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Psychological Horror at it's finest

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.3
8
9
10
9
10
7
10
8
9
10
9
10
7

09-06-14 08:09 AM
baileyface544 is Offline
| ID: 1076143 | 1524 Words

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Welcome to Silent Hill

A beautiful resort town, that occasionally pulls you into a nightmarish world constructed straight from your own deepest insecurities, secrets, and fears. Let me open this review by saying that Silent Hill 2 is quite possibly my favorite game of all time, so forgive me if this review sounds a bit adoring (though I feel that adoration was well earned). It remains one of the most terrifying and unsettling experiences I've ever had in front of a television. This game has all the elements of a great survival horror game, and is so soaked in symbolism, that you could spend hours interpreting the meaning behind nearly every little thing that happens. Or not. A game that is dripping with atmosphere and manages to leave you feeling completely desolate and alone.  Not a game I would recommend playing if you are easily unsettled. I could go on and on about this game in general, but lets get the specifics shall we?



Graphics

Personally, I think the game looks stunning for it's time. The character and monster animation can be a bit off at points, but the scenery leaves very little to be desired. The environments range from beautiful to disturbing (which is of course what they were going for), and lighting in well implemented, giving a lot of depth to some areas that would otherwise seem bland. When lighting was used that is, which could have been more often. I wish more detail had been put into the random houses when exploring the town as well. They begin to all look the same very quickly. Other than that though, many locations have received a lot of detail. The trademark fog can sometimes make exploring the town frustrating as it greatly cuts visibility, however that was intentional and adds to the dread. The monsters, likewise, tend to have very odd movement animations. While I don't actually believe this was intentional in all cases, it none the less serves to give a eerie, inhuman impression to the creatures that inhabit Silent Hill. They managed to make most of the graphical limitations and shortcomings serve the atmosphere in an impressive way. The environments are well designed, and the shifted realities look surreal, yet with nice detail. A lot of work went into crafting these nightmarish dreamscapes, and it shows.



Sound

Silent Hill is a series known for atmosphere and ambiance, and this game is no exception. Silent Hill 2 had one of the most haunting and eerie soundtracks I've ever heard in a video game. The music in every area really served to set the tone, and often had your skin crawling even without anything happening on the screen. And while the composer, Akira Yamaoka, lent quite a bit of impact to the general ambiance of silent hill, it was a bit more than that. Very early in the game, your character finds a radio with one obvious function. For some reason it begins to spurt static when "creatures" are near. While this seems like it might take away from the horror experience, it does quite the opposite. It's hard to explain how unnerving it is to suddenly hear a burst of static, and yet not be able to spot anything through the thick fog. To know something is there, but be unable to see it. And it's made worse when you begin to hear the shuffling, and array of inhuman sounds that the beings are producing. Other sound effects lend to the same quality as well. I've met people who have said that the sirens you hear at a point in this game have given them nightmares. The sounds are not only well done, but sync exceptionally well with the gameplay, and story.
However, there is one big area where the sound part of this review falls short. Voice acting. To be honest, the voice acting is pretty bad, at times down right atrocious. It's the only reason sound got a 9 instead of a 10. Luckily though, it's not so bad that it can't just be ignored. At least the dialogue is engrossing enough to keep your attention off the voice.



Addictiveness

Personally, I replay this game at least once a year. The game itself has multiple endings, and you'll want to play through several times to see them all. Beyond that however, is the type of game that draws you back in. Some dark corner of your mind demands you revisit that terrible place. No other game quite captures the feeling that this game gives you, and it's one that keeps you coming back for more punishment. And no matter how familiar you are with what the twisted town has in store for you, it never fails to get under your skin.



Story

You play James Sunderland. A average middle aged man who receives a letter from his wife, Mary. She laments he never took her back to Silent Hill like he promised, but she's there now. And she wants to see him. She's in their "special place" waiting for him. That's all well and good, but there is only one small problem. His wife, Mary, has been dead 3 years. The story is one of the strongest aspects to this game that, unlike it's predecessor, focuses on the town itself as the antagonist, rather than the cult. As the game progresses, you meet a few people that do nothing to alleviate your feelings of isolation. Though, while they all seem a bit off, so does James himself. It constantly leaves you questioning what's really going on, even as the town shifts and changes around you. Eventually, small things start connecting, and you begin to realize certain things about the town, about the people around you, and about James himself. A lot of the story isn't told however, merely hinted at. This leaves you to discern the meanings of much on your own. Also, much is told by the scenery itself if one cares to pay attention . All of this leads to an explosive finale that'll hit you on deeper level than you realized a ps2 game could. It's a story that knows what to tell, and knows what to leave to the imagination.
I should also mention that while it will add to the experience, it is not at all required hat you play the first silent hill to understand the story. It is not directly connected.



Depth

Not much to say here. While you don't have any side quest really, you have a huge town to explore, and many horrors and first aid kits to discover. You won't find much beyond the main game other than a few unique places, however the main game takes you through several interesting areas. All well built, and with a lot of depth. It's easy to get lost and you'll find yourself relying on your map often.



Difficulty

That really depends on your setting. This game offers two different difficulty options that you can set at easy-hard. Action, and riddle. I'll cover each briefly, but overall the game is challenging, but too much so if you pay attention. The biggest difficulty in this game is keeping your sanity :p
-Action
The action side of this game isn't too hard on normal, and not insane on hard. Combat is clunky and un-intuitive, but it's supposed to be. You are not an action hero. It's mostly difficult because of the poor combat system, and awkward movement. However, most fights are avoidable, and I was suggest you do some avoiding on anything but easy, and a lot on hard. Mainly because ammo and healing items are scarce, and melee weapons are hard to use without taking hits.
-Riddle
Now this game didn't have as many puzzles as I would have liked, but the ones it did have were interesting, and required a bit of brain power. I ended up having to work out the solutions in a notebook on most occasions, and I usually don't have to resort to writing stuff down. On hard difficulty the puzzles get crazy, and can be very frustrating, or very intriguing depending on your disposition. If puzzles aren't your thing, you can set this to easy and they basically become put the round object in the round hole.



Final Verdict

Silent Hill 2 is a game that assaults you with an oppressive atmosphere, crawling dread, and tension so thick you can use it as a blunt weapon against anyone foolish enough to startle you while you are playing it. It has a deep story, with lots of symbolism, and will have you thinking for days to come. Challenging, if awkward gameplay, amazing musical score, and 5 to 6 different endings (depending on the version you play). It's a master of subtly, and it won't scare you near as much as it'll make you scare yourself. It's what horror games should be, and in my opinion stands tall among every other game in the horror genre.
If you have yet to play this amazing game, I highly suggest you do so.

Like now
I mean it
Go....

I'll wait








Welcome to Silent Hill

A beautiful resort town, that occasionally pulls you into a nightmarish world constructed straight from your own deepest insecurities, secrets, and fears. Let me open this review by saying that Silent Hill 2 is quite possibly my favorite game of all time, so forgive me if this review sounds a bit adoring (though I feel that adoration was well earned). It remains one of the most terrifying and unsettling experiences I've ever had in front of a television. This game has all the elements of a great survival horror game, and is so soaked in symbolism, that you could spend hours interpreting the meaning behind nearly every little thing that happens. Or not. A game that is dripping with atmosphere and manages to leave you feeling completely desolate and alone.  Not a game I would recommend playing if you are easily unsettled. I could go on and on about this game in general, but lets get the specifics shall we?



Graphics

Personally, I think the game looks stunning for it's time. The character and monster animation can be a bit off at points, but the scenery leaves very little to be desired. The environments range from beautiful to disturbing (which is of course what they were going for), and lighting in well implemented, giving a lot of depth to some areas that would otherwise seem bland. When lighting was used that is, which could have been more often. I wish more detail had been put into the random houses when exploring the town as well. They begin to all look the same very quickly. Other than that though, many locations have received a lot of detail. The trademark fog can sometimes make exploring the town frustrating as it greatly cuts visibility, however that was intentional and adds to the dread. The monsters, likewise, tend to have very odd movement animations. While I don't actually believe this was intentional in all cases, it none the less serves to give a eerie, inhuman impression to the creatures that inhabit Silent Hill. They managed to make most of the graphical limitations and shortcomings serve the atmosphere in an impressive way. The environments are well designed, and the shifted realities look surreal, yet with nice detail. A lot of work went into crafting these nightmarish dreamscapes, and it shows.



Sound

Silent Hill is a series known for atmosphere and ambiance, and this game is no exception. Silent Hill 2 had one of the most haunting and eerie soundtracks I've ever heard in a video game. The music in every area really served to set the tone, and often had your skin crawling even without anything happening on the screen. And while the composer, Akira Yamaoka, lent quite a bit of impact to the general ambiance of silent hill, it was a bit more than that. Very early in the game, your character finds a radio with one obvious function. For some reason it begins to spurt static when "creatures" are near. While this seems like it might take away from the horror experience, it does quite the opposite. It's hard to explain how unnerving it is to suddenly hear a burst of static, and yet not be able to spot anything through the thick fog. To know something is there, but be unable to see it. And it's made worse when you begin to hear the shuffling, and array of inhuman sounds that the beings are producing. Other sound effects lend to the same quality as well. I've met people who have said that the sirens you hear at a point in this game have given them nightmares. The sounds are not only well done, but sync exceptionally well with the gameplay, and story.
However, there is one big area where the sound part of this review falls short. Voice acting. To be honest, the voice acting is pretty bad, at times down right atrocious. It's the only reason sound got a 9 instead of a 10. Luckily though, it's not so bad that it can't just be ignored. At least the dialogue is engrossing enough to keep your attention off the voice.



Addictiveness

Personally, I replay this game at least once a year. The game itself has multiple endings, and you'll want to play through several times to see them all. Beyond that however, is the type of game that draws you back in. Some dark corner of your mind demands you revisit that terrible place. No other game quite captures the feeling that this game gives you, and it's one that keeps you coming back for more punishment. And no matter how familiar you are with what the twisted town has in store for you, it never fails to get under your skin.



Story

You play James Sunderland. A average middle aged man who receives a letter from his wife, Mary. She laments he never took her back to Silent Hill like he promised, but she's there now. And she wants to see him. She's in their "special place" waiting for him. That's all well and good, but there is only one small problem. His wife, Mary, has been dead 3 years. The story is one of the strongest aspects to this game that, unlike it's predecessor, focuses on the town itself as the antagonist, rather than the cult. As the game progresses, you meet a few people that do nothing to alleviate your feelings of isolation. Though, while they all seem a bit off, so does James himself. It constantly leaves you questioning what's really going on, even as the town shifts and changes around you. Eventually, small things start connecting, and you begin to realize certain things about the town, about the people around you, and about James himself. A lot of the story isn't told however, merely hinted at. This leaves you to discern the meanings of much on your own. Also, much is told by the scenery itself if one cares to pay attention . All of this leads to an explosive finale that'll hit you on deeper level than you realized a ps2 game could. It's a story that knows what to tell, and knows what to leave to the imagination.
I should also mention that while it will add to the experience, it is not at all required hat you play the first silent hill to understand the story. It is not directly connected.



Depth

Not much to say here. While you don't have any side quest really, you have a huge town to explore, and many horrors and first aid kits to discover. You won't find much beyond the main game other than a few unique places, however the main game takes you through several interesting areas. All well built, and with a lot of depth. It's easy to get lost and you'll find yourself relying on your map often.



Difficulty

That really depends on your setting. This game offers two different difficulty options that you can set at easy-hard. Action, and riddle. I'll cover each briefly, but overall the game is challenging, but too much so if you pay attention. The biggest difficulty in this game is keeping your sanity :p
-Action
The action side of this game isn't too hard on normal, and not insane on hard. Combat is clunky and un-intuitive, but it's supposed to be. You are not an action hero. It's mostly difficult because of the poor combat system, and awkward movement. However, most fights are avoidable, and I was suggest you do some avoiding on anything but easy, and a lot on hard. Mainly because ammo and healing items are scarce, and melee weapons are hard to use without taking hits.
-Riddle
Now this game didn't have as many puzzles as I would have liked, but the ones it did have were interesting, and required a bit of brain power. I ended up having to work out the solutions in a notebook on most occasions, and I usually don't have to resort to writing stuff down. On hard difficulty the puzzles get crazy, and can be very frustrating, or very intriguing depending on your disposition. If puzzles aren't your thing, you can set this to easy and they basically become put the round object in the round hole.



Final Verdict

Silent Hill 2 is a game that assaults you with an oppressive atmosphere, crawling dread, and tension so thick you can use it as a blunt weapon against anyone foolish enough to startle you while you are playing it. It has a deep story, with lots of symbolism, and will have you thinking for days to come. Challenging, if awkward gameplay, amazing musical score, and 5 to 6 different endings (depending on the version you play). It's a master of subtly, and it won't scare you near as much as it'll make you scare yourself. It's what horror games should be, and in my opinion stands tall among every other game in the horror genre.
If you have yet to play this amazing game, I highly suggest you do so.

Like now
I mean it
Go....

I'll wait








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Post Rating: 1   Liked By: Eirinn,

09-06-14 12:39 PM
sonicthehedgehog57 is Offline
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baileyface544 : :o wha......it-t-t-t.......wow....your intro the way you started it out was perfect for this games dark atmosphere and the ending though more so trying to be pulling towards the game is kind of more so creepy like the game in my opinion. The sections were detailed and spaced correctly so definitely alot of pluses on that.

I will ask though, is this your normal type of writing format that you decided to have or was it just a one-shot thing since this is your first review and wanted to make sure it followed how reviews would go. I'd say if it's the prior then it's a really good format and I'd say go for it if you enjoy writing like this! Sorry a little off-topic but you know curiosity kills the person.....not sure if it's more than the Hill but whatever


Great job!
baileyface544 : :o wha......it-t-t-t.......wow....your intro the way you started it out was perfect for this games dark atmosphere and the ending though more so trying to be pulling towards the game is kind of more so creepy like the game in my opinion. The sections were detailed and spaced correctly so definitely alot of pluses on that.

I will ask though, is this your normal type of writing format that you decided to have or was it just a one-shot thing since this is your first review and wanted to make sure it followed how reviews would go. I'd say if it's the prior then it's a really good format and I'd say go for it if you enjoy writing like this! Sorry a little off-topic but you know curiosity kills the person.....not sure if it's more than the Hill but whatever


Great job!
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09-06-14 05:07 PM
baileyface544 is Offline
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baileyface544
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sonicthehedgehog57:

Ah, Thank you very much
As for the format, I was trying to make sure I stayed in the guidelines,
but I think the format works.
Fun to write, and easy to read.
I'm sure it's a format I'll be keeping

Thank you again, I really appreciate it.?
sonicthehedgehog57:

Ah, Thank you very much
As for the format, I was trying to make sure I stayed in the guidelines,
but I think the format works.
Fun to write, and easy to read.
I'm sure it's a format I'll be keeping

Thank you again, I really appreciate it.?
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(edited by baileyface544 on 09-06-14 05:08 PM)    

09-06-14 07:48 PM
Eirinn is Offline
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Eirinn
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Very very well written. Great work here. I can't wait to see more of your work.

Constructive criticism (since you asked for it) : ...I got nothing. This is great as it is.
Very very well written. Great work here. I can't wait to see more of your work.

Constructive criticism (since you asked for it) : ...I got nothing. This is great as it is.
Vizzed Elite
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Post Rating: 1   Liked By: Lycan212,

09-07-14 02:26 AM
baileyface544 is Offline
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baileyface544
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Eirinn :
Thank you very much
I had a lot of fun writing this, and it meets a lot to have such positive feedback.
Hopefully my next reviews live up to expectations
Eirinn :
Thank you very much
I had a lot of fun writing this, and it meets a lot to have such positive feedback.
Hopefully my next reviews live up to expectations
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11-06-14 11:29 PM
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Wow amazing review, I love the direct point you made, yet subtle and amazing, ah Silent Hill 2 where do I even start with this iconic, and amazing series. I don't even know if I could give this series justice really. This series is so amazing I mean seriously, the feeling of dread the first few games have giving me was legendary. This ranks with Resident Evil at least the first few games of that series to me in creepiness. This series brings back so many memories, from laughter, to pure fear, and agitation. Silent Hill 2 that particular game had one of if not my favorite character in it, James Sunderland, such an amazing character, it's truly sad though that Konami threw him under the bus, as well as the amazingly hot and beautiful Heather Mason, hopefully some day, and I mean some day soon they will decide to bring these two wonderful and iconic characters back in a game or two.I really think Konami should really start showing love for the lesser more obscure characters in the Silent Hill lore. Now on to the game. The music in this game, is simply amazing, pure eeriness at it's finest, I remember there was a few sleepless nights back in the day when I used to play this game, in the dark, at night, and with surround sound. The game play, is another amazing feat, it's simple, and subtle, but yet at the same time ingenious, nothing to complicated, while this is the third game to feature radio and flashlight, which became quite controversial in the series to come. Me personally at least for this game it was truly a masterpiece, and very well done. The next thing that I adored about this game, was the character development, as I stated before pure ingenious, on the character development here, you could really get behind each, and every character in this game whether it be a protagonist, or an antagonist. The next feature was the graphics, for the time period this was offered in, the graphics were pure beauty, I mean even still today these graphics could compare to some of the games offered today. Another thing of brilliance was and is the plot of this particular game this game had one amazing story, it was one of my favorite Silent Hill stories in the franchise, and one of my all time favorite as a whole. If Konami could make games like this one, they wouldn't be in trouble today. Sadly they lost something along the way, because the first few Silent Hill games were things of legendary nature, but the one's today not so much, fun, but still not the same. And the movie portrayal of this particular game was one of if not the best movie adaptations of a video game I have ever seen, I thought Mortal Kombat the first one not the second one was good, the Silent Hill franchise of the movies both and two blows that franchise out of the water, clear win for the Silent Hill franchise there. But all in all such a sold and well made game.      
Wow amazing review, I love the direct point you made, yet subtle and amazing, ah Silent Hill 2 where do I even start with this iconic, and amazing series. I don't even know if I could give this series justice really. This series is so amazing I mean seriously, the feeling of dread the first few games have giving me was legendary. This ranks with Resident Evil at least the first few games of that series to me in creepiness. This series brings back so many memories, from laughter, to pure fear, and agitation. Silent Hill 2 that particular game had one of if not my favorite character in it, James Sunderland, such an amazing character, it's truly sad though that Konami threw him under the bus, as well as the amazingly hot and beautiful Heather Mason, hopefully some day, and I mean some day soon they will decide to bring these two wonderful and iconic characters back in a game or two.I really think Konami should really start showing love for the lesser more obscure characters in the Silent Hill lore. Now on to the game. The music in this game, is simply amazing, pure eeriness at it's finest, I remember there was a few sleepless nights back in the day when I used to play this game, in the dark, at night, and with surround sound. The game play, is another amazing feat, it's simple, and subtle, but yet at the same time ingenious, nothing to complicated, while this is the third game to feature radio and flashlight, which became quite controversial in the series to come. Me personally at least for this game it was truly a masterpiece, and very well done. The next thing that I adored about this game, was the character development, as I stated before pure ingenious, on the character development here, you could really get behind each, and every character in this game whether it be a protagonist, or an antagonist. The next feature was the graphics, for the time period this was offered in, the graphics were pure beauty, I mean even still today these graphics could compare to some of the games offered today. Another thing of brilliance was and is the plot of this particular game this game had one amazing story, it was one of my favorite Silent Hill stories in the franchise, and one of my all time favorite as a whole. If Konami could make games like this one, they wouldn't be in trouble today. Sadly they lost something along the way, because the first few Silent Hill games were things of legendary nature, but the one's today not so much, fun, but still not the same. And the movie portrayal of this particular game was one of if not the best movie adaptations of a video game I have ever seen, I thought Mortal Kombat the first one not the second one was good, the Silent Hill franchise of the movies both and two blows that franchise out of the water, clear win for the Silent Hill franchise there. But all in all such a sold and well made game.      
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(edited by Lycan212 on 11-06-14 11:42 PM)    

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