Since I sadly never had Sky (I loved Explorers of Time/Darkness, don't get me wrong), I'm going to have to go with Super Mystery Dungeon here.
I've already mentioned how sucked in I am to this game. This has one of the best stories in the series overall, although the final boss was a little disappointing, for very similar reasons why I feel this way towards Gates to Infinity (although definitely not in the sound department...damn!). It took so many things that were wrong with Gates to Infinity and fixed them thoroughly. With a much longer story, an actually difficult development of the dungeons, and a fun mechanic in Looplets and Emeras, this is my favorite game, at least until I play Explorers of Sky. This also has arguably the best partner in the series for me, and I know that's probably a debatable pick. Their personality is supremely likable, and probably the first to actually seem...well...childish. There are many other fun tidbits in the story and partner's full story, but I'd be spoiling major portions of the game, so I'll let people discover it on their own. Also, the addition of so many cameos from the other three games is a very nice touch, although it, at the same time, confuses things plenty. So does that mean five humans have become Pokémon for one reason or another (if you include Gengar from Rescue Team) throughout the same world's history? Seems like a fun world to live in, having a near-apocalypse every few years...
Second is Explorers of Time and Darkness. I want to say I'd like Sky better than Super Mystery Dungeon, but I'd rather not make such blind guesses, and that takes nothing away from this amazing game, especially after the first one, while good, was flawed in a few areas. Much like what Super Mystery Dungeon did with Gates to Infinity, I feel Explorers did to Rescue Team. There's a lengthy, more streamlined story, and it contains some of my favorite characters in the whole series (Wigglytuff, Grovyle, Dusknoir). The partner in this game is another very well done personality, who's very enjoyable. However, I wish the partner wasn't such a wuss at the start, at least. As someone who suffers from phobias himself, it's a little bit past suspension of disbelief with how quickly your partner gets over all of his fears. I mean, at first, your partner's too scared to even enter the guild, and next thing you know he/she is going on every dangerous expedition with you? It doesn't make sense. Other than that, the story is lengthy, and very interesting overall. I enjoyed it for what it was worth.
Much like how first and second are close for me, third and fourth are very close, but I've got to go with the game that has more of an excuse to get things wrong, Rescue Team. Let me say this right away, though...I love the entire series as a whole, and I wish I didn't even have to choose a least favorite, since all four had some enjoyable qualities to it. But I digress. Rescue Team is a standard "first attempt" game. There were a few unnecessary limits throughout the game, the story was laid out just a bit short (although the tidbit over the Ninetails curse was cool), and the ending was...eh? To be fair, at the time it was a first at the whole Mystery Dungeon story, so it felt pretty alright, considering. And the partner was...very generic, sadly. It was just your non-specific, kind of peppy partner, and I wish a little bit more was done to develop his/her personality, since most of the characters actually had notable personalities, overall, especially the likes of Team Meanies.
Gates to Infinity...oh boy. This game almost feels like a beta of Super Mystery Dungeon, and, much like betas aught to be, is inferior to it in almost every single way. I'll admit, I had a lot of fun with this story, and was even singing its praises, until the night passed and I had already beaten it. I remember even checking online to make sure it wasn't pulling an Explorers on me, and no, it wasn't. This game is insanely short for a Mystery Dungeon game, and easy at that! And its sad, too, because it has arguably one of the most fun and diverse features of a Mystery Dungeon game: Magnagates. Utilizing the 3DS camera as a "portal," you can take any round shape you find, and turn it into a Magnagate to a Mystery Dungeon that is decided upon by a number of factors of the round shape in question. Also, some of the supporting cast was rather fun to be around, particularly Emolga. However, the lack of real personality displayed by most of the characters you encounter in story makes the overall plot fall short, even if it wasn't already actually short. With only five Pokémon to choose from for you and your partner, it also made even Rescue Team look diverse in selection, and that shouldn't happen with a fully fleshed out game. And I thought the partner was generic and pretty shallow in Rescue Team, until I met Gates to Infinity's partner. Seriously, when it comes to partners, this is as bad as it gets. There isn't one really memorable thing about him/her, and it's kind of sad. The gameplay, graphics, and sound were still there, but the story and roster fell WAY off the mark.
An additional note: I'm planning to get and play the Japan-only games at some point on my Wii. They look like fun, although I've seen very little of it. Since I sadly never had Sky (I loved Explorers of Time/Darkness, don't get me wrong), I'm going to have to go with Super Mystery Dungeon here.
I've already mentioned how sucked in I am to this game. This has one of the best stories in the series overall, although the final boss was a little disappointing, for very similar reasons why I feel this way towards Gates to Infinity (although definitely not in the sound department...damn!). It took so many things that were wrong with Gates to Infinity and fixed them thoroughly. With a much longer story, an actually difficult development of the dungeons, and a fun mechanic in Looplets and Emeras, this is my favorite game, at least until I play Explorers of Sky. This also has arguably the best partner in the series for me, and I know that's probably a debatable pick. Their personality is supremely likable, and probably the first to actually seem...well...childish. There are many other fun tidbits in the story and partner's full story, but I'd be spoiling major portions of the game, so I'll let people discover it on their own. Also, the addition of so many cameos from the other three games is a very nice touch, although it, at the same time, confuses things plenty. So does that mean five humans have become Pokémon for one reason or another (if you include Gengar from Rescue Team) throughout the same world's history? Seems like a fun world to live in, having a near-apocalypse every few years...
Second is Explorers of Time and Darkness. I want to say I'd like Sky better than Super Mystery Dungeon, but I'd rather not make such blind guesses, and that takes nothing away from this amazing game, especially after the first one, while good, was flawed in a few areas. Much like what Super Mystery Dungeon did with Gates to Infinity, I feel Explorers did to Rescue Team. There's a lengthy, more streamlined story, and it contains some of my favorite characters in the whole series (Wigglytuff, Grovyle, Dusknoir). The partner in this game is another very well done personality, who's very enjoyable. However, I wish the partner wasn't such a wuss at the start, at least. As someone who suffers from phobias himself, it's a little bit past suspension of disbelief with how quickly your partner gets over all of his fears. I mean, at first, your partner's too scared to even enter the guild, and next thing you know he/she is going on every dangerous expedition with you? It doesn't make sense. Other than that, the story is lengthy, and very interesting overall. I enjoyed it for what it was worth.
Much like how first and second are close for me, third and fourth are very close, but I've got to go with the game that has more of an excuse to get things wrong, Rescue Team. Let me say this right away, though...I love the entire series as a whole, and I wish I didn't even have to choose a least favorite, since all four had some enjoyable qualities to it. But I digress. Rescue Team is a standard "first attempt" game. There were a few unnecessary limits throughout the game, the story was laid out just a bit short (although the tidbit over the Ninetails curse was cool), and the ending was...eh? To be fair, at the time it was a first at the whole Mystery Dungeon story, so it felt pretty alright, considering. And the partner was...very generic, sadly. It was just your non-specific, kind of peppy partner, and I wish a little bit more was done to develop his/her personality, since most of the characters actually had notable personalities, overall, especially the likes of Team Meanies.
Gates to Infinity...oh boy. This game almost feels like a beta of Super Mystery Dungeon, and, much like betas aught to be, is inferior to it in almost every single way. I'll admit, I had a lot of fun with this story, and was even singing its praises, until the night passed and I had already beaten it. I remember even checking online to make sure it wasn't pulling an Explorers on me, and no, it wasn't. This game is insanely short for a Mystery Dungeon game, and easy at that! And its sad, too, because it has arguably one of the most fun and diverse features of a Mystery Dungeon game: Magnagates. Utilizing the 3DS camera as a "portal," you can take any round shape you find, and turn it into a Magnagate to a Mystery Dungeon that is decided upon by a number of factors of the round shape in question. Also, some of the supporting cast was rather fun to be around, particularly Emolga. However, the lack of real personality displayed by most of the characters you encounter in story makes the overall plot fall short, even if it wasn't already actually short. With only five Pokémon to choose from for you and your partner, it also made even Rescue Team look diverse in selection, and that shouldn't happen with a fully fleshed out game. And I thought the partner was generic and pretty shallow in Rescue Team, until I met Gates to Infinity's partner. Seriously, when it comes to partners, this is as bad as it gets. There isn't one really memorable thing about him/her, and it's kind of sad. The gameplay, graphics, and sound were still there, but the story and roster fell WAY off the mark.
An additional note: I'm planning to get and play the Japan-only games at some point on my Wii. They look like fun, although I've seen very little of it.
____________________
|