Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 86
Entire Site: 4 & 828
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
04-18-24 10:05 AM

Forum Links

Next-Gen Game Evolution
Am I being a Spoiled Spore? ;)
Related Threads
Coming Soon

Thread Information

Views
736
Replies
1
Rating
0
Status
CLOSED
Thread
Creator
Lowell
07-09-06 05:16 AM
Last
Post
cheesemac
07-10-06 03:28 AM
Additional Thread Details
Views: 151
Today: 0
Users: 0 unique

Thread Actions

Thread Closed
New Thread
New Poll
Order
 

Next-Gen Game Evolution

 

07-09-06 05:16 AM
Lowell is Offline
| ID: 51095 | 1233 Words

Lowell
Level: 57


POSTS: 501/661
POST EXP: 49321
LVL EXP: 1429073
CP: 24.4
VIZ: 2716

Likes: 0  Dislikes: 0
Spore is good and all, but I see ways already that it could have been improved upon... And it's not even out yet.

There are various improvements that I believe can be had at various levels. Though I am sure that this game is possibly the best, of it's time. Admittedly, Spore beats Halflife2 on my list of Top Games. And that kicks StarScape down to #3. Does that mean Kirby is #4? Or Kirby isn't a game, but rather a Way of Life!


In Spore, what you get for "online mode" is simply "downloading content from servers, that other people made in their single player game".
It's very strange that, at a cellular level, the game is reduced to a 2d "pacman type" game, as though the cellular world takes place on the slide of a microscope, when it's obviously not... And though I do appreciate the abilities to upgrade various parts of the cells... It seems that, at each level, you are saving up for that one special thing that will evolve your game into the next epoch.
Keep in mind, that to upgrade to the next epoch, you always have to click on a single egg, the one that bears the mark of evolution. What happened to the previous evolutions? And where are all the other eggs? Can't I have a creature that participates in live-births? Or one that splits like an amoeba?
To be fair, Spore's makers proceed with the "Powers of 10" methodology, to the point of being able to visit just about any star in a galaxy (and maybe other galaxies), but they don't go much further out than that. As though they're trying to avoid what they don't know, and what they fear might assert some sort of "tiny-sized insignificance" if they don't have the answer to the question of "how to make your ultra-small species interact on a macrocosmal level"
The game seems to end in a sandbox of "Here's your UFO, check out all these nifty things everyone else has made, and make things blow up. The end, good for you, have fun.

Now, I might be waxing philosophical here, but I believe these things can be improved.


Certainly, Game Balancing is always a problem. How do we sandbox people together so that you can still interact online with others, but so that the people with the UFOs can't devestate/destroy your planet and leave you breathless and penniless? That's an issue, certainly. Why, it's mere fate that we haven't been so utterly destroyed, assimilated, or injected with glowing green stuff by all the alien races out there. My solution would be to simply progress through a series of central servers, each of which maintain a "prime directive" list of people currently near that stage of technological evolution. Certain people may have to be cut off (as you have seen happen in Star Trek, when the Death Creature killed Tasha Yarr.) but for the most part, such a balance can be had, in my opinion.

Now, I enjoy the thought of using a 3d accelerator to make graphics of a microscopal variety. I liked the idea of that new NDS game I saw coming out called Electroplankton, and really felt like buying it (though I absolutely had to have Kirby Canvas Curse instead)... But the rest of the game is 3d. Why do we need this vector-based pacman level? Oh, right, the name is Spore! Well, can't we make it 3d too? Ah, too much work. Imagine 3d microscopic views of controllable unicellular microorganisms! Blows the mind!

Why do you need "one thing" to progress your culture to the next level? I hear that mass inbred mutations commonly occur through viruses. That is; Viruses are NOT bacteria. They do not exist on their own. Viruses are CREATED inside your body, and they are used to "communicate" evolutionary alterations in your Ribonucleic molecules. Yes, I read too much Greg Bear. But how cool would it be to be able to control viruses, or other cellular organelles, or multicellular organs for that matter? One should be able to control what forms of DNA and RNA (Because I believe there can be different forms... And not just the ACGT we are familiar with...), and other microchemical machinery your species' body uses. You should be capable of choosing live-birth, egg-laying, parthenogenetic, asexual, or any of the other methods creatures use to split and replicate in the eukaryotic and prokaryotic kingdoms. You should be able to control additions to buildings. You should be able to create space stations, and add impulse drives and warp engines and hyperspace drives onto them to turn them into motherships.

As for the "powers of 10 methodology"... What happens when you get that UFO? Where does your entire species go? Does it just dwindle out and die? Do they all pile onto the UFO? Or do they go where the rest of your species went, every time you clicked on "that evil glowing egg"... Into "voidland", or onto other people's computers, as their interactive content... creatures that chase them around and menace their society while they try and evolve...

To be true to Powers of 10, the larger mysteries should be solved, or at least, given recognition. What is the Macrocosm? Can we control the orbits of the planets? Can we strap giant rockets to the moon? (Would women be less b****y if we blew up the moon?) Can we fly planets around, like in that Invader Zim episode? Can we harness a star or a black hole, like in Andromeda and Doctor Who? Is Time Travel Possible, for that matter? Why do the stars on the end of the galaxial arms stay on the arms? Are Galaxies sentient? Why do they appear to eat one another? Can we create and operate giant robots, who in turn create and operate giant robots, who in turn create and operate giant robots, who may, in turn, talk to the galaxies? Why do people say that the Universe is Expanding, and What is a Supercluster? If a Supercluster is made up of Galaxies (of five different shapes), and we are made up of cells (of five different shapes), then does that mean that we are a speck of dust, and the Supercluster is the toe of a fly? Why is our speck of dust expanding? Did the fly kick us off? Can we talk to the fly? Can we dare look out into the room, somehow?



These are ways that Spore could be better. These are questions I ask myself, as I watch the Google Videos. I know, they are crazy ideas, but people need to shoot at the moon, or else other people would stop doing the awesome things they do, and stop making bigger and better games.


I trimmed the fat and posted this to GameFAQs
Expect some action there soon. They're excited about the game coming out, and so much so that they're making little text adventures on the forums. I'm certain that they're likely to take any form of constructive criticism as Bashing their Game, even though I admit in the first sentence that it's the "Best Game So Far", and the game is, of course, about evolution, which I include in the subject! Who knows what will happen. That's what makes life exciting! =D

Embrace Change, for it surely embraces you.
Spore is good and all, but I see ways already that it could have been improved upon... And it's not even out yet.

There are various improvements that I believe can be had at various levels. Though I am sure that this game is possibly the best, of it's time. Admittedly, Spore beats Halflife2 on my list of Top Games. And that kicks StarScape down to #3. Does that mean Kirby is #4? Or Kirby isn't a game, but rather a Way of Life!


In Spore, what you get for "online mode" is simply "downloading content from servers, that other people made in their single player game".
It's very strange that, at a cellular level, the game is reduced to a 2d "pacman type" game, as though the cellular world takes place on the slide of a microscope, when it's obviously not... And though I do appreciate the abilities to upgrade various parts of the cells... It seems that, at each level, you are saving up for that one special thing that will evolve your game into the next epoch.
Keep in mind, that to upgrade to the next epoch, you always have to click on a single egg, the one that bears the mark of evolution. What happened to the previous evolutions? And where are all the other eggs? Can't I have a creature that participates in live-births? Or one that splits like an amoeba?
To be fair, Spore's makers proceed with the "Powers of 10" methodology, to the point of being able to visit just about any star in a galaxy (and maybe other galaxies), but they don't go much further out than that. As though they're trying to avoid what they don't know, and what they fear might assert some sort of "tiny-sized insignificance" if they don't have the answer to the question of "how to make your ultra-small species interact on a macrocosmal level"
The game seems to end in a sandbox of "Here's your UFO, check out all these nifty things everyone else has made, and make things blow up. The end, good for you, have fun.

Now, I might be waxing philosophical here, but I believe these things can be improved.


Certainly, Game Balancing is always a problem. How do we sandbox people together so that you can still interact online with others, but so that the people with the UFOs can't devestate/destroy your planet and leave you breathless and penniless? That's an issue, certainly. Why, it's mere fate that we haven't been so utterly destroyed, assimilated, or injected with glowing green stuff by all the alien races out there. My solution would be to simply progress through a series of central servers, each of which maintain a "prime directive" list of people currently near that stage of technological evolution. Certain people may have to be cut off (as you have seen happen in Star Trek, when the Death Creature killed Tasha Yarr.) but for the most part, such a balance can be had, in my opinion.

Now, I enjoy the thought of using a 3d accelerator to make graphics of a microscopal variety. I liked the idea of that new NDS game I saw coming out called Electroplankton, and really felt like buying it (though I absolutely had to have Kirby Canvas Curse instead)... But the rest of the game is 3d. Why do we need this vector-based pacman level? Oh, right, the name is Spore! Well, can't we make it 3d too? Ah, too much work. Imagine 3d microscopic views of controllable unicellular microorganisms! Blows the mind!

Why do you need "one thing" to progress your culture to the next level? I hear that mass inbred mutations commonly occur through viruses. That is; Viruses are NOT bacteria. They do not exist on their own. Viruses are CREATED inside your body, and they are used to "communicate" evolutionary alterations in your Ribonucleic molecules. Yes, I read too much Greg Bear. But how cool would it be to be able to control viruses, or other cellular organelles, or multicellular organs for that matter? One should be able to control what forms of DNA and RNA (Because I believe there can be different forms... And not just the ACGT we are familiar with...), and other microchemical machinery your species' body uses. You should be capable of choosing live-birth, egg-laying, parthenogenetic, asexual, or any of the other methods creatures use to split and replicate in the eukaryotic and prokaryotic kingdoms. You should be able to control additions to buildings. You should be able to create space stations, and add impulse drives and warp engines and hyperspace drives onto them to turn them into motherships.

As for the "powers of 10 methodology"... What happens when you get that UFO? Where does your entire species go? Does it just dwindle out and die? Do they all pile onto the UFO? Or do they go where the rest of your species went, every time you clicked on "that evil glowing egg"... Into "voidland", or onto other people's computers, as their interactive content... creatures that chase them around and menace their society while they try and evolve...

To be true to Powers of 10, the larger mysteries should be solved, or at least, given recognition. What is the Macrocosm? Can we control the orbits of the planets? Can we strap giant rockets to the moon? (Would women be less b****y if we blew up the moon?) Can we fly planets around, like in that Invader Zim episode? Can we harness a star or a black hole, like in Andromeda and Doctor Who? Is Time Travel Possible, for that matter? Why do the stars on the end of the galaxial arms stay on the arms? Are Galaxies sentient? Why do they appear to eat one another? Can we create and operate giant robots, who in turn create and operate giant robots, who in turn create and operate giant robots, who may, in turn, talk to the galaxies? Why do people say that the Universe is Expanding, and What is a Supercluster? If a Supercluster is made up of Galaxies (of five different shapes), and we are made up of cells (of five different shapes), then does that mean that we are a speck of dust, and the Supercluster is the toe of a fly? Why is our speck of dust expanding? Did the fly kick us off? Can we talk to the fly? Can we dare look out into the room, somehow?



These are ways that Spore could be better. These are questions I ask myself, as I watch the Google Videos. I know, they are crazy ideas, but people need to shoot at the moon, or else other people would stop doing the awesome things they do, and stop making bigger and better games.


I trimmed the fat and posted this to GameFAQs
Expect some action there soon. They're excited about the game coming out, and so much so that they're making little text adventures on the forums. I'm certain that they're likely to take any form of constructive criticism as Bashing their Game, even though I admit in the first sentence that it's the "Best Game So Far", and the game is, of course, about evolution, which I include in the subject! Who knows what will happen. That's what makes life exciting! =D

Embrace Change, for it surely embraces you.
Vizzed Elite

Affected by 'Laziness Syndrome'

Registered: 12-07-04
Location: Portland
Last Post: 3729 days
Last Active: 2533 days

(edited by Lowell on 07-09-06 04:03 AM)    

07-10-06 03:28 AM
cheesemac is Offline
| ID: 51172 | 36 Words

cheesemac
Level: 42

POSTS: 326/337
POST EXP: 24370
LVL EXP: 520235
CP: 12.0
VIZ: 13675

Likes: 0  Dislikes: 0
Oh yeah I saw this game. Its by far the most detailed RTS coming... I dont see any coming close either.... I really want it too. I mean you can make your own race from scratch...
Oh yeah I saw this game. Its by far the most detailed RTS coming... I dont see any coming close either.... I really want it too. I mean you can make your own race from scratch...
Vizzed Elite

Affected by 'Laziness Syndrome'

Registered: 12-07-04
Location: PA
Last Post: 6489 days
Last Active: 6489 days

Links

Page Comments


This page has no comments

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×