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07-09-16 09:44 PM
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Little Nemo: The Dream Master NES Review

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.8
8.3
8.3
4
7.3
6
7.3
7.4
8
9
6
7
N/A
7

07-09-16 09:44 PM
THEKILLERJUNKER is Offline
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gorillaz99
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            It’s no secret that movie based games generally tend to end up awful. It’s been like that since the days of the Atari 2600 to the present; nothing’s really changed. But there’s an exception to that: what about games based off animated films and shows? Some of the best games on the NES and SNES were based off successful animated movies and shows. These included Disney’s Aladdin, Lion King, and Ducktales. The company responsible for these great games is the revered Capcom, a company famous for its many game franchise like Street Fighter and Resident Evil. Among these great movie titles is one of their earlier entries; Little Nemo the Dream Master. Believe it or not this game was actually a tie in to an already existingmovie; Little Nemo: Adventures in Slumber land. What’s that? You never heard of the film? Well it doesn’t help that this film bombed when it hit theaters back in 1989. With such a critical failure as this game’s inspiration, it's bound to be as disappointing as its film counterpart…..right? Let’s find out.

Graphics - 8  

            To be honest, my expectations weren’t all that high for this game initially. I ended up getting caught by complete surprise the moment I saw the story unravel. Not only did the story follow the movie closely, but the graphics give a great overall presentation. The characters look completely identical from the movie and the overall background and delivery is spot on and well done. And the best part is things only got better and better as I progressed throughout the game. Not only are the character sprites rather polished for an NES game, but the level design is some of the best I’ve seen on a plat former. Capcom made great use of the NES’ limited color pallet and it shows. This has to be one of the best looking NES games for the system; the time and effort that went into what is essentially a movie based game shows Capcom’s dedication into creating quality level games regardless of what other companies would do. There are far too many examples of movie based titles on the NES showcasing horrible graphics; this game is not among them. Which is why it gets an 8 for the graphics department.

Sound - 9  

            As if the great graphics wasn’t enough, Little Nemo also has a great musical score. The music is some of the best I’ve heard on the NES and considering the kind of music the NES has, that’s saying a lot. This game has such nice and calming music that it’s refreshing. As much as I like adrenaline pumping music from games like Contra and Silver Surfer, it gets stale after so many times. With Little Nemo not only does the music fit the overall atmosphere of the game, but it’s also some of the most unusually satisfying music you’ll find on the NES. The only other game that I can think of that gave me the same kind of feeling on the NES is the first Legend of Zelda. Both games have an almost hypnotic kind of musical score; the music fits the game so perfectly that it can be pretty touching in certain aspects. And unlike many NES games where there might be only 5-6 tracks at most, Little Nemo has a vast amount of tracks with each level getting their own theme. That’s right: no level sounds the same! The music overall is rather well done which is why it gets a 9.

Addictiveness - 6  

            The real surprising thing about this game is that it’s not all that addictive. Sure it’s a fun and inventive plat former but you won’t find yourself playing it as frequently as let’s say Super Mario Bros or Contra. The surprising thing is that it shouldn’t be so low when it comes to the addiction. The truth is that this game has quite a different way of how it’s mechanics work. What do I mean by this? Let’s compare it to one of Capcom’s other titles, Mega Man. There’s a reason why the Blue Bomber is Capcom’s mascot: it’s a series that’s fast paced and requires quick thinking. The series makes great use of these two elements which is why it’s outlived countless of other franchises and still obtains a strong and loyal fan base to this day. But with Little Nemo, the game play is really slow and relaxed.

            Rather than having a quick and fast environment like Capcom’s other titles, Little Nemo plays at a much slower pace; the controls are rather floaty and there’s no sense of urgency when completing some of these levels. Out of all the stages only a handful of them require quick thinking. Not to mention, the game’s levels have various paths and areas for you to explore, which is a good thing. But here’s the drawback; in order for you to make it to the next level, you need to collect a certain amount of keys to unlock the door at the end of the stage. The keys are scattered all over the stages. Because of this, exploring the levels feel more like a chore than actually fun or adventurous. Why give me these levels when I’d rather explore for the sake of simply getting all of the keys and finishing the level? This, combined with the slow and tired game play, is why the game’s addictiveness is a stale 6.

Story - NA  

As mentioned before, this game is based off an animated movie that came out roughly the same year. By explaining the plot, I’d be spoiling it for anyone who wants to see the film. For those who are tempted to watch it here’s my overall opinion to take into consideration; if you want a captivating story with interesting characters this isn’t the best film. But if you’re willing to look past all of that for good animation then go ahead and see it. With that said the game follows the movie pretty close which is why discussing the story might ruin the chance of anyone wanting to see the film at all. NEXT!  

Depth - 7

            For a movie based game, Little Nemo has a surprising amount of depth and replayability. Unlike a lot of movie based games on the NES where there’s little to no resemblance to their source material, Little Nemo actually follows its story very closely. The game features most, if not, all of the major characters in the film as well as feature levels based off areas in the movie. As for the game itself, it has a lot of things going for it besides the good music and sound. For starters you have a wide variety of animals to use. Each animal has their own strengths and weaknesses. All you have to do to use these animals is to throw 3 pieces of candy at them. After that, their powers are granted to you. There are many animals throughout the game but here are the 3 that I think are the most common that you’ll find. There’s the frog; it allows you to stomp on enemies and jump higher.

            There’s the lizard; it walks much faster and can climb walls although it can’t defend itself from any of the enemies in the game. And at last there is the wasp; it can fly and shoot down enemies with its stinger. Those are just 3 of the many animals you’ll come across throughout the game. Why did I only bring up 3? Because it would ruin any sense of surprise for any curious gamer if I told them about every single animal in the game. With that said this game does have its drawbacks. One issue that this game has is that there’s a lack of bosses to face. You get little to no bosses which is really unusual considering how Capcom’s flagship series, Mega Man, is well known for its many difficult and elaborate boss battles. The other problem is that Nemo himself is overall defenseless. In order for you to stand even some sort of chance, you need to have an animal with you. Otherwise you can’t attack any enemy. The only way you can attack the enemies without an animal is if you obtain the magic rod, but that doesn’t show up until much later in the game. With that said, these issues are rather minor and not something that really handicaps the game’s enjoy ability. Because of this the game gets a 7 for its depth.

Difficulty - 7  

            Like all of Capcom’s games for the NES, Little Nemo is rather difficult as a game. While it’s not as difficult as let’s say Castlevania or Ninja Gaiden, it’s still challenging as a plat former. For example, as mentioned previously Nemo himself can’t attack any of the enemies. Without assistance, all it takes is 3 hits and he’s dead. Each animal also has their own strengths and weaknesses. One may be able to stomp on the enemies but it may not be able to climb walls. Another may be able to fly but it can’t stomp on the enemies. Each animal also has its own health bar with some being able to take more abuse than others. The difficulty comes from not the level design itself, but where the enemies are placed. That’s right: it’s not the few bosses that will get you in the game, it’s where the enemies are in the levels. Enemies are in spots where it’s difficult to avoid and in areas where you wouldn’t expect them. I remember constantly dying in stage 1 simply because of where and when the enemies spawned. Not to mention, the enemies appear in endless numbers. It doesn’t matter if you took an enemy down: if you leave where you killed a certain enemy, it will re spawn infinitely. Aside from that this game is far from impossible. As long as you become familiar with the levels and where the enemies are, it’s a walk in the park. Which is why it gets a 7 for the difficulty. Time to wrap things up.

Overall: 7.4/10 - A hidden Gem

            Out of all the movie based games made for the NES, this one took me by complete surprise. Not only is this one of Capcom’s better NES games, but it’s also one of their most overlooked. This is one of the most interesting plat formers for the NES. It has so many things going for it; great graphics, great game play, great music, and great replayability. Right now, this game goes for much less than most of Capcom’s games for the system; usually a $10 - $20 price tag. I recommend picking it up for anyone who wants a good plat former. It’s a must have for any NES collector and anyone who enjoyed the film counterpart. Altogether, this is one of those hidden gems that needs to be brought back to attention. I’ll be the first to say that while it may not be any masterpiece, it’s still much better than many movie based games on the NES. It’s a game that deserves much more recognition than it gets. Next time someone mentions Ducktales or Mega Man 2 as great Capcom games, bring Little Nemo up as it deserves as much spotlight as Capcom’s other games for the NES.

            It’s no secret that movie based games generally tend to end up awful. It’s been like that since the days of the Atari 2600 to the present; nothing’s really changed. But there’s an exception to that: what about games based off animated films and shows? Some of the best games on the NES and SNES were based off successful animated movies and shows. These included Disney’s Aladdin, Lion King, and Ducktales. The company responsible for these great games is the revered Capcom, a company famous for its many game franchise like Street Fighter and Resident Evil. Among these great movie titles is one of their earlier entries; Little Nemo the Dream Master. Believe it or not this game was actually a tie in to an already existingmovie; Little Nemo: Adventures in Slumber land. What’s that? You never heard of the film? Well it doesn’t help that this film bombed when it hit theaters back in 1989. With such a critical failure as this game’s inspiration, it's bound to be as disappointing as its film counterpart…..right? Let’s find out.

Graphics - 8  

            To be honest, my expectations weren’t all that high for this game initially. I ended up getting caught by complete surprise the moment I saw the story unravel. Not only did the story follow the movie closely, but the graphics give a great overall presentation. The characters look completely identical from the movie and the overall background and delivery is spot on and well done. And the best part is things only got better and better as I progressed throughout the game. Not only are the character sprites rather polished for an NES game, but the level design is some of the best I’ve seen on a plat former. Capcom made great use of the NES’ limited color pallet and it shows. This has to be one of the best looking NES games for the system; the time and effort that went into what is essentially a movie based game shows Capcom’s dedication into creating quality level games regardless of what other companies would do. There are far too many examples of movie based titles on the NES showcasing horrible graphics; this game is not among them. Which is why it gets an 8 for the graphics department.

Sound - 9  

            As if the great graphics wasn’t enough, Little Nemo also has a great musical score. The music is some of the best I’ve heard on the NES and considering the kind of music the NES has, that’s saying a lot. This game has such nice and calming music that it’s refreshing. As much as I like adrenaline pumping music from games like Contra and Silver Surfer, it gets stale after so many times. With Little Nemo not only does the music fit the overall atmosphere of the game, but it’s also some of the most unusually satisfying music you’ll find on the NES. The only other game that I can think of that gave me the same kind of feeling on the NES is the first Legend of Zelda. Both games have an almost hypnotic kind of musical score; the music fits the game so perfectly that it can be pretty touching in certain aspects. And unlike many NES games where there might be only 5-6 tracks at most, Little Nemo has a vast amount of tracks with each level getting their own theme. That’s right: no level sounds the same! The music overall is rather well done which is why it gets a 9.

Addictiveness - 6  

            The real surprising thing about this game is that it’s not all that addictive. Sure it’s a fun and inventive plat former but you won’t find yourself playing it as frequently as let’s say Super Mario Bros or Contra. The surprising thing is that it shouldn’t be so low when it comes to the addiction. The truth is that this game has quite a different way of how it’s mechanics work. What do I mean by this? Let’s compare it to one of Capcom’s other titles, Mega Man. There’s a reason why the Blue Bomber is Capcom’s mascot: it’s a series that’s fast paced and requires quick thinking. The series makes great use of these two elements which is why it’s outlived countless of other franchises and still obtains a strong and loyal fan base to this day. But with Little Nemo, the game play is really slow and relaxed.

            Rather than having a quick and fast environment like Capcom’s other titles, Little Nemo plays at a much slower pace; the controls are rather floaty and there’s no sense of urgency when completing some of these levels. Out of all the stages only a handful of them require quick thinking. Not to mention, the game’s levels have various paths and areas for you to explore, which is a good thing. But here’s the drawback; in order for you to make it to the next level, you need to collect a certain amount of keys to unlock the door at the end of the stage. The keys are scattered all over the stages. Because of this, exploring the levels feel more like a chore than actually fun or adventurous. Why give me these levels when I’d rather explore for the sake of simply getting all of the keys and finishing the level? This, combined with the slow and tired game play, is why the game’s addictiveness is a stale 6.

Story - NA  

As mentioned before, this game is based off an animated movie that came out roughly the same year. By explaining the plot, I’d be spoiling it for anyone who wants to see the film. For those who are tempted to watch it here’s my overall opinion to take into consideration; if you want a captivating story with interesting characters this isn’t the best film. But if you’re willing to look past all of that for good animation then go ahead and see it. With that said the game follows the movie pretty close which is why discussing the story might ruin the chance of anyone wanting to see the film at all. NEXT!  

Depth - 7

            For a movie based game, Little Nemo has a surprising amount of depth and replayability. Unlike a lot of movie based games on the NES where there’s little to no resemblance to their source material, Little Nemo actually follows its story very closely. The game features most, if not, all of the major characters in the film as well as feature levels based off areas in the movie. As for the game itself, it has a lot of things going for it besides the good music and sound. For starters you have a wide variety of animals to use. Each animal has their own strengths and weaknesses. All you have to do to use these animals is to throw 3 pieces of candy at them. After that, their powers are granted to you. There are many animals throughout the game but here are the 3 that I think are the most common that you’ll find. There’s the frog; it allows you to stomp on enemies and jump higher.

            There’s the lizard; it walks much faster and can climb walls although it can’t defend itself from any of the enemies in the game. And at last there is the wasp; it can fly and shoot down enemies with its stinger. Those are just 3 of the many animals you’ll come across throughout the game. Why did I only bring up 3? Because it would ruin any sense of surprise for any curious gamer if I told them about every single animal in the game. With that said this game does have its drawbacks. One issue that this game has is that there’s a lack of bosses to face. You get little to no bosses which is really unusual considering how Capcom’s flagship series, Mega Man, is well known for its many difficult and elaborate boss battles. The other problem is that Nemo himself is overall defenseless. In order for you to stand even some sort of chance, you need to have an animal with you. Otherwise you can’t attack any enemy. The only way you can attack the enemies without an animal is if you obtain the magic rod, but that doesn’t show up until much later in the game. With that said, these issues are rather minor and not something that really handicaps the game’s enjoy ability. Because of this the game gets a 7 for its depth.

Difficulty - 7  

            Like all of Capcom’s games for the NES, Little Nemo is rather difficult as a game. While it’s not as difficult as let’s say Castlevania or Ninja Gaiden, it’s still challenging as a plat former. For example, as mentioned previously Nemo himself can’t attack any of the enemies. Without assistance, all it takes is 3 hits and he’s dead. Each animal also has their own strengths and weaknesses. One may be able to stomp on the enemies but it may not be able to climb walls. Another may be able to fly but it can’t stomp on the enemies. Each animal also has its own health bar with some being able to take more abuse than others. The difficulty comes from not the level design itself, but where the enemies are placed. That’s right: it’s not the few bosses that will get you in the game, it’s where the enemies are in the levels. Enemies are in spots where it’s difficult to avoid and in areas where you wouldn’t expect them. I remember constantly dying in stage 1 simply because of where and when the enemies spawned. Not to mention, the enemies appear in endless numbers. It doesn’t matter if you took an enemy down: if you leave where you killed a certain enemy, it will re spawn infinitely. Aside from that this game is far from impossible. As long as you become familiar with the levels and where the enemies are, it’s a walk in the park. Which is why it gets a 7 for the difficulty. Time to wrap things up.

Overall: 7.4/10 - A hidden Gem

            Out of all the movie based games made for the NES, this one took me by complete surprise. Not only is this one of Capcom’s better NES games, but it’s also one of their most overlooked. This is one of the most interesting plat formers for the NES. It has so many things going for it; great graphics, great game play, great music, and great replayability. Right now, this game goes for much less than most of Capcom’s games for the system; usually a $10 - $20 price tag. I recommend picking it up for anyone who wants a good plat former. It’s a must have for any NES collector and anyone who enjoyed the film counterpart. Altogether, this is one of those hidden gems that needs to be brought back to attention. I’ll be the first to say that while it may not be any masterpiece, it’s still much better than many movie based games on the NES. It’s a game that deserves much more recognition than it gets. Next time someone mentions Ducktales or Mega Man 2 as great Capcom games, bring Little Nemo up as it deserves as much spotlight as Capcom’s other games for the NES.
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07-11-16 12:42 AM
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Hm... I've never heard of this game. You have put into great details for in this review for it. I saw the picture. For some reason it kind of reminds me of super Mario. Anyways this was a really good review to read. I don't usually tend to read long review because I have trouble reading a certain amount of words. But I like to try and do it before knowing I can't. So I was able to finish and read your one. I do look forward if you are looking into reviewing more games in the near further or soon.
Hm... I've never heard of this game. You have put into great details for in this review for it. I saw the picture. For some reason it kind of reminds me of super Mario. Anyways this was a really good review to read. I don't usually tend to read long review because I have trouble reading a certain amount of words. But I like to try and do it before knowing I can't. So I was able to finish and read your one. I do look forward if you are looking into reviewing more games in the near further or soon.
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07-11-16 11:41 AM
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Eniitan : Glad to see that you enjoyed this review. I apologize if it might have been too long. Thanks for the criticism as I am always on the need to improve. As always, Happy Gaming!
Eniitan : Glad to see that you enjoyed this review. I apologize if it might have been too long. Thanks for the criticism as I am always on the need to improve. As always, Happy Gaming!
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07-11-16 12:05 PM
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gorillaz99 : No problem always happy to help in any way that I can. It was really fun and enjoyable to read and, happy gaming to you too. ^-^
gorillaz99 : No problem always happy to help in any way that I can. It was really fun and enjoyable to read and, happy gaming to you too. ^-^
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07-15-16 11:08 PM
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Very good review for a criminally underrepresented game. I do think that it was a bit long, but not terribly so. And yes I am a complete hypocrite for saying this as my review for the game was well over 3,000 words. I'm ashamed of that too. Lol But it's hard not to go on that much with a game like this one.

That music...wow.
Very good review for a criminally underrepresented game. I do think that it was a bit long, but not terribly so. And yes I am a complete hypocrite for saying this as my review for the game was well over 3,000 words. I'm ashamed of that too. Lol But it's hard not to go on that much with a game like this one.

That music...wow.
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