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19 Posts Found by 1catdog1

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09-19-12 03:52 PM
| ID: 654964 | 5 Words

1catdog1
Level: 12

POSTS: 19/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

I WOULD LIKE A JOB
I WOULD LIKE A JOB

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-27-12 04:55 PM
| ID: 624924 | 4 Words

1catdog1
Level: 12

POSTS: 18/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

what does that mean
what does that mean

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-25-12 03:24 PM
| ID: 623774 | 317 Words

1catdog1
Level: 12

POSTS: 17/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408


  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-25-12 03:24 PM
| ID: 623771 | 317 Words

1catdog1
Level: 12

POSTS: 16/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408


  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-25-12 03:24 PM
| ID: 623770 | 317 Words

1catdog1
Level: 12

POSTS: 15/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408


  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-25-12 03:24 PM
| ID: 623769 | 317 Words

1catdog1
Level: 12

POSTS: 14/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408


  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-25-12 03:24 PM
| ID: 623768 | 317 Words

1catdog1
Level: 12

POSTS: 13/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408


  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-25-12 03:24 PM
| ID: 623767 | 317 Words

1catdog1
Level: 12

POSTS: 12/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408


  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-25-12 03:23 PM
| ID: 623765 | 317 Words

1catdog1
Level: 12

POSTS: 11/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408


  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-25-12 03:21 PM
| ID: 623759 | 317 Words

1catdog1
Level: 12

POSTS: 10/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408


  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

  Pokemon games involved a young Pokemon trainer and his dream to become a functionality that can only be obtained via link-up. on game before you may be in for a little bit of a surprise. The game is played like a hybrid RPG. You control a Pokemon Trainer who battles using tiny, cute monsters that can be captured. Each Pokemon has it's own amount of hit points, attributes and abilities, which makes each monster unique. After a victory against a random monster or another trainers Pokemon you will be rewarded experience that go towards increasing your Pokemon's level. If you get tired of having the same old Pokemon you can catch new Pokemon by weakening a wild Pokemon an Pokémon faints, all of the player's Pokémon involved in the battle receive a certain amount of experience points (EXP). After accumulating enough EXP, a Pokémon may level up.[4]   Pokémon FireRed and LeafGreen take place mostly in the fictional region of Kanto. This is one distinct region of many in the Pokémon world, which includes varied geographical habitats for the Pokémon species, human-populated towns and cities, and routes between locations. Some areas are only accessible once the player acquires a special item or one of the player's Pokémon learns a special ability.[10] Near the end of the plot, the protagonist is able to venture to the Sevii Islands, a new area not available in the original Red or rBlue games. It consists of an archipelago of seven islands that containPokémon normally exclusive to the Johto region. There are also some after game missions to complete in the Sevi  1. Celadon City2. Cerulean City
3. Cinnabar Island
4. Fuschia City
5. Indigo Plateau
6. Lavender Town
7. Pallet Town
8. Pewter City
9. Saffron City
10. Seafoam Islands
11. Vermilion City
12. Viridian City
 islands One Island Two Island Three Island Four IslandFive Island Seven Island.F. Six IslandG. Seven Island 

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-13-12 08:14 PM
| ID: 617547 | 434 Words

1catdog1
Level: 12

POSTS: 9/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

 Pokemon Silver Version cheats A continuation of Nintendo's successful franchise, Pokémon Silver lets players once again test their skill at becoming the world's greatest Pokémon trainer. Pokemon Silver Version review For those new to the series, gameplay involves collecting and then fighting creatures called Pokémon while challenging rival trainers for their badges. A secondary goal is to collect the entire roster of 250 Pokémon creatures. t wasn’t too long ago I picked up a copy of the latest Pokemon game. No video game series has ever seen as much success and criticism than Pokemon. To those who have played it they have seen a deep and addicting RPG experience. The people who have never tried will only tell you how immature and stupid it is. Well disregarding all of this prejudice I went to EB and bought myself Pokemon Silver, and I’m happy I did. The visuals are great for such a small screen. The animation is fluent, the scenery is colorful and the Pokemon are as cute as ever. The battles are still static pictures but it still does the trick. There are tons of little animations for the moves like a wave or a barrage of leaves. The overworld changes with the time of day so every place could be in the bright morning or the shady night, both of which are nicely done. Audio isn’t anything to celebrate about. Each creature has its own metallic sounding, “cry”. The battle noises are nothing more than scratching or something like the sound of ripping paper. The music is a cheery and appropriate tune for such an occasion. The radio feature allows you to change it to a few other choices if you really hate listening to a certain song. The radio even plays different music depending on the day of the week. Basically the sounds you’d expect from a Game Boy game. What really makes this game is the gameplay. Each of your monsters (you can hold six at a time) can have four moves. These can be attacks, support like moves (increase speed, defense, etc.), or special skills that are used to assist you in the overworld such as being able to cut trees or swim through water. This customization leads to each player taking a completely different approach to handling the adventure. With all the different types of Pokemon each with its strengths and weakness, all the moves to teach your team, and all the tasks to complete you’ll have to agree that playing the game is exactly what it should be: fun.           there are new pokemon here like ho oh
 Pokemon Silver Version cheats A continuation of Nintendo's successful franchise, Pokémon Silver lets players once again test their skill at becoming the world's greatest Pokémon trainer. Pokemon Silver Version review For those new to the series, gameplay involves collecting and then fighting creatures called Pokémon while challenging rival trainers for their badges. A secondary goal is to collect the entire roster of 250 Pokémon creatures. t wasn’t too long ago I picked up a copy of the latest Pokemon game. No video game series has ever seen as much success and criticism than Pokemon. To those who have played it they have seen a deep and addicting RPG experience. The people who have never tried will only tell you how immature and stupid it is. Well disregarding all of this prejudice I went to EB and bought myself Pokemon Silver, and I’m happy I did. The visuals are great for such a small screen. The animation is fluent, the scenery is colorful and the Pokemon are as cute as ever. The battles are still static pictures but it still does the trick. There are tons of little animations for the moves like a wave or a barrage of leaves. The overworld changes with the time of day so every place could be in the bright morning or the shady night, both of which are nicely done. Audio isn’t anything to celebrate about. Each creature has its own metallic sounding, “cry”. The battle noises are nothing more than scratching or something like the sound of ripping paper. The music is a cheery and appropriate tune for such an occasion. The radio feature allows you to change it to a few other choices if you really hate listening to a certain song. The radio even plays different music depending on the day of the week. Basically the sounds you’d expect from a Game Boy game. What really makes this game is the gameplay. Each of your monsters (you can hold six at a time) can have four moves. These can be attacks, support like moves (increase speed, defense, etc.), or special skills that are used to assist you in the overworld such as being able to cut trees or swim through water. This customization leads to each player taking a completely different approach to handling the adventure. With all the different types of Pokemon each with its strengths and weakness, all the moves to teach your team, and all the tasks to complete you’ll have to agree that playing the game is exactly what it should be: fun.           there are new pokemon here like ho oh


--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-05-12 08:32 PM
| ID: 613521 | 2858 Words

1catdog1
Level: 12

POSTS: 8/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

Never before have I seen a game take off so fast as Pokemon. It was the only game I ever remember that captivated nearly every student at my old school as well as intriguing even non-gamers. Literally everyone knew about Pokemon, even our school security guards, teachers and principal (who often mispronounced it “Pok-ay-man”), something I truly can't say about any other game I've ever known. My friend Paul even used his game as a bargaining chip to get you to do things he wanted with most people accepting! (“Hey, I'll let you borrow Red for a week if you do my homework tonight!”). It was a system seller, causing Game Boy sales to rocket through the roof (as well as the little used Link Cable that allowed multiplayer between Game Boy games) as well as selling merchandise galore. Even if you weren't a gamer, there was little chance that you didn't know what Pokemon was.I still remember my first encounter with Pokemon. I had bought a Game Boy, but hardly ever used it (as well as a clearanced out Link Cable I had never used) as I only had a few games and nothing else truly captured my interest. Unfortunately, I had broken the screen after playing it during a power outage, but was not too concerned with replacing it. However, my friend had pointed me towards his brand new game: Pokemon. I was hooked almost immediately and after grasping the basic concepts, we would take turns playing the game on the way home from school as well as after school hang outs. When he would leave, I would read walkthroughs on GameFAQs just to tide myself over until the next hang out when I could play the game. Finally, I saved up enough and purchased a Game Boy Pocket from Funcoland and a brand new copy of Pokemon Blue from Target. I don't think I've ever spent more time playing a game than I did Pokemon Blue (aside from its two sequels). It was the sole reason my parents bought me a Gameboy AC adaptor (so I wouldn't keep eating through batteries). The topic of conversation between our friends almost never changed from Pokemon (from our recent catches to trading to battling). I even had a friend who would tell you he studied it “religiously”, studying tips, tricks and move sets from every Pokemon site he could find. We bought Pokemon books that contained information we already knew just to re-read them and get an “official Pokemon trainer license”. There was even one time we held up the principal of our school for half an hour because my friend and I were in the middle of trading and battling each other. But how does it hold up today? Read on.At first glance, Pokemon seems to be your stereotypical JRPG from its turn based battles to its level system. Walking around entices random battles that you can choose to grind your party with or run away and hope you can get to the next city to heal. However, there's a huge catch that makes this game addicting and truly unique: everything you randomly battle can be caught and added to your party. This is truly an awesome feature that will forever define Pokemon.You see, Pokemon is about the little Pocket Monsters, aka Pokemon, that roam the world. Your goal? To capture them all and become the greatest Pokemon trainer in the land. After Professor Oak (a man who has devoted his life to studying Pokemon and lives in the same town as you) gives you your first pokemon (from a choice of three), you set off to capture these wild animals and defeat the eight gym leaders, each specializing in a certain type of pokemon, who give you a gym badge to show you've beaten them. Afterwards, you use these 8 badges to face the Elite 4 in battle and eventually the champion. Along the way, you're harassed by your Rival (your childhood friend who also wants to be the champion) and the villainous Team Rocket (who wants to steal Pokemon to use for world domination). Every time you catch a pokemon, you unlock a section about it in your Pokedex, which gives a mini bio about it as well as its stats (as though it were an encyclopedia). While the storyline isn't an epic novel, it's simple enough to draw you in and keep you there.One of the biggest components of the game is the battle system. There are 151 different pokemon available to capture and use on your team, each one with different unique stats, movesets and types. No two pokemon are the same and each has their own strengths and weaknesses. There are 15 types that Pokemon and moves can be in this generation (Pokemon can be a mix of two types while moves are always one). Each type has certain types it would be advantageous against and some that would be advantageous against it, which is supposed to balance out the system so no Pokemon are dominant over another, but falls short (more on that later). Pokemon can learn a whole set of moves, but can only keep four at a time, allowing you to erase any move it knows for the one it's attempting to learn. Each move has different effects and can do anything from simply damaging the opponent to inflicting a status impairment upon it (freezing them, making them sleep, poisioning them, etc) to bumping up/down the stats of the involved Pokemon. This system is set up so that you won't be facing the same Pokemon over and over and for the most part works and encourages you to experiment with both move sets and pokemon until you find a system that works best for you.As stated earlier, any wild Pokemon can be caught and added to your party. You do so by battling the Pokemon until it is weakened and using a Poke Ball at it (which you must buy at the mart prior to battle). There are times that it will fail, mostly if you're using lower level balls against strong opponents or you haven't weakened it enough. Poke balls come in five different variations (three that you can purchase) that each have a degree of sucess of capturing Pokemon. Afterwards, it is added to your party. You are allowed to carry up to six different Pokemon with you in your party and can freely switch between them during battle (at the cost of one turn). Any pokemon that surplus this six are sent to a PC storage box for you to pick up later at a Pokecenter (which offers your Pokemon free healing so make sure to use them as often as possible). Every time you change areas, the pokemon you encounter change as well, so it's always fun to reach new towns to see what you can find and capture.Another major part of Pokemon is evolution. Although the method varies (especially in the sequels), most Pokemon are able to evolve into stronger Pokemon, either by reaching a certain level or using a certain evolution stone on them. This can be helpful both to your party and to your Pokedex (which logs which Pokemon you've seen and captured) and causes an increase in stats and stat gain when leveling up as opposed to keeping them unevolved. However, the drawback is that most evolved Pokemon learn moves later than they would had they not evolved (if they even learn them at all). While it's generally a good rule of thumb to evolve given the chance, there can be instances where you want to keep your Pokemon as it is.One thing that's unfortunate if you're not playing this game with a friend (or if you don't have two carts and two game boys) is that you can't 100% the game by yourself. There are several pokemon exclusive to Pokemon Red (Ekans, Arbok, Oddish, Gloom, Vileplume, Mankey, Primeape, Growlithe, Arcanine, Scyther and Electabuzz) and several exclusive to Pokemon Blue (Sandshrew, Sandslash, Vulpix, Ninetales, Meowth, Persian, Bellsprout, Weepinbell, Victreebel, Magmar, Pinsir) that you must trade to the opposite version in order to complete your Pokedex. There are also several pokemon that you have to trade for, as you only get to choose one out of two (or three) different pokemon and miss out on the others (Bulbasaur, Charmander, Squirtle, Jolteon, Vaporeon, Flareon, Hitmonlee, Hitmonchan, Omanyte, Kabuto) There are also several pokemon that will not evolve until they're traded (Kadabra, Graveler, Haunter, Machoke). While it's not a huge deal (especially to those of us with with Gamesharks), it may mean more to purchase if you're a completionist who can't find a friend to play this game with. Another thing that kind of sucks is that most of the Pokemon you must trade for are unique and you can only get one of them, so you have to be prepared to either lose yours for theirs or give up something really good in compensation. You also cannot de-evolve, so if your friend has chosen Bulbasaur and you need him to complete your Pokedex but he's already evolved it to Venusaur, you're unfortunately out of luck (unless you have a copy of Gold/Silver, but that's a different story). Fortunately, you can trade any pokemon you want, so if you're looking for a Persian and have an extra Geodude laying around (and they accept it), you can offer that up (though you can only trade one pokemon for one pokemon). Trading is a huge part of this game and makes for a fun experience when you've got a couple of friends playing with you.Trading also offers up several advantages/disadvantages. Each trainer is given a unique Trainer ID number, which is applied with their name to every pokemon caught by them. Any Pokemon whose ID doesn't match the player's (99% of the time a traded pokemon) is seen as a traded pokemon and gains boosted EXP during battles. While this helps when you're grinding for levels or trying to get an evolution, there is a drawback: without the proper gym badges, traded pokemon will not obey you! They'll loaf around, use moves different than the ones you told them to use and sometimes even fall asleep! Unless you're really desperate for a certain Pokemon to use in your party, it's best to keep traded Pokemon in the PC box until you have the appropriate badge. Also, traded Pokemon cannot be nicknamed or have their name changed unless traded back.This game also sports a Dragon Warrior feature that makes it much more enjoyable and makes you more willing to explore: when you die, you don't get a game over, rather you lose half of your money and wake up at the nearest Pokecenter. It helps if you're underleveled or just plain losing and don't want to start over from the last save.For the more advanced player, this game features many internal variables that make sure no two Pokemon are alike, even though they look exact (such as two level 3 Pidgeys). Each pokemon has a DV (determinant value) that ranges from 1 to 15 and affects how each stat grows upon leveling up as well as an EV (effort value) that does the same, but grows as you fight pokemon in the wild or fight trainers. While only the most serious Pokemon players will do anything with these values, the strategist can use these stats to sculpt the perfect Pokemon for the role they have envisioned (for more information on these, be sure to check out the wonderful Strategy Guide by RJones).This game does have its downfalls though. Being a first effort by Game Freak, Pokemon Red/Blue is loaded with glitches, a lot of which are serious and should be avoided at all costs. This game is famous for them after all. From the Missingno glitch (which duplicates your sixth item and allows you to catch high level pokemon but corrupts your Hall of Fame and potentially ruins your cartridge) to Glitch City to the famous Mew trick, the game is loaded with them. Even some of the moves are glitched and don't work as intended (such as Haze removing the foe's status inflictions and Counter only working for two types of moves). Fortunately, most of them you don't encounter unless you're intentionally looking for them, but sometimes the curious gamer may find his save file becomes corrupted because of these glitches.Second is the utter dominance of Psychic types in RBY. Though corrected in the sequels, Psychic types are extremely powerful in this game due to their only weakness being Bug, a type which has no useful moves or Pokemon as well as being strong against Poison and Fighting, which makes up a good chunk of potential Pokemon (including Bulbasaur and it's evolutions). It also doesn't help that Special Attack and Special Defense are one stat in Pokemon Red/Blue (simply called Special), of which Psychic moves are a part of, causing extremely powerful Pokemon that become powerhouses with high defenses. The single Pokemon that pretty much breaks the entire “no Pokemon better than the other” system is Mewtwo, a Pokemon that can be captured post game that has abnormally high stats (especially in special) and can dominate any Pokemon in the game (unless you truly know what you're doing). What this means is you're going to fight Mewtwo in 9/10 player battles you face (and the one battle will either be a newbie or someone who knows what they're doing). In fact, one could theoretically put together a team of Mewtwos and dominate, since the developers didn't really program anything that can counter it this generation. What this truly means is that unique, diverse team you put together that dominated the Elite 4 will be crushed most of the time because of Psychic's superiority.The game also heavily emphasizes that you should “Collect ‘em All!”, but only offers you the opportunity to obtain 124 of the possible 151 without trading whatsoever. Most of the pokemon you have to trade away for are one per game as well, which means you've gotta trade away your only copy of a Pokemon just to get another (or find someone who's willing to give you theirs) as well as hope they haven't evolved it at all (though a quick trade to Gold/Silver/Crystal will allow you to breed another of them to send back). There are also two Pokemon you cannot catch legitimately at all, requiring you to trade with NPCs to obtain them (Licktung, Mr. Mime) and of which they've given silly, unchangeable nicknames. However, the biggest kick in the pants is Mew, an extremely useful Psychic pokemon that can learn any TM/HM in the game that is only available to those who are willing to go to Pokemon events (which are long since over). For the completionists, this means that you cannot legitimately obtain this Pokemon at all. Yep, unless you take advantage of the Mew glitch, trade with someone lucky enough to still have a legitimate Mew or use a Gameshark, you will never truly complete your Pokedex. For a game that pushes onto you that you “Gotta catch ‘em All”, this is totally ludicrous and simply a marketing technique.The games themselves also haven't aged well, especially compared to Gold/Silver/Crystal. The graphics are black and white and the Pokemon look very little like the Pokemon of today. The game is unbalanced and many of the types are superfluous due to Psychic's dominance (you could go as far as saying that normal Attack types are superfluous due to the universal Special stat). Items are haphazardly throw into a universal list, which leads to clunky, unorganized inventories. You can't even tell which Pokemon you've obtained without pulling open your Pokedex and checking before battle (which leads to duplicates and wasted poke balls). While the game is still amazing, players who pick this up after playing the later games may cast it off as outdated.All in all, this game has something for everyone. For the completionist, there are 151 different Pokemon to catch and call your own (it's also the easiest game to complete the Pokedex, requiring you to trade with just one other version). For the typical RPG fan, there's stats to build and lots of opportunity to grind while pursuing a semi interesting story. For the socialite, this game allows you to battle against your friends and see who comes out the victor. For the strategist, there's plenty of moves to choose from and DV/EV stats to compare against others. For the people who love details, each Pokemon has their own Pokedex entry and stats. There truly is a reason this game took off and though it's got a few rough edges, it's absolutely worth it. If you're checking this game out after playing a later gen, you may not like this game as much as later ones, but if you give it a shot you'll find it's pretty enjoyable. All in all, there's no reason why anyone with a Game Boy should not own one of these games. If you find a working copy, buy it. You won't regret it.
Never before have I seen a game take off so fast as Pokemon. It was the only game I ever remember that captivated nearly every student at my old school as well as intriguing even non-gamers. Literally everyone knew about Pokemon, even our school security guards, teachers and principal (who often mispronounced it “Pok-ay-man”), something I truly can't say about any other game I've ever known. My friend Paul even used his game as a bargaining chip to get you to do things he wanted with most people accepting! (“Hey, I'll let you borrow Red for a week if you do my homework tonight!”). It was a system seller, causing Game Boy sales to rocket through the roof (as well as the little used Link Cable that allowed multiplayer between Game Boy games) as well as selling merchandise galore. Even if you weren't a gamer, there was little chance that you didn't know what Pokemon was.I still remember my first encounter with Pokemon. I had bought a Game Boy, but hardly ever used it (as well as a clearanced out Link Cable I had never used) as I only had a few games and nothing else truly captured my interest. Unfortunately, I had broken the screen after playing it during a power outage, but was not too concerned with replacing it. However, my friend had pointed me towards his brand new game: Pokemon. I was hooked almost immediately and after grasping the basic concepts, we would take turns playing the game on the way home from school as well as after school hang outs. When he would leave, I would read walkthroughs on GameFAQs just to tide myself over until the next hang out when I could play the game. Finally, I saved up enough and purchased a Game Boy Pocket from Funcoland and a brand new copy of Pokemon Blue from Target. I don't think I've ever spent more time playing a game than I did Pokemon Blue (aside from its two sequels). It was the sole reason my parents bought me a Gameboy AC adaptor (so I wouldn't keep eating through batteries). The topic of conversation between our friends almost never changed from Pokemon (from our recent catches to trading to battling). I even had a friend who would tell you he studied it “religiously”, studying tips, tricks and move sets from every Pokemon site he could find. We bought Pokemon books that contained information we already knew just to re-read them and get an “official Pokemon trainer license”. There was even one time we held up the principal of our school for half an hour because my friend and I were in the middle of trading and battling each other. But how does it hold up today? Read on.At first glance, Pokemon seems to be your stereotypical JRPG from its turn based battles to its level system. Walking around entices random battles that you can choose to grind your party with or run away and hope you can get to the next city to heal. However, there's a huge catch that makes this game addicting and truly unique: everything you randomly battle can be caught and added to your party. This is truly an awesome feature that will forever define Pokemon.You see, Pokemon is about the little Pocket Monsters, aka Pokemon, that roam the world. Your goal? To capture them all and become the greatest Pokemon trainer in the land. After Professor Oak (a man who has devoted his life to studying Pokemon and lives in the same town as you) gives you your first pokemon (from a choice of three), you set off to capture these wild animals and defeat the eight gym leaders, each specializing in a certain type of pokemon, who give you a gym badge to show you've beaten them. Afterwards, you use these 8 badges to face the Elite 4 in battle and eventually the champion. Along the way, you're harassed by your Rival (your childhood friend who also wants to be the champion) and the villainous Team Rocket (who wants to steal Pokemon to use for world domination). Every time you catch a pokemon, you unlock a section about it in your Pokedex, which gives a mini bio about it as well as its stats (as though it were an encyclopedia). While the storyline isn't an epic novel, it's simple enough to draw you in and keep you there.One of the biggest components of the game is the battle system. There are 151 different pokemon available to capture and use on your team, each one with different unique stats, movesets and types. No two pokemon are the same and each has their own strengths and weaknesses. There are 15 types that Pokemon and moves can be in this generation (Pokemon can be a mix of two types while moves are always one). Each type has certain types it would be advantageous against and some that would be advantageous against it, which is supposed to balance out the system so no Pokemon are dominant over another, but falls short (more on that later). Pokemon can learn a whole set of moves, but can only keep four at a time, allowing you to erase any move it knows for the one it's attempting to learn. Each move has different effects and can do anything from simply damaging the opponent to inflicting a status impairment upon it (freezing them, making them sleep, poisioning them, etc) to bumping up/down the stats of the involved Pokemon. This system is set up so that you won't be facing the same Pokemon over and over and for the most part works and encourages you to experiment with both move sets and pokemon until you find a system that works best for you.As stated earlier, any wild Pokemon can be caught and added to your party. You do so by battling the Pokemon until it is weakened and using a Poke Ball at it (which you must buy at the mart prior to battle). There are times that it will fail, mostly if you're using lower level balls against strong opponents or you haven't weakened it enough. Poke balls come in five different variations (three that you can purchase) that each have a degree of sucess of capturing Pokemon. Afterwards, it is added to your party. You are allowed to carry up to six different Pokemon with you in your party and can freely switch between them during battle (at the cost of one turn). Any pokemon that surplus this six are sent to a PC storage box for you to pick up later at a Pokecenter (which offers your Pokemon free healing so make sure to use them as often as possible). Every time you change areas, the pokemon you encounter change as well, so it's always fun to reach new towns to see what you can find and capture.Another major part of Pokemon is evolution. Although the method varies (especially in the sequels), most Pokemon are able to evolve into stronger Pokemon, either by reaching a certain level or using a certain evolution stone on them. This can be helpful both to your party and to your Pokedex (which logs which Pokemon you've seen and captured) and causes an increase in stats and stat gain when leveling up as opposed to keeping them unevolved. However, the drawback is that most evolved Pokemon learn moves later than they would had they not evolved (if they even learn them at all). While it's generally a good rule of thumb to evolve given the chance, there can be instances where you want to keep your Pokemon as it is.One thing that's unfortunate if you're not playing this game with a friend (or if you don't have two carts and two game boys) is that you can't 100% the game by yourself. There are several pokemon exclusive to Pokemon Red (Ekans, Arbok, Oddish, Gloom, Vileplume, Mankey, Primeape, Growlithe, Arcanine, Scyther and Electabuzz) and several exclusive to Pokemon Blue (Sandshrew, Sandslash, Vulpix, Ninetales, Meowth, Persian, Bellsprout, Weepinbell, Victreebel, Magmar, Pinsir) that you must trade to the opposite version in order to complete your Pokedex. There are also several pokemon that you have to trade for, as you only get to choose one out of two (or three) different pokemon and miss out on the others (Bulbasaur, Charmander, Squirtle, Jolteon, Vaporeon, Flareon, Hitmonlee, Hitmonchan, Omanyte, Kabuto) There are also several pokemon that will not evolve until they're traded (Kadabra, Graveler, Haunter, Machoke). While it's not a huge deal (especially to those of us with with Gamesharks), it may mean more to purchase if you're a completionist who can't find a friend to play this game with. Another thing that kind of sucks is that most of the Pokemon you must trade for are unique and you can only get one of them, so you have to be prepared to either lose yours for theirs or give up something really good in compensation. You also cannot de-evolve, so if your friend has chosen Bulbasaur and you need him to complete your Pokedex but he's already evolved it to Venusaur, you're unfortunately out of luck (unless you have a copy of Gold/Silver, but that's a different story). Fortunately, you can trade any pokemon you want, so if you're looking for a Persian and have an extra Geodude laying around (and they accept it), you can offer that up (though you can only trade one pokemon for one pokemon). Trading is a huge part of this game and makes for a fun experience when you've got a couple of friends playing with you.Trading also offers up several advantages/disadvantages. Each trainer is given a unique Trainer ID number, which is applied with their name to every pokemon caught by them. Any Pokemon whose ID doesn't match the player's (99% of the time a traded pokemon) is seen as a traded pokemon and gains boosted EXP during battles. While this helps when you're grinding for levels or trying to get an evolution, there is a drawback: without the proper gym badges, traded pokemon will not obey you! They'll loaf around, use moves different than the ones you told them to use and sometimes even fall asleep! Unless you're really desperate for a certain Pokemon to use in your party, it's best to keep traded Pokemon in the PC box until you have the appropriate badge. Also, traded Pokemon cannot be nicknamed or have their name changed unless traded back.This game also sports a Dragon Warrior feature that makes it much more enjoyable and makes you more willing to explore: when you die, you don't get a game over, rather you lose half of your money and wake up at the nearest Pokecenter. It helps if you're underleveled or just plain losing and don't want to start over from the last save.For the more advanced player, this game features many internal variables that make sure no two Pokemon are alike, even though they look exact (such as two level 3 Pidgeys). Each pokemon has a DV (determinant value) that ranges from 1 to 15 and affects how each stat grows upon leveling up as well as an EV (effort value) that does the same, but grows as you fight pokemon in the wild or fight trainers. While only the most serious Pokemon players will do anything with these values, the strategist can use these stats to sculpt the perfect Pokemon for the role they have envisioned (for more information on these, be sure to check out the wonderful Strategy Guide by RJones).This game does have its downfalls though. Being a first effort by Game Freak, Pokemon Red/Blue is loaded with glitches, a lot of which are serious and should be avoided at all costs. This game is famous for them after all. From the Missingno glitch (which duplicates your sixth item and allows you to catch high level pokemon but corrupts your Hall of Fame and potentially ruins your cartridge) to Glitch City to the famous Mew trick, the game is loaded with them. Even some of the moves are glitched and don't work as intended (such as Haze removing the foe's status inflictions and Counter only working for two types of moves). Fortunately, most of them you don't encounter unless you're intentionally looking for them, but sometimes the curious gamer may find his save file becomes corrupted because of these glitches.Second is the utter dominance of Psychic types in RBY. Though corrected in the sequels, Psychic types are extremely powerful in this game due to their only weakness being Bug, a type which has no useful moves or Pokemon as well as being strong against Poison and Fighting, which makes up a good chunk of potential Pokemon (including Bulbasaur and it's evolutions). It also doesn't help that Special Attack and Special Defense are one stat in Pokemon Red/Blue (simply called Special), of which Psychic moves are a part of, causing extremely powerful Pokemon that become powerhouses with high defenses. The single Pokemon that pretty much breaks the entire “no Pokemon better than the other” system is Mewtwo, a Pokemon that can be captured post game that has abnormally high stats (especially in special) and can dominate any Pokemon in the game (unless you truly know what you're doing). What this means is you're going to fight Mewtwo in 9/10 player battles you face (and the one battle will either be a newbie or someone who knows what they're doing). In fact, one could theoretically put together a team of Mewtwos and dominate, since the developers didn't really program anything that can counter it this generation. What this truly means is that unique, diverse team you put together that dominated the Elite 4 will be crushed most of the time because of Psychic's superiority.The game also heavily emphasizes that you should “Collect ‘em All!”, but only offers you the opportunity to obtain 124 of the possible 151 without trading whatsoever. Most of the pokemon you have to trade away for are one per game as well, which means you've gotta trade away your only copy of a Pokemon just to get another (or find someone who's willing to give you theirs) as well as hope they haven't evolved it at all (though a quick trade to Gold/Silver/Crystal will allow you to breed another of them to send back). There are also two Pokemon you cannot catch legitimately at all, requiring you to trade with NPCs to obtain them (Licktung, Mr. Mime) and of which they've given silly, unchangeable nicknames. However, the biggest kick in the pants is Mew, an extremely useful Psychic pokemon that can learn any TM/HM in the game that is only available to those who are willing to go to Pokemon events (which are long since over). For the completionists, this means that you cannot legitimately obtain this Pokemon at all. Yep, unless you take advantage of the Mew glitch, trade with someone lucky enough to still have a legitimate Mew or use a Gameshark, you will never truly complete your Pokedex. For a game that pushes onto you that you “Gotta catch ‘em All”, this is totally ludicrous and simply a marketing technique.The games themselves also haven't aged well, especially compared to Gold/Silver/Crystal. The graphics are black and white and the Pokemon look very little like the Pokemon of today. The game is unbalanced and many of the types are superfluous due to Psychic's dominance (you could go as far as saying that normal Attack types are superfluous due to the universal Special stat). Items are haphazardly throw into a universal list, which leads to clunky, unorganized inventories. You can't even tell which Pokemon you've obtained without pulling open your Pokedex and checking before battle (which leads to duplicates and wasted poke balls). While the game is still amazing, players who pick this up after playing the later games may cast it off as outdated.All in all, this game has something for everyone. For the completionist, there are 151 different Pokemon to catch and call your own (it's also the easiest game to complete the Pokedex, requiring you to trade with just one other version). For the typical RPG fan, there's stats to build and lots of opportunity to grind while pursuing a semi interesting story. For the socialite, this game allows you to battle against your friends and see who comes out the victor. For the strategist, there's plenty of moves to choose from and DV/EV stats to compare against others. For the people who love details, each Pokemon has their own Pokedex entry and stats. There truly is a reason this game took off and though it's got a few rough edges, it's absolutely worth it. If you're checking this game out after playing a later gen, you may not like this game as much as later ones, but if you give it a shot you'll find it's pretty enjoyable. All in all, there's no reason why anyone with a Game Boy should not own one of these games. If you find a working copy, buy it. You won't regret it.

--------------------
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Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-01-12 02:04 PM
| ID: 609885 | 115 Words

1catdog1
Level: 12

POSTS: 7/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

Likes: 1  Dislikes: 0
 
 To be honest, Pokemon Crystal is not that much different from Pokemon Gold or Silver. The big difference, and revolutionary one, is the option to choose a female character. Many female gamers were pleased to see that Pokemon decided to appeal not just to the guys. Crystal also featured the first battle tower. Though it was most likely neglected, Pokemon games still incorporate features from Crystal into their games. Crystal helped set the road for future Pokemon. 100 new pokemon Games 16 badges to collectto look for and captureDay care center to breed pokemon and recieve eggsBad pointsafari zone taken outNo missingno.Graphics: 8/10Enjoyment: 12/10!Challenge, without help: 10/10Overall, average: 10/10 Overall score:10/10Grab it when you can!
 
 To be honest, Pokemon Crystal is not that much different from Pokemon Gold or Silver. The big difference, and revolutionary one, is the option to choose a female character. Many female gamers were pleased to see that Pokemon decided to appeal not just to the guys. Crystal also featured the first battle tower. Though it was most likely neglected, Pokemon games still incorporate features from Crystal into their games. Crystal helped set the road for future Pokemon. 100 new pokemon Games 16 badges to collectto look for and captureDay care center to breed pokemon and recieve eggsBad pointsafari zone taken outNo missingno.Graphics: 8/10Enjoyment: 12/10!Challenge, without help: 10/10Overall, average: 10/10 Overall score:10/10Grab it when you can!

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

07-01-12 01:48 PM
| ID: 609880 | 1798 Words

1catdog1
Level: 12

POSTS: 6/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

Another year, another Pokémon game springs out its red/white casing, fresh from Nintendo's loins. It shouldn’t be any surprise by now; Nintendo knows its market and despite the franchise flickering more in its embers than the full fledged flame of yesteryear, there's obviously still a demand. So here's the usual supply of role-playing, monster collecting, trading and poke/ball jokes. As is often the case with long-running and popular series like this, the question is not so much whether the game is any good but how quickly you're going to open up your Pokémon stitched wallets and plump down the cash for it. Hmph. There's no denying the success of Pokémon is based on a very worthy formula, and much to a degree deserves its long running triumph. Nintendo has crafted a game that takes the more accessible elements of children's story narrative (relatable brave child entering a vast and unknown world of discovery), toy/card collecting (you find your Pokémon of varying abilities, train them into a fighting force for combat and trading), and RPGs (slow turn-based battles, and friendly townsfolk who don’t mind you rifling through their houses and taking their items). From these ingredients, Pokémon is cooked into something worth far more than the sum of its parts, if a little cookie cutter several years on from the original.
Emerald has the same level of insanely addictive collecting and battling where you catch the creatures and have them fight against other Pokémon in a selection of moves with a top trumps/rock-paper-scissors style stratagem. Poor choices, like selecting a fire elemental Pokémon against a water one, can quickly lose you fights. This is the backbone of the gameplay and it still works wonderfully, as does the ultimate choice of whether to capture or finish off a wild Pokémon when they reach their final vestiges of health; risking a missed imprisonment and prolonged brawl should you fail to get your target. The rarer the beastie, the harder and riskier it is. Obvious, yet well balanced.
Layered on top of that is the upgrade system and expansion of your little pets, which sees them grow, adapt and evolve under your tutelage. Some Pokémon can be given special abilities by items, others gain them from experience won in fracas. They become unique to you and thus the true genius of Pokémon pops out and traps you with its compulsion. Within an hour of the game, you're hunting down rare beasts, affectionately giving them silly names, and crushing all-comers, whether those are CPU trainers from the story or link-up/wireless human players. It's fun and addictive. It's also inevitably samey and flawed... The Pokémon franchise has sold over 140 million copies since the games were first introduced to American consumers eight years ago (to get an idea of how insane that is, the total sales of the entire Zelda franchise have amounted to about 43 million). You'd think by now we'd be all Poké'd out, yet the games still manage to sell through the roof with each new installment. Nintendo is capitalizing on the resilience of the Pokémon craze by releasing as many new titles (and remakes) as Game Freak can pump out of their development house. That's not to say the games don't go without quality, however; regardless of whether or not you are against the marketing ploy, it's undeniable that the games are buffed out with a thick sheen of quality and a charming shine, and Emerald is no exception.In case you're unfamiliar to the Pokémon turf, Nintendo has created three full-blown RPG trilogies revolving around the little critters since 1998. It all started withPokémon Red and Blue on Game Boy, followed by a spinoff that styled itself after the television show and focused on Pikachu, titled Pokémon Yellow. Once the Game Boy Color hit, Nintendo followed in similar tradition with Pokémon Gold and Silver, and again a tweaked version called Crystal was released shortly thereafter. With the Game Boy Advance we were treated with Pokémon Ruby and Sapphire, and now more recently Pokémon Emerald, which (in case you haven't caught on) is an altered version of the first two. "What's the point of all these versions of the same game?" you might ask. Well, it all has to do with what's entailed in really beating a Pokémon game. At the outset, a Pokémon trainer sets out to obtain up to hundreds of the game's monsters, raise them into more powerful monsters by battling them against another trainer's, and eventually face off against the Pokémon League to gain the bragging rights as the greatest trainer in the world. At that point the game is "beaten", but as with any worthwhile RPG, there's plenty more to do. The real goal of players in the Pokémon universe is to "Catch 'em All!", actually collecting at least one of each species of Pokémon in the game. This task is not so easy as just running around and looking, however, because each version of the game is treated with a few exclusive monsters unobtainable in the other version. For example, you can catch an Ekans (snake Pokémon) in Pokémon Red, but the Pokémon doesn't appear at all inPokémon Blue. Because of this, gamers are required to link up with fellow Pokémaniacs via link cable to trade for the elusive monsters that they can't find in their version. Basically, Nintendo duped consumers into forking over the cash for both versions, when in reality each game is hardly any different from its counterpart, thus earning Nintendo twice the moolah. But they didn't stop there; Nintendo then offered gamers a choice of a third package(a la Pokémon Yellowafter Blue and Red), which contains minor upgrades over its predecessors but still enough to warrant a purchase to the hardcore fans. Of course, the third version is also a few Pokémon short of a full tally, so any way you cut it gamers can't get away without either buying multiple versions or linking up to trade.So here we are with Pokemon Emerald: the latest in the series, and likely the final Pokémon game to grace the Game Boy Advance before the franchise makes the transition to the Nintendo DS. While the Pokémon craze has a lot of potential for future platforms, it still has a lot of steam on the GBA and Emerald proves that as it's easily one of the biggest adventures you'll find on the little handheld. With around 380 creatures to capture and train, creating teams and throwing them into battle is a task that almost never ends. Isolating the gameplay from the beginning of a file to the completion of the adventure storyline, however, will still land you roughly 30 hours of game time.You'll take the role of the self-named protagonist in which you seek out to become the greatest Pokémon trainer of all time. At the game's beginning you'll help rescue your new neighbor from a rabid animal, and in return he will hand over your very first Pokémon. With it you can then travel the vast region of Hoenn, where you will have to battle your way against other trainers to the top of the charts. As you progress you'll cross paths with the sinister Team Aqua and Team Magma gangs.Emerald differs from its GBA counterparts in that now the story involves both gangs as they try to conquer the world, putting the task to you to stop them. The game play is similar to what gamers been seeing since we first started playing the Pokémon series. You'll be able to customize your Pokémon to your liking and use items and other techniques to further advance the power of your team. Emerald also pushes two-on-two battling, something that was introduced with Ruby andSapphire, although in those versions it was a seldom occurance. Game Freak decided to make a splash this time around, and while the two-on-two bouts are still outweighed by traditional one-on-one battles, you can be sure we'll be seeing more and more of this concept as the franchise evolves. Emerald brings one other very big addition to the game: the Battle Frontier. A concept started in the Pokémon Stadium games, it allows gamers to rent three Pokémon and then use them to battle. The unique part of the Battle Frontier is that you can face a series of "Frontier Brains", a line of trainers who will test you on specific combat skills, all of which are some of the hardest battles in the game and will require the absolute best teams in order to win. For those who are all about perfecting their teams, you're going to love every bit of the Battle Frontier. If you don't, then you're out of luck, because this truely is the biggest addition over Rubyand Sapphire.....................................................While the improves on gameplay mechanics, the graphics and sound are exactly the same as those of Ruby and Sapphire. The 2D sprites are certainly some of the best on the system, but as we close in on the final year of the GBA, it's much more of the same. Games like Astro Boy were able to incorporate gorgeous 2D animation with a splash of 3D effects, something that really put the icing on the cake.Pokémon Emerald is very safe in the graphics department; it's nothing new, but it still looks manages to look pretty darn good. One of the biggest improvements is that the text is now presented in the font that was used in FireRed and LeafGreen, far easier on the eyes than the text in Ruby and Sapphire. Other than that, the games looks nearly identical to its GBA counterparts. But then, it's always been gameplay, not graphics, that pushed the Pokémon craze for so many years.This game gets an N-Philes score of B.How much fun can we get out of game that, for the most part, has been on the market since 2003? It's all going to come down on how much you enjoy the Pokémon series. If you already played Ruby and/or Sapphire to death (and don't care much for strictly increasing your Pokémon collection), then Emerald is certainly not for you. Of course, if you are one of the many, many Pokémaniacs who spend hours of their lives trying to breed and raise the perfect team, you're going to enjoy the bells and whistles Emerald has to offer, especially the new Battle Frontier. And of course for those of you who haven't picked up any Pokémon title yet, there's no better time than now, as this will certainly hold you off for the highly anticipated Pokémon Pearl and Diamond releases on the Nintendo DS. I admit the series is beginning to run dry in the gameplay innovation, but at its corePokémon Emerald is still a solid RPG with pretty graphics, an overall well made game.
Another year, another Pokémon game springs out its red/white casing, fresh from Nintendo's loins. It shouldn’t be any surprise by now; Nintendo knows its market and despite the franchise flickering more in its embers than the full fledged flame of yesteryear, there's obviously still a demand. So here's the usual supply of role-playing, monster collecting, trading and poke/ball jokes. As is often the case with long-running and popular series like this, the question is not so much whether the game is any good but how quickly you're going to open up your Pokémon stitched wallets and plump down the cash for it. Hmph. There's no denying the success of Pokémon is based on a very worthy formula, and much to a degree deserves its long running triumph. Nintendo has crafted a game that takes the more accessible elements of children's story narrative (relatable brave child entering a vast and unknown world of discovery), toy/card collecting (you find your Pokémon of varying abilities, train them into a fighting force for combat and trading), and RPGs (slow turn-based battles, and friendly townsfolk who don’t mind you rifling through their houses and taking their items). From these ingredients, Pokémon is cooked into something worth far more than the sum of its parts, if a little cookie cutter several years on from the original.
Emerald has the same level of insanely addictive collecting and battling where you catch the creatures and have them fight against other Pokémon in a selection of moves with a top trumps/rock-paper-scissors style stratagem. Poor choices, like selecting a fire elemental Pokémon against a water one, can quickly lose you fights. This is the backbone of the gameplay and it still works wonderfully, as does the ultimate choice of whether to capture or finish off a wild Pokémon when they reach their final vestiges of health; risking a missed imprisonment and prolonged brawl should you fail to get your target. The rarer the beastie, the harder and riskier it is. Obvious, yet well balanced.
Layered on top of that is the upgrade system and expansion of your little pets, which sees them grow, adapt and evolve under your tutelage. Some Pokémon can be given special abilities by items, others gain them from experience won in fracas. They become unique to you and thus the true genius of Pokémon pops out and traps you with its compulsion. Within an hour of the game, you're hunting down rare beasts, affectionately giving them silly names, and crushing all-comers, whether those are CPU trainers from the story or link-up/wireless human players. It's fun and addictive. It's also inevitably samey and flawed... The Pokémon franchise has sold over 140 million copies since the games were first introduced to American consumers eight years ago (to get an idea of how insane that is, the total sales of the entire Zelda franchise have amounted to about 43 million). You'd think by now we'd be all Poké'd out, yet the games still manage to sell through the roof with each new installment. Nintendo is capitalizing on the resilience of the Pokémon craze by releasing as many new titles (and remakes) as Game Freak can pump out of their development house. That's not to say the games don't go without quality, however; regardless of whether or not you are against the marketing ploy, it's undeniable that the games are buffed out with a thick sheen of quality and a charming shine, and Emerald is no exception.In case you're unfamiliar to the Pokémon turf, Nintendo has created three full-blown RPG trilogies revolving around the little critters since 1998. It all started withPokémon Red and Blue on Game Boy, followed by a spinoff that styled itself after the television show and focused on Pikachu, titled Pokémon Yellow. Once the Game Boy Color hit, Nintendo followed in similar tradition with Pokémon Gold and Silver, and again a tweaked version called Crystal was released shortly thereafter. With the Game Boy Advance we were treated with Pokémon Ruby and Sapphire, and now more recently Pokémon Emerald, which (in case you haven't caught on) is an altered version of the first two. "What's the point of all these versions of the same game?" you might ask. Well, it all has to do with what's entailed in really beating a Pokémon game. At the outset, a Pokémon trainer sets out to obtain up to hundreds of the game's monsters, raise them into more powerful monsters by battling them against another trainer's, and eventually face off against the Pokémon League to gain the bragging rights as the greatest trainer in the world. At that point the game is "beaten", but as with any worthwhile RPG, there's plenty more to do. The real goal of players in the Pokémon universe is to "Catch 'em All!", actually collecting at least one of each species of Pokémon in the game. This task is not so easy as just running around and looking, however, because each version of the game is treated with a few exclusive monsters unobtainable in the other version. For example, you can catch an Ekans (snake Pokémon) in Pokémon Red, but the Pokémon doesn't appear at all inPokémon Blue. Because of this, gamers are required to link up with fellow Pokémaniacs via link cable to trade for the elusive monsters that they can't find in their version. Basically, Nintendo duped consumers into forking over the cash for both versions, when in reality each game is hardly any different from its counterpart, thus earning Nintendo twice the moolah. But they didn't stop there; Nintendo then offered gamers a choice of a third package(a la Pokémon Yellowafter Blue and Red), which contains minor upgrades over its predecessors but still enough to warrant a purchase to the hardcore fans. Of course, the third version is also a few Pokémon short of a full tally, so any way you cut it gamers can't get away without either buying multiple versions or linking up to trade.So here we are with Pokemon Emerald: the latest in the series, and likely the final Pokémon game to grace the Game Boy Advance before the franchise makes the transition to the Nintendo DS. While the Pokémon craze has a lot of potential for future platforms, it still has a lot of steam on the GBA and Emerald proves that as it's easily one of the biggest adventures you'll find on the little handheld. With around 380 creatures to capture and train, creating teams and throwing them into battle is a task that almost never ends. Isolating the gameplay from the beginning of a file to the completion of the adventure storyline, however, will still land you roughly 30 hours of game time.You'll take the role of the self-named protagonist in which you seek out to become the greatest Pokémon trainer of all time. At the game's beginning you'll help rescue your new neighbor from a rabid animal, and in return he will hand over your very first Pokémon. With it you can then travel the vast region of Hoenn, where you will have to battle your way against other trainers to the top of the charts. As you progress you'll cross paths with the sinister Team Aqua and Team Magma gangs.Emerald differs from its GBA counterparts in that now the story involves both gangs as they try to conquer the world, putting the task to you to stop them. The game play is similar to what gamers been seeing since we first started playing the Pokémon series. You'll be able to customize your Pokémon to your liking and use items and other techniques to further advance the power of your team. Emerald also pushes two-on-two battling, something that was introduced with Ruby andSapphire, although in those versions it was a seldom occurance. Game Freak decided to make a splash this time around, and while the two-on-two bouts are still outweighed by traditional one-on-one battles, you can be sure we'll be seeing more and more of this concept as the franchise evolves. Emerald brings one other very big addition to the game: the Battle Frontier. A concept started in the Pokémon Stadium games, it allows gamers to rent three Pokémon and then use them to battle. The unique part of the Battle Frontier is that you can face a series of "Frontier Brains", a line of trainers who will test you on specific combat skills, all of which are some of the hardest battles in the game and will require the absolute best teams in order to win. For those who are all about perfecting their teams, you're going to love every bit of the Battle Frontier. If you don't, then you're out of luck, because this truely is the biggest addition over Rubyand Sapphire.....................................................While the improves on gameplay mechanics, the graphics and sound are exactly the same as those of Ruby and Sapphire. The 2D sprites are certainly some of the best on the system, but as we close in on the final year of the GBA, it's much more of the same. Games like Astro Boy were able to incorporate gorgeous 2D animation with a splash of 3D effects, something that really put the icing on the cake.Pokémon Emerald is very safe in the graphics department; it's nothing new, but it still looks manages to look pretty darn good. One of the biggest improvements is that the text is now presented in the font that was used in FireRed and LeafGreen, far easier on the eyes than the text in Ruby and Sapphire. Other than that, the games looks nearly identical to its GBA counterparts. But then, it's always been gameplay, not graphics, that pushed the Pokémon craze for so many years.This game gets an N-Philes score of B.How much fun can we get out of game that, for the most part, has been on the market since 2003? It's all going to come down on how much you enjoy the Pokémon series. If you already played Ruby and/or Sapphire to death (and don't care much for strictly increasing your Pokémon collection), then Emerald is certainly not for you. Of course, if you are one of the many, many Pokémaniacs who spend hours of their lives trying to breed and raise the perfect team, you're going to enjoy the bells and whistles Emerald has to offer, especially the new Battle Frontier. And of course for those of you who haven't picked up any Pokémon title yet, there's no better time than now, as this will certainly hold you off for the highly anticipated Pokémon Pearl and Diamond releases on the Nintendo DS. I admit the series is beginning to run dry in the gameplay innovation, but at its corePokémon Emerald is still a solid RPG with pretty graphics, an overall well made game.

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

06-30-12 03:29 PM
| ID: 609067 | 245 Words

1catdog1
Level: 12

POSTS: 5/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

  a quest to become the champion of the Pokemon League. Before our hero can even enter the Pokemon League, he must win eight badges from the Pokemon gyms scattered around the world. Things are never quite that easy, however, as you will come toe-to-toe with the evil Team Rocket, in addition to a number of other predicaments, on your way to reach the gyms. You can carry up to six Pokemon with you at a time. In battle, only one of the beasts may be deployed, but monsters can be swapped at any time. The strategy lies in selecting the right types of Pokemon for each battle - every Pokemon is classified as one of 15 different types of Pokemon, adding the rock-paper-scissors aspect: Fire Pokemon are weak against water attacks, flying Pokemon are strong against bug Pokemon, etc. One of Pokemon's most unique and endearing aspects is its multiplayer nature. Pokemon can be traded or battled with friends via the link cable, adding tons of long-term play incentive. Additionally, those who buy only the Red or Blue versions of the game can't capture all 150 Pokemon without trading - each cart contains 139 Pokemon. As extra incentives, some Pokemon don't evolve unless traded, and traded Pokemon gain experience 50 percent faster than normal.you cant trade on the internet it must be on a game boy with a link cable.the ones that can not be in this game without trade are haunter machoke gravaler ect
  a quest to become the champion of the Pokemon League. Before our hero can even enter the Pokemon League, he must win eight badges from the Pokemon gyms scattered around the world. Things are never quite that easy, however, as you will come toe-to-toe with the evil Team Rocket, in addition to a number of other predicaments, on your way to reach the gyms. You can carry up to six Pokemon with you at a time. In battle, only one of the beasts may be deployed, but monsters can be swapped at any time. The strategy lies in selecting the right types of Pokemon for each battle - every Pokemon is classified as one of 15 different types of Pokemon, adding the rock-paper-scissors aspect: Fire Pokemon are weak against water attacks, flying Pokemon are strong against bug Pokemon, etc. One of Pokemon's most unique and endearing aspects is its multiplayer nature. Pokemon can be traded or battled with friends via the link cable, adding tons of long-term play incentive. Additionally, those who buy only the Red or Blue versions of the game can't capture all 150 Pokemon without trading - each cart contains 139 Pokemon. As extra incentives, some Pokemon don't evolve unless traded, and traded Pokemon gain experience 50 percent faster than normal.you cant trade on the internet it must be on a game boy with a link cable.the ones that can not be in this game without trade are haunter machoke gravaler ect

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

06-30-12 03:28 PM
| ID: 609065 | 245 Words

1catdog1
Level: 12

POSTS: 4/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

  a quest to become the champion of the Pokemon League. Before our hero can even enter the Pokemon League, he must win eight badges from the Pokemon gyms scattered around the world. Things are never quite that easy, however, as you will come toe-to-toe with the evil Team Rocket, in addition to a number of other predicaments, on your way to reach the gyms. You can carry up to six Pokemon with you at a time. In battle, only one of the beasts may be deployed, but monsters can be swapped at any time. The strategy lies in selecting the right types of Pokemon for each battle - every Pokemon is classified as one of 15 different types of Pokemon, adding the rock-paper-scissors aspect: Fire Pokemon are weak against water attacks, flying Pokemon are strong against bug Pokemon, etc. One of Pokemon's most unique and endearing aspects is its multiplayer nature. Pokemon can be traded or battled with friends via the link cable, adding tons of long-term play incentive. Additionally, those who buy only the Red or Blue versions of the game can't capture all 150 Pokemon without trading - each cart contains 139 Pokemon. As extra incentives, some Pokemon don't evolve unless traded, and traded Pokemon gain experience 50 percent faster than normal.you cant trade on the internet it must be on a game boy with a link cable.the ones that can not be in this game without trade are haunter machoke gravaler ect
  a quest to become the champion of the Pokemon League. Before our hero can even enter the Pokemon League, he must win eight badges from the Pokemon gyms scattered around the world. Things are never quite that easy, however, as you will come toe-to-toe with the evil Team Rocket, in addition to a number of other predicaments, on your way to reach the gyms. You can carry up to six Pokemon with you at a time. In battle, only one of the beasts may be deployed, but monsters can be swapped at any time. The strategy lies in selecting the right types of Pokemon for each battle - every Pokemon is classified as one of 15 different types of Pokemon, adding the rock-paper-scissors aspect: Fire Pokemon are weak against water attacks, flying Pokemon are strong against bug Pokemon, etc. One of Pokemon's most unique and endearing aspects is its multiplayer nature. Pokemon can be traded or battled with friends via the link cable, adding tons of long-term play incentive. Additionally, those who buy only the Red or Blue versions of the game can't capture all 150 Pokemon without trading - each cart contains 139 Pokemon. As extra incentives, some Pokemon don't evolve unless traded, and traded Pokemon gain experience 50 percent faster than normal.you cant trade on the internet it must be on a game boy with a link cable.the ones that can not be in this game without trade are haunter machoke gravaler ect

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Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

06-29-12 10:05 AM
| ID: 608332 | 181 Words

1catdog1
Level: 12

POSTS: 3/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

Likes: 1  Dislikes: 0
pokemon silver is a nice game there are the same games to it pokemon gold and Pokémon christal version  In the game there are some new pokemon like ho oh lugia ect the best part of the game is when you go into kanto its like 2 games at once the best part of this very game is red A.K.A. ash. he has the pokemon from the show he has some strong ones. there is also team rocket the story goes three years ago team rocket departed from kanto. cause ash beat the leader A.K.A. the 8th gym leader but all the same is in kanto brock misty LT.surge erika koga sibrinna blaine and ??? the game was made in 2000 i think so. there has ben spooky ledands of a game claimed to be named pokemon lost silver it starts when you just go blank than you are in the bell tower i think then you have unknowns that spell out well i dont know  its on youtube but i love this games sound graphics hardness its just wright . 
pokemon silver is a nice game there are the same games to it pokemon gold and Pokémon christal version  In the game there are some new pokemon like ho oh lugia ect the best part of the game is when you go into kanto its like 2 games at once the best part of this very game is red A.K.A. ash. he has the pokemon from the show he has some strong ones. there is also team rocket the story goes three years ago team rocket departed from kanto. cause ash beat the leader A.K.A. the 8th gym leader but all the same is in kanto brock misty LT.surge erika koga sibrinna blaine and ??? the game was made in 2000 i think so. there has ben spooky ledands of a game claimed to be named pokemon lost silver it starts when you just go blank than you are in the bell tower i think then you have unknowns that spell out well i dont know  its on youtube but i love this games sound graphics hardness its just wright . 

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Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

06-28-12 06:58 PM
| ID: 608153 | 40 Words

1catdog1
Level: 12

POSTS: 2/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

First of all i love this game it is one of my most loved games ever i love it so very very very very very very very much  

there are 8 wolds and all of the bosses are king koppa  

First of all i love this game it is one of my most loved games ever i love it so very very very very very very very much  

there are 8 wolds and all of the bosses are king koppa  



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Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

06-28-12 06:42 PM
| ID: 608145 | 55 Words

1catdog1
Level: 12

POSTS: 1/19
POST EXP: 1351
LVL EXP: 6000
CP: 90.0
VIZ: 1408

I started playing this very game at the age of 8 I mostly got to level 3 it made mad but the game its self is a great game its non other than pac man just different items and characters. this game is just wonderful. there is a lot of creative stuff in it also. 
I started playing this very game at the age of 8 I mostly got to level 3 it made mad but the game its self is a great game its non other than pac man just different items and characters. this game is just wonderful. there is a lot of creative stuff in it also. 

--------------------
Member

Affected by 'Laziness Syndrome'

Registered: 05-31-12
Last Post: 5138 days
Last Active: 1234 days

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