176 Posts Found by uberkoopa
07-02-12 10:45 PM
| ID: 611492 | 42 Words
| ID: 611492 | 42 Words
-Sun (Star Fox 64) ![]() Strawberry (Parasol Stars - The Story of Bubble Bobble III) ![]() Penguin (Kekkyoku Nankyoku Daibouken a.k.a. Antarctic Adventure) ![]() Frisby (California Games) ![]() Hot Dog (Fast Food) ![]() Fire Truck (Matchbox - Emergency Patrol) ![]() Island (Super Famicom Wars) ![]() David (Knockout Kings 2000) ![]() ![]() Strawberry (Parasol Stars - The Story of Bubble Bobble III) ![]() Penguin (Kekkyoku Nankyoku Daibouken a.k.a. Antarctic Adventure) ![]() Frisby (California Games) ![]() Hot Dog (Fast Food) ![]() Fire Truck (Matchbox - Emergency Patrol) ![]() Island (Super Famicom Wars) ![]() David (Knockout Kings 2000) ![]() |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
07-02-12 07:11 PM
| ID: 611271 | 4 Words
| ID: 611271 | 4 Words
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Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
07-02-12 02:16 AM
| ID: 610640 | 33 Words
| ID: 610640 | 33 Words
Sun (Romancing SaGa 3) Strawberry (New Adventure Island) ![]() Penguin (Megaman X) ![]() Frisbee (Tron 2.0 - Killer App) ![]() "David" (Star X) ![]() Hot Dog (Plaque Attack) ![]() Fire Truck (Fisher-Price - Firehouse Rescue) ![]() Island (Romancing SaGa) ![]() Strawberry (New Adventure Island) ![]() Penguin (Megaman X) ![]() Frisbee (Tron 2.0 - Killer App) ![]() "David" (Star X) ![]() Hot Dog (Plaque Attack) ![]() Fire Truck (Fisher-Price - Firehouse Rescue) ![]() Island (Romancing SaGa) ![]() |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-30-12 10:49 PM
| ID: 609378 | 1452 Words
| ID: 609378 | 1452 Words
Front Mission, in case you don't know, is a series of Turn-Based Strategy Role Playing Games by Squaresoft that involve mechs known as Wanzers. I have not played a Front Mission game in my life, so if any of you hardcore FM fans read this, don't go bagging on me because I don't know much about the series. Normally in these games, you control a bunch of units on a board and you only command them to do stuff; you don't have total control over the Wanzer and its pilot ever. In Front Mission: Gun Hazard, however, you do, as this game is not a turn-based SRPG like most of the series, it is instead a game that plays more like a side scrolling shooter like NCS Corp. And Konami's Cybernator. Now, two years ago, when Front Mission Evolved from Double Helix and Square Enix came out, many people complained that it was not an SRPG, but rather what they called a 'Generic shooter', or a 'Armored Core clone' and many fan boys declared FM to be ruined forever and Square Enix to be the devil (something S-E has been called a lot lately for their experiment in plot-fuelled RPGs with Final Fantasy XIII and XIII-2, the game 'with no ending'); in other words, people cried that they changed it, and now it sucks. While I can not have an opinion on FM:E as I haven't played it ever, I can say that like FM:E, this game borrows heavily from another mech action game, Cybernator, but unlike FM:E, it wasn't met with a million angered fanboys, maybe because Gun Hazard has more depth, maybe since it was Japan-Only, only Japanese fan boys complained, maybe they didn't complain. I don't know, I haven't played FM:E before, let's just start talking about Gun Hazard already. GRAPHICS: 9/10 The graphics are excellent in Gun Hazard. It is easy to tell what everything is, the 'lighting effects' are quite excellent, the size differences between a wanzer and a person are clear, the explosions look satisfying when you blow things up, you can see the debris flying as your wanzer punches though the enemy's tough defenses with your hard, powerful fists, when you fire your machine gun, you can actually see shells dropping out from your wanzer, a common sight in today's FPS games, but in a 1990's Super Famicom game, it was truly a nice touch you hardly saw back then. The graphics perfectly represent the theme of mechanized war in this game. Graphics like these were common late in the Super Famicom's life. SOUND: 9/10 The soundtrack of Gun Hazard is outstanding. Like the Graphics, they perfectly give you the feeling of a war-themed game. The song that plays before you start a mission really gets you ready to go out and fight the enemy. Many famed Square composers such as Nobuo Uematsu (Final Fantasy), Yasunori Mitsuda (Chrono Trigger), Junya Nakno (Threads of Fate), and Masashi Hamauzu (Final Fantasy X) have all helped to compose the brilliant music in this game. The Super Nintendo's instruments are well used and the are at the same level as the music in the PlayStation Final Fantasies. Addictiveness: 8/10 While I haven't beaten the game as of time of writing, the game play in the game is very fun and fast-paced. While a lot of the missions in the game are just kill them all and make it to the end, there are still some variety in there and the numerous upgrades you can get for your Wanzer will have you coming back for more to build and level up your perfect mech. Story : 8/10 Let me remind you again, I'm no Front Mission expert. I don't know much about the back story, but rest assured, even if you're like me and haven't played any previous Front Mission games, know that this game is non-canon and exists in a separate timeline from the other FM games, meaning you can go in and play this without being confused about termology and what's going on in general. I won't go into detail, but the game starts with you 'Albert' and your comrade out to escort President Orwen, who seeks to escape the country to avoid capture by Colonel Ark Hellbrand, who seeks to gain control of the nation of Bergen. At first, everything goes fine, when suddenly, Colonel Ark and his soldiers appear, kill you comrade, and are now demanding the President's capture. You free from the area, but now you have to escape the country with Orwen as his bodyguard, but eventually you are captured and them have to escape prison with a mercenary named Depth: 9/10 Although this game is from a genre not known for depth, it is actually a very deep shooter, Square goes as far as calling it a "Doramatic Action RPG [sic]", and I guess you can call it an dramatic action RPG because it does have a dramatic plot, and it is a shooter with RPG elements. Your Wanzer has numerous interchangeable parts with many different stats that affect how certain functions of your Wanzer. These parts can be bought from the store and include jet boosters, better armor, mech fists, Laser guns, shotguns, spread guns, machine guns, grenade launchers, rocket launchers, and so much more! Also, not only is your mech playable, but the pilot Albert is as well! LISTEN TO ME MORTALS. PRESS SELECT TO EXIT YOUR MECH. THAT IS ALL. Albert is not as powerful as his wanzer (obviously), but he can still do other things, like going in places that mechs can't go. There is also a map screen where you can plan which area you want to go next. Sometimes there will be forks in the road and you have to decide which area is strategically better to go to first. There one part in the game where there's a facility that requires a key to enter, but you must find the key different parts of the country map, but the question is, where is it? Later on Albert can find new comrades to recruit and aid him on his missions as well, so there's plenty of features at your disposal. Difficulty: 7/10 So far the difficulty is Front Mission: Gun Hazard is a perfect balance; it's not too hard, but at the same time, not too easy, which is good. Sometimes I don't feel like playing easy games like Kirby, but sometimes I don't feel like Hard games like Sunsoft's Batman, or Undefined Fantastic Object. The only things I need to warn you about this game is to REMEMBER THAT SELECT HAS ALBERT EXIT HIS VEHICLE, AND PRESSING OR HOLDING DOWN+B WILL LET YOU ENTER CERTAIN AREAS WITH AN ARROW POINTING DOWN AT THEM REMEMBER THIS. IT WASN'T OBVIOUS FOR ME WHEN I FIRST PLAYED. Also, save often, if you don't and you die, you'll end up where you last saved, I had to learn this the hard way. OVERALL: 9.6/10 Front Mission: Gun Hazard is one of the most underrated Super Nintendo Games ever. It was a shame us westerners never got a chance to experience this gem properly, probably because it was released in 1996, by then, people were already playing their N64s, and their PlayStations. You know, we hardly ever get any Front Mission games. Only four games ever came out here (Front Mission 1st for DS, Front Mission 3 for PS1, Front Mission 4 for PS2, and Front Mission: Evolved for PS3/Xbox 360/PC). Evolved was probably made by a western developer under supervision by important Square Enix members and released out here because they probably saw that normal Front Mission games didn't sell well here but noticed that shooters like Armored Core did fine, so the felt that they needed to make another Action-oriented FM like Gun Hazard. Who knows, if they think that western audiences would be more interested in an action game, then maybe it's time to take a chance with Gun hazard and release it out here in English on the American and European Virtual Consoles. They took a chance with the DS re-release of the first FM, maybe it's Gun Hazard's turn to shine. Now, two years ago, when Front Mission Evolved from Double Helix and Square Enix came out, many people complained that it was not an SRPG, but rather what they called a 'Generic shooter', or a 'Armored Core clone' and many fan boys declared FM to be ruined forever and Square Enix to be the devil (something S-E has been called a lot lately for their experiment in plot-fuelled RPGs with Final Fantasy XIII and XIII-2, the game 'with no ending'); in other words, people cried that they changed it, and now it sucks. While I can not have an opinion on FM:E as I haven't played it ever, I can say that like FM:E, this game borrows heavily from another mech action game, Cybernator, but unlike FM:E, it wasn't met with a million angered fanboys, maybe because Gun Hazard has more depth, maybe since it was Japan-Only, only Japanese fan boys complained, maybe they didn't complain. I don't know, I haven't played FM:E before, let's just start talking about Gun Hazard already. GRAPHICS: 9/10 The graphics are excellent in Gun Hazard. It is easy to tell what everything is, the 'lighting effects' are quite excellent, the size differences between a wanzer and a person are clear, the explosions look satisfying when you blow things up, you can see the debris flying as your wanzer punches though the enemy's tough defenses with your hard, powerful fists, when you fire your machine gun, you can actually see shells dropping out from your wanzer, a common sight in today's FPS games, but in a 1990's Super Famicom game, it was truly a nice touch you hardly saw back then. The graphics perfectly represent the theme of mechanized war in this game. Graphics like these were common late in the Super Famicom's life. SOUND: 9/10 The soundtrack of Gun Hazard is outstanding. Like the Graphics, they perfectly give you the feeling of a war-themed game. The song that plays before you start a mission really gets you ready to go out and fight the enemy. Many famed Square composers such as Nobuo Uematsu (Final Fantasy), Yasunori Mitsuda (Chrono Trigger), Junya Nakno (Threads of Fate), and Masashi Hamauzu (Final Fantasy X) have all helped to compose the brilliant music in this game. The Super Nintendo's instruments are well used and the are at the same level as the music in the PlayStation Final Fantasies. Addictiveness: 8/10 While I haven't beaten the game as of time of writing, the game play in the game is very fun and fast-paced. While a lot of the missions in the game are just kill them all and make it to the end, there are still some variety in there and the numerous upgrades you can get for your Wanzer will have you coming back for more to build and level up your perfect mech. Story : 8/10 Let me remind you again, I'm no Front Mission expert. I don't know much about the back story, but rest assured, even if you're like me and haven't played any previous Front Mission games, know that this game is non-canon and exists in a separate timeline from the other FM games, meaning you can go in and play this without being confused about termology and what's going on in general. I won't go into detail, but the game starts with you 'Albert' and your comrade out to escort President Orwen, who seeks to escape the country to avoid capture by Colonel Ark Hellbrand, who seeks to gain control of the nation of Bergen. At first, everything goes fine, when suddenly, Colonel Ark and his soldiers appear, kill you comrade, and are now demanding the President's capture. You free from the area, but now you have to escape the country with Orwen as his bodyguard, but eventually you are captured and them have to escape prison with a mercenary named Depth: 9/10 Although this game is from a genre not known for depth, it is actually a very deep shooter, Square goes as far as calling it a "Doramatic Action RPG [sic]", and I guess you can call it an dramatic action RPG because it does have a dramatic plot, and it is a shooter with RPG elements. Your Wanzer has numerous interchangeable parts with many different stats that affect how certain functions of your Wanzer. These parts can be bought from the store and include jet boosters, better armor, mech fists, Laser guns, shotguns, spread guns, machine guns, grenade launchers, rocket launchers, and so much more! Also, not only is your mech playable, but the pilot Albert is as well! LISTEN TO ME MORTALS. PRESS SELECT TO EXIT YOUR MECH. THAT IS ALL. Albert is not as powerful as his wanzer (obviously), but he can still do other things, like going in places that mechs can't go. There is also a map screen where you can plan which area you want to go next. Sometimes there will be forks in the road and you have to decide which area is strategically better to go to first. There one part in the game where there's a facility that requires a key to enter, but you must find the key different parts of the country map, but the question is, where is it? Later on Albert can find new comrades to recruit and aid him on his missions as well, so there's plenty of features at your disposal. Difficulty: 7/10 So far the difficulty is Front Mission: Gun Hazard is a perfect balance; it's not too hard, but at the same time, not too easy, which is good. Sometimes I don't feel like playing easy games like Kirby, but sometimes I don't feel like Hard games like Sunsoft's Batman, or Undefined Fantastic Object. The only things I need to warn you about this game is to REMEMBER THAT SELECT HAS ALBERT EXIT HIS VEHICLE, AND PRESSING OR HOLDING DOWN+B WILL LET YOU ENTER CERTAIN AREAS WITH AN ARROW POINTING DOWN AT THEM REMEMBER THIS. IT WASN'T OBVIOUS FOR ME WHEN I FIRST PLAYED. Also, save often, if you don't and you die, you'll end up where you last saved, I had to learn this the hard way. OVERALL: 9.6/10 Front Mission: Gun Hazard is one of the most underrated Super Nintendo Games ever. It was a shame us westerners never got a chance to experience this gem properly, probably because it was released in 1996, by then, people were already playing their N64s, and their PlayStations. You know, we hardly ever get any Front Mission games. Only four games ever came out here (Front Mission 1st for DS, Front Mission 3 for PS1, Front Mission 4 for PS2, and Front Mission: Evolved for PS3/Xbox 360/PC). Evolved was probably made by a western developer under supervision by important Square Enix members and released out here because they probably saw that normal Front Mission games didn't sell well here but noticed that shooters like Armored Core did fine, so the felt that they needed to make another Action-oriented FM like Gun Hazard. Who knows, if they think that western audiences would be more interested in an action game, then maybe it's time to take a chance with Gun hazard and release it out here in English on the American and European Virtual Consoles. They took a chance with the DS re-release of the first FM, maybe it's Gun Hazard's turn to shine. Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-30-12 06:28 PM
| ID: 609190 | 61 Words
| ID: 609190 | 61 Words
I can't remember when it happened, but I know it happened recently, so I think it did happen when I updated to the latest version of RGR. I guess all I can do until the next version is either use the Logitech Precision when I want to play Genesis games, or if I don't feel like swapping controllers, just use Xpadder. Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-30-12 04:48 PM
| ID: 609137 | 103 Words
| ID: 609137 | 103 Words
tRIUNE : Well, I was able to go diagonal with my Logitech Cordless Rumblepad 2 before, but it just suddenly stopped; that's the issue. BREAKING NEWS EVERYONE: I tried using my Logitech Precision and my Game Elements GGE909 Recoil, and they both worked with the diagonals. This is odd, how come two of my controllers work, but one of them, which used to always work well for me, isn't working anymore?? I've used the controller in question on other, non-Vizzed related programs and the diagonals work well, so why is it just Genesis games on the RGR that are a pain for my RumblePad 2? BREAKING NEWS EVERYONE: I tried using my Logitech Precision and my Game Elements GGE909 Recoil, and they both worked with the diagonals. This is odd, how come two of my controllers work, but one of them, which used to always work well for me, isn't working anymore?? I've used the controller in question on other, non-Vizzed related programs and the diagonals work well, so why is it just Genesis games on the RGR that are a pain for my RumblePad 2? Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-30-12 04:24 PM
| ID: 609108 | 49 Words
| ID: 609108 | 49 Words
Hello there, Über again. I'd just like to say that this issue with the diagonals affects every game for the Sega Genesis, not just Red Zone. I tried to Grab things diagonally in Ristar, but it couldn't be done. I'll try using other controllers to see how they work. Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-26-12 12:41 PM
| ID: 607193 | 68 Words
| ID: 607193 | 68 Words
Jordanv78 : I tried Reconfiguring as a 3-Button controller, but the diagonals still wouldn't work. I tried testing the diagonals in a helicopter game called Red Zone, where you have to use diagonals to make the plane turn while flying forward, but I can only either turn or fly forward, and never both, making controlling in an already difficult game even more painful now that a vital component is gone. Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-24-12 12:55 AM
| ID: 606173 | 68 Words
| ID: 606173 | 68 Words
Normally I have been able been able to play Sega Genesis games with my Logitech Cordless RumblePad 2 in the RGR without problems, but lately, every time I try to press a diagonal in a game, it won't notice it. This is especially frustrating, especially when I want to play games that require use of the diagonals. May someone please help me figure out how to fix this? Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-21-12 10:38 PM
| ID: 605256 | 4 Words
| ID: 605256 | 4 Words
ProGamer135 : hmmm... Mario Party 9? Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-20-12 09:44 PM
| ID: 604939 | 190 Words
| ID: 604939 | 190 Words
I haven't seen game play, but I have seen the cheesy "power of friendship hurr durr" cut scenes that really turn me away from the game. Shadow the Hedgehog looks like the polar opposite of Heroes; they wanted it to be darker and edgier by making Shadow say 'Naughty words' and by giving him guns to kill Sonic with, sounds okay, but a bit annoying since Sonic really doesn't need to be darker and edgier. Sonic the Hedgehog (2006) looks like it could had kicked some major butt, however, the rushed development cycle that made the game look extremely buggy and unfinished; even by just watching someone play, and the creepy, cringe-inducing interspecies relationship between Sonic and Elise makes this game an obvious failure at launch. Sonic Unleashed has decent Daytime Stages, but Night time is way too annoying; especially if you have the Wii version, which I unfortunately have. Sonic 4 and up really shows that SEGA is really making an improvement in the quality of Sonic's video games, or at the least, not make them as ridiculous with guns, swords, lycanthropy, interspecies, or THE SUPER POWER OF TEAMWORK!!! Shadow the Hedgehog looks like the polar opposite of Heroes; they wanted it to be darker and edgier by making Shadow say 'Naughty words' and by giving him guns to kill Sonic with, sounds okay, but a bit annoying since Sonic really doesn't need to be darker and edgier. Sonic the Hedgehog (2006) looks like it could had kicked some major butt, however, the rushed development cycle that made the game look extremely buggy and unfinished; even by just watching someone play, and the creepy, cringe-inducing interspecies relationship between Sonic and Elise makes this game an obvious failure at launch. Sonic Unleashed has decent Daytime Stages, but Night time is way too annoying; especially if you have the Wii version, which I unfortunately have. Sonic 4 and up really shows that SEGA is really making an improvement in the quality of Sonic's video games, or at the least, not make them as ridiculous with guns, swords, lycanthropy, interspecies, or THE SUPER POWER OF TEAMWORK!!! Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-20-12 09:19 PM
| ID: 604933 | 39 Words
| ID: 604933 | 39 Words
ProGamer135 : "This is the adjacent riddle: Guess which video game I am mentioning. 1) I am a Wii video game. 2) I am a white, silver, and blue-colored disc. Which video game am I?" Is it... Mario Kart Wii? Guess which video game I am mentioning. 1) I am a Wii video game. 2) I am a white, silver, and blue-colored disc. Which video game am I?" Is it... Mario Kart Wii? Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-20-12 09:12 PM
| ID: 604931 | 124 Words
| ID: 604931 | 124 Words
Chain Chomp, you wouldn't eat me, because I'm sure we all know the saying, you are what you eat, so just guess, what do you think I am? ...That's right, I am YOU, in a sense that I belong to the same species as your own. You are aware that cannibalism is illegal in the Mushroom Kingdom, right? You do realize It'll take a while to fit your own brethren in your mouth, right? I don't think you can do it. I don't think you've got the guts- wait, what that? You think you do? You think you've the guts? You think you're tough enough? Well then, go ahead PROVE IT TO ME, EAT ME BRO I DARE YOU! ...Yeah, I didn't think so... Image upload: 406x319 totaling 8 KB's. ...That's right, I am YOU, in a sense that I belong to the same species as your own. You are aware that cannibalism is illegal in the Mushroom Kingdom, right? You do realize It'll take a while to fit your own brethren in your mouth, right? I don't think you can do it. I don't think you've got the guts- wait, what that? You think you do? You think you've the guts? You think you're tough enough? Well then, go ahead PROVE IT TO ME, EAT ME BRO I DARE YOU! ...Yeah, I didn't think so... Image upload: 406x319 totaling 8 KB's. Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-20-12 07:44 PM
| ID: 604905 | 128 Words
| ID: 604905 | 128 Words
I wasn't asking why you hate Pokémon Channel, I can understand why someone would hate it (I haven't played it, but it doesn't interest me.), I'm asking how one game could make you hate one type of Pokémon, the Pikachu. I find it funny how when people talk about Pikachu, they refer to them as 'he', as if Ash's Pikachu is the only Pikachu ever.
..wait a second, you said one spin-off game made you hate the whole series? Dang, to me, the 150-only Kanto fan boys have a better reason to hate Pokémon as a franchise than you, not trying to insult you or anything, but I just think its a bit ridiculous. Also, I didn't say I liked or hated Pikachu, I just think he's overrated. ..wait a second, you said one spin-off game made you hate the whole series? Dang, to me, the 150-only Kanto fan boys have a better reason to hate Pokémon as a franchise than you, not trying to insult you or anything, but I just think its a bit ridiculous. Also, I didn't say I liked or hated Pikachu, I just think he's overrated. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-20-12 02:08 AM
| ID: 604620 | 97 Words
| ID: 604620 | 97 Words
I don't really hate Pikachu, I just think they are overrated and I like Raichu way better. I personally think that it's funny how a Pokémon who isn't even a starter and become the most well know among the starter Pokémon just because of a lucky Pikachu's escapades with Ash Ketchum in the TV show that got him into stardom. BTW, is a bad game really a reason to hate an entire race of Pokémon? I mean, a lot of modern Sonic games from Heroes to Unleashed were unspeakable abominations of mankind, but I don't hate Sonic. I personally think that it's funny how a Pokémon who isn't even a starter and become the most well know among the starter Pokémon just because of a lucky Pikachu's escapades with Ash Ketchum in the TV show that got him into stardom. BTW, is a bad game really a reason to hate an entire race of Pokémon? I mean, a lot of modern Sonic games from Heroes to Unleashed were unspeakable abominations of mankind, but I don't hate Sonic. Layout by pi0x |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-19-12 10:22 PM
| ID: 604569 | 12 Words
| ID: 604569 | 12 Words
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-10-12 02:32 AM
| ID: 599945 | 42 Words
| ID: 599945 | 42 Words
Hello, I know I might have pm'ed you about this, but at the time I didn't know you were doing this, so I'll ask you here as well. May you please make a layout with mamizou from the touhou project on it?
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Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
06-06-12 02:20 AM
| ID: 597090 | 77 Words
| ID: 597090 | 77 Words
Pokémon has a fun card game, an anime that was good until they went to the Battle Frontier, and amazing video games Yu-Gi-Oh had a good TV show until GX (I haven't seen 5D's so I have no opinion on it), An excellent, strategic card game, but I haven't ever bothered with the video games. Duel Monsters did not make an impact on me and I didn't care one bit about it. Card game-wise, Yu-Gi-Oh wins imo.
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Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
So far no one's press conferences have really captured my attention too much. Microsoft was a joke when they announced IE for XBox 360 (I really don't like IE btw), EA had nothing special, Sony had some cool games, but most of the Press conference was dominated my Wonderbook, and I was hoping Nintendo was going to announce some new first party titles, but it seems they are too interested in showing everyone that the third party cares about them again. Ubisoft probably had the best conference with ACIII, Rayman, and Watch_Dogs, but then again, Ubi took over every one's press conferences, so of course they would win. I still love the costume-changing Satoru Iwata with his fondness for bananas and Reggie talking about his body being ready at Ninty's conference.
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Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
04-19-12 06:13 PM
| ID: 570490 | 21 Words
| ID: 570490 | 21 Words
That would be awesome to play doom on vizzed! If you can do it then I'd love to see it happen!
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Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
| Shoot 'Em Up Maniac |
Affected by 'Laziness Syndrome'
Registered: 05-13-09
Location: Gensokyo
Last Post: 3834 days
Last Active: 780 days
Page Comments
Dove4JS - 12-12-20 05:26 AM
no image
joldboy70 - 07-10-20 11:13 AM
test
joldboy70 - 07-10-20 11:12 AM
test
savage23157 - 04-08-20 01:33 PM
Hi im new vizzed
zokuza - 11-18-19 09:08 AM
final got playstaion games unlock yes baby digimon world here i com
yoshirulez! - 02-10-17 08:45 PM
MAY MAYS
yoshirulez! - 02-10-17 08:45 PM
maymays
yoshirulez! - 02-07-17 11:13 PM
OwO what's this?
yoshirulez! - 02-07-17 11:13 PM
OwO what's this?
yoshirulez! - 02-07-17 11:13 PM
OwO what's this?


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