17 Posts Found by AdamBlackthorne
05-24-13 07:45 PM
| ID: 803118 | 28 Words
| ID: 803118 | 28 Words
I've subscribed to both channels under the username AdamBlackthorne. Go figure. Also, I don't envy whoever has the job of going through all of these and distributing Viz. Also, I don't envy whoever has the job of going through all of these and distributing Viz. -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
03-24-13 03:01 AM
| ID: 762346 | 154 Words
| ID: 762346 | 154 Words
Level: 11




POSTS: 16/17
POST EXP: 3110
LVL EXP: 4921
CP: 59.4
VIZ: 1903
POSTS: 16/17
POST EXP: 3110
LVL EXP: 4921
CP: 59.4
VIZ: 1903

Likes: 1 Dislikes: 0
Lucky me got a bunch of old NES carts from my girlfriend's brother for helping him move a couple years back. And I also got my grandma's console and her collection (which were originally mine) before she passed, and a few from over the years that I bought. This should be all of them: Astyanax Bad Dudes Batman Battletoads Big Nose Blades of Steel Caesar's Palace Castlevania Castlevania II: Simon's Quest Castlevania III: Dracula's Curse Defender of the Crown Deja Vu Donkey Kong Classics Double Dragon Elevator Action Excitebike Ghosts'n Goblins Jeopardy! The Legend of Zelda Life Force The Mafat Conspiracy - Golgo 13 Mike Tyson's Punch-Out!! Monopoly Pro Wrestling RBI Baseball Romance of the Three Kingdoms Shadowgate Spy Vs. Spy StarTropics Strider Super C Super Mario Bros./Duck Hunt Super Mario Bros. Super Mario Bros. 2 Super Mario Bros. 3 Teenage Mutant Ninja Turtles Trojan Wheel of Fortune Zelda II: The Adventure of Link Astyanax Bad Dudes Batman Battletoads Big Nose Blades of Steel Caesar's Palace Castlevania Castlevania II: Simon's Quest Castlevania III: Dracula's Curse Defender of the Crown Deja Vu Donkey Kong Classics Double Dragon Elevator Action Excitebike Ghosts'n Goblins Jeopardy! The Legend of Zelda Life Force The Mafat Conspiracy - Golgo 13 Mike Tyson's Punch-Out!! Monopoly Pro Wrestling RBI Baseball Romance of the Three Kingdoms Shadowgate Spy Vs. Spy StarTropics Strider Super C Super Mario Bros./Duck Hunt Super Mario Bros. Super Mario Bros. 2 Super Mario Bros. 3 Teenage Mutant Ninja Turtles Trojan Wheel of Fortune Zelda II: The Adventure of Link -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
11-07-12 05:11 PM
| ID: 685643 | 225 Words
| ID: 685643 | 225 Words
I've bought about 4 or 5 this year, since I don't have the money to really build on my retro gaming collection (yet!) For me, it's Double Dragon Neon. Everything about Neon screams "80's throwback", from the flashy visuals, to the soundtrack (some arranged tracks from the first two games!), and even the character design and dialogue. Not to mention the co-op, which is really what Double Dragon was always about (with some exceptions.) It makes use of a couple features that are useless in single-player, like the High-Fives and the ability to go prone so your partner can push enemies over you and knock them down. The game may come off as a bit simplistic, being a beat-em-up. The games does manage to add depth and variety with the Mix Tape system, granting different special attacks and stat changes. The game manages to add this extra depth without making it too complex. So you get your old-school beat-em-up action, but with enough depth to make the game fun. Even if is a tad simplistic, the comparative simplicity of Neon to other games of this era may also fit with the 80's-retro theme. All in all, best $10 I've spent this year. I highly recommend Double Dragon Neon to anyone looking for a good ol' fashioned game with an entertaining (if somewhat ridiculous) 80's motif. Everything about Neon screams "80's throwback", from the flashy visuals, to the soundtrack (some arranged tracks from the first two games!), and even the character design and dialogue. Not to mention the co-op, which is really what Double Dragon was always about (with some exceptions.) It makes use of a couple features that are useless in single-player, like the High-Fives and the ability to go prone so your partner can push enemies over you and knock them down. The game may come off as a bit simplistic, being a beat-em-up. The games does manage to add depth and variety with the Mix Tape system, granting different special attacks and stat changes. The game manages to add this extra depth without making it too complex. So you get your old-school beat-em-up action, but with enough depth to make the game fun. Even if is a tad simplistic, the comparative simplicity of Neon to other games of this era may also fit with the 80's-retro theme. All in all, best $10 I've spent this year. I highly recommend Double Dragon Neon to anyone looking for a good ol' fashioned game with an entertaining (if somewhat ridiculous) 80's motif. -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-31-12 11:01 AM
| ID: 682166 | 243 Words
| ID: 682166 | 243 Words
"Now, Zelda came out and people thought it was big and stuff, even though it wasn't um, you know, original. There were games that did the same thing before Zelda came out, but 'course nobody cares about 'em 'cuz they weren't made by Nintendo." Because Zelda, while it may have taken elements from these other games (ie. Hydlide), Zelda did it a lot better, for the most part. Anyone who's played Hydlide will tell you that it's garbage. At least I thought so. "You beat the game, you rescue Zelda, even though Link doesn't want to screw Zelda at all." Why does that even matter? Granted, LttP isn't exactly plot-heavy, but still... How much worse can this "review" get?"If this is one of the best games, the Super Nintendo is a crappy system [...] People are stupid, because they'd rather buy consoles, because their PC is a piece of garbage that can't run freaking Half-Life 1." ... Yeah, I can't do this anymore. I'm a minute into this, and it's terrible. This kid has no idea what he's saying, and is using zero evidence to support any of his half-baked claims. This isn't a review; this is flagrant flaming of a game for little reason other than the fact that it's as old as I am, and is therefore inferior to modern games like the numerous FPS games he's mentioned. I'm half tempted to flag this video as "Hateful or Abusive Content." Because Zelda, while it may have taken elements from these other games (ie. Hydlide), Zelda did it a lot better, for the most part. Anyone who's played Hydlide will tell you that it's garbage. At least I thought so. "You beat the game, you rescue Zelda, even though Link doesn't want to screw Zelda at all." Why does that even matter? Granted, LttP isn't exactly plot-heavy, but still... How much worse can this "review" get?"If this is one of the best games, the Super Nintendo is a crappy system [...] People are stupid, because they'd rather buy consoles, because their PC is a piece of garbage that can't run freaking Half-Life 1." ... Yeah, I can't do this anymore. I'm a minute into this, and it's terrible. This kid has no idea what he's saying, and is using zero evidence to support any of his half-baked claims. This isn't a review; this is flagrant flaming of a game for little reason other than the fact that it's as old as I am, and is therefore inferior to modern games like the numerous FPS games he's mentioned. I'm half tempted to flag this video as "Hateful or Abusive Content." -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
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Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
I would have to agree, Crazy Li. It's pretty much all up to whether developers actually decide to use the tablet controller to the fullest, instead of just treating it like another console in the vein of PS3 or X360. And yes, the tablet controller would blow the old Dreamcast VMU out of the water, if it was properly implemented, instead of just being a vanilla controller. Like if Mass Effect 3 let you use the touch screen to change ammo types and special abilities on the fly. Or maybe something a bit more creative than that. I'd love to see a new Four Swords for this console that uses the tablet. But the way it looks right now, it's maybe a handful of games that use it, and a few ports of games that have been out for a year or so already. Another thing that worries me is whether the idea of the tablet controller will take off. Most people (at least the ones I've talked to) are perfectly happy with their PS3 or what-have-you. While I think the tablet controller is an interesting addition, the Wii U still does more-or-less what other consoles have been doing for a few years now. Nintendo also made the Pro Controller, which looks more or less like the X360 controller's weird cousin, completely eliminating the touch screen that was supposed to be such a huge draw. This, at least to me, makes me think that Nintendo just made the tablet controller as a flashy gimmick. An awesome gimmick with a lot of potential, but still a gimmick. Like I said, the console land tablet look pretty nifty, but I'll still wait for a price drop. As you said, the tablet controller costs an arm and a leg. And yes, the tablet controller would blow the old Dreamcast VMU out of the water, if it was properly implemented, instead of just being a vanilla controller. Like if Mass Effect 3 let you use the touch screen to change ammo types and special abilities on the fly. Or maybe something a bit more creative than that. I'd love to see a new Four Swords for this console that uses the tablet. But the way it looks right now, it's maybe a handful of games that use it, and a few ports of games that have been out for a year or so already. Another thing that worries me is whether the idea of the tablet controller will take off. Most people (at least the ones I've talked to) are perfectly happy with their PS3 or what-have-you. While I think the tablet controller is an interesting addition, the Wii U still does more-or-less what other consoles have been doing for a few years now. Nintendo also made the Pro Controller, which looks more or less like the X360 controller's weird cousin, completely eliminating the touch screen that was supposed to be such a huge draw. This, at least to me, makes me think that Nintendo just made the tablet controller as a flashy gimmick. An awesome gimmick with a lot of potential, but still a gimmick. Like I said, the console land tablet look pretty nifty, but I'll still wait for a price drop. As you said, the tablet controller costs an arm and a leg. -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Honestly, after reading and/or watching a plethora of trailers and press releases, I'm still not sure what to think. But from what I've seen, it looks like it could definitely be the better of this generation's consoles. To me it feels like Nintendo is re-hashing the Wii to appeal to the hardcore crowd who felt isolated after the Wii was loaded with software that seemed to befit the casual gaming crowd. If I recall correctly, that's exactly what Nintendo wants to do, and I can't say I blame them. The hardware definitely is a huge step up from the Wii's, having nearly twice the internal memory and being able to support HD graphics. In fact, I was surprised that the original Wii wasn't capable of this, especially in this era of next-gen gaming. Where the Xbox 360 and PS3 could both run 1080p graphics, the Wii looked like a step back from the GameCube. There was also a lack of online support, having to use the twelve-or-so -digit "Friend Codes" instead of having a full online system such as PSN or Xbox Live. On top of that, at least for me, online play was frustrating, mostly because of connectivity issues. Nintendo Network, while it sounds like a blatant rip-off of Sony's PSN, will hopefully have the same decent functionality. The controller looks like a combination of the Wii's Classic Controller and an iPhone. It's like they took an iPhone, made it larger, and added some buttons. It seems like it might be awkward to hold, given that it's a big rectangle, but I don't know for certain. The 6.5" touch-screen is a nice addition, though. It brings back memories of the Dreamcast's VMU, for those who remember. It will also be the first controller where you can see the gameplay so someone else can watch their Criminal Minds or whatever on the TV. Or you can watch your Big Bang Theory or whatever on the controller's screen, too. Which is awesome. There's also the Pro Controller, but it looks a lot like the standard Xbox 360 controller, which made me feel a little sick. It's like Nintendo is trying to get back in with the hardcore crowd, by all but copying other consoles. It's a shame, really. In the end, it's shaping up to be an excellent follow-up to the Wii. Even if it seems a bit like Nintendo is trying to copy its other two main competitors. But I guess we'll all know for certain how good the Wii U is come launch day. Except for me. I'll wait for the price drop, whenever that is. To me it feels like Nintendo is re-hashing the Wii to appeal to the hardcore crowd who felt isolated after the Wii was loaded with software that seemed to befit the casual gaming crowd. If I recall correctly, that's exactly what Nintendo wants to do, and I can't say I blame them. The hardware definitely is a huge step up from the Wii's, having nearly twice the internal memory and being able to support HD graphics. In fact, I was surprised that the original Wii wasn't capable of this, especially in this era of next-gen gaming. Where the Xbox 360 and PS3 could both run 1080p graphics, the Wii looked like a step back from the GameCube. There was also a lack of online support, having to use the twelve-or-so -digit "Friend Codes" instead of having a full online system such as PSN or Xbox Live. On top of that, at least for me, online play was frustrating, mostly because of connectivity issues. Nintendo Network, while it sounds like a blatant rip-off of Sony's PSN, will hopefully have the same decent functionality. The controller looks like a combination of the Wii's Classic Controller and an iPhone. It's like they took an iPhone, made it larger, and added some buttons. It seems like it might be awkward to hold, given that it's a big rectangle, but I don't know for certain. The 6.5" touch-screen is a nice addition, though. It brings back memories of the Dreamcast's VMU, for those who remember. It will also be the first controller where you can see the gameplay so someone else can watch their Criminal Minds or whatever on the TV. Or you can watch your Big Bang Theory or whatever on the controller's screen, too. Which is awesome. There's also the Pro Controller, but it looks a lot like the standard Xbox 360 controller, which made me feel a little sick. It's like Nintendo is trying to get back in with the hardcore crowd, by all but copying other consoles. It's a shame, really. In the end, it's shaping up to be an excellent follow-up to the Wii. Even if it seems a bit like Nintendo is trying to copy its other two main competitors. But I guess we'll all know for certain how good the Wii U is come launch day. Except for me. I'll wait for the price drop, whenever that is. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-26-12 05:35 AM
| ID: 679674 | 99 Words
| ID: 679674 | 99 Words
Yeah, I really miss the good old days when Capcom didn't nickel-and-dime their customers. And the on-disc DLC for Street Fighter X Tekken made me sad. Really, locking out stuff that's clearly there, saying "Oh, you can pay for the other 30%. It's not like you already paid for the whole thing or anything." is a huge spit in the eye to their fans. And don't even get me started on what they did to Mega Man. But yeah, I guess I'll wait for the price drop and pick up a copy in a few months.Thanks for the replies. But yeah, I guess I'll wait for the price drop and pick up a copy in a few months.Thanks for the replies. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-26-12 05:23 AM
| ID: 679672 | 81 Words
| ID: 679672 | 81 Words
Oldschool41 : You're probably the first person I've met who's a fan of survival horror. Awesome. Black Bot : I honestly wish I did,but I probably don't know much more about it than you. But the idea of HD Umbrella Chronicles without having to buy a Playstation Move is compelling. Sadly, my knowledge of coding is, shall we say... slim to none. -.- darthyoda : Thanks. No questions at the moment, but I'll be sure to let you know if I have any. Black Bot : I honestly wish I did,but I probably don't know much more about it than you. But the idea of HD Umbrella Chronicles without having to buy a Playstation Move is compelling. Sadly, my knowledge of coding is, shall we say... slim to none. -.- darthyoda : Thanks. No questions at the moment, but I'll be sure to let you know if I have any. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-25-12 10:14 AM
| ID: 679233 | 36 Words
| ID: 679233 | 36 Words
The entire soundtrack to Sonic 2 and Sonic & Knuckles. And we can't forget... SONIC BOOM, SONIC BOOM, SONIC BOOM (Trouble keeps you running faster!) SONIC BOOM, SONIC BOOM, SONIC BOOM (Save the planet from disaster!) SONIC BOOM, SONIC BOOM, SONIC BOOM (Trouble keeps you running faster!) SONIC BOOM, SONIC BOOM, SONIC BOOM (Save the planet from disaster!) -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-25-12 10:05 AM
| ID: 679231 | 315 Words
| ID: 679231 | 315 Words
I've had a bunch of accidents that were stupid and/or avoidable. I had a rib cracked back when I played high-school football, and it nearly punctured a lung. That was the end of my athletics career, not that there ever really was one. Also managed to burn myself twice while working in kitchens. One was while I was changing fryer oil, and managed to burn the insides of both my arms pretty badly. But I patched myself up and went to a party right after, where I had something to talk about. More recently though, I was doing dishes at home, and noticed a broken glass. I tried throwing it out, and nearly lost the tip of my middle finger. I tried to keep cool, casually trying to clean it and look for bandages, even though blood kept pouring out. Eventually my girlfriend asked if I was okay, and I said "Yeah, fine, just cut my finger a little." She noticed the blood running down my hand, stifled a panicked "Oh my god!" and took me to show her mother. I asked "You think I should go to the hospital?" ever so calmly. Her mother said "Yes! Let's go! I'll drive you!" Doctor tried to glue it shut, but there was too much blood and it didn't work. He then ran out of the room and brought in two nurses to help stitch my finger shut. Needless to say, after all the blood loss I was feeling rather out-of-sorts, so afterward we went to Wal-Mart. I don't remember the last time I bought so much junk food and root beer. The pain was so bad that I couldn't sleep, and I had too much sugar to be tired. So I stayed up all night and played through all of Super Mario RPG. The moral of the story? Get someone else to do the dishes. Also managed to burn myself twice while working in kitchens. One was while I was changing fryer oil, and managed to burn the insides of both my arms pretty badly. But I patched myself up and went to a party right after, where I had something to talk about. More recently though, I was doing dishes at home, and noticed a broken glass. I tried throwing it out, and nearly lost the tip of my middle finger. I tried to keep cool, casually trying to clean it and look for bandages, even though blood kept pouring out. Eventually my girlfriend asked if I was okay, and I said "Yeah, fine, just cut my finger a little." She noticed the blood running down my hand, stifled a panicked "Oh my god!" and took me to show her mother. I asked "You think I should go to the hospital?" ever so calmly. Her mother said "Yes! Let's go! I'll drive you!" Doctor tried to glue it shut, but there was too much blood and it didn't work. He then ran out of the room and brought in two nurses to help stitch my finger shut. Needless to say, after all the blood loss I was feeling rather out-of-sorts, so afterward we went to Wal-Mart. I don't remember the last time I bought so much junk food and root beer. The pain was so bad that I couldn't sleep, and I had too much sugar to be tired. So I stayed up all night and played through all of Super Mario RPG. The moral of the story? Get someone else to do the dishes. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-25-12 09:37 AM
| ID: 679225 | 229 Words
| ID: 679225 | 229 Words
I've been a fan of the series since I first played the GameCube remake of the first Resident Evil. I have every game in the main series up to Resident Evil 4, which is the pinnacle of the series in my opinion. I played the public demo of Resident Evil 6 when it came out on PSN, and... well... I honestly don't know what to think. On the one hand, it's nice to see the series finally put Leon and Chris into the same story, and to have Sherry make another appearance since Resi 2. And the story, while it might seem over-the-top, has its appeal to me, mostly because I want to see where it goes. On the other hand, my fan-sense is tingling, and it says "DEAR GOD WHAT HAVE THEY DONE?!" Chris's campaign looks like Capcom tried to sell out and make a mish-mash of Call of Duty and Resi 5. And when I played the demo, it just felt... wrong. It's as if they tried to streamline the inventory from 5, and it didn't work. Also, the cover system and the aiming-while-on-the-ground felt awkward and clumsy. I appreciate that they tried to make the series more action-oriented, but it just didn't feel right to me. Does anyone else have an opinion? I'm willing to take any good advice anyone has to give on this game. I played the public demo of Resident Evil 6 when it came out on PSN, and... well... I honestly don't know what to think. On the one hand, it's nice to see the series finally put Leon and Chris into the same story, and to have Sherry make another appearance since Resi 2. And the story, while it might seem over-the-top, has its appeal to me, mostly because I want to see where it goes. On the other hand, my fan-sense is tingling, and it says "DEAR GOD WHAT HAVE THEY DONE?!" Chris's campaign looks like Capcom tried to sell out and make a mish-mash of Call of Duty and Resi 5. And when I played the demo, it just felt... wrong. It's as if they tried to streamline the inventory from 5, and it didn't work. Also, the cover system and the aiming-while-on-the-ground felt awkward and clumsy. I appreciate that they tried to make the series more action-oriented, but it just didn't feel right to me. Does anyone else have an opinion? I'm willing to take any good advice anyone has to give on this game. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-25-12 09:13 AM
| ID: 679214 | 117 Words
| ID: 679214 | 117 Words
About a week ago, I might have said the remake of Resident Evil for the GameCube. Until I finally played Clock Tower for the SNES. The most frightening thing was, for the most part, the complete and utter silence broken only by Jennifer's footsteps down a long, dark, hallway. For 1995, the ambiance and visuals are pretty impressive. A close second would be Splatterhouse 3. Having the monsters that you've been fighting for the first two games barge into your home and defile it has something disturbing to it. Also, play the game at midnight,with the lights off, get to stage 2, let the timer run down, and try to get THAT picture out of your head. The most frightening thing was, for the most part, the complete and utter silence broken only by Jennifer's footsteps down a long, dark, hallway. For 1995, the ambiance and visuals are pretty impressive. A close second would be Splatterhouse 3. Having the monsters that you've been fighting for the first two games barge into your home and defile it has something disturbing to it. Also, play the game at midnight,with the lights off, get to stage 2, let the timer run down, and try to get THAT picture out of your head. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-25-12 09:05 AM
| ID: 679209 | 215 Words
| ID: 679209 | 215 Words
How I wish I had your job, Crazy Li. At least it sounds like it would be fun. As for your question, I have to agree with others that because of iOS and Android, that the handheld market has taken a hit. Because, as I have been told oh-so-brusquely, "Why would I wanna pay $300-something for games on the go when my phone does the same thing?" Despite my arguments that Nintendo's and Sony's handhelds far surpass the quality of what the iPhone can dish out, it's hard to deny the appeal of phone gaming to the casual consumer, who's mostly only looking for something to pass the time until their bus comes. Especially with a lower price tag. That said, there IS still a market for handhelds. Mostly for the hardcore crowd or the fanboys, but so long as there's Pokémon, Nintendo will still have a future in handhelds. And so long as my GBA still works, I'll still play it on the long car rides to and from my parents' place. So I guess my answer is: no. At least not yet. But it may not be too far off. On a side note, if Nintendo ever made a Pokémon MMO for the PC, they'd pretty much have a license to print money. As for your question, I have to agree with others that because of iOS and Android, that the handheld market has taken a hit. Because, as I have been told oh-so-brusquely, "Why would I wanna pay $300-something for games on the go when my phone does the same thing?" Despite my arguments that Nintendo's and Sony's handhelds far surpass the quality of what the iPhone can dish out, it's hard to deny the appeal of phone gaming to the casual consumer, who's mostly only looking for something to pass the time until their bus comes. Especially with a lower price tag. That said, there IS still a market for handhelds. Mostly for the hardcore crowd or the fanboys, but so long as there's Pokémon, Nintendo will still have a future in handhelds. And so long as my GBA still works, I'll still play it on the long car rides to and from my parents' place. So I guess my answer is: no. At least not yet. But it may not be too far off. On a side note, if Nintendo ever made a Pokémon MMO for the PC, they'd pretty much have a license to print money. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-25-12 08:49 AM
| ID: 679205 | 80 Words
| ID: 679205 | 80 Words
Well, let's see... I own the Prime games, I had Zero Mission up until I left it on a bus one day, and I had the original Metroid unlocked on Metroid Prime. I also had ROMs for Metroid II, Super Metroid, Metroid Fusion, and borrowed Other M from a friend. I've completed all of them except Metroid II, Metroid Prime 3 and Hunters. And I've nearly finished reading the Metroid Zero manga. Do I count as being a fan? Do I count as being a fan? -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-25-12 07:57 AM
| ID: 679184 | 200 Words
| ID: 679184 | 200 Words
Thanks all. Crazy Li : I'm glad I'm not the only one who has problems with TG16 emulation. Black Bot : I'm glad you asked. Clock Tower, or Clock Tower: The First Fear, is a Super NES game that came out in 1995, right before the system's lifespan was up. It's a survival-horror point-and-click adventure game. The basic plot is you control a 14-year-old girl named Jennifer, who was adopted along with three other girls by Simon Barrows, a wealthy landowner who lives in the Barrows Mansion. Things go wrong quickly, and Jennifer must find a way out of the mansion while evading Bobby, a nine-year-old demon child with a gigantic pair of scissors. The game does feel a bit slow, mostly because Jennifer doesn't move very fast (until Bobby shows up!) But the ambiance, and the sound design, are pretty impressive for 1995. Also I'm half-certain that the game can change things on you each time you play; here was murderous hand in a mirror that was never there, and I nearly messed myself because of it. If you like survival horror or old-timey point-and-click, I'd day give it a shot. Oh, and I'd love a cookie. Crazy Li : I'm glad I'm not the only one who has problems with TG16 emulation. Black Bot : I'm glad you asked. Clock Tower, or Clock Tower: The First Fear, is a Super NES game that came out in 1995, right before the system's lifespan was up. It's a survival-horror point-and-click adventure game. The basic plot is you control a 14-year-old girl named Jennifer, who was adopted along with three other girls by Simon Barrows, a wealthy landowner who lives in the Barrows Mansion. Things go wrong quickly, and Jennifer must find a way out of the mansion while evading Bobby, a nine-year-old demon child with a gigantic pair of scissors. The game does feel a bit slow, mostly because Jennifer doesn't move very fast (until Bobby shows up!) But the ambiance, and the sound design, are pretty impressive for 1995. Also I'm half-certain that the game can change things on you each time you play; here was murderous hand in a mirror that was never there, and I nearly messed myself because of it. If you like survival horror or old-timey point-and-click, I'd day give it a shot. Oh, and I'd love a cookie. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-24-12 02:29 AM
| ID: 678466 | 77 Words
| ID: 678466 | 77 Words
Personally, I don't consider myself to be as hardcore as some people who do their speedruns or their one-credit challenges or whatnot. But whenever I get into a game that I particularly enjoy, I'll always go for 100%. I guess I'm more of a "completionist" in that sense. Also, I think that the near-ridiculous amount of time that I invest in looking up, reading about, and playing games would define me as hardcore according to most people. Also, I think that the near-ridiculous amount of time that I invest in looking up, reading about, and playing games would define me as hardcore according to most people. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
10-24-12 01:57 AM
| ID: 678462 | 278 Words
| ID: 678462 | 278 Words
I've actually been on Vizzed for about a month now, and I haven't made any real introduction until now. So... Hello. I've been into emulation for about five years now. It all started when I realized that Metal Gear for the NES was a difficult game to find, since there was nary a copy to find in any online marketplace, and I didn't have the $60 to shell out for the one I did find. It all just spiralled out of control from there. I have to say I really enjoy what's going on with this site. Not only is there a wide variety of ROMs, homebrews and hacks for the games we all know and love, but there's a few gems that I didn't expect to see here, like the TG16 port of Splatterhouse. I'm also pretty impressed that there's support and ROMs for the MSX, C64 and the Famicom. I tried emulators for those in the past, but for whatever reason it never worked quite as well as it does on this site. And I can't wait for the Sega-CD and MAME emulators to go public, since that'll save me a LOT of hard drive space. Before you ask, my favourite consoles are the Genesis, the Famicom, the Super NES/Famicom and the N64. My favourite genres are action, adventure, RPG, fighting and anything horror-related. I hope to have a very long and wonderful stay in this community, and I can't wait to see where the site will go from here. Now if you'll excuse me, I'm off to play some Clock Tower. I've been into emulation for about five years now. It all started when I realized that Metal Gear for the NES was a difficult game to find, since there was nary a copy to find in any online marketplace, and I didn't have the $60 to shell out for the one I did find. It all just spiralled out of control from there. I have to say I really enjoy what's going on with this site. Not only is there a wide variety of ROMs, homebrews and hacks for the games we all know and love, but there's a few gems that I didn't expect to see here, like the TG16 port of Splatterhouse. I'm also pretty impressed that there's support and ROMs for the MSX, C64 and the Famicom. I tried emulators for those in the past, but for whatever reason it never worked quite as well as it does on this site. And I can't wait for the Sega-CD and MAME emulators to go public, since that'll save me a LOT of hard drive space. Before you ask, my favourite consoles are the Genesis, the Famicom, the Super NES/Famicom and the N64. My favourite genres are action, adventure, RPG, fighting and anything horror-related. I hope to have a very long and wonderful stay in this community, and I can't wait to see where the site will go from here. Now if you'll excuse me, I'm off to play some Clock Tower. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
Affected by 'Laziness Syndrome'
Registered: 10-05-12
Location: Somewhere in Canada
Last Post: 4699 days
Last Active: 3856 days
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final got playstaion games unlock yes baby digimon world here i com
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Dove4JS - 12-12-20 05:26 AM
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joldboy70 - 07-10-20 11:13 AM
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savage23157 - 04-08-20 01:33 PM
Hi im new vizzed
zokuza - 11-18-19 09:08 AM
final got playstaion games unlock yes baby digimon world here i com
yoshirulez! - 02-10-17 08:45 PM
MAY MAYS
yoshirulez! - 02-10-17 08:45 PM
maymays
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Granted, LttP isn't exactly plot-heavy, but still... How much worse can this "review" get?