272 Posts Found by Slyshiyoshi
11-22-19 04:09 PM
| ID: 1375316 | 94 Words
| ID: 1375316 | 94 Words
Hi! So I recently just posted some art to twitter and then I remembered that some of ya'll probably don't follow me there (Oops) So to make up for it, I'm gonna try to post here from now on about art that i've currently made or maybe even a few pieces from in the past that I... *shudder* ...used to draw. To knock this out of the way, here's my few most current pieces!
[image] ![]() [image] ![]() [image] ![]() [image] ![]() Who knows, maybe I'll ask for request from here but for now feel free to look! [image] ![]() [image] ![]() [image] ![]() [image] ![]() Who knows, maybe I'll ask for request from here but for now feel free to look! |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
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11-22-19 03:41 PM
| ID: 1375837 | 98 Words
| ID: 1375837 | 98 Words
Most Famous: Furret
Most Creative: lolid23 Most Helpful: Pennylessz Most Controversial: Rayman85 Most Mature: Minuano Best Veteran: tRIUNE Best New Member: fqur Best Staff Member: EX Palen Wisest: Davideo7 Nicest: Furret Craziest: Rayman85 Insomniac: pennylessz Greatest Thread: [post]8407[/post] Greatest Post: [post]59625[/post] Funniest Thread: [post]3694[/post] Greatest Old Thread: [post]219[/post] Craziest Thread: [post]14797[/post] Best Review: [post]35119[/post] Best Guide: [post]90673[/post] I'm genuinely sorry i couldn't really do much more then these categories. I shuffled a bit through my mind to try and see who and what fits where and this is really the best I could do. I hope it's suffices. Most Creative: lolid23 Most Helpful: Pennylessz Most Controversial: Rayman85 Most Mature: Minuano Best Veteran: tRIUNE Best New Member: fqur Best Staff Member: EX Palen Wisest: Davideo7 Nicest: Furret Craziest: Rayman85 Insomniac: pennylessz Greatest Thread: [post]8407[/post] Greatest Post: [post]59625[/post] Funniest Thread: [post]3694[/post] Greatest Old Thread: [post]219[/post] Craziest Thread: [post]14797[/post] Best Review: [post]35119[/post] Best Guide: [post]90673[/post] I'm genuinely sorry i couldn't really do much more then these categories. I shuffled a bit through my mind to try and see who and what fits where and this is really the best I could do. I hope it's suffices. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
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11-19-19 04:24 PM
| ID: 1375823 | 44 Words
| ID: 1375823 | 44 Words
Davideo7 : Hopefully this isn't a dumb thing to be @ing you about though are we supposed to vote in this thread, in a separate thread, PMs, or what would you say would be the best way of getting your votes out there for you? |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
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10-28-19 03:35 AM
| ID: 1375238 | 42 Words
| ID: 1375238 | 42 Words
Slyshiyoshi
Level: 33





POSTS: 19/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 19/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
pennylessz : I actually never did that haha, I guess I might of came with the Layout when I used it.
Well as for things i'm fond of, Smash is a pretty big thing for me. Maybe you could do something of that? Well as for things i'm fond of, Smash is a pretty big thing for me. Maybe you could do something of that? |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
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10-28-19 03:29 AM
| ID: 1375236 | 37 Words
| ID: 1375236 | 37 Words
pennylessz : Alright, I have the Z version on, how's it looking?
I admit i'm not much a of "idea guy" mostly cause my mind comes blank usually trying to think of stuff lol. I'm very thankful though! I admit i'm not much a of "idea guy" mostly cause my mind comes blank usually trying to think of stuff lol. I'm very thankful though! |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
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10-28-19 02:14 AM
| ID: 1375231 | 36 Words
| ID: 1375231 | 36 Words
Slyshiyoshi
Level: 33





POSTS: 17/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 17/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
Also sorry myself about double posting but yeah, I can't seem to edit anything without being a trusted member. Don't worry too much about giving me any honestly, I'll earn the points in due time lol. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
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10-28-19 02:03 AM
| ID: 1375230 | 6 Words
| ID: 1375230 | 6 Words
Slyshiyoshi
Level: 33





POSTS: 16/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 16/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
pennylessz : That honestly looks really nice! |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
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10-27-19 07:41 PM
| ID: 1375225 | 150 Words
| ID: 1375225 | 150 Words
Slyshiyoshi
Level: 33





POSTS: 15/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 15/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
pennylessz : Well actually I can't use the advanced editor since I still have to be a Trusted Member in order to which i'm Sadly not haha. I actually took some HTML classes back in the day so honestly it probably would be easier, but sadly I can't.
I uploaded a Header and Footer in the Image Gallery so it should still be there, I was going to make a Minish Cap theme and try to preview it to see what worked and what didn't, but there isn't any Preview button either, so I was going to publish it and try to edit it as I go but I still can't do that. If I can edit other's themes I might as well just go ahead and do that. (Okay edit, I can't edit any themes without being a Trusted Member so I will have to get some help oof) I uploaded a Header and Footer in the Image Gallery so it should still be there, I was going to make a Minish Cap theme and try to preview it to see what worked and what didn't, but there isn't any Preview button either, so I was going to publish it and try to edit it as I go but I still can't do that. If I can edit other's themes I might as well just go ahead and do that. (Okay edit, I can't edit any themes without being a Trusted Member so I will have to get some help oof) |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
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10-27-19 12:57 PM
| ID: 1375223 | 47 Words
| ID: 1375223 | 47 Words
Slyshiyoshi
Level: 33





POSTS: 14/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 14/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
So i've been at this for a few days and even changed Browsers at one point hoping that it would fix the issue, however it has not. I'm not sure what it means at this point to choose a "Layout Type" anymore. Could I get some help? |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
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10-27-19 01:18 AM
| ID: 1375221 | 14 Words
| ID: 1375221 | 14 Words
Slyshiyoshi
Level: 33





POSTS: 13/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 13/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
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Affected by 'Laziness Syndrome'
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10-26-19 12:28 AM
| ID: 1375219 | 9 Words
| ID: 1375219 | 9 Words
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
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10-26-19 12:26 AM
| ID: 1375218 | 23 Words
| ID: 1375218 | 23 Words
Slyshiyoshi
Level: 33





POSTS: 11/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 11/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 2 Dislikes: 0
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
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Affected by 'Laziness Syndrome'
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10-25-19 05:49 AM
| ID: 1375213 | 55 Words
| ID: 1375213 | 55 Words
NovemberJoy : I actually think I remember seeing you around during the old days, though obviously not on this account. It's crazy to think all of a sudden though that all of these people suddenly are coming out of the woodwork's (including myself) and seeing Vizzed again after a long time of being a way though. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
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10-24-19 11:26 PM
| ID: 1375211 | 34 Words
| ID: 1375211 | 34 Words
Slyshiyoshi
Level: 33





POSTS: 9/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 9/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
bruce3rd : Welcome back. I'm currently starting fresh myself since I joined a long while back and can't remember too much about my old account as is. It's nice to see old users join back. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
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10-23-19 05:56 PM
| ID: 1375203 | 101 Words
| ID: 1375203 | 101 Words
Slyshiyoshi
Level: 33





POSTS: 8/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 8/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
pokemon x : Honestly that's really good! Obviously of course, it is a bit dusty but I'm honestly no better with my own computer sometimes Lmao.
I actually spent about 500 or less on mine though a lot of the parts usually were on sale or I had gotten them from relatives. It's got a Xeon X3470 CPU, a GTX 1050 GPU, and 16 GB of 1600 Mhz Ram. I finally got a SSD with it just recently to help with startup speeds and it's been a huge time savor when i'm doing tests with it. I built my PC around 2015-ish I actually spent about 500 or less on mine though a lot of the parts usually were on sale or I had gotten them from relatives. It's got a Xeon X3470 CPU, a GTX 1050 GPU, and 16 GB of 1600 Mhz Ram. I finally got a SSD with it just recently to help with startup speeds and it's been a huge time savor when i'm doing tests with it. I built my PC around 2015-ish |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
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10-22-19 09:38 PM
| ID: 1375199 | 107 Words
| ID: 1375199 | 107 Words
Slyshiyoshi
Level: 33





POSTS: 7/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 7/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
So i've been into PC Building for a good while, checking up on the usual Tech Youtube channels and such who seem to have a absurd budget cause they can make pretty much about anything and still be able to make a profit out of it, though out of curiosity of the Vizzed Members here I wonder what Y o u r builds are like! I'd honestly love to show off my build though currently at the moment I still can't due to well... being a Novice at this point in time and in return not being able to embed images, but whatever show me those builds! |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
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10-18-19 01:03 AM
| ID: 1375184 | 441 Words
| ID: 1375184 | 441 Words
I actually got quite a list of characters I'd love to see get into Smash though I'll try to keep it brief and sorta limit myself so this doesn't become too w i d e
1)Klonoa Honestly a bit of an odd character choice for my first pick, though being a Namco rep and a character that I honestly adore, I think now that more then ever even with a looming remaster on the horizon he's got a very high chance! I see a lot of people actually talk about him more now and days and even suggesting him for Smash which really gets me excited. I don't think he'll be the final DLC Fighter for this first pass but possibly in the next Pass. 2)Sora I've been a huge fan of Kingdom Hearts for my whole life and i'll be frank that when the leaks about a new character that was originally seen with the "Brave" tag came onto the scene I screamed real loud and hoped that it was Sora since KH3 was out and while it's disappointing it turned out to be The Hero (Which I'm fine with way more then I used to be) I still feel like Sora has some chance and would be a perfect fit for Smash 3)Professor Layton God how I love this character, probably one of the reason I want him is because he's such a unique pick for Smash. I'm a bit surprised how many people I've actually seen talk about him would consider him highly for a spot on the Pass and he's always gotten my recommendation ever since the early days of Smash 4 4)Crash Bandicoot OR Spryo So get this, I never played either of these classic franchises until the Mid to Late 2000's, so no bias, but these guys either one of them would be pretty high on my recommendation list. They have just as strong ties imo as much as Sonic did considering their long history in the Console War, and while Spryo came out later down the line, I really enjoy both. 5)Gex the Gecko Honestly it's a miracle if this character gets in, he pretty much reeks of 90's pop culture references BUT that doesn't mean I don't love this character! I feel like if anything can happen with the Smash Roster, then of all characters now that Square Enix owns Crystal Dynamics and they've allowed people to make games of their old properties, one of these days he'll get out of the wood works and finally become a character one of these days. Really REALLY slim chance but this is the dream BABY!!! 1)Klonoa Honestly a bit of an odd character choice for my first pick, though being a Namco rep and a character that I honestly adore, I think now that more then ever even with a looming remaster on the horizon he's got a very high chance! I see a lot of people actually talk about him more now and days and even suggesting him for Smash which really gets me excited. I don't think he'll be the final DLC Fighter for this first pass but possibly in the next Pass. 2)Sora I've been a huge fan of Kingdom Hearts for my whole life and i'll be frank that when the leaks about a new character that was originally seen with the "Brave" tag came onto the scene I screamed real loud and hoped that it was Sora since KH3 was out and while it's disappointing it turned out to be The Hero (Which I'm fine with way more then I used to be) I still feel like Sora has some chance and would be a perfect fit for Smash 3)Professor Layton God how I love this character, probably one of the reason I want him is because he's such a unique pick for Smash. I'm a bit surprised how many people I've actually seen talk about him would consider him highly for a spot on the Pass and he's always gotten my recommendation ever since the early days of Smash 4 4)Crash Bandicoot OR Spryo So get this, I never played either of these classic franchises until the Mid to Late 2000's, so no bias, but these guys either one of them would be pretty high on my recommendation list. They have just as strong ties imo as much as Sonic did considering their long history in the Console War, and while Spryo came out later down the line, I really enjoy both. 5)Gex the Gecko Honestly it's a miracle if this character gets in, he pretty much reeks of 90's pop culture references BUT that doesn't mean I don't love this character! I feel like if anything can happen with the Smash Roster, then of all characters now that Square Enix owns Crystal Dynamics and they've allowed people to make games of their old properties, one of these days he'll get out of the wood works and finally become a character one of these days. Really REALLY slim chance but this is the dream BABY!!! |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
Totodile Enthusiast |
Affected by 'Laziness Syndrome'
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10-18-19 12:42 AM
| ID: 1375183 | 1547 Words
| ID: 1375183 | 1547 Words
Slyshiyoshi
Level: 33





POSTS: 5/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 5/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 2 Dislikes: 0
~~HEY HO THIS MAY HAVE SPOILERS IN DUE PART TO SOME QUESTS BEING EXPLAINED OR STORY ELEMENTS BEING TALKED ABOUT SO PLEASE AVERT YOUR EYES IF YOU HAPPEN TO SEE THE SQUIGGLES COME ON SCREEN ON ANY PART OF THE REVIEW, THANK YOU AND HAVE A NICE DAY~~
The Minish Cap is a game created by Capcom that uses elements of their previous foray from the Oracle games and puts them into great use on the new technology that the GBA is able to provide, bringing a breath of fresh air into the Zelda universe with a unique twist to the gameplay, however despite those efforts the game didn't sell as well as the two prior games on a lesser handheld. Some are completely mixed on this game while others say it's perhaps one of Zelda's finer adventures. On this review I'll be expressing my opinion on this game, what it did right, and what could of been improved upon the gameplay to make it much more enjoyable. Let's begin, shall we? Graphics: Personally i'm quite in love with the graphics, based in line with the Four Swords game that originally came packed in with A Link to the Past GBA being another game they worked on and as well infusing that with the style and look of the Windwaker that came out a year before, it gives this game it's own identity. While Link looks pretty similar to how he looked then, he's now surrounded in gorgeous visuals inspired greatly by the Wind Waker's look and even down to some of the NPCs you talk to. Sound: The sound is pretty fantastic, making use of the sound chip that's in the GBA and bringing it to it's knees. The compositions in this soundtrack all sound excellent, even including some old favorites from Link to the Past into the Sappy Engine with little to no compromises. One of the things about this game is that the characters all have Soundclips that play when you interact with things, including the NPCs. It adds a lot of the charm factor I mentioned in the Graphics section and just oozes it, without a doubt. Addictive: I think one of the main things that make the Minish Cap it's own is the fact that it uses this feature called Kinstones, this being how a lot of the side quests in the game are done. There are various many ways you can collect them, through grass, rocks, other NPCs, depending on which ones you have you can connect them with others for rewards or to move along a side quest. There is also a lot of other side quests that aren't accessed through the use of Kinstones, though as I'll get into later with this review there is one that completely halts you to a screeching grind as you try to complete it, though like I said it'll be later down the line. Story: ~~WHOOPS OH HEY STORY TIME YOU KNOW THE DRILL, IF YOU DON'T WANT TO BE SPOILED BY SOME MINOR OR POTENTIALLY HUGE STUFF THEN PLEASE DON'T VIEW THIS PART OF THE REVIEW, IT'S FOR YOUR OWN GOOD TO GET THE FULL GRASP OF THE GAME IF YOU HAVEN'T PLAYED IT YET~~ You're playing once again as the Hero Link, one day waking up and your best friend who's heir to the throne Zelda brings you to a festival of the Minish where once every year people gather and celebrate a sword dawned by the previous hero which was given by the Picori. The Blade is sealed within a chest to lock away the evil spirits until one day, a man known as Vaati who've won the competition to be able to touch the blade approaches and breaks the seal of the sword to only find that the chest that held it doesn't happen to have what he seeks. Vaati then encases Zelda into stone, with Link to now be the one to find the Picori and bring the Blade to it's former glory by collecting the 4 elements that once made it up to create the Four Sword. Along his travels, he meets a fellow being attacked, with Link scurrying them off and the Hat reveals himself to be Elzo, a great Picori who was cursed into his new form and becomes acquaintances with Link to help him travel through the world and shrink down to the size of a Picori so that he can help those in need at a smaller scale. With the two together, they venture out into the world and bring peace to Hyrule and rid of the evil known as Vaati. ~~OKAY STORY TIME OVER~~ While not really being that grand of a story, I still enjoyed it! It's a lot more enjoyable as you go on though it's a typical Zelda Story, take that as you will. Depth: In a sense, the Minish Cap isn't super in depth though like i've stated it does have Quests to go around, however there is a bit of a drawback I feel to some of the quests and there being one really good example to why you wouldn't want to go 100% in this game. Kindstone Quests typically hold a lot of the time access to other parts of the map, basically making secrets availible. Is it always worth it? Well... it really depends, you're usally getting rupees or Mysterious Shells from them. You can also learn techniques through Tiger Scrolls at certain points at the game, usually requiring you to obtain a certain item or be at a certain point of the game, with them being in the range of quality of life stuff to actually really useful. The only hurdle really is that you got to figure out where to find each of the Dojo's of which the masters teach you. While not absolutely required to beat the game, if you can get ahold of them then you should defiently try to, they're very useful Some sidequests allow you to get upgrades to your items such as one that allows you to upgrade your Boomerang or Your Shield, Even upgrading your invetory space, though those can be few and far between. Just so I don't spoil too much, i'll end that here. Wait... what do you mean I forgot... oh no. So, you want to know what the Mysterious Shells are used for, huh? That brings me to the worst side quest in any Zelda game i've had the displeasure of going for. Somewhat a ways in the game you'll have access to a shop where a man named Carlov is located, and he trades you those shells for figurines. Nothing wrong with that so far, not until you figure out that one of your Heart Pieces are locked behind this side quest. Doesn't sound so bad either... until you realize you have to collect over 130 of them. Not convinced of how bad this side quest is? What if I told you you had to collect every single figure, one by one, in a really slow manor... You can't buy multiples of them, you have to buy them one by one. It's one of the most tedious things in the whole game, and while you do get a sound test as well as rupees to go with it, but it's not at all worth that effort. If you're really the type of completionist who wants to go for *all* of this type of stuff then I'd recommend to set aside a lot of your time because you'll be having to go through the trouble of doing a *lot* of work and sometimes it's not always rewarding. Difficulty: Honestly i'd have to say that this game is about average, though the final dungeon takes a bit of a steep nosedive because it cause get really hard, especially if you're not fully powered up. Not only that but sometimes the difficulty can spike a bit and you'll probably have to deal with quite a lot of frustrating moments, though overall I would say it's still not too challenging if you know what you're doing Would I say this game got overshadowed in the Zelda Series? To be honest, this is one of my favorite 2D Zelda games and while i'm somewhat a bit negative towards some of the stuff it did, it's such an overall fantastic game otherwise that I'd have to say that a lot of people generally slept on this title more then any other and that's a massive shame. I understand however that it's a pretty subjective thing and a lot of people would disagree. This GBA adventure however over the years has not only grown on me but i've come to appreciate the aspects of it more for being a portable game with that intention in mind. Still, even with that, it has a lot of qualities that shine honestly more then some of the 2D Zeldas that i've played through and I can say without andy doubt this has to be one of my favorite playthroughs to look back on. If you can forgive some of the negatives of the game, you're looking at one of Capcom's finest and even one of the best Zelda games in the franchise. The Minish Cap is a game created by Capcom that uses elements of their previous foray from the Oracle games and puts them into great use on the new technology that the GBA is able to provide, bringing a breath of fresh air into the Zelda universe with a unique twist to the gameplay, however despite those efforts the game didn't sell as well as the two prior games on a lesser handheld. Some are completely mixed on this game while others say it's perhaps one of Zelda's finer adventures. On this review I'll be expressing my opinion on this game, what it did right, and what could of been improved upon the gameplay to make it much more enjoyable. Let's begin, shall we? Graphics: Personally i'm quite in love with the graphics, based in line with the Four Swords game that originally came packed in with A Link to the Past GBA being another game they worked on and as well infusing that with the style and look of the Windwaker that came out a year before, it gives this game it's own identity. While Link looks pretty similar to how he looked then, he's now surrounded in gorgeous visuals inspired greatly by the Wind Waker's look and even down to some of the NPCs you talk to. Sound: The sound is pretty fantastic, making use of the sound chip that's in the GBA and bringing it to it's knees. The compositions in this soundtrack all sound excellent, even including some old favorites from Link to the Past into the Sappy Engine with little to no compromises. One of the things about this game is that the characters all have Soundclips that play when you interact with things, including the NPCs. It adds a lot of the charm factor I mentioned in the Graphics section and just oozes it, without a doubt. Addictive: I think one of the main things that make the Minish Cap it's own is the fact that it uses this feature called Kinstones, this being how a lot of the side quests in the game are done. There are various many ways you can collect them, through grass, rocks, other NPCs, depending on which ones you have you can connect them with others for rewards or to move along a side quest. There is also a lot of other side quests that aren't accessed through the use of Kinstones, though as I'll get into later with this review there is one that completely halts you to a screeching grind as you try to complete it, though like I said it'll be later down the line. Story: ~~WHOOPS OH HEY STORY TIME YOU KNOW THE DRILL, IF YOU DON'T WANT TO BE SPOILED BY SOME MINOR OR POTENTIALLY HUGE STUFF THEN PLEASE DON'T VIEW THIS PART OF THE REVIEW, IT'S FOR YOUR OWN GOOD TO GET THE FULL GRASP OF THE GAME IF YOU HAVEN'T PLAYED IT YET~~ You're playing once again as the Hero Link, one day waking up and your best friend who's heir to the throne Zelda brings you to a festival of the Minish where once every year people gather and celebrate a sword dawned by the previous hero which was given by the Picori. The Blade is sealed within a chest to lock away the evil spirits until one day, a man known as Vaati who've won the competition to be able to touch the blade approaches and breaks the seal of the sword to only find that the chest that held it doesn't happen to have what he seeks. Vaati then encases Zelda into stone, with Link to now be the one to find the Picori and bring the Blade to it's former glory by collecting the 4 elements that once made it up to create the Four Sword. Along his travels, he meets a fellow being attacked, with Link scurrying them off and the Hat reveals himself to be Elzo, a great Picori who was cursed into his new form and becomes acquaintances with Link to help him travel through the world and shrink down to the size of a Picori so that he can help those in need at a smaller scale. With the two together, they venture out into the world and bring peace to Hyrule and rid of the evil known as Vaati. ~~OKAY STORY TIME OVER~~ While not really being that grand of a story, I still enjoyed it! It's a lot more enjoyable as you go on though it's a typical Zelda Story, take that as you will. Depth: In a sense, the Minish Cap isn't super in depth though like i've stated it does have Quests to go around, however there is a bit of a drawback I feel to some of the quests and there being one really good example to why you wouldn't want to go 100% in this game. Kindstone Quests typically hold a lot of the time access to other parts of the map, basically making secrets availible. Is it always worth it? Well... it really depends, you're usally getting rupees or Mysterious Shells from them. You can also learn techniques through Tiger Scrolls at certain points at the game, usually requiring you to obtain a certain item or be at a certain point of the game, with them being in the range of quality of life stuff to actually really useful. The only hurdle really is that you got to figure out where to find each of the Dojo's of which the masters teach you. While not absolutely required to beat the game, if you can get ahold of them then you should defiently try to, they're very useful Some sidequests allow you to get upgrades to your items such as one that allows you to upgrade your Boomerang or Your Shield, Even upgrading your invetory space, though those can be few and far between. Just so I don't spoil too much, i'll end that here. Wait... what do you mean I forgot... oh no. So, you want to know what the Mysterious Shells are used for, huh? That brings me to the worst side quest in any Zelda game i've had the displeasure of going for. Somewhat a ways in the game you'll have access to a shop where a man named Carlov is located, and he trades you those shells for figurines. Nothing wrong with that so far, not until you figure out that one of your Heart Pieces are locked behind this side quest. Doesn't sound so bad either... until you realize you have to collect over 130 of them. Not convinced of how bad this side quest is? What if I told you you had to collect every single figure, one by one, in a really slow manor... You can't buy multiples of them, you have to buy them one by one. It's one of the most tedious things in the whole game, and while you do get a sound test as well as rupees to go with it, but it's not at all worth that effort. If you're really the type of completionist who wants to go for *all* of this type of stuff then I'd recommend to set aside a lot of your time because you'll be having to go through the trouble of doing a *lot* of work and sometimes it's not always rewarding. Difficulty: Honestly i'd have to say that this game is about average, though the final dungeon takes a bit of a steep nosedive because it cause get really hard, especially if you're not fully powered up. Not only that but sometimes the difficulty can spike a bit and you'll probably have to deal with quite a lot of frustrating moments, though overall I would say it's still not too challenging if you know what you're doing Would I say this game got overshadowed in the Zelda Series? To be honest, this is one of my favorite 2D Zelda games and while i'm somewhat a bit negative towards some of the stuff it did, it's such an overall fantastic game otherwise that I'd have to say that a lot of people generally slept on this title more then any other and that's a massive shame. I understand however that it's a pretty subjective thing and a lot of people would disagree. This GBA adventure however over the years has not only grown on me but i've come to appreciate the aspects of it more for being a portable game with that intention in mind. Still, even with that, it has a lot of qualities that shine honestly more then some of the 2D Zeldas that i've played through and I can say without andy doubt this has to be one of my favorite playthroughs to look back on. If you can forgive some of the negatives of the game, you're looking at one of Capcom's finest and even one of the best Zelda games in the franchise. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
Totodile Enthusiast |
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
10-17-19 11:35 AM
| ID: 1375182 | 85 Words
| ID: 1375182 | 85 Words
Hello David, if you're reading this I currently am getting the same bug that multiple users have mentioned about the [Message Not Found] message displaying in their PMs and not being able to access it. I couldn't make an alternate thread about this cause I only have 1 thread per day at the moment being a novice. Sorry for digging this up just to message you about it but it's a bit of a problem and I can't exactly find out how to fix it. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
Totodile Enthusiast |
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
10-17-19 01:10 AM
| ID: 1375178 | 1667 Words
| ID: 1375178 | 1667 Words
Slyshiyoshi
Level: 33





POSTS: 3/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416





POSTS: 3/272
POST EXP: 42060
LVL EXP: 210327
CP: 2143.3
VIZ: 199416

Likes: 1 Dislikes: 0
~~JUST A HEADS UP THIS REVIEW MIGHT HAVE MINOR SPOILERS SO PLEASE IF YOU DO NOT WANT TO BE SPOILED BY A BIT OF THE GAME'S CONTENT OR EVEN EXTRA CONTENT THEN REMOVE YOURSELF FROM THIS REVIEW, THOUGH IT'S NOT TOO HUGE SO DON'T WORRY ABOUT IT. I'M NOT GOING TO SPOIL THE ENDING FOR YOU LIKE IT'S NOTHING THAT'D BE CRUEL HAHA OKAY ENJOY THE REVIEW~~
Summon Night: Swordcraft Story originally was made by Banpresto in 2003 as a Spin off game to a popular series in Japan known as... Summon Night, with this game however taking inspiration heavily based off the Gameplay from the "Tales of" series dating back to the 90's. While this game is more akin to those games, there's one feature that is completely original (In line with the name) that sets it apart from the underline mechanics that the Tales of Series set off to accomplish, however we'll get to that in a moment. While rating quite positive during it's initial release, due to the end of the GBA's life cycle it only became a small footnote within the massive gallery of games that took place within the ganre and especially as a whole, yet many people fondly still remember the games that happened to of played it back in the day and even had gotten 2 sequels, sadly though the third being lost in translation but you can find English patches online, though not fully completed. Enough Rambling, onto the review! Graphics: For a 2003 GBA game they look pretty good, sure not the most top notch stuff you could find on the system though it still accomplishes a lot. Your character in battle is represented by multiple sprites all together to create one bigger sprite that allows it to better give a sense of movement and all the characters you fight as well as the enemies have their own sprite to boot, though a few recolors as typical with some JRPGs. The backgrounds for both the Overworld and the Battles are quite great, probably being the best part of the graphical presentation along side the Character Portraits that pop up when you or an NPC talks to you. The only downside I personally can see is that the Overworld Sprites look pretty basic. There's nothing too wrong with that, however given the presentation as a whole it's very underwhelming comparatively. It doesn't stick out like a sore thumb though they could use a touch up. Sound: From what I see, a lot of people criticize the GBA's sound chip which I can see being a big issue, though a lot of games use the Sappy Engine pretty well and to Summon Night's credit, I think the same. However, they are pretty basic sounding being almost chiptune quality in their fidelity. With that being said though, that's not really a bad thing, if at all! I think the compositions more then make up for it, it's quite positively a really great soundtrack. I believe if the Sound Chip was better the pieces would be excellent, but as it stands I think what they've made is more then acceptable for the system. Addictive: If you're into games that thrive on completion, then Summon Night Swordcraft Story is just the game for you! Not only does it have a Monster Dictionary, Not only does it have many weapons to create and even alternate versions with better stats, not only does it does it have a boss rush, but you also can do 50 extra dungeons once you complete the game! Is there anything else after you complete the game 100 percent? Sadly, no. Though you shouldn't really expect too much since it's already giving you so much after you beat the game to begin with. Honestly it's still a positively fun game to play through even after playing it through countless times! If you're into completionist type games you probably will get a kick out of this game. Story: ~~HEY REMEMBER WHEN I SAID SLIGHT SPOILERS WELL UHHH THIS IS PROBABLY GOING TO HAVE A TINY BIT OF SPOILER STUFF IN IT SO AVERT YOUR EYES~~ In this game you're a part of a town that for a living brings in novices to work under a guild and within them also has a master to help you out with techniques for creation. You and a hundred or so others are tasked with creating your weaponry and given your own Guardian Beast who once was the Guardian Beast of your fathers and now with this knowledge you go down into dungeons to collect materiel and craft them into weapons. Along the way, you'll face many rivals who you start to befriend, but behind the scenes something has been happening to your town that has been making eruptions start to become more and more apparent to where it starts to become a frequent occurrence. As a Knight for the Silver Guild you'll find out how these earthquakes are happening and soon find out more about the truth to your father's backstory and bring peace to the world ~~OKAY SPOILERY STUFF OVER~~ The story is pretty typical JRPG Stuff, at least some of it is. It still has it's own identity in my opinion and makes for a fun story to play through. I should know, I've played this game about 10 or so times on my own. Depth: Like I said, this does have quite a bit of content in the way of end game and also along with the (Obvious enter the title as a joke here) you'll be making plenty of Swords... and Spears... and... OKAY IT'S NOT JUST SWORDS. The Crafting part of the game as the name imply is the biggest feature and selling point to the game. You'll be able to craft between the Weapons usually have a set of base stats ATK: How hard your attacks Hit DEF: How much damage is reduced when Hit AGL: How fast you can run (includes from battle) and your attack speed DUR: How long your weapons last before they break (And if they do, they break permanently) TEC: A very nuanced stat, basically as it grows your weapon's DUR gets depleted less, some hits with weapons with multi-hits get more attacks in, and it's a perma-stat even if you break or sell your weapon. You can also gain ATK, DEF, And AGL stats with accessories as well as LVL ups so keep that in mind. Other then that, you have your typical elemental attack system, which isn't anything too out of the ordinary. Your Guardian Beast also has one of the four elements as their starting skill set and then once they level up enough they will start to earn other skills from the other elements. Along with this, you can hold up to 3 weapons in battles with certain circumstances that you have to remove 2 and only bear with 1 usually for things like tournament rounds, however that's rarely an issue. One of the things you'll want to look out for is also when you're fighting any boss with a unique weapon of their own you can't get anywhere else, if you successfully are able to destroy their weapon then you'll obtain the technique for it. Keep in mind however, this is only for bosses with unique weapons and nothing else. Usually their weapons are completely unique and have different stats comparatively to weapons that you get normally, and how good they are can depend on how situational they can be or how high their stats are. You are also to sometimes find random techniques lying around usually though during the end game, just be sure to collect them! One final note is that the Hot Iron Ladle is the best weapon in the game No i'm not joking Difficulty: It can very depending on what types of weapons you have during the game and what point you are in the game. It's hard to pinpoint though personally it's a very average difficulty around the board, save for some bosses being a pain in the neck to beat due to their high HP. Overall depending how you play the game it can be a completely different play-through for anybody to be frank. With that out of the way, as I've played the game for multiple times and having a bit of a bias for it, under these Rose-tinted glasses I can see a perfectly fun game with it's only foil being the time it released, as by the time it was the DS already had been 2 years ahead and the GBA basically was on life support at that point. The game still is near and dear to my heart, having been a game I sought to go after at least a year or so after I beat it the last time. It's just that much fun to me. I wouldn't recommend you play this game however if you're looking for a super deep and enriching story or a absolutely difficult JRPG but for all it's worth, please check out this game. I give it a very high recommendation and consider to be one of the best that the GBA has to offer. Summon Night: Swordcraft Story originally was made by Banpresto in 2003 as a Spin off game to a popular series in Japan known as... Summon Night, with this game however taking inspiration heavily based off the Gameplay from the "Tales of" series dating back to the 90's. While this game is more akin to those games, there's one feature that is completely original (In line with the name) that sets it apart from the underline mechanics that the Tales of Series set off to accomplish, however we'll get to that in a moment. While rating quite positive during it's initial release, due to the end of the GBA's life cycle it only became a small footnote within the massive gallery of games that took place within the ganre and especially as a whole, yet many people fondly still remember the games that happened to of played it back in the day and even had gotten 2 sequels, sadly though the third being lost in translation but you can find English patches online, though not fully completed. Enough Rambling, onto the review! Graphics: For a 2003 GBA game they look pretty good, sure not the most top notch stuff you could find on the system though it still accomplishes a lot. Your character in battle is represented by multiple sprites all together to create one bigger sprite that allows it to better give a sense of movement and all the characters you fight as well as the enemies have their own sprite to boot, though a few recolors as typical with some JRPGs. The backgrounds for both the Overworld and the Battles are quite great, probably being the best part of the graphical presentation along side the Character Portraits that pop up when you or an NPC talks to you. The only downside I personally can see is that the Overworld Sprites look pretty basic. There's nothing too wrong with that, however given the presentation as a whole it's very underwhelming comparatively. It doesn't stick out like a sore thumb though they could use a touch up. Sound: From what I see, a lot of people criticize the GBA's sound chip which I can see being a big issue, though a lot of games use the Sappy Engine pretty well and to Summon Night's credit, I think the same. However, they are pretty basic sounding being almost chiptune quality in their fidelity. With that being said though, that's not really a bad thing, if at all! I think the compositions more then make up for it, it's quite positively a really great soundtrack. I believe if the Sound Chip was better the pieces would be excellent, but as it stands I think what they've made is more then acceptable for the system. Addictive: If you're into games that thrive on completion, then Summon Night Swordcraft Story is just the game for you! Not only does it have a Monster Dictionary, Not only does it have many weapons to create and even alternate versions with better stats, not only does it does it have a boss rush, but you also can do 50 extra dungeons once you complete the game! Is there anything else after you complete the game 100 percent? Sadly, no. Though you shouldn't really expect too much since it's already giving you so much after you beat the game to begin with. Honestly it's still a positively fun game to play through even after playing it through countless times! If you're into completionist type games you probably will get a kick out of this game. Story: ~~HEY REMEMBER WHEN I SAID SLIGHT SPOILERS WELL UHHH THIS IS PROBABLY GOING TO HAVE A TINY BIT OF SPOILER STUFF IN IT SO AVERT YOUR EYES~~ In this game you're a part of a town that for a living brings in novices to work under a guild and within them also has a master to help you out with techniques for creation. You and a hundred or so others are tasked with creating your weaponry and given your own Guardian Beast who once was the Guardian Beast of your fathers and now with this knowledge you go down into dungeons to collect materiel and craft them into weapons. Along the way, you'll face many rivals who you start to befriend, but behind the scenes something has been happening to your town that has been making eruptions start to become more and more apparent to where it starts to become a frequent occurrence. As a Knight for the Silver Guild you'll find out how these earthquakes are happening and soon find out more about the truth to your father's backstory and bring peace to the world ~~OKAY SPOILERY STUFF OVER~~ The story is pretty typical JRPG Stuff, at least some of it is. It still has it's own identity in my opinion and makes for a fun story to play through. I should know, I've played this game about 10 or so times on my own. Depth: Like I said, this does have quite a bit of content in the way of end game and also along with the (Obvious enter the title as a joke here) you'll be making plenty of Swords... and Spears... and... OKAY IT'S NOT JUST SWORDS. The Crafting part of the game as the name imply is the biggest feature and selling point to the game. You'll be able to craft between the Weapons usually have a set of base stats ATK: How hard your attacks Hit DEF: How much damage is reduced when Hit AGL: How fast you can run (includes from battle) and your attack speed DUR: How long your weapons last before they break (And if they do, they break permanently) TEC: A very nuanced stat, basically as it grows your weapon's DUR gets depleted less, some hits with weapons with multi-hits get more attacks in, and it's a perma-stat even if you break or sell your weapon. You can also gain ATK, DEF, And AGL stats with accessories as well as LVL ups so keep that in mind. Other then that, you have your typical elemental attack system, which isn't anything too out of the ordinary. Your Guardian Beast also has one of the four elements as their starting skill set and then once they level up enough they will start to earn other skills from the other elements. Along with this, you can hold up to 3 weapons in battles with certain circumstances that you have to remove 2 and only bear with 1 usually for things like tournament rounds, however that's rarely an issue. One of the things you'll want to look out for is also when you're fighting any boss with a unique weapon of their own you can't get anywhere else, if you successfully are able to destroy their weapon then you'll obtain the technique for it. Keep in mind however, this is only for bosses with unique weapons and nothing else. Usually their weapons are completely unique and have different stats comparatively to weapons that you get normally, and how good they are can depend on how situational they can be or how high their stats are. You are also to sometimes find random techniques lying around usually though during the end game, just be sure to collect them! One final note is that the Hot Iron Ladle is the best weapon in the game No i'm not joking Difficulty: It can very depending on what types of weapons you have during the game and what point you are in the game. It's hard to pinpoint though personally it's a very average difficulty around the board, save for some bosses being a pain in the neck to beat due to their high HP. Overall depending how you play the game it can be a completely different play-through for anybody to be frank. With that out of the way, as I've played the game for multiple times and having a bit of a bias for it, under these Rose-tinted glasses I can see a perfectly fun game with it's only foil being the time it released, as by the time it was the DS already had been 2 years ahead and the GBA basically was on life support at that point. The game still is near and dear to my heart, having been a game I sought to go after at least a year or so after I beat it the last time. It's just that much fun to me. I wouldn't recommend you play this game however if you're looking for a super deep and enriching story or a absolutely difficult JRPG but for all it's worth, please check out this game. I give it a very high recommendation and consider to be one of the best that the GBA has to offer. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
Totodile Enthusiast |
Affected by 'Laziness Syndrome'
Registered: 10-16-19
Last Post: 823 days
Last Active: 247 days
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