48 Posts Found by jfenner88
10-31-12 02:46 AM
| ID: 681997 | 552 Words
| ID: 681997 | 552 Words
The Destruction Derby series is one of the lines of games that helped define the PlayStation in its youth. In its day, DD looked great and did the little things that we all hoped the newest and greatest platform would do. DD2 was highly anticipated, but it ultimately failed to truly expand on the original. Now, THQ has picked up the pieces that Psygnosis left behind by delivering the first N64 version of the game in Destruction Derby 64. While the game bears the same name and concept as the old PlayStation versions of the game, there's been a lot of changes, for better and worse.
The game's damage system used to revolve around the distance you could make the other car spin. Head-on impacts with enemy cars did little to boost your score. Now, the scoring is centered on causing big wrecks, killing opposing cars, and reaching checkpoints in the racing mode. The world championship puts you through demolition races and arena battles in a multirace quest for the best. Much like in the previous games, the race modes will force you to get into a lot of wrecks to earn points, but it will also require you to keep your car in good enough shape to actually finish the race with a decent ranking. Arcade mode is the game's exhibition mode, letting you race any track with no strings attached. The game also has multiplayer-specific modes. Deathmatch is a simple arena battle. Bomb tag is a version of hot potato. The bomb is passed from car to car as you tag back and forth. Capture the flag splits four players into two teams. You must somehow manage to get your opponents' flag back to your base to earn points. Points are also earned for blocking attacks and getting your team's flag back. Destruction race takes place on the racetrack, and it's a simple fight to the finish line. Graphically, Destruction Derby 64 surpasses the old PlayStation games by quite a bit - not that that is a particularly hard thing to do, considering the age of the PlayStation series. My favorite graphical effect is when sparks shoot off your car during a collision. Beyond that, the game moves well, and the split screen doesn't detract too much from the game's presentation. The audio effects are pretty much what you'd expect from a Destruction Derby game, complete with some pretty good sounds of metal grinding against metal. The control is still extremely simple - you use one button for forward motion and one for reverse. But rather than using a slow, swinging camera angle for direction changes, the game has a Z trigger, which is used for quick view changes, letting you see what's going on behind you at a moment's notice. It takes a bit of getting used to, and you have to hold the trigger down anytime you want to look behind you, but it works pretty well. Destruction Derby 64 is a better game than its PlayStation counterparts, but overall, it's still roughly the same in its one-player mode. The meat of the game is in its multiplayer modes, and DD64 should make a fine party game for you and your friends. Give it a rent next time you're rounding up the posse for a day of gaming The game's damage system used to revolve around the distance you could make the other car spin. Head-on impacts with enemy cars did little to boost your score. Now, the scoring is centered on causing big wrecks, killing opposing cars, and reaching checkpoints in the racing mode. The world championship puts you through demolition races and arena battles in a multirace quest for the best. Much like in the previous games, the race modes will force you to get into a lot of wrecks to earn points, but it will also require you to keep your car in good enough shape to actually finish the race with a decent ranking. Arcade mode is the game's exhibition mode, letting you race any track with no strings attached. The game also has multiplayer-specific modes. Deathmatch is a simple arena battle. Bomb tag is a version of hot potato. The bomb is passed from car to car as you tag back and forth. Capture the flag splits four players into two teams. You must somehow manage to get your opponents' flag back to your base to earn points. Points are also earned for blocking attacks and getting your team's flag back. Destruction race takes place on the racetrack, and it's a simple fight to the finish line. Graphically, Destruction Derby 64 surpasses the old PlayStation games by quite a bit - not that that is a particularly hard thing to do, considering the age of the PlayStation series. My favorite graphical effect is when sparks shoot off your car during a collision. Beyond that, the game moves well, and the split screen doesn't detract too much from the game's presentation. The audio effects are pretty much what you'd expect from a Destruction Derby game, complete with some pretty good sounds of metal grinding against metal. The control is still extremely simple - you use one button for forward motion and one for reverse. But rather than using a slow, swinging camera angle for direction changes, the game has a Z trigger, which is used for quick view changes, letting you see what's going on behind you at a moment's notice. It takes a bit of getting used to, and you have to hold the trigger down anytime you want to look behind you, but it works pretty well. Destruction Derby 64 is a better game than its PlayStation counterparts, but overall, it's still roughly the same in its one-player mode. The meat of the game is in its multiplayer modes, and DD64 should make a fine party game for you and your friends. Give it a rent next time you're rounding up the posse for a day of gaming -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
10-31-12 02:44 AM
| ID: 681996 | 1294 Words
| ID: 681996 | 1294 Words
The definite wrestling game for the N64 is right here. WWF No Mercy , and yes, even over Virtual Pro Wrestling 2, but that is only because of the Japanese barrier, and because I hardly know any of the wrestlers in that game besides the fact that it has a shoot fighting/MMA system. I will explain that in another review. May not be the best ever, but its better than most modern wrestling games, not because or graphics or features, but because of the gameplay, and that will be explained in more detail right now.
Graphics 9.5/10 Before I get into the graphics, I must explain one flaw. The faces of the Wrestlers looks like they are paper cutouts, but that is only a minor flaw that grows on you, and sometimes its funny to look at. But the graphics even had aged well enough for me. Forget what you see in these new wrestling games. To this day, the graphics are still are what I remembered them to be for the most part, but I am not playing this on a real N64 for technical reasons as it is so many would not understand what I mean too well? Anyways, the animations are elaborate, and there is no details skimped. I don't care what people say about it, but there are the best visuals I have seen on the N64 since Turok 2. The Arenas, Ring, blood animations, and everything about the games visuals overall earns this score. That is all I have to say about this aspect of the game. Sound 9/10 Near perfect, but there is only one gripe, and that is that the music for this game is low quality, and the titantron is only a few seconds of animation, then loops. Some themes start looping only 20 seconds into it. You do get used to it, but it is annoying that as you get into the theme it loops, and the looping seems worse in this game than in Wrestlemania 2000, but I guess its because of the extra content in this game limited space for the audio. At least you can swap titantrons like I used to do. For example swapping X-Pac's theme with Stone Cold's entrance video for a semi-funny result. Only if the N64 used disks or if it was on the PlayStation. I would imagine that the music themes would be much longer, and the videos would not loop possibly like on the N64. The generic music themes are not bad, but not as good as the previous wrestling games sadly. About the sound, its as good as it can get. When you hit a wrestling move, it has impact that really sounds painful, and when you do something like a head drop move, it sounds brutal. Other wrestling games these days lack such a sound, except RAW 2 in my opinion. All I have to say about the sound aspect of the game. Gameplay 10/10 for what it is. Even though that there are those that disagree with me, its the best wrestling game I have played overall. I will split this up into parts since its going to be a long one. CAW 8/10 It might be limited comparing to today's games, but you can still create anyone you can dream up of 95% of the time. Its simple, yet effective. You can edit the color of whatever attire you use as well as entrance attire though limited, add props or a favorite weapon for your character if its a part of a gimmick. My favorite thing about this is you can even edit some of the current rosters clothing and attire, but sadly you can't edit there movesets (on a real N64 that is). Only problem I have with it is the lack of masks, and the limited slots, but that can't be blamed as other things needed to fit into the cart with limited space. Movesets 10/10 This game gives you so many moves, and then some. Your fighter can even have fighting styles that are outside what you see in the WWE/WWF due to the many moves that are used in Japan, Indy, and even in MMA. I love how moves are not just limited to just wrestling as you seen in today's wrestling games. You can create anyone from a Street Brawler to a Kung-*** Expert. You can even create an amateur style wrestler as well. Creativity is not just limited to how you CAW looks, not in this game. I wish other wrestling games would focus more on not only what wrestlers do in the WWE/WWF as their moveset, but everywhere else as well. This game sets a good example. One more thing, what is even more wonderful about this game is that you can use gameshark hacks people make to change moves in this game along with mods. Only problem is that the lines of codes are very very long if your using a real console along with the mods, so it might not be an a option after all. In the Ring Action 9/10. Realistic and the Grapple system is perfect. I don't see why some want to change it, but this is what its all about. The learning curve is pretty nice as well. The AI in this game is a bit iffy some times because some wrestlers have a personal AI that conflicts with the general difficulty you would set in the options mode. You can get around that with little problems at times though. In any match, you can go out of the ring, and into the parking lot or locker room. This game gives you freedom that is lacking in most wrestling games. There is new weapons like the belt, some flowers you can use to attack people with, and other that you can buy in shopzone along with others things like moves, clothing, and arenas. Storyline 10/10 Each title you go for has a storyline that splits up into different situations depending on if you win or lose matches. The Women's, Light Heavyweight, and European belts might have an easier set of paths to deal with, but the Intercontinental and World titles are much more difficult to achieve 100% on. This is all based on how it works in wrestling at the time. Most of these storylines are based from the storylines from wrestling back in 2000, but you will see some strange twists with them since you would most likely be using characters that was not apart of the said storyline in reality. For those that that watch wrestling during the time or liked it better then will find it nostalgic to remember those old times. You even earn money for completing matches, but not losing them though. Replayablity 9/10 There is too much to do. With the many titles on the line and unlockables, hours and hours will be spent trying to get them all. It would take at least a month or more at best to complete everything. One huge fatal flaw looms over this though, and its a nasty glitch in the cartridge that erases data randomly. This does not effect everyone, and so far it has not hit me, but its not a problem if you don't play it on an actual cartridge. Rent or Buy This game is too old to rent, so you would have to buy it. You can find this game from $5-$10 used. Final Words. I still play this over everything else just because it still has it comparing to everything else. Its just the solid gameplay mechanics that keeps it at the top of my list. If its your first time playing, then that is good if you would try Graphics 9.5/10 Before I get into the graphics, I must explain one flaw. The faces of the Wrestlers looks like they are paper cutouts, but that is only a minor flaw that grows on you, and sometimes its funny to look at. But the graphics even had aged well enough for me. Forget what you see in these new wrestling games. To this day, the graphics are still are what I remembered them to be for the most part, but I am not playing this on a real N64 for technical reasons as it is so many would not understand what I mean too well? Anyways, the animations are elaborate, and there is no details skimped. I don't care what people say about it, but there are the best visuals I have seen on the N64 since Turok 2. The Arenas, Ring, blood animations, and everything about the games visuals overall earns this score. That is all I have to say about this aspect of the game. Sound 9/10 Near perfect, but there is only one gripe, and that is that the music for this game is low quality, and the titantron is only a few seconds of animation, then loops. Some themes start looping only 20 seconds into it. You do get used to it, but it is annoying that as you get into the theme it loops, and the looping seems worse in this game than in Wrestlemania 2000, but I guess its because of the extra content in this game limited space for the audio. At least you can swap titantrons like I used to do. For example swapping X-Pac's theme with Stone Cold's entrance video for a semi-funny result. Only if the N64 used disks or if it was on the PlayStation. I would imagine that the music themes would be much longer, and the videos would not loop possibly like on the N64. The generic music themes are not bad, but not as good as the previous wrestling games sadly. About the sound, its as good as it can get. When you hit a wrestling move, it has impact that really sounds painful, and when you do something like a head drop move, it sounds brutal. Other wrestling games these days lack such a sound, except RAW 2 in my opinion. All I have to say about the sound aspect of the game. Gameplay 10/10 for what it is. Even though that there are those that disagree with me, its the best wrestling game I have played overall. I will split this up into parts since its going to be a long one. CAW 8/10 It might be limited comparing to today's games, but you can still create anyone you can dream up of 95% of the time. Its simple, yet effective. You can edit the color of whatever attire you use as well as entrance attire though limited, add props or a favorite weapon for your character if its a part of a gimmick. My favorite thing about this is you can even edit some of the current rosters clothing and attire, but sadly you can't edit there movesets (on a real N64 that is). Only problem I have with it is the lack of masks, and the limited slots, but that can't be blamed as other things needed to fit into the cart with limited space. Movesets 10/10 This game gives you so many moves, and then some. Your fighter can even have fighting styles that are outside what you see in the WWE/WWF due to the many moves that are used in Japan, Indy, and even in MMA. I love how moves are not just limited to just wrestling as you seen in today's wrestling games. You can create anyone from a Street Brawler to a Kung-*** Expert. You can even create an amateur style wrestler as well. Creativity is not just limited to how you CAW looks, not in this game. I wish other wrestling games would focus more on not only what wrestlers do in the WWE/WWF as their moveset, but everywhere else as well. This game sets a good example. One more thing, what is even more wonderful about this game is that you can use gameshark hacks people make to change moves in this game along with mods. Only problem is that the lines of codes are very very long if your using a real console along with the mods, so it might not be an a option after all. In the Ring Action 9/10. Realistic and the Grapple system is perfect. I don't see why some want to change it, but this is what its all about. The learning curve is pretty nice as well. The AI in this game is a bit iffy some times because some wrestlers have a personal AI that conflicts with the general difficulty you would set in the options mode. You can get around that with little problems at times though. In any match, you can go out of the ring, and into the parking lot or locker room. This game gives you freedom that is lacking in most wrestling games. There is new weapons like the belt, some flowers you can use to attack people with, and other that you can buy in shopzone along with others things like moves, clothing, and arenas. Storyline 10/10 Each title you go for has a storyline that splits up into different situations depending on if you win or lose matches. The Women's, Light Heavyweight, and European belts might have an easier set of paths to deal with, but the Intercontinental and World titles are much more difficult to achieve 100% on. This is all based on how it works in wrestling at the time. Most of these storylines are based from the storylines from wrestling back in 2000, but you will see some strange twists with them since you would most likely be using characters that was not apart of the said storyline in reality. For those that that watch wrestling during the time or liked it better then will find it nostalgic to remember those old times. You even earn money for completing matches, but not losing them though. Replayablity 9/10 There is too much to do. With the many titles on the line and unlockables, hours and hours will be spent trying to get them all. It would take at least a month or more at best to complete everything. One huge fatal flaw looms over this though, and its a nasty glitch in the cartridge that erases data randomly. This does not effect everyone, and so far it has not hit me, but its not a problem if you don't play it on an actual cartridge. Rent or Buy This game is too old to rent, so you would have to buy it. You can find this game from $5-$10 used. Final Words. I still play this over everything else just because it still has it comparing to everything else. Its just the solid gameplay mechanics that keeps it at the top of my list. If its your first time playing, then that is good if you would try -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
10-31-12 02:40 AM
| ID: 681994 | 369 Words
| ID: 681994 | 369 Words
Risk has always been my favorite board game ever since I first played it back in the early 80s. The game of world conquest is the perfect combination of strategy and luck that provides endless entertainment. However, there's one drawback to it. My biggest problem was always finding someone to play with. When you win too often, suckers...er...other players become hard to find. *grin*
Enter Risk on the Sega Genesis. Finally I could get my Risk fix without finding victims. That's the beauty of it. However, as great an option that this presents, it also creates problems if the AI is not up to par. Fortunately, the AI in Sega's Risk is fairly competent and challenging. But the problem is that you do lose some of the experience when you play the computer. No matter how good the AI, there's still something to be said for the human mind's ability to make the game more interesting. But that's not too big a complaint here. Risk for the Sega Genesis is well done. It's the game you expect as well as some bells and whistles to make it a bit different as well. Some of these are annoying, like the combat graphics, but thankfully there's a toggle on them too. Is Risk a faithful reproduction though? The answer is yes. Risk for the Sega Genesis is as satisfying as Risk the board game. Whether you play against another player or against the computer, you get the experience you'd expect, though player-versus-player isn't probably isn't the reason to buy this game (if you've got other players, play the real thing I always say). It's not a perfect game only because it's a translation of a board game which means the potential of the Genesis really isn't utilized. You're always left with a feeling that the game is somehow empty because the simplicity of the board game is reproduced so well. But that's not a reflection of what is presented. Risk for the Sega Genesis is a solid translation and a good buy, especially now when it sells for practically nothing on eBay. If you love the board game, the Sega version is great when you can't find others to play against. Enter Risk on the Sega Genesis. Finally I could get my Risk fix without finding victims. That's the beauty of it. However, as great an option that this presents, it also creates problems if the AI is not up to par. Fortunately, the AI in Sega's Risk is fairly competent and challenging. But the problem is that you do lose some of the experience when you play the computer. No matter how good the AI, there's still something to be said for the human mind's ability to make the game more interesting. But that's not too big a complaint here. Risk for the Sega Genesis is well done. It's the game you expect as well as some bells and whistles to make it a bit different as well. Some of these are annoying, like the combat graphics, but thankfully there's a toggle on them too. Is Risk a faithful reproduction though? The answer is yes. Risk for the Sega Genesis is as satisfying as Risk the board game. Whether you play against another player or against the computer, you get the experience you'd expect, though player-versus-player isn't probably isn't the reason to buy this game (if you've got other players, play the real thing I always say). It's not a perfect game only because it's a translation of a board game which means the potential of the Genesis really isn't utilized. You're always left with a feeling that the game is somehow empty because the simplicity of the board game is reproduced so well. But that's not a reflection of what is presented. Risk for the Sega Genesis is a solid translation and a good buy, especially now when it sells for practically nothing on eBay. If you love the board game, the Sega version is great when you can't find others to play against. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
10-31-12 02:39 AM
| ID: 681992 | 469 Words
| ID: 681992 | 469 Words
Ah yes...Time killers... among the first bloody fighters to roam the arcades back in the early 90's, and I do believe it had the blood and killings before mortal kombat did. But even having the blood, severing of arms and heads, that could'nt even make this a better game.Please keep in mind that I have not played the arcade version of this game, just the sega version so with that said... On with the review...
Storyline 2: Same old storylines as almost every other fighter game, some bad guy (death) wants to unbalance the forces of good and evil...blah blah blah... Not really a interesting storyline.. next! Graphics 2: While only one background caught my attention (the caveman's background with the severed dinosaur head in the back drop... is pretty cool) The rest of the backgrounds were dull, uninspiring and looked like they were drawn by a 10 year old. The characters themselves were dull, and only the guy with the chainsaw stood out as being anything different then the rest. Sounds 2: Okay......though it is nice to hear a fighters name announced or hearing a scream or 2 outta a dying opponents mouth, Sega should have just skipped putting any voice in this at all. Granted we all know the Genesis machine had difficulty with the whole speech thing, but come on....Just awful! and the music...gessh..a few dings and dangs here and there..nothing at all remarkable about it. Gameplay 2: OH boy!!..the meat and the potatoes of a game, but badly this crop went sore the minute the seed was planted. Almost all moves for every character were the same, and the computer ai is ten times faster then you are, before your even half way throw the battle, You'll have lost 1 or 2 arms, and then your head..literally... Very cheap attacks on you, where as you'll be luckily to have even pulled off 1 attacks without it being blocked. Closing statment: Time Killers probably would have been a hit or perhaps received more attention if it had been released on the NES. There it may have had an excuse for being bad..but releasing it after MK1, street fighter 2 and all the other 16 bit games, time killers never stood a chance. Perhaps if the company had invested a little more time into the game play it may have done better but they didn't and thus, time killers will forever be doomed a bad sega game. It is hard to believe that at one time this game sold for 49.00 bucks. Interestingly enough, a sequel type game to this was released in the arcades sometime later and was called ''Bloodstorm'', though I have yet to play or for that matter find a bloodstrom machine, I would not be certain that it is any better then this. Storyline 2: Same old storylines as almost every other fighter game, some bad guy (death) wants to unbalance the forces of good and evil...blah blah blah... Not really a interesting storyline.. next! Graphics 2: While only one background caught my attention (the caveman's background with the severed dinosaur head in the back drop... is pretty cool) The rest of the backgrounds were dull, uninspiring and looked like they were drawn by a 10 year old. The characters themselves were dull, and only the guy with the chainsaw stood out as being anything different then the rest. Sounds 2: Okay......though it is nice to hear a fighters name announced or hearing a scream or 2 outta a dying opponents mouth, Sega should have just skipped putting any voice in this at all. Granted we all know the Genesis machine had difficulty with the whole speech thing, but come on....Just awful! and the music...gessh..a few dings and dangs here and there..nothing at all remarkable about it. Gameplay 2: OH boy!!..the meat and the potatoes of a game, but badly this crop went sore the minute the seed was planted. Almost all moves for every character were the same, and the computer ai is ten times faster then you are, before your even half way throw the battle, You'll have lost 1 or 2 arms, and then your head..literally... Very cheap attacks on you, where as you'll be luckily to have even pulled off 1 attacks without it being blocked. Closing statment: Time Killers probably would have been a hit or perhaps received more attention if it had been released on the NES. There it may have had an excuse for being bad..but releasing it after MK1, street fighter 2 and all the other 16 bit games, time killers never stood a chance. Perhaps if the company had invested a little more time into the game play it may have done better but they didn't and thus, time killers will forever be doomed a bad sega game. It is hard to believe that at one time this game sold for 49.00 bucks. Interestingly enough, a sequel type game to this was released in the arcades sometime later and was called ''Bloodstorm'', though I have yet to play or for that matter find a bloodstrom machine, I would not be certain that it is any better then this. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
10-30-12 09:50 PM
| ID: 681936 | 268 Words
| ID: 681936 | 268 Words
I am usual the person you find playing any kind of sport game because those are the best! Well like I said in the topic if you are a MLB fan and you like to play baseball game I think you found the best one out there! To tell you the truth I am not in to baseball games I am into football hockey ect. but when I rented this game just to have a little fun with my friends I couldn't stop playing this is truly the best! Not to mention this game is addictive!
Here are a few reasons why I like this baseball game so much and why it stands out against any other baseball game. For one they tried to make the players look like they really do in real life which makes playing a bit more fun. They also let you make your own player in this game which I like doing because it is fun when you see yourself throwing a 98mph fastball! I also like some of the moves you can do such as dive jump or even jump on the fence to catch the ball! Here are a very few list of things why I rated this game 9 instead of a 10. One reason is that the commentator can get annoying by saying the same thing but he doesn't do it all the time like I have seen in previous games. Another is it takes a lot of practice before you can really hit the ball good because of how fast the pitcher pitches and how slow you swing! Here are a few reasons why I like this baseball game so much and why it stands out against any other baseball game. For one they tried to make the players look like they really do in real life which makes playing a bit more fun. They also let you make your own player in this game which I like doing because it is fun when you see yourself throwing a 98mph fastball! I also like some of the moves you can do such as dive jump or even jump on the fence to catch the ball! Here are a very few list of things why I rated this game 9 instead of a 10. One reason is that the commentator can get annoying by saying the same thing but he doesn't do it all the time like I have seen in previous games. Another is it takes a lot of practice before you can really hit the ball good because of how fast the pitcher pitches and how slow you swing! -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
10-30-12 09:45 PM
| ID: 681933 | 47 Words
| ID: 681933 | 47 Words
Probably one of the better 64 soccer games on this site. You can choose to play a regular single match or go through the Cup. It has a extensive amount of teams and i've found it to be fun fun game. A must for any soccer fan A Must for any soccer fan! -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
10-30-12 09:42 PM
| ID: 681931 | 530 Words
| ID: 681931 | 530 Words
Feel the need to get out on the lake and do some fishing, but you just can't break away from the daily grind long enough to make the trip? Perhaps you need to reorganize your priorities, my friend. But until that day, you can always use THQ's latest fishing game, Bassmasters 2000, to tide you over.
The game has a lot of impressive features, such as real lakes, color commentary, and even a create-an-angler mode. You can choose from several different modes of play including a speed-fishing mode that lets you jump right into the action, a casting game that helps improve your casting accuracy, a two-player split-screen mode, and a tournament mode. One of the best things about Bassmasters 2000 is its wonderfully designed control scheme, which really makes you feel as though you have a fishing rod in your hands. The analog stick controls your rod very precisely. In addition, the game has reel speeds, and it also lets you change the amount of drag you have set. All of these things are taken into account when you hook a fish, so knowing the basics of fishing is essential. If you've got your drag set too high, or you try to reel the fish in too fast when it's fighting, or you're not fast enough when it's not fighting, the line could break, or the fish could simply slip off the hook. Whatever the outcome, playing the game is a whole lot of fun thanks to the responsive controls and true-to-life setup, which makes playing more about what you do and how you do it than about sheer luck. As in any business, catching big bass is all about location. Bassmasters 2000 does a wonderful job of representing this fact by putting the fish right where they'd be in real life, based on the weather conditions and time of day. Your cherry bass boat, outfitted with a depth finder, makes finding good fishing spots a fun little activity. Visually, all of the different types of fish and lakes look accurate, as do your angler, boat, and gear. The camera angle that shows the underwater action, letting you scan for nearby bass, is pretty good. Being able to see a fish as it's about to strike your lure is actually pretty exciting - you'll wish you could have such a view in real life. The game features several sizes of fish, so you know which ones are worth your time. Even the sound and music in Bassmasters 2000 are rather good, although the color commentary provided by Shaw Grisby becomes a little unnerving after awhile. He mostly just belts out stupid one liners that are either insulting or overly happy, like "You can't catch any fish without getting your bait wet," or the constant "Nice cast!" In any case, the game's audio does get the job done, with lots of decent sound effects and a couple of backwoods-style music tracks. In the end, Bassmasters 2000 is a great game with wonderful controls, true-to-life fish behavior, and great graphics and sound. This game will definitely please any angler, whether a real-life bass-fishing expert or a beginner looking for some practice. The game has a lot of impressive features, such as real lakes, color commentary, and even a create-an-angler mode. You can choose from several different modes of play including a speed-fishing mode that lets you jump right into the action, a casting game that helps improve your casting accuracy, a two-player split-screen mode, and a tournament mode. One of the best things about Bassmasters 2000 is its wonderfully designed control scheme, which really makes you feel as though you have a fishing rod in your hands. The analog stick controls your rod very precisely. In addition, the game has reel speeds, and it also lets you change the amount of drag you have set. All of these things are taken into account when you hook a fish, so knowing the basics of fishing is essential. If you've got your drag set too high, or you try to reel the fish in too fast when it's fighting, or you're not fast enough when it's not fighting, the line could break, or the fish could simply slip off the hook. Whatever the outcome, playing the game is a whole lot of fun thanks to the responsive controls and true-to-life setup, which makes playing more about what you do and how you do it than about sheer luck. As in any business, catching big bass is all about location. Bassmasters 2000 does a wonderful job of representing this fact by putting the fish right where they'd be in real life, based on the weather conditions and time of day. Your cherry bass boat, outfitted with a depth finder, makes finding good fishing spots a fun little activity. Visually, all of the different types of fish and lakes look accurate, as do your angler, boat, and gear. The camera angle that shows the underwater action, letting you scan for nearby bass, is pretty good. Being able to see a fish as it's about to strike your lure is actually pretty exciting - you'll wish you could have such a view in real life. The game features several sizes of fish, so you know which ones are worth your time. Even the sound and music in Bassmasters 2000 are rather good, although the color commentary provided by Shaw Grisby becomes a little unnerving after awhile. He mostly just belts out stupid one liners that are either insulting or overly happy, like "You can't catch any fish without getting your bait wet," or the constant "Nice cast!" In any case, the game's audio does get the job done, with lots of decent sound effects and a couple of backwoods-style music tracks. In the end, Bassmasters 2000 is a great game with wonderful controls, true-to-life fish behavior, and great graphics and sound. This game will definitely please any angler, whether a real-life bass-fishing expert or a beginner looking for some practice. -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
10-02-12 04:06 AM
| ID: 661756 | 66 Words
| ID: 661756 | 66 Words
I remember playing this game in class and takes me back. The whole point of it is to use pulley system to get the delivery boy to the pizza. point a to point b. Further you got more Items come along. like a light bulb for dark rooms. To this day Ive never beat it and would deff like another crack at it. good stuff people -------------------- |
Member
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
Affected by 'Laziness Syndrome'
Registered: 09-17-12
Last Post: 4976 days
Last Active: 3243 days
Links
Page Comments
Dove4JS - 12-12-20 05:26 AM
no image
joldboy70 - 07-10-20 11:13 AM
test
joldboy70 - 07-10-20 11:12 AM
test
savage23157 - 04-08-20 01:33 PM
Hi im new vizzed
zokuza - 11-18-19 09:08 AM
final got playstaion games unlock yes baby digimon world here i com
yoshirulez! - 02-10-17 08:45 PM
MAY MAYS
yoshirulez! - 02-10-17 08:45 PM
maymays
yoshirulez! - 02-07-17 11:13 PM
OwO what's this?
yoshirulez! - 02-07-17 11:13 PM
OwO what's this?
yoshirulez! - 02-07-17 11:13 PM
OwO what's this?


User Notice 
