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What is your zombie plan?

 

08-20-12 10:26 AM
Mobouis1 is Offline
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Tell me what your plan if a zombie outbreak was to happen . What type of people would you choose on your team? My plan is to go somewhere isolate, because if a outbreak happen big city would have a lot of zombies. Also it would be hard for to get out of the city. The  type of people I would choose my team are people I would trust, and know how to survive in the wild. Now tell what your plan are.
Tell me what your plan if a zombie outbreak was to happen . What type of people would you choose on your team? My plan is to go somewhere isolate, because if a outbreak happen big city would have a lot of zombies. Also it would be hard for to get out of the city. The  type of people I would choose my team are people I would trust, and know how to survive in the wild. Now tell what your plan are.
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08-20-12 08:09 PM
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(edited by Flibbith on 08-20-12 08:10 PM)    

08-20-12 11:18 PM
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I WOULD  surely go up the Eiffel tower...to save myself.....but all alone!!!!!
I WOULD  surely go up the Eiffel tower...to save myself.....but all alone!!!!!
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08-23-12 01:37 PM
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I literally think of this every day! I would do whatever I could to save my family. I come from a family of hunters, so I have no problem with blood. I would team with my Mom, Boyfriend, Brother, and Uncle, since we're all in good shape. I live in South Jersey, so I'm surrounded by 2 major cities, being: NY & Philly. I would definitely go to Alaska, due to the climate and the frozen temperatures, it would be much more difficult for zombies to actually react us as long as we go in the no man's  land. I want to go in the medical field after High School, so I'll be the healer.
I literally think of this every day! I would do whatever I could to save my family. I come from a family of hunters, so I have no problem with blood. I would team with my Mom, Boyfriend, Brother, and Uncle, since we're all in good shape. I live in South Jersey, so I'm surrounded by 2 major cities, being: NY & Philly. I would definitely go to Alaska, due to the climate and the frozen temperatures, it would be much more difficult for zombies to actually react us as long as we go in the no man's  land. I want to go in the medical field after High School, so I'll be the healer.
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09-24-12 04:25 PM
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Hmm, Interesting thread.

Well, of course, I would make a team consisting of my friends and some family members. And I shall go to some deserted place, such as a Forest or something like that. 

Hmm, Interesting thread.

Well, of course, I would make a team consisting of my friends and some family members. And I shall go to some deserted place, such as a Forest or something like that. 

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09-24-12 05:22 PM
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I live in a medium-sized city town located in Ohio (that's about all I'll tell you for specific names of my location), in a very poorly built house, so I'd abandon it.
Pack up supplies, essentials like clothes, food, and water, and make my way to the Dollar General across the street.
I'd hide there for a few days. For a city sized like mine, or any populated area, guns are not a good (or really that bad) of an idea. Guns make noise, noise attracts hoards of zombies, hoards of zombies usually lead to death.
So I'd stick with melee weapons. In an area like mine, the closest things I could get are knives, and home-made make-shift weapons.
If I'm lucky, I can find a machete. They're multi-functional. They can cut vegetational life if need be, like traveling through a forest and I need to cut through a bush, and they can kill a zombie in an amount of seconds. They're often long enough to avoid being bitten, and they can be found just about everywhere. If the store has a Sports/Hunting section, you'll find one.

Since this is pretty much "survival mode" and large groups could lead to trouble when traveling or staying in a temporary fort, I'd keep no more than five people, that might still be too risky though.
Defend the temporary base (in my case, Dollar General) for a few days until it's rendered void of useful supplies. Pack up, head to a Family Dollar a short ways away, and stay there. I forgot to mention barricading the doors on the Dollar General, I'd do the same here.
Once again, when it's out of supplies leave it and look for better shelter.

Since my town isn't big, it won't be a main concern of the government, and will be one of the last towns in Ohio to have soldiers brought in.
As such, my priority is not to thrive, or to leave the town to look for majorly populated areas, but to survive.
At this point, thriving is great, if not excellent, but it's not necessary. If you have enough to get by, that's awesome.

When the Family Dollar is void of useful things, the best bet for me would be to make my way to my high-school. I know my way around there, it has a strong foundation, supplies, and lots of things to use as a make-shift weapon.
Sanitation is also a good idea. My school is large, as such a large mess is imminent. There are cleaning supplies in about every room, there are also multiple restrooms.
Sanitary conditions will promise less infections like the common cold, and will prevent any nasty smell attracting bugs which may carry the zombie virus.
Now I'm defending, not searching. This is where I'd make one last stand against the zombies.
There are many exits that lead to the roof of the school. The roof is a great place to snipe.
A silencer on that sniper will allow me or any one with me to easily eliminate the immediate threat. At this point, a group of 6-10 is recommended, about 7 should do. Too many will lead to less resources for everyone.

The next step after barricading the school would be to set up jobs.
No one gets a free ride, everyone must work.
Four people on guard duty, there are six exits to the school, North, South, East, and West. Two on East, two on West. 4/7 people occupied
Two chefs, got to have cooked food, 6/7
One janitor (unless the chefs finished, in this scenario they haven't) 7/7

There is a weight room in my school, too. So,
if there is no mess for the janitor to clean, he or she must help the chefs. When the chefs are done, they must go work out.

So, if this plan of mine is unable to be used, I am as good as dead.
I live in a medium-sized city town located in Ohio (that's about all I'll tell you for specific names of my location), in a very poorly built house, so I'd abandon it.
Pack up supplies, essentials like clothes, food, and water, and make my way to the Dollar General across the street.
I'd hide there for a few days. For a city sized like mine, or any populated area, guns are not a good (or really that bad) of an idea. Guns make noise, noise attracts hoards of zombies, hoards of zombies usually lead to death.
So I'd stick with melee weapons. In an area like mine, the closest things I could get are knives, and home-made make-shift weapons.
If I'm lucky, I can find a machete. They're multi-functional. They can cut vegetational life if need be, like traveling through a forest and I need to cut through a bush, and they can kill a zombie in an amount of seconds. They're often long enough to avoid being bitten, and they can be found just about everywhere. If the store has a Sports/Hunting section, you'll find one.

Since this is pretty much "survival mode" and large groups could lead to trouble when traveling or staying in a temporary fort, I'd keep no more than five people, that might still be too risky though.
Defend the temporary base (in my case, Dollar General) for a few days until it's rendered void of useful supplies. Pack up, head to a Family Dollar a short ways away, and stay there. I forgot to mention barricading the doors on the Dollar General, I'd do the same here.
Once again, when it's out of supplies leave it and look for better shelter.

Since my town isn't big, it won't be a main concern of the government, and will be one of the last towns in Ohio to have soldiers brought in.
As such, my priority is not to thrive, or to leave the town to look for majorly populated areas, but to survive.
At this point, thriving is great, if not excellent, but it's not necessary. If you have enough to get by, that's awesome.

When the Family Dollar is void of useful things, the best bet for me would be to make my way to my high-school. I know my way around there, it has a strong foundation, supplies, and lots of things to use as a make-shift weapon.
Sanitation is also a good idea. My school is large, as such a large mess is imminent. There are cleaning supplies in about every room, there are also multiple restrooms.
Sanitary conditions will promise less infections like the common cold, and will prevent any nasty smell attracting bugs which may carry the zombie virus.
Now I'm defending, not searching. This is where I'd make one last stand against the zombies.
There are many exits that lead to the roof of the school. The roof is a great place to snipe.
A silencer on that sniper will allow me or any one with me to easily eliminate the immediate threat. At this point, a group of 6-10 is recommended, about 7 should do. Too many will lead to less resources for everyone.

The next step after barricading the school would be to set up jobs.
No one gets a free ride, everyone must work.
Four people on guard duty, there are six exits to the school, North, South, East, and West. Two on East, two on West. 4/7 people occupied
Two chefs, got to have cooked food, 6/7
One janitor (unless the chefs finished, in this scenario they haven't) 7/7

There is a weight room in my school, too. So,
if there is no mess for the janitor to clean, he or she must help the chefs. When the chefs are done, they must go work out.

So, if this plan of mine is unable to be used, I am as good as dead.
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09-24-12 06:13 PM
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I would have a team that was as powerful as contra force. Make a titanium room with all the suviviors, take a rocket ship to space, have little land mines to blow up zombies, and train the suviors and then repopulate the earth.
I would have a team that was as powerful as contra force. Make a titanium room with all the suviviors, take a rocket ship to space, have little land mines to blow up zombies, and train the suviors and then repopulate the earth.
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(edited by pika123 on 09-24-12 06:16 PM)    

09-24-12 07:40 PM
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Mobouis1 : You should pay more attention to where you make your threads. There's a forum for zombie related things. Not only this, but I'm almost certain that this is a dupe.

Anyway, I'd hole up in Alaska. Mountains to one side, ocean to the other. They'd either freeze (no blood flow will do that to ya) or they'll get hot enough that they'll rot and decompose. They'd also decompose if they traveled under the water. That's if you think of zombies in a more realistic light, of course. Which is still a stretch because it's just a ridiculous notion.

Local Mods : Misplaced and probably a dupe thread.
Mobouis1 : You should pay more attention to where you make your threads. There's a forum for zombie related things. Not only this, but I'm almost certain that this is a dupe.

Anyway, I'd hole up in Alaska. Mountains to one side, ocean to the other. They'd either freeze (no blood flow will do that to ya) or they'll get hot enough that they'll rot and decompose. They'd also decompose if they traveled under the water. That's if you think of zombies in a more realistic light, of course. Which is still a stretch because it's just a ridiculous notion.

Local Mods : Misplaced and probably a dupe thread.
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09-25-12 09:18 AM
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I have moved this to Project Zomboid from the Chat Regulars Forum. The mods here may do with it as they see fit.
I have moved this to Project Zomboid from the Chat Regulars Forum. The mods here may do with it as they see fit.
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10-01-12 03:55 AM
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The kind of people I would want with me would be survivalists. They'd be able to teach me how to defend myself and how to live in the wild. And as for where I would go, definitely somewhere with very few people. I was thinking of an Island at first but then if there were zombies there you'd have no where to escape to. I'd really have to think about what kind of place I'd want to go.
The kind of people I would want with me would be survivalists. They'd be able to teach me how to defend myself and how to live in the wild. And as for where I would go, definitely somewhere with very few people. I was thinking of an Island at first but then if there were zombies there you'd have no where to escape to. I'd really have to think about what kind of place I'd want to go.
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10-21-12 10:03 AM
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(This is probably not well-thought up,but...)   I would take my friends, family, our guns, and some food, and go to a grocery store, and barricade ourselves in.   I live in a small town, so I'll be better off in the outbreak.
(This is probably not well-thought up,but...)   I would take my friends, family, our guns, and some food, and go to a grocery store, and barricade ourselves in.   I live in a small town, so I'll be better off in the outbreak.
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(edited by Kackarot on 10-21-12 10:05 AM)    

12-05-12 09:00 PM
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My plan is very simple it involves Mexico fat kids(bait) two 9m pistols(both silenced), two katanas(wet stone to sharpen), one zombie (cut up like the two in the walking dead), for transportation a Chevy volt not a lot of gas needed then I would fin a school to hideout barricade the doors and live there only leaving for food / fuel and to search for survivor's the rest of my time will be spent hunting zombie/ wild life(for food).
The  only people I will take with me will be fit for combat or family, also women and children will all ways be accepted;The women will handle the cooking and cleaning or if the want they can join the men going on food raids and to help clear out zombies.

Know if you have any suggestions please pm mean or respond thanks
My plan is very simple it involves Mexico fat kids(bait) two 9m pistols(both silenced), two katanas(wet stone to sharpen), one zombie (cut up like the two in the walking dead), for transportation a Chevy volt not a lot of gas needed then I would fin a school to hideout barricade the doors and live there only leaving for food / fuel and to search for survivor's the rest of my time will be spent hunting zombie/ wild life(for food).
The  only people I will take with me will be fit for combat or family, also women and children will all ways be accepted;The women will handle the cooking and cleaning or if the want they can join the men going on food raids and to help clear out zombies.

Know if you have any suggestions please pm mean or respond thanks
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For me, it is team up with my friend and go to a local gun store, then go to my school, as the only ways for the classroom doors can only be opened from the inside. We have books for stuff to do, and they should have some movies somewhere in the school. They have a gym so we can get fit to be able to run faster and to have some fun. I would accept only accept some of my friends, my mom and my sister.
For me, it is team up with my friend and go to a local gun store, then go to my school, as the only ways for the classroom doors can only be opened from the inside. We have books for stuff to do, and they should have some movies somewhere in the school. They have a gym so we can get fit to be able to run faster and to have some fun. I would accept only accept some of my friends, my mom and my sister.
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01-03-13 08:00 PM
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I go to a local gunstore steal a submarine and go underwater then travel to a tropical island not infested by zombies
I go to a local gunstore steal a submarine and go underwater then travel to a tropical island not infested by zombies
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My Zombie plan is to find a gun store , find a place to hide ( at least some where high , sturdy and with a lot of food ) and get some people to come with me because I'm not doing this alone .
My Zombie plan is to find a gun store , find a place to hide ( at least some where high , sturdy and with a lot of food ) and get some people to come with me because I'm not doing this alone .
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My zombie plan? Run. Nice, quick, simple.

Ok, my real plan? Get a few gun's, all the food I can grab, about 5 other friends, and a ladder. We'd climb the ladder onto a roof, and just pick them off. That's easy, quick, and simple.
My zombie plan? Run. Nice, quick, simple.

Ok, my real plan? Get a few gun's, all the food I can grab, about 5 other friends, and a ladder. We'd climb the ladder onto a roof, and just pick them off. That's easy, quick, and simple.
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This is a very, very popular meme idea.

Get about 5, maybe 6 if possible, guys like Rambo or schwarzanegger to join the group, 2 people skinny and quick, but still strong, a few nice girls, and maybe 3 large people die get eaten first. End of story...



Mod Edit: Removed layout to make post easier to read.
This is a very, very popular meme idea.

Get about 5, maybe 6 if possible, guys like Rambo or schwarzanegger to join the group, 2 people skinny and quick, but still strong, a few nice girls, and maybe 3 large people die get eaten first. End of story...



Mod Edit: Removed layout to make post easier to read.
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(edited by soxfan849 on 01-16-13 11:18 PM)    

01-26-13 06:06 PM
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My plan is a prety average one

I would make a team of me my two best friends my baby sister mom dad and my two brothers which sadly have autism and will have no jobs or work and will just be dead weight

Ok so first i would travel to the walmart 10 min. from my house and get supplies healthy low fat high nutrients food no sweets and a few frozen goods and wewill stay their 3 days to plan our survival there we will have to also get kitchen knives for ranged weapons 3 shovels and 2 med kits. by now my 1 of my brothers would be dead.

From here i would go to my school because schools are some of the safest places on earth and assingn jobs i would run operations and lead the group my dad and my older best friend would be body guards my younger best friend would be fight and attack leader he is a young army man and my mom and my brother would be in the kitchen i would also help all around and after everyone worked they would go in the gym to stay fit and the body guards would switch every 1 hour working out and guarding so when we all must abadon the school we will be in so good shape we will all be able to run and fight

In about 10 months we will have to evactuate and run to the airport 40 min. from the school if it isn't already invaded and fly to alaska however there will only be4 of us left me my dad and two best friends and we would find a warm cozy house to live for years scavaging and runninvg to stores for supplies and food. And when the zombies finally come we will be definetly dead>

Thats my zombie survival plan
My plan is a prety average one

I would make a team of me my two best friends my baby sister mom dad and my two brothers which sadly have autism and will have no jobs or work and will just be dead weight

Ok so first i would travel to the walmart 10 min. from my house and get supplies healthy low fat high nutrients food no sweets and a few frozen goods and wewill stay their 3 days to plan our survival there we will have to also get kitchen knives for ranged weapons 3 shovels and 2 med kits. by now my 1 of my brothers would be dead.

From here i would go to my school because schools are some of the safest places on earth and assingn jobs i would run operations and lead the group my dad and my older best friend would be body guards my younger best friend would be fight and attack leader he is a young army man and my mom and my brother would be in the kitchen i would also help all around and after everyone worked they would go in the gym to stay fit and the body guards would switch every 1 hour working out and guarding so when we all must abadon the school we will be in so good shape we will all be able to run and fight

In about 10 months we will have to evactuate and run to the airport 40 min. from the school if it isn't already invaded and fly to alaska however there will only be4 of us left me my dad and two best friends and we would find a warm cozy house to live for years scavaging and runninvg to stores for supplies and food. And when the zombies finally come we will be definetly dead>

Thats my zombie survival plan
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01-26-13 07:08 PM
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  Well, I have no zombie protection plans. However, my mom wants to go out into the isolated woods and wants to build an underground bunker where we can live. I personally think that zombies will not come and that she has watched too much Walking Dead and Doomsday Preppers. But she says when the zombies come she will laugh because I was wrong. If they do come I wonder if she'd let me in even though I doubted her. I don't believe that she'd leave me out for that though and because she's a loving mother she would let me in.
  Well, I have no zombie protection plans. However, my mom wants to go out into the isolated woods and wants to build an underground bunker where we can live. I personally think that zombies will not come and that she has watched too much Walking Dead and Doomsday Preppers. But she says when the zombies come she will laugh because I was wrong. If they do come I wonder if she'd let me in even though I doubted her. I don't believe that she'd leave me out for that though and because she's a loving mother she would let me in.
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The Shadow Wolf


Affected by 'Laziness Syndrome'

Registered: 01-14-12
Location: United States, Illinois
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01-31-13 12:44 AM
Cain Arcana is Offline
| ID: 733182 | 2806 Words

Cain Arcana
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CAIN'S EPIC ZOMBIE SURVIVAL SPEIL:

I have my zombie escape plan all worked out: 
   First things first, I would round up a few select friends, who here will go by their nicknames Delta, Ace, Kai, and Ice. Ace is a people person, street smart, and knows his way around the city. He also has a large family, who all have their own, rather extensive gun collection. Delta is a bit of a survival nut, and a good guy to have around in any location, although he'd be the best in our group when it comes to wilderness survival. Kai is a travelling man, he's walked half this country twice over. If there's a way to get there, and a place to stay low for a while, he knows how to get there and who to contact. Last, but definitely not least, Ice, my brother, and a three times over Iraq veteran. He worked mainly as an engineer, but in the army, that boils down to grunt work. If it needs to be taken down, put up, reinforced, gone over, gone under, blown through, crossed, or barricaded, he's the man for the job, and his combat training is a bonus in any high danger encounter, whether it be zombies, raiders, or other hostile survivors. His veteran status may also give us access to army grade weapons and gear, not to mention any old army buddies who may want to come along for the ride.
   Second is securing a vehicle large enough for all of us to fit into and transport our equipment while gasoline is still readily available. Although the availability of fuel will have a large impact on the life of this vehicle, it pays to use what you have until you can't anymore. This vehicle will also have to be sturdy enough to keep zombies out, and survive running some over, if need be. In the close vicinity are several vehicles that would do the job, some owned by the aforementioned survival group, but if nothing else, there are several dealerships close by that would have something that would work even temporarily. With any luck we could commandeer a large bus or even some heavy work vehicles. The CIA auction lot is also close by, and that's always good for a look, as I've seen big vehicles there, even a deuce and a half (a big military transport truck that has since been replaced). In fact, the guy down the road owns a deuce and a half, so that may be an option as well.
   Third, and extremely important, is weapons and gear. I already frequent a number of gun shops, to add to the small stockpile that friends have access to, and things such as backpacks, duffel bags, and hiking packs are already close at hand. By my plans, everyone should be armed with at least a rifle or shotgun and a sidearm, with as much ammo as they can comfortably carry. If we are left to being on foot, my carried load will most likely be a FN FAL(I have a few at a local gun store in mind), or other reliable 5.56 chambered Assault Rifle platform (since 5.56 is a common and easy to find ammo), although a larger caliber assault rifle platform would be considered (if I could even get my hands on a Civilian, semi auto AK-47 or AK-74, the 7.62mm round would definitely win me over), a Remington model 800 12 gauge shotgun(as you can even find one of these at Walmart), or another similar pump action 12 gauge shotgun. I would go with a *reliable* semi auto 12 gauge shotgun if one can be found, but I do stress the reliable part, most readily available semi-auto 12 gauges are prone to jamming at what could be a crucial moment. A Spaz-12 would be a dream come true. And though I prefer a .44 Mag or .357 mag revolver, I would most likely go with a 9mm or .45 caliber semi-auto, as these are not only more readily available, but faster to reload, have larger magazines, and the ammo is more easily available. If I had the option (that vehicle is working and fueled), I would also grab a scoped long distance rifle, most likely a m24, 30.06, L115A3, or a similar, preferably bolt action .308 caliber rifle, as, no matter what the threat is, from hungry zombies to unfriendly raiders, it's always better to pick them off from the greatest distance you can. Ammo, at that point, would also be hoarded. Any web gear, ammo belts, bandoleers, and pouches, Kevlar vests, camel packs, weapon cleaning kits, melee weapons (if the person so desired), and anything else we could find that could either be used as or converted into tactical gear, would be collected.
   Fourth is supplies. Now that everyone is equipped to defend themselves, collecting and stockpiling what we can in food and water, non-perishables taking priority. From grocery stores to abandoned houses to food carts if need be, survival is moot if you die of starvation or thirst. Anywhere to crowded would be avoided, as this would be a prime target for zombies, and as we all know, survival in an apocalyptic event breeds ruthless competition. Who wants to squabble over what measly pickings are still on the shelves when you can sneak into the loading area and easily make off with pallets of canned and dry goods without anyone noticing? And there's even equipment there to help you move it all. That's where a smart persons money is.
   Fifth is finding an easily barricadable building with a flat roof that connects to other buildings. Pawn and gun shops are prime real estate at this point, as to the fact they already have a video monitoring system and barred doors and windows. I have several places in mind close by, and my reasoning behind this is thus: whether or not this is a long term or short term hideout, it's best to let all the commotion die down while you sit in an easily defendable fortress. Rushing out of the city in droves as most people are wont to do will only result in large cluster-fawks that not only slow you down, but can stop you entirely. Not to mention the more people there are, the more noise there is, the more confusion and confrontations there are, and lets not forget zombies are drawn to large groups of people, and a zombie attack would spread quickly, potentially wiping everybody out. It will be much easier, not to mention safer, to traverse through empty, deserted streets and areas than it will be when they are packed with panicked and frenzied people.
   Next is to go about barricading oneself in. Let's say, for the sake of explaining, my group of survivors and myself get my first choice, The Gun Room. It's a concrete building with wrought iron bars bolted into the concrete covering all of its windows. The door opens onto the inside of a 'Y' intersection, giving multiple routes of escape if need be. The back wall can be knocked out to open up into the row of businesses behind it in case we need more space, or another avenue of escape. There's roof access that goes up onto a flat roof that continues on across the aforementioned businesses. This offers another (and in my plans the primary) route of escape. In the event of an emergency, or the situation becomes dire enough that we need to GTFO, all survivors would evacuate on to the roof, where a few survivors would toss Molotov's, bullet grenades(take mildly flame resistant, aka not plastic container with a lid, a rag, some accelerant,  and a hand full of various caliber and millimeter bullets, soak rag in accelerant and put it half in, half out of container, fill with bullets, close lid as best as possible , taping closed if necessary(duct tape should always be on hand). To use, light trailing end of rag, throw, and take cover as the rounds cook off), or other improvised explosive devices into the oncomers, be they zombies or whatnot, to create a distraction at the front of the building, while the rest traverse across the flat roofs of the conjoined businesses to the empty lot behind them, where a guard would be posted to watch and keep the area clear. Any of our remaining fueled vehicles will be parked and loaded up here, ready to go at a moment's notice, as the area is well hidden from the street and surrounding area. There a quick decent down the fire escape to a mass evacuation, whether in vehicles or on foot, would be possible, with any hostiles distracted and (if they are zombies) congregating around the front of the building(the reason for the distraction), almost a block away. Our rear guard then catching up with us, we would be able to move quickly and securely to wherever our decided destination is.
   Now again, I stress this is most likely a temporary position, to be held out for a week or two while the city clears out, or in the event the government gets off it's lazy collective rear end and actually does something. Once the streets are consistently vacant, we would move on, looking for a new location. Thouroughly armed and outfitted, it would then be easy for us to move from location to location, scavenging as we go.
   In the event of a total collapse of society, we could then move on to find a more easily defendable, long term location. For your viewing pleasure, I will now list off a few areas/structures, and the reasons behind these locations being prime real estate.
#1-military bases
   -easily defendable
   -heavy fortifications
   -may contain survivors, possibly combat trained soldiers, a bonus to any survivor band
   -high possibility of large stocks of food, ammo, fuel, and weapons
   -designated living areas, sleeping areas, kitchens, bathrooms, etc
   -radios and satellite phones to contact the outside world
   -contains own network of generators, meaning you got power
   -multiple failsafes throughout the base
   -usually close to cities and towns, so scavenging is readily available
   -in the event of a breach, easy to seal off and clear or quarantine areas safely
   -if government is still around, you're at the top of the list for any aid
   -central control areas that can guard large areas with minimal man power
   -possibility of containing heavy weapons, armor, and artillery (who doesn't want to drive the tank?)
#2-prisons
foreword: ok, now I know what you are thinking, "but prisons are full of criminals" and I say, most likely not. By this time (remember, we holed up for a few weeks, plus the time it took to get there) anyone who hasn't been released from the prison is dead of starvation or thirst, and anyone who was or is still alive has most likely used all of their available ammunition on each other. In the event the prison does look like it's full of well armed and supplied convicts, use your head and move on.
   -easily defendable
   -medium to heavy fortifications
   -good possibility of food and ammo stores, though most likely low grade. Good news? The food won't go bad
   -designated areas
   -radios for inter-prison communication, possible long range/satellite radios/phones
   -has it's own set of generators and failsafes
   -central control rooms that can easily section off and control all areas of the prison
   -built to keep people not only in, but also keep people out
   -usually in a reasonable distance to towns or cities, giving you more scavenging options
   -every door, window, and entryway designed to be hard to breach and easily defendable
#3-ranches/farms
   -large open areas surrounding buildings are easy to keep watch over
   -light fortifications, but easily fortified
   -good possibility of food stores
   -lots of living space
   -possibility of generators for power
   -reasonable distance from scavengable areas
   -possibility of other survivors
   -that nice, comfortable feeling
#4-warehouses
   -light fortifications, but can be modified
   -usually in a part of town that's deserted anyways
   -good possibility of scavengable material
   -lots of living space
   -catwalks provide easy vantage points for guards and a fallback position if need be (zombies are inherently not good with ladders)
   -abundance of close scavengable material from other warehouses and nearby industrial areas
   -ability to easily house many survivors and expand if need be
#5-malls/shopping centers
WARNING-these are high traffic areas and should be sought out only to scavenge or as a last resort. They will most likely be full of zombies, or have zombies close by. They are ultimately not secure due to the abundance of entrances, and most doors are made of glass or easily breakable material. Scouting an area could save your life.
   -light fortifications
   -abundance of scavengable material
   -lots of living space
   -entertainment
   -each store most likely seals(rolling metal doors), allowing for fallback positions, but only against zombies
   -may have it's own generators

   now, I have heard a lot of people talk about living in the wilderness, and IF you can pull it off, more power to ya. But in my opinion, this is a bad idea. In the wilderness, you are constantly scavenging for food and water. Rivers and lakes, your source of water, are easily tainted by zombies, dead bodies, and/or chemical agents (think whatever causes zombification, or maybe something the government tried to use to contain them), any structures you have are either found or built from scratch, and in the event of a real zombie attack, will not hold well against incessant battering. When time comes for you to run, terrain is hazardous, and zombies don't tire. So in my opinion, you go to survive in the woods, and you're just running to your death.
   here are some areas to avoid:
   -shopping centers-(see above)
   -high density residential areas-high chance of being infested with zombies, and plenty of blind areas they can attack from
   -small bridges-easy to get trapped/cornered
   -office buildings-high probability of zombies, low probability of scavengable material
   -the downtown areas of cities-either scavenging or moving through, act quickly to get away from usually high densities of zombies
   -places that have been barricaded but broken open-they are obviously not safe, and most likely full of zombies
   -parking garages-usually one way up, and two ways down: back through the zombies, or jumping off (and please, don't mention elevators)
   -public bathrooms-it would really suck to get munched on with your pants around your ankles, wouldn't it?
   -boats-yeah, it's safe for a while, but one of two zombies learn how to float, and you're screwed. Plus you cut yourself off from resources
   

   Other survival tips:   
   -if you're barricaded in and have an abundance of ammo, start popping heads. Less zombies is always better.
   -if you are on the move or scavenging, save your guns for when you have already been noticed, noise attracts zombies
   -when scavenging, food, water, and ammo are always crucial and should take precedence over almost anything else you find
   -more survivors means more food, more water, more ammo, and more supplies. If you are adding more people to your group, make sure you can support them
   -improvised explosive devices are easy to make and can save your life
   -booby traps around a permanent structure are always good, but be sure they are clearly marked for survivors
   -there's a legal compound that explodes when shot. Look up how to make it, it's great for advanced booby traps (watch fps Russia)
   -I don't care how left wing you are, guns can save your life. Learn how to use one
   -if in a permanent location, keep your guard up. Laziness and stupid mistakes can be lethal
   -find something to do that you enjoy. Getting cabin fever or going stir crazy won't help
   -not all survivors are friendly. Don't shoot everyone you see, but don't just walk up to them, either 
   -always look for signs of infection, even your mother will rip your head off if she becomes a zombie
   -always have a backup plan. If you are in a dangerous situation and you are thinking "what do I do next?" you may be zombie chow before you figure it out

   If you've read this far, thanks, you're almost to the end. This post took an hour to put together, not including proofreading and such. It also contains two thousand eight hundred and twenty nine words (count them), so please, respect my work. I will happily add more, and am open to suggestions for places to go, places to fortify, places to avoid, tips and other general information. For the rest of you zombie survivalists out there, keep planning, keep coming up with new ideas, and if the zombie apocalypse does happen, let's all hope the zombies don't learn how to drive or shoot :p And that is my epic spiel on zombie survival.
CAIN'S EPIC ZOMBIE SURVIVAL SPEIL:

I have my zombie escape plan all worked out: 
   First things first, I would round up a few select friends, who here will go by their nicknames Delta, Ace, Kai, and Ice. Ace is a people person, street smart, and knows his way around the city. He also has a large family, who all have their own, rather extensive gun collection. Delta is a bit of a survival nut, and a good guy to have around in any location, although he'd be the best in our group when it comes to wilderness survival. Kai is a travelling man, he's walked half this country twice over. If there's a way to get there, and a place to stay low for a while, he knows how to get there and who to contact. Last, but definitely not least, Ice, my brother, and a three times over Iraq veteran. He worked mainly as an engineer, but in the army, that boils down to grunt work. If it needs to be taken down, put up, reinforced, gone over, gone under, blown through, crossed, or barricaded, he's the man for the job, and his combat training is a bonus in any high danger encounter, whether it be zombies, raiders, or other hostile survivors. His veteran status may also give us access to army grade weapons and gear, not to mention any old army buddies who may want to come along for the ride.
   Second is securing a vehicle large enough for all of us to fit into and transport our equipment while gasoline is still readily available. Although the availability of fuel will have a large impact on the life of this vehicle, it pays to use what you have until you can't anymore. This vehicle will also have to be sturdy enough to keep zombies out, and survive running some over, if need be. In the close vicinity are several vehicles that would do the job, some owned by the aforementioned survival group, but if nothing else, there are several dealerships close by that would have something that would work even temporarily. With any luck we could commandeer a large bus or even some heavy work vehicles. The CIA auction lot is also close by, and that's always good for a look, as I've seen big vehicles there, even a deuce and a half (a big military transport truck that has since been replaced). In fact, the guy down the road owns a deuce and a half, so that may be an option as well.
   Third, and extremely important, is weapons and gear. I already frequent a number of gun shops, to add to the small stockpile that friends have access to, and things such as backpacks, duffel bags, and hiking packs are already close at hand. By my plans, everyone should be armed with at least a rifle or shotgun and a sidearm, with as much ammo as they can comfortably carry. If we are left to being on foot, my carried load will most likely be a FN FAL(I have a few at a local gun store in mind), or other reliable 5.56 chambered Assault Rifle platform (since 5.56 is a common and easy to find ammo), although a larger caliber assault rifle platform would be considered (if I could even get my hands on a Civilian, semi auto AK-47 or AK-74, the 7.62mm round would definitely win me over), a Remington model 800 12 gauge shotgun(as you can even find one of these at Walmart), or another similar pump action 12 gauge shotgun. I would go with a *reliable* semi auto 12 gauge shotgun if one can be found, but I do stress the reliable part, most readily available semi-auto 12 gauges are prone to jamming at what could be a crucial moment. A Spaz-12 would be a dream come true. And though I prefer a .44 Mag or .357 mag revolver, I would most likely go with a 9mm or .45 caliber semi-auto, as these are not only more readily available, but faster to reload, have larger magazines, and the ammo is more easily available. If I had the option (that vehicle is working and fueled), I would also grab a scoped long distance rifle, most likely a m24, 30.06, L115A3, or a similar, preferably bolt action .308 caliber rifle, as, no matter what the threat is, from hungry zombies to unfriendly raiders, it's always better to pick them off from the greatest distance you can. Ammo, at that point, would also be hoarded. Any web gear, ammo belts, bandoleers, and pouches, Kevlar vests, camel packs, weapon cleaning kits, melee weapons (if the person so desired), and anything else we could find that could either be used as or converted into tactical gear, would be collected.
   Fourth is supplies. Now that everyone is equipped to defend themselves, collecting and stockpiling what we can in food and water, non-perishables taking priority. From grocery stores to abandoned houses to food carts if need be, survival is moot if you die of starvation or thirst. Anywhere to crowded would be avoided, as this would be a prime target for zombies, and as we all know, survival in an apocalyptic event breeds ruthless competition. Who wants to squabble over what measly pickings are still on the shelves when you can sneak into the loading area and easily make off with pallets of canned and dry goods without anyone noticing? And there's even equipment there to help you move it all. That's where a smart persons money is.
   Fifth is finding an easily barricadable building with a flat roof that connects to other buildings. Pawn and gun shops are prime real estate at this point, as to the fact they already have a video monitoring system and barred doors and windows. I have several places in mind close by, and my reasoning behind this is thus: whether or not this is a long term or short term hideout, it's best to let all the commotion die down while you sit in an easily defendable fortress. Rushing out of the city in droves as most people are wont to do will only result in large cluster-fawks that not only slow you down, but can stop you entirely. Not to mention the more people there are, the more noise there is, the more confusion and confrontations there are, and lets not forget zombies are drawn to large groups of people, and a zombie attack would spread quickly, potentially wiping everybody out. It will be much easier, not to mention safer, to traverse through empty, deserted streets and areas than it will be when they are packed with panicked and frenzied people.
   Next is to go about barricading oneself in. Let's say, for the sake of explaining, my group of survivors and myself get my first choice, The Gun Room. It's a concrete building with wrought iron bars bolted into the concrete covering all of its windows. The door opens onto the inside of a 'Y' intersection, giving multiple routes of escape if need be. The back wall can be knocked out to open up into the row of businesses behind it in case we need more space, or another avenue of escape. There's roof access that goes up onto a flat roof that continues on across the aforementioned businesses. This offers another (and in my plans the primary) route of escape. In the event of an emergency, or the situation becomes dire enough that we need to GTFO, all survivors would evacuate on to the roof, where a few survivors would toss Molotov's, bullet grenades(take mildly flame resistant, aka not plastic container with a lid, a rag, some accelerant,  and a hand full of various caliber and millimeter bullets, soak rag in accelerant and put it half in, half out of container, fill with bullets, close lid as best as possible , taping closed if necessary(duct tape should always be on hand). To use, light trailing end of rag, throw, and take cover as the rounds cook off), or other improvised explosive devices into the oncomers, be they zombies or whatnot, to create a distraction at the front of the building, while the rest traverse across the flat roofs of the conjoined businesses to the empty lot behind them, where a guard would be posted to watch and keep the area clear. Any of our remaining fueled vehicles will be parked and loaded up here, ready to go at a moment's notice, as the area is well hidden from the street and surrounding area. There a quick decent down the fire escape to a mass evacuation, whether in vehicles or on foot, would be possible, with any hostiles distracted and (if they are zombies) congregating around the front of the building(the reason for the distraction), almost a block away. Our rear guard then catching up with us, we would be able to move quickly and securely to wherever our decided destination is.
   Now again, I stress this is most likely a temporary position, to be held out for a week or two while the city clears out, or in the event the government gets off it's lazy collective rear end and actually does something. Once the streets are consistently vacant, we would move on, looking for a new location. Thouroughly armed and outfitted, it would then be easy for us to move from location to location, scavenging as we go.
   In the event of a total collapse of society, we could then move on to find a more easily defendable, long term location. For your viewing pleasure, I will now list off a few areas/structures, and the reasons behind these locations being prime real estate.
#1-military bases
   -easily defendable
   -heavy fortifications
   -may contain survivors, possibly combat trained soldiers, a bonus to any survivor band
   -high possibility of large stocks of food, ammo, fuel, and weapons
   -designated living areas, sleeping areas, kitchens, bathrooms, etc
   -radios and satellite phones to contact the outside world
   -contains own network of generators, meaning you got power
   -multiple failsafes throughout the base
   -usually close to cities and towns, so scavenging is readily available
   -in the event of a breach, easy to seal off and clear or quarantine areas safely
   -if government is still around, you're at the top of the list for any aid
   -central control areas that can guard large areas with minimal man power
   -possibility of containing heavy weapons, armor, and artillery (who doesn't want to drive the tank?)
#2-prisons
foreword: ok, now I know what you are thinking, "but prisons are full of criminals" and I say, most likely not. By this time (remember, we holed up for a few weeks, plus the time it took to get there) anyone who hasn't been released from the prison is dead of starvation or thirst, and anyone who was or is still alive has most likely used all of their available ammunition on each other. In the event the prison does look like it's full of well armed and supplied convicts, use your head and move on.
   -easily defendable
   -medium to heavy fortifications
   -good possibility of food and ammo stores, though most likely low grade. Good news? The food won't go bad
   -designated areas
   -radios for inter-prison communication, possible long range/satellite radios/phones
   -has it's own set of generators and failsafes
   -central control rooms that can easily section off and control all areas of the prison
   -built to keep people not only in, but also keep people out
   -usually in a reasonable distance to towns or cities, giving you more scavenging options
   -every door, window, and entryway designed to be hard to breach and easily defendable
#3-ranches/farms
   -large open areas surrounding buildings are easy to keep watch over
   -light fortifications, but easily fortified
   -good possibility of food stores
   -lots of living space
   -possibility of generators for power
   -reasonable distance from scavengable areas
   -possibility of other survivors
   -that nice, comfortable feeling
#4-warehouses
   -light fortifications, but can be modified
   -usually in a part of town that's deserted anyways
   -good possibility of scavengable material
   -lots of living space
   -catwalks provide easy vantage points for guards and a fallback position if need be (zombies are inherently not good with ladders)
   -abundance of close scavengable material from other warehouses and nearby industrial areas
   -ability to easily house many survivors and expand if need be
#5-malls/shopping centers
WARNING-these are high traffic areas and should be sought out only to scavenge or as a last resort. They will most likely be full of zombies, or have zombies close by. They are ultimately not secure due to the abundance of entrances, and most doors are made of glass or easily breakable material. Scouting an area could save your life.
   -light fortifications
   -abundance of scavengable material
   -lots of living space
   -entertainment
   -each store most likely seals(rolling metal doors), allowing for fallback positions, but only against zombies
   -may have it's own generators

   now, I have heard a lot of people talk about living in the wilderness, and IF you can pull it off, more power to ya. But in my opinion, this is a bad idea. In the wilderness, you are constantly scavenging for food and water. Rivers and lakes, your source of water, are easily tainted by zombies, dead bodies, and/or chemical agents (think whatever causes zombification, or maybe something the government tried to use to contain them), any structures you have are either found or built from scratch, and in the event of a real zombie attack, will not hold well against incessant battering. When time comes for you to run, terrain is hazardous, and zombies don't tire. So in my opinion, you go to survive in the woods, and you're just running to your death.
   here are some areas to avoid:
   -shopping centers-(see above)
   -high density residential areas-high chance of being infested with zombies, and plenty of blind areas they can attack from
   -small bridges-easy to get trapped/cornered
   -office buildings-high probability of zombies, low probability of scavengable material
   -the downtown areas of cities-either scavenging or moving through, act quickly to get away from usually high densities of zombies
   -places that have been barricaded but broken open-they are obviously not safe, and most likely full of zombies
   -parking garages-usually one way up, and two ways down: back through the zombies, or jumping off (and please, don't mention elevators)
   -public bathrooms-it would really suck to get munched on with your pants around your ankles, wouldn't it?
   -boats-yeah, it's safe for a while, but one of two zombies learn how to float, and you're screwed. Plus you cut yourself off from resources
   

   Other survival tips:   
   -if you're barricaded in and have an abundance of ammo, start popping heads. Less zombies is always better.
   -if you are on the move or scavenging, save your guns for when you have already been noticed, noise attracts zombies
   -when scavenging, food, water, and ammo are always crucial and should take precedence over almost anything else you find
   -more survivors means more food, more water, more ammo, and more supplies. If you are adding more people to your group, make sure you can support them
   -improvised explosive devices are easy to make and can save your life
   -booby traps around a permanent structure are always good, but be sure they are clearly marked for survivors
   -there's a legal compound that explodes when shot. Look up how to make it, it's great for advanced booby traps (watch fps Russia)
   -I don't care how left wing you are, guns can save your life. Learn how to use one
   -if in a permanent location, keep your guard up. Laziness and stupid mistakes can be lethal
   -find something to do that you enjoy. Getting cabin fever or going stir crazy won't help
   -not all survivors are friendly. Don't shoot everyone you see, but don't just walk up to them, either 
   -always look for signs of infection, even your mother will rip your head off if she becomes a zombie
   -always have a backup plan. If you are in a dangerous situation and you are thinking "what do I do next?" you may be zombie chow before you figure it out

   If you've read this far, thanks, you're almost to the end. This post took an hour to put together, not including proofreading and such. It also contains two thousand eight hundred and twenty nine words (count them), so please, respect my work. I will happily add more, and am open to suggestions for places to go, places to fortify, places to avoid, tips and other general information. For the rest of you zombie survivalists out there, keep planning, keep coming up with new ideas, and if the zombie apocalypse does happen, let's all hope the zombies don't learn how to drive or shoot :p And that is my epic spiel on zombie survival.
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Affected by 'Laziness Syndrome'

Registered: 10-25-12
Last Post: 4074 days
Last Active: 2847 days

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