05-22-12 02:15 PM
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05-22-12 02:15 PM
sirhc1801 is Offline
| ID: 588299 | 481 Words

sirhc1801
Level: 4

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Likes: 0  Dislikes: 0
Well...firstly, this game is a hack of Pokemon Sapphire where the creator has edited a variety of things, such as tiles, pokemon locations, some gym leaders, inclusion of Aqua and Magma members as portable marts and a couple of other interesting ideas.
Graphics - No different to Pokemon Sapphire, so no stand out features in this department. The idea of putting grass in each town was unique but generally didn't add any real value to the game. However, fortunately, I always liked the GBA graphics so 9/10
Sound - Alas, cannot hear on my PC so I'll presume its the same as normal so 9/10
Addictiveness - The game was too similar to the original, with some of the changes being quite irritating as it made it difficult to manoeuvre and find places. The inclusion of legendaries as starters was unnecessary and they all have powerful moves to begin with, so I actually placed mine in my box and effectively had Nidoran as my starter pokemon. I only completed it to see what new pokemon would be found per area, so I guess that aspect contributed to it. However it did enable you to get a much varied team, which I did actually enjoy with my unique team of Nidoking, Sneazel, Scisor, Gorebyss, Pidgeot and Aggron so 8/10.
Story - No change to the original, which I found dull to begin with so 8/10.
Depth - Not much to it, not every pokemon can be caught so I saw no point in continuing the game afterwards, again, no real difference from the original, but I do like being able to create a varied team and may consider making one completely different so just 8/10.
Difficulty - Well... I beat the elite 4 with pokemon in their low 40s, with only one really core type of water. Never was challenged throughout the game due to the abundance of types in each area making the gyms pretty easy, so I'm giving this a 7/10.
Overall - I'd recommend this game as something to just pass the time, I was bored for a lot of it so if you're looking for a challenge then go elsewhere. The changes in location of pokemon is something I could do, and the changes of the areas made the game annoying and slower at times, unnecessarily. So overall, I wouldn't play this again, nor am I contemplating playing it past the elite 4. So it was a nice idea, but just too unoriginal and this made it less enjoyable in my opinion.
P.S - In Sootopolis, at the top right house, go down one or two steps on the staircase and turn left, on the normal games you can stand on the wall of that point as a bad glitch, but on this one, if you do it then it transports you somewhere...Good luck with the game though!
Well...firstly, this game is a hack of Pokemon Sapphire where the creator has edited a variety of things, such as tiles, pokemon locations, some gym leaders, inclusion of Aqua and Magma members as portable marts and a couple of other interesting ideas.
Graphics - No different to Pokemon Sapphire, so no stand out features in this department. The idea of putting grass in each town was unique but generally didn't add any real value to the game. However, fortunately, I always liked the GBA graphics so 9/10
Sound - Alas, cannot hear on my PC so I'll presume its the same as normal so 9/10
Addictiveness - The game was too similar to the original, with some of the changes being quite irritating as it made it difficult to manoeuvre and find places. The inclusion of legendaries as starters was unnecessary and they all have powerful moves to begin with, so I actually placed mine in my box and effectively had Nidoran as my starter pokemon. I only completed it to see what new pokemon would be found per area, so I guess that aspect contributed to it. However it did enable you to get a much varied team, which I did actually enjoy with my unique team of Nidoking, Sneazel, Scisor, Gorebyss, Pidgeot and Aggron so 8/10.
Story - No change to the original, which I found dull to begin with so 8/10.
Depth - Not much to it, not every pokemon can be caught so I saw no point in continuing the game afterwards, again, no real difference from the original, but I do like being able to create a varied team and may consider making one completely different so just 8/10.
Difficulty - Well... I beat the elite 4 with pokemon in their low 40s, with only one really core type of water. Never was challenged throughout the game due to the abundance of types in each area making the gyms pretty easy, so I'm giving this a 7/10.
Overall - I'd recommend this game as something to just pass the time, I was bored for a lot of it so if you're looking for a challenge then go elsewhere. The changes in location of pokemon is something I could do, and the changes of the areas made the game annoying and slower at times, unnecessarily. So overall, I wouldn't play this again, nor am I contemplating playing it past the elite 4. So it was a nice idea, but just too unoriginal and this made it less enjoyable in my opinion.
P.S - In Sootopolis, at the top right house, go down one or two steps on the staircase and turn left, on the normal games you can stand on the wall of that point as a bad glitch, but on this one, if you do it then it transports you somewhere...Good luck with the game though!
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