Forum Links
Thread Information
Thread Actions
Alive or Dead
07-27-15 06:25 PM
EX Palen is Offline
| ID: 1190538 | 1163 Words
Spanish Davideo7
POSTS: 743/6182
POST EXP: 1095839
LVL EXP: 30539905
CP: 188000.5
VIZ: 10666964
The fifth and last installment of the Dead or Alive series was multiplatform for the first time in over a decade, the last one being Dead or Alive 2. It also came with a few tweaks in the gameplay and character roster, with the addition of Power Blows and characters from Virtua Fighter due to an agreement with Tecmo Koei, publisher of the Dead or Alive series, and Sega, who would publish the game in Europe. It has also seen a couple of Dead or Alive has become famous over the years not only for the tag battle system it has included since the second installment, but also for the incredibly large costume Graphics: 10 Team Ninja, the developers of the game, paid attention to every single detail when it comes to graphics. As usual in modern games, the fighters are almost real, even more in this game where, not counting Ayane’s purple hair, the characters have realistic hairstyles. The environments are spectacular: the construction site as it is demolished, traffic crashes, flowering trees having their flowers swept away by the wind… Not to mention the stages when you are inside a house, with very detailed ornaments in each room. The best point is, without a doubt, the consequences of the battle: characters being covered in mud, sweat or water as they celebrate the victory, or if the battle lasts long enough, you can notice these aspects while still battling. In the endless struggle to see who makes the most realistic fighting game, Team Ninja with Dead or Alive 5 has demonstrated why they are in the lead. Sound: 8 As always, I don’t consider the music, since I deem it unnecessary in games like these, and because I personally dislike being distraught by music. The sound covers much more aspects, like the character voices. Forgetting about the guest characters from Virtua Fighter, specially Sarah Bryant (sound is absolutely awful and is the only one that talks in English while everyone else talks Japanese), the rest of the roster has amazing voices. I personally love Bass, his voice really fits his bear-like character, and Zack is overly funny. In-battle, the fists clashing and the environments being destroyed also have a realistic sound, not overly flashy like could happen in Tekken. Addictiveness: 4 This game doesn’t offer much to play. You can always rely on multiplayer, and thanks to the tag battle system, there are a lot of combinations of fighters you can try out. But honestly, having to resort to online multiplayer as the only reason to keep playing makes this game boring. Sure, you have to work your way through the game to obtain all the hidden characters, but going through the game just for one character (the other four are relatively easy to obtain) isn’t worth it. Story: 4 Two years have passed since the last Dead or Alive tournament. Helena, being the illegitimate daughter of the previous head of DOATEC, the company which organizes the Dead or Alive tournaments, takes her spot as the new head of the company, planning on rebuilding it for the better and deviating from the evil purposes of the former head, Victor Donovan. Donovan, however, doesn’t give up, and creates a new organization called MIST to continue his experiments and obtain the perfect Kasumi clone for his evil machinations. Meanwhile, Helena, to renew the image of DOATEC, plans on hosting a new Dead or Alive tournament. At the same time, Hayate, Ayane, Kasumi and Hayabusa are all in a quest to destroy Donovan and his plans once and for all. Not a bad storyline, but I’m rating it low for two reasons: the first is that it constantly repeats itself game after game with little variations, and the second is that the storyline shares a lot of similarities with Tekken, which by the time the first Dead or Alive came out was already on its third installment. Thus, the storyline is anything but original. Depth: 4 As I mentioned above, there’s not really much to do in this game. The story mode is ridiculously short, a few other battle modes like arcade and survival aren’t outstandingly good either, and only five unlockable characters, with three of them unlockable through story mode. Difficulty: 6 A total of four difficulties in arcade and the other variants of battle mode, with the chance of being either single battle or tag team battle. Not something an average player can do, if you want to attempt all difficulties, of course. Plus, the incredibly overpowered Alpha-152 in story mode is a heavy obstacle in the road. Maybe I should rate this higher, but I don’t like overpowered characters, it could be equally difficult with other characters, so basically no point in making such a character, and thus the rating goes down as well. Overall: 6,5 Not the best fighting game I’ve ever played, but well, I only acquired it for the memories I had from Dead or Alive 2, and I must say that I’m pleased in that aspect. However, the game is mediocre in most aspects, so I can safely say I’m not going to acquire any new Dead or Alive game from now on, even less with Tekken 7 trailers all over the place. Positive: -Extraordinary graphics, the fighters covered in sweat and dirt after a battle makes the game overly realistic. -Incredible environments, not only realistic but also quite flashy in some occasions, fitting the extreme battle theme the game wants to offer. -Danger zones are very well designed, with a lot of spectacular effects like in the Circus stage. Negative: -Not the largest character roster I’ve seen, it falls short to any other fighting game I’ve ever played for PS3, and even some titles for the PS1, which is ridiculous. -Gameplay. This game is an absolute button masher, the same button pressed like 6 consecutive times can pull out a combo. While it could be positive the large amount of holds for expert players, a novice player button mashing can clear up several stages in story mode. There’s almost no strategy whatsoever, you don’t need to remember how to perform combos because you can perform them by pressing just two buttons and, if needed, any direction. -Storyline. The same example as in Tekken: a powerful organization launches a worldwide tournament every 6-24 months. In other instances, they even copied the rule of Tekken: the winner receives the company as prize. Really, can’t they just go for something original? The fifth and last installment of the Dead or Alive series was multiplatform for the first time in over a decade, the last one being Dead or Alive 2. It also came with a few tweaks in the gameplay and character roster, with the addition of Power Blows and characters from Virtua Fighter due to an agreement with Tecmo Koei, publisher of the Dead or Alive series, and Sega, who would publish the game in Europe. It has also seen a couple of Dead or Alive has become famous over the years not only for the tag battle system it has included since the second installment, but also for the incredibly large costume Graphics: 10 Team Ninja, the developers of the game, paid attention to every single detail when it comes to graphics. As usual in modern games, the fighters are almost real, even more in this game where, not counting Ayane’s purple hair, the characters have realistic hairstyles. The environments are spectacular: the construction site as it is demolished, traffic crashes, flowering trees having their flowers swept away by the wind… Not to mention the stages when you are inside a house, with very detailed ornaments in each room. The best point is, without a doubt, the consequences of the battle: characters being covered in mud, sweat or water as they celebrate the victory, or if the battle lasts long enough, you can notice these aspects while still battling. In the endless struggle to see who makes the most realistic fighting game, Team Ninja with Dead or Alive 5 has demonstrated why they are in the lead. Sound: 8 As always, I don’t consider the music, since I deem it unnecessary in games like these, and because I personally dislike being distraught by music. The sound covers much more aspects, like the character voices. Forgetting about the guest characters from Virtua Fighter, specially Sarah Bryant (sound is absolutely awful and is the only one that talks in English while everyone else talks Japanese), the rest of the roster has amazing voices. I personally love Bass, his voice really fits his bear-like character, and Zack is overly funny. In-battle, the fists clashing and the environments being destroyed also have a realistic sound, not overly flashy like could happen in Tekken. Addictiveness: 4 This game doesn’t offer much to play. You can always rely on multiplayer, and thanks to the tag battle system, there are a lot of combinations of fighters you can try out. But honestly, having to resort to online multiplayer as the only reason to keep playing makes this game boring. Sure, you have to work your way through the game to obtain all the hidden characters, but going through the game just for one character (the other four are relatively easy to obtain) isn’t worth it. Story: 4 Two years have passed since the last Dead or Alive tournament. Helena, being the illegitimate daughter of the previous head of DOATEC, the company which organizes the Dead or Alive tournaments, takes her spot as the new head of the company, planning on rebuilding it for the better and deviating from the evil purposes of the former head, Victor Donovan. Donovan, however, doesn’t give up, and creates a new organization called MIST to continue his experiments and obtain the perfect Kasumi clone for his evil machinations. Meanwhile, Helena, to renew the image of DOATEC, plans on hosting a new Dead or Alive tournament. At the same time, Hayate, Ayane, Kasumi and Hayabusa are all in a quest to destroy Donovan and his plans once and for all. Not a bad storyline, but I’m rating it low for two reasons: the first is that it constantly repeats itself game after game with little variations, and the second is that the storyline shares a lot of similarities with Tekken, which by the time the first Dead or Alive came out was already on its third installment. Thus, the storyline is anything but original. Depth: 4 As I mentioned above, there’s not really much to do in this game. The story mode is ridiculously short, a few other battle modes like arcade and survival aren’t outstandingly good either, and only five unlockable characters, with three of them unlockable through story mode. Difficulty: 6 A total of four difficulties in arcade and the other variants of battle mode, with the chance of being either single battle or tag team battle. Not something an average player can do, if you want to attempt all difficulties, of course. Plus, the incredibly overpowered Alpha-152 in story mode is a heavy obstacle in the road. Maybe I should rate this higher, but I don’t like overpowered characters, it could be equally difficult with other characters, so basically no point in making such a character, and thus the rating goes down as well. Overall: 6,5 Not the best fighting game I’ve ever played, but well, I only acquired it for the memories I had from Dead or Alive 2, and I must say that I’m pleased in that aspect. However, the game is mediocre in most aspects, so I can safely say I’m not going to acquire any new Dead or Alive game from now on, even less with Tekken 7 trailers all over the place. Positive: -Extraordinary graphics, the fighters covered in sweat and dirt after a battle makes the game overly realistic. -Incredible environments, not only realistic but also quite flashy in some occasions, fitting the extreme battle theme the game wants to offer. -Danger zones are very well designed, with a lot of spectacular effects like in the Circus stage. Negative: -Not the largest character roster I’ve seen, it falls short to any other fighting game I’ve ever played for PS3, and even some titles for the PS1, which is ridiculous. -Gameplay. This game is an absolute button masher, the same button pressed like 6 consecutive times can pull out a combo. While it could be positive the large amount of holds for expert players, a novice player button mashing can clear up several stages in story mode. There’s almost no strategy whatsoever, you don’t need to remember how to perform combos because you can perform them by pressing just two buttons and, if needed, any direction. -Storyline. The same example as in Tekken: a powerful organization launches a worldwide tournament every 6-24 months. In other instances, they even copied the rule of Tekken: the winner receives the company as prize. Really, can’t they just go for something original? |
Site Staff Manager, Content Writer, Console Manager
Vizzed #1 Hardstyle fan |
Affected by 'Laziness Syndrome'
Registered: 07-03-13
Location: Barcelona, Spain
Last Post: 1 day
Last Active: 19 hours
07-28-15 09:12 PM
gamerforlifeforever is Offline
| ID: 1190887 | 73 Words
gamerforlifeforever2
POSTS: 2564/10186
POST EXP: 560803
LVL EXP: 67503549
CP: 98006.2
VIZ: 3384714
I've played previous games in this series, and I gotta say, I love it, so I'm surprised you gave this title such a low score, though I haven't actually played this one yet. Still, you did a great job of adding lots of detail to this review and you did a great job explaining why you think each category deserves the scores you gave them. Overall I think you did a good job. |
Ultimate Pokemon Fanboy, Member of the Year 2016, and Vizzed's #1 My Hero Academia fan |
Affected by 'Laziness Syndrome'
Registered: 07-04-12
Location: Somewhere in Ohio
Last Post: 267 days
Last Active: 266 days
07-28-15 10:07 PM
EX Palen is Offline
| ID: 1190928 | 113 Words
Spanish Davideo7
POSTS: 756/6182
POST EXP: 1095839
LVL EXP: 30539905
CP: 188000.5
VIZ: 10666964
gamerforlifeforever2 : Thanks for the feedback. It's been a while since I wrote a review, it's nice I didn't get rusty. The low score is basically for the gameplay. As I said, the game revolves around button mashing, literally everybody can clear up 50% of the story mode with ease. I also dislike (to some point, let's be honest) how much importance does this game give to the female fighters' appearance. It's like if their main attraction was the females looks rather than anything else. One thing is provocative clothing, and another different thing is swimsuits and a lot more DLC of similar characteristics. There's no other game where DLC contents are so dispensable. The low score is basically for the gameplay. As I said, the game revolves around button mashing, literally everybody can clear up 50% of the story mode with ease. I also dislike (to some point, let's be honest) how much importance does this game give to the female fighters' appearance. It's like if their main attraction was the females looks rather than anything else. One thing is provocative clothing, and another different thing is swimsuits and a lot more DLC of similar characteristics. There's no other game where DLC contents are so dispensable. |
Site Staff Manager, Content Writer, Console Manager
Vizzed #1 Hardstyle fan |
Affected by 'Laziness Syndrome'
Registered: 07-03-13
Location: Barcelona, Spain
Last Post: 1 day
Last Active: 19 hours
07-29-15 04:10 AM
rebelyell is Offline
| ID: 1191001 | 37 Words
POSTS: 362/431
POST EXP: 16656
LVL EXP: 540115
CP: 3013.0
VIZ: 45771
Wow great review, full of info. And a easy read. As for the game it's ok I've played it but could not get in to it. But this review makes me wanna give it a second chance. |
Affected by 'Laziness Syndrome'
Registered: 05-03-14
Last Post: 1378 days
Last Active: 1165 days