14 Posts Found by clint_gagnon
12-03-09 04:10 PM
| ID: 124426 | 51 Words
| ID: 124426 | 51 Words
Originally posted by joebab you dont pay to rate games.. you get payed Viz to rate the games.. Originally posted by joebab you dont pay to rate games.. you get payed Viz to rate the games.. -------------------- |
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12-03-09 04:07 PM
| ID: 124425 | 49 Words
| ID: 124425 | 49 Words
I myself i play some hockey for fun and i enjoy watching it.. but my fav team i cannot pinpoint one team.. i have a number of two fav teams.. which would be the boston bruins and the montreal canadians..
they are both a very aggressive team and rivals. they are both a very aggressive team and rivals. -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 11-05-09
Location: Van Buren, ME
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Affected by 'Laziness Syndrome'
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12-03-09 04:03 PM
| ID: 124424 | 18 Words
| ID: 124424 | 18 Words
i came upon the site accidentally myself. i find it is a great way to play old games. -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 11-05-09
Location: Van Buren, ME
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Affected by 'Laziness Syndrome'
Registered: 11-05-09
Location: Van Buren, ME
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12-03-09 03:29 PM
| ID: 124421 | 845 Words
| ID: 124421 | 845 Words
so as we all know xbox and playstation have been in battle for years, and probably years to come but the question now is with the nintendo wii being out.. what is a better gaming console with graphics, technology, memory, everything that can be compared.. what do you all think about each console?
here are some specs i found on each gaming console.. playstation 3 specs.. CPU: Cell Processor PowerPC-base Core @3.2GHz 1 VMX vector unit per core 512KB L2 cache 7 x SPE @3.2GHz 7 x 128b 128 SIMD GPRs 7 x 256KB SRAM for SPE 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS GPU: RSX @550MHz 1.8 TFLOPS floating point performance Full HD (up to 1080p) x 2 channels Multi-way programmable parallel floating point shader pipelines Sound: Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing) Memory: 256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz System Bandwidth: Main RAM: 25.6GB/s VRAM: 22.4GB/s RSX: 20GB/s (write) + 15GB/s (read) SB: 2.5GB/s (write) + 2.5GB/s (read) System Floating Point Performance: 2 TFLOPS Storage: HDD Detachable 2.5†HDD slot x 1 I/O: USB: Front x 4, Rear x 2 (USB2.0) Memory Stick: standard/Duo, PRO x 1 SD: standard/mini x 1 CompactFlash: (Type I, II) x 1 Communication: Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x3 (input x 1 + output x 2) Wi-Fi: IEEE 802.11 b/g Bluetooth: Bluetooth 2.0 (EDR) Controller: Bluetooth (up to 7) USB2.0 (wired) Wi-Fi (PSP®) Network (over IP) AV Output: Screen size: 480i, 480p, 720p, 1080i, 1080p HDMI: HDMI out x 2 Analog: AV MULTI OUT x 1 Digital audio: DIGITAL OUT (OPTICAL) x 1 CD Disc media (read only): PlayStation CD-ROM PlayStation 2 CD-ROM CD-DA (ROM), CD-R, CD-RW SACD Hybrid (CD layer), SACD HD DualDisc (audio side), DualDisc (DVD side) DVD Disc media (read only): PlayStation 2 DVD-ROM pLAYSTATION 3 DVD-ROm DVD-Video: DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW Blu-ray Disc media (read only): PLAYSTATION 3 BD-ROM BD-Video: BD-ROM, BD-R, BD-RE Xbox 360 specs Hardware Specs: Custom IBM Power-PC Based CPU Three symmetrical cores running at 3.2 GHz each Two hardware threads per core; six hardware threads total VMX-128 vector unit per core; three total 128 VMX-128 registers per hardware thread 1 MB L2 cache CPU Game Math Performance 9 billion dot product operations per second Custom ATI Graphics Processor 500MHz processor 10 MB of embedded DRAM 48-way parallel floating-point dynamically scheduled shader pipelines Unified shader architecture Polygon Performance 500 million triangles per second Pixel Fill Rate 16 gigasamples per second fill rate using 4x MSAA Shader Performance 48 billion shader operations per second Memory 512 MB of GDDR3 RAM 700 MHz of DDR Unified memory architecture Memory Bandwidth 22.4 GB/s memory interface bus bandwidth 256 GB/s memory bandwidth to EDRAM 21.6 GB/s front-side bus Overall System Floating Point Performance 1 teraflop Storage Detachable and upgradeable 20GB hard drive 12x dual-layer DVD-ROM Memory Unit support starting at 64 MB I/O Support for up to four wireless game controllers Three USB 2.0 ports Two memory unit slots Optimized for Online Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music Built-in Ethernet port Wi-Fi ready: 802.11a, 802.11b, and 802.11g Video camera ready Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs Ability to rip music to the Xbox 360 hard drive Custom playlists in every game Built-in Media Center Extender for Windows XP Media Center Edition 2005 Interactive, full-screen 3-D visualizers High-Definition Game Support All games supported at 16:9, 720p, and 1080i, anti-aliasing Standard-definition and high-definition video output supported Audio Multi-channel surround sound output Supports 48KHz 16-bit audio 320 independent decompression channels 32-bit audio processing over 256 audio channels System Orientation Stands vertically or horizontally Customizable Face Plates Interchangeable to personalize the console nintendo wii specs System specs Central Processing Unit (CPU) IBM Broadway 729MHz Graphics Processing Unit (GPU) ATI Hollywood 243MHz Supported Resolution Up to 480p System Memory 88MB Internet Connectivity WiFi 802.11 b/g Media Internal Storage 512MB Flash Memory Optical Drive 12cm Wii Disc & 8cm GameCube Disc. Discs will self-load into the bay. 12cm Disc Capacity 4.7Gb (or 8.5Gb Dual Layer) Memory Expansion 1 x SD Memory Backward Compatibility Downloadable Games NES, SNES, N64, Genesis, Neo-Geo, TurboGrafix16 (and CD) Disc Compatibility GameCube Connectivity Wii Controller Ports 4 x Wireless GameCube Controller Ports 4 Ports GameCube Memory Expansion 2 Ports USB 2.0 2 Ports Internet Wireless IEEE802.11b/g or a USB LAN adaptor. WiiConnect 24 persistant connection, even when powered off. Output ports AV Multi-output port, allowing Composite, S-Video and Component. Controller Connection method Bluetooth (wireless) Wiimote Buttons 3 axis motion sensor, + Direction pad, A, B, Minus, Home, Power button, 1 and 2 Nunchuck Buttons 3 axis motion sensor, Analog stick, C and Z Force feedback (rumble) Yes Other features Wiimote has a speaker and an expansion port here are some specs i found on each gaming console.. playstation 3 specs.. CPU: Cell Processor PowerPC-base Core @3.2GHz 1 VMX vector unit per core 512KB L2 cache 7 x SPE @3.2GHz 7 x 128b 128 SIMD GPRs 7 x 256KB SRAM for SPE 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS GPU: RSX @550MHz 1.8 TFLOPS floating point performance Full HD (up to 1080p) x 2 channels Multi-way programmable parallel floating point shader pipelines Sound: Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing) Memory: 256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz System Bandwidth: Main RAM: 25.6GB/s VRAM: 22.4GB/s RSX: 20GB/s (write) + 15GB/s (read) SB: 2.5GB/s (write) + 2.5GB/s (read) System Floating Point Performance: 2 TFLOPS Storage: HDD Detachable 2.5†HDD slot x 1 I/O: USB: Front x 4, Rear x 2 (USB2.0) Memory Stick: standard/Duo, PRO x 1 SD: standard/mini x 1 CompactFlash: (Type I, II) x 1 Communication: Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x3 (input x 1 + output x 2) Wi-Fi: IEEE 802.11 b/g Bluetooth: Bluetooth 2.0 (EDR) Controller: Bluetooth (up to 7) USB2.0 (wired) Wi-Fi (PSP®) Network (over IP) AV Output: Screen size: 480i, 480p, 720p, 1080i, 1080p HDMI: HDMI out x 2 Analog: AV MULTI OUT x 1 Digital audio: DIGITAL OUT (OPTICAL) x 1 CD Disc media (read only): PlayStation CD-ROM PlayStation 2 CD-ROM CD-DA (ROM), CD-R, CD-RW SACD Hybrid (CD layer), SACD HD DualDisc (audio side), DualDisc (DVD side) DVD Disc media (read only): PlayStation 2 DVD-ROM pLAYSTATION 3 DVD-ROm DVD-Video: DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW Blu-ray Disc media (read only): PLAYSTATION 3 BD-ROM BD-Video: BD-ROM, BD-R, BD-RE Xbox 360 specs Hardware Specs: Custom IBM Power-PC Based CPU Three symmetrical cores running at 3.2 GHz each Two hardware threads per core; six hardware threads total VMX-128 vector unit per core; three total 128 VMX-128 registers per hardware thread 1 MB L2 cache CPU Game Math Performance 9 billion dot product operations per second Custom ATI Graphics Processor 500MHz processor 10 MB of embedded DRAM 48-way parallel floating-point dynamically scheduled shader pipelines Unified shader architecture Polygon Performance 500 million triangles per second Pixel Fill Rate 16 gigasamples per second fill rate using 4x MSAA Shader Performance 48 billion shader operations per second Memory 512 MB of GDDR3 RAM 700 MHz of DDR Unified memory architecture Memory Bandwidth 22.4 GB/s memory interface bus bandwidth 256 GB/s memory bandwidth to EDRAM 21.6 GB/s front-side bus Overall System Floating Point Performance 1 teraflop Storage Detachable and upgradeable 20GB hard drive 12x dual-layer DVD-ROM Memory Unit support starting at 64 MB I/O Support for up to four wireless game controllers Three USB 2.0 ports Two memory unit slots Optimized for Online Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music Built-in Ethernet port Wi-Fi ready: 802.11a, 802.11b, and 802.11g Video camera ready Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs Ability to rip music to the Xbox 360 hard drive Custom playlists in every game Built-in Media Center Extender for Windows XP Media Center Edition 2005 Interactive, full-screen 3-D visualizers High-Definition Game Support All games supported at 16:9, 720p, and 1080i, anti-aliasing Standard-definition and high-definition video output supported Audio Multi-channel surround sound output Supports 48KHz 16-bit audio 320 independent decompression channels 32-bit audio processing over 256 audio channels System Orientation Stands vertically or horizontally Customizable Face Plates Interchangeable to personalize the console nintendo wii specs System specs Central Processing Unit (CPU) IBM Broadway 729MHz Graphics Processing Unit (GPU) ATI Hollywood 243MHz Supported Resolution Up to 480p System Memory 88MB Internet Connectivity WiFi 802.11 b/g Media Internal Storage 512MB Flash Memory Optical Drive 12cm Wii Disc & 8cm GameCube Disc. Discs will self-load into the bay. 12cm Disc Capacity 4.7Gb (or 8.5Gb Dual Layer) Memory Expansion 1 x SD Memory Backward Compatibility Downloadable Games NES, SNES, N64, Genesis, Neo-Geo, TurboGrafix16 (and CD) Disc Compatibility GameCube Connectivity Wii Controller Ports 4 x Wireless GameCube Controller Ports 4 Ports GameCube Memory Expansion 2 Ports USB 2.0 2 Ports Internet Wireless IEEE802.11b/g or a USB LAN adaptor. WiiConnect 24 persistant connection, even when powered off. Output ports AV Multi-output port, allowing Composite, S-Video and Component. Controller Connection method Bluetooth (wireless) Wiimote Buttons 3 axis motion sensor, + Direction pad, A, B, Minus, Home, Power button, 1 and 2 Nunchuck Buttons 3 axis motion sensor, Analog stick, C and Z Force feedback (rumble) Yes Other features Wiimote has a speaker and an expansion port -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 11-05-09
Location: Van Buren, ME
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Affected by 'Laziness Syndrome'
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12-01-09 08:24 AM
| ID: 123743 | 51 Words
| ID: 123743 | 51 Words
the power of improbability.. (the improbability of such rare coincidences) if you have that.. you can basicaly have any power that you would want or like to have control of. no one would know you're next move. they could not figure out what you were doing or what you would do.. -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 11-05-09
Location: Van Buren, ME
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11-10-09 10:48 AM
| ID: 120890 | 23 Words
| ID: 120890 | 23 Words
Member
Affected by 'Laziness Syndrome'
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Location: Van Buren, ME
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11-10-09 10:42 AM
(hidden thread)
| ID: 120888 | 21 Words
| ID: 120888 | 21 Words
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Member
Affected by 'Laziness Syndrome'
Registered: 11-05-09
Location: Van Buren, ME
Last Post: 6146 days
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Affected by 'Laziness Syndrome'
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11-09-09 05:40 PM
| ID: 120721 | 123 Words
| ID: 120721 | 123 Words
i think the whole swine thing is dumb, don't get the shot it has not been tested enough to know the symptoms.. look at this.. see what it did to this beautiful girl.. http://www.youtube.com/watch?v=uR5p_bD3uLc
she had the shot.. and her symptoms are horrid.. i would not trust it.. just get the flu.. like other flu's out their it is a minor one and you are cured from it for the rest of you're life.. their are no real ways to stay away from it. if you have friends who have it stay away from them for a few days maybe a week.. some symptoms may be worse on other though.. but they have the cure so if it gets bad.. it is treatable. she had the shot.. and her symptoms are horrid.. i would not trust it.. just get the flu.. like other flu's out their it is a minor one and you are cured from it for the rest of you're life.. their are no real ways to stay away from it. if you have friends who have it stay away from them for a few days maybe a week.. some symptoms may be worse on other though.. but they have the cure so if it gets bad.. it is treatable. -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 11-05-09
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Affected by 'Laziness Syndrome'
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11-09-09 05:29 PM
| ID: 120719 | 3 Words
| ID: 120719 | 3 Words
water horse shuffle. -------------------- |
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Affected by 'Laziness Syndrome'
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11-09-09 05:22 PM
| ID: 120716 | 27 Words
| ID: 120716 | 27 Words
I'm not sure how.. but that is a good question cause I would like to know how myself.. if someone could please respond with a valid explanation. -------------------- |
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Affected by 'Laziness Syndrome'
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11-09-09 05:20 PM
(hidden thread)
| ID: 120715 | 117 Words
| ID: 120715 | 117 Words
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Affected by 'Laziness Syndrome'
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11-08-09 09:30 PM
| ID: 120618 | 193 Words
| ID: 120618 | 193 Words
one.. it should not be up to the girl to ask the man out, it should be the man asking the girl.. i find it is more respectful that way.. you don't see women get on their knees and propose. but if you find that, that is the only way things may work between the two of you, then ask him little questions like what he thinks of you as a freind more of a friend, tell him you feel ugly see if he compliments you..
pop the question ask him out if you feel he may not ask you.. maybe he does dumb things around you cause hes really comfortable around you.. he likes you a lot.. you only have one life.. you will never know how he feels unless you ask.. what would it hurt to find out? if he does then GREAT.. if he don't then you wont sit around waiting for him right? and if you do start dating, things start going bad.. then just talk with him try to solve it if it don't work then make the decision to be just friends again.. hope this was helpful.. pop the question ask him out if you feel he may not ask you.. maybe he does dumb things around you cause hes really comfortable around you.. he likes you a lot.. you only have one life.. you will never know how he feels unless you ask.. what would it hurt to find out? if he does then GREAT.. if he don't then you wont sit around waiting for him right? and if you do start dating, things start going bad.. then just talk with him try to solve it if it don't work then make the decision to be just friends again.. hope this was helpful.. -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 11-05-09
Location: Van Buren, ME
Last Post: 6146 days
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Affected by 'Laziness Syndrome'
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11-08-09 09:21 PM
| ID: 120616 | 48 Words
| ID: 120616 | 48 Words
I think they may be over doing it if they would come out with a playstation four! but if they come out with a new exbox, they would need to compete and that may be the only way to do so.. nintendo is also starting to compete again.. -------------------- |
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Affected by 'Laziness Syndrome'
Registered: 11-05-09
Location: Van Buren, ME
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Affected by 'Laziness Syndrome'
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11-08-09 09:17 PM
| ID: 120615 | 9 Words
| ID: 120615 | 9 Words
Cleadus would be a great name for you're cow!! -------------------- |
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Affected by 'Laziness Syndrome'
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