Years and years ago, Tomb Raider was the top game to be playing (next to games like Final Fantasy VII, Crash Bandicoot, and a few others). As the years have gone by, Tomb Raider has expanded far and wide, in both a positive and negative way. But let us not forget the excellence and stress inducing power of the original Tomb Raider. With what started out as your standard "open-world" premise and a touch of 3PS/TPS (Third Person Shooter), you get a story that takes you all across the world, from deep in Aztec ruins to searching around the polar ice caps. This game truly was emarkable for its time and worth every second spent to beat it.
Now, let us get down to business. Tomb Raider has a wide variety of qualities that greatly increase and decrease the fun meter of the game itself, from an annoying control system to some pretty sweet zen-like soundtrack plus a few nifty looking cut scenes, you get a nicely balanced proportion of a game. If anything, Tomb Raider offers up a true challenge for any gamer, giving them constant jumpscares (well... sorta), as well as a few graphical mysteries to ponder, such as a very hard to notice "green skull hanging from a vine".
All and all, this game got expanded for a reason, it was awesome and still remains pretty epic to this day.
Years and years ago, Tomb Raider was the top game to be playing (next to games like Final Fantasy VII, Crash Bandicoot, and a few others). As the years have gone by, Tomb Raider has expanded far and wide, in both a positive and negative way. But let us not forget the excellence and stress inducing power of the original Tomb Raider. With what started out as your standard "open-world" premise and a touch of 3PS/TPS (Third Person Shooter), you get a story that takes you all across the world, from deep in Aztec ruins to searching around the polar ice caps. This game truly was emarkable for its time and worth every second spent to beat it.
Now, let us get down to business. Tomb Raider has a wide variety of qualities that greatly increase and decrease the fun meter of the game itself, from an annoying control system to some pretty sweet zen-like soundtrack plus a few nifty looking cut scenes, you get a nicely balanced proportion of a game. If anything, Tomb Raider offers up a true challenge for any gamer, giving them constant jumpscares (well... sorta), as well as a few graphical mysteries to ponder, such as a very hard to notice "green skull hanging from a vine".
All and all, this game got expanded for a reason, it was awesome and still remains pretty epic to this day.