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07-09-14 07:08 PM
07-09-14 07:08 PM
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Tak and the Power of Juju The Dealeo
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07-09-14 07:08 PM
Nincompoco is Offline
| ID: 1047763 | 2180 Words
| ID: 1047763 | 2180 Words
Nincompoco
Mecha Leo
Mecha Leo
Level: 70
POSTS: 823/1334
POST EXP: 198443
LVL EXP: 3011706
CP: 7293.2
VIZ: 61880
POSTS: 823/1334
POST EXP: 198443
LVL EXP: 3011706
CP: 7293.2
VIZ: 61880
Likes: 1 Dislikes: 0
Know what game company is underrated? Nick games. Yeah, as in the guys in charge of making games based off Nickelodeon characters. However not many people praise their games. The reason is that people wouldn’t expect nowadays for a movie based game or such to be as good as VG born characters like Mario, Sonic, Link, or Megaman. Now sometimes the worst games are the copyrighted games, which turns many people off. Nick games, however, put actual thought and care into their games. Spongebob platformers like the movie-based game and Battle for Bikini Bottom are actually pretty stellar. The Barnyard videogame was very reminiscent of both Harvest Moon and Animal Crossing, cause you know… farms and animals. ._. But the sheer fact remained, Nickelodeon cartoons are kiddy stuff. A game based off them must be dumb right? Well WRONG. That bit of judgment is what makes their games so under-praised. However, Nick Games where given an opportunity to make a new mark in Nickelodeon history, by making their own franchise. Have you seen the Tak and the Power of Juju cartoons? Didn’t it seem like a part of it was missing? A backstory leading up to it? Well I knew Tak before any of that, because the cartoon was, in fact, based off a VIDEO GAME. Tak and the Power of Juju was a great game made at the hands of Nick games, spawning a series, crossovers with the mainstream cartoon characters in video games, and finally onto the channel. So let’s go back to the source of Tak, his first appearance under the name of Nickelodeon. Our story begins with a budget cut… they couldn’t afford the 4th wall. Now look, breaking the fourth wall is one thing, but not having one to begin with and then adding it later is another. Basically a shaman, known as Jibolba, tried summoning a spirit deity, known as a Juju. Now let me just stop to explain a main concept of the game, Juju’s are the source of all magic in the world. The magic itself is named after the Juju’s themselves, and any magical power or place is called a juju [ Juju spells, juju vision, juju temples, juju shrines, etc. So with that out of the way, onto the summoning’s. Jibolba tried to contact a Juju from another world, and brought you into his world. He acknowledges your clothes, your controller, and the fact you watch him from a TV. He explains he needs your help, as his people, the pupanunu tribe, are endangered by an evil sorcerer Tlaloc. The pupanunu are watched over by their deity, the moon Juju. Jibolba and Tlaloc were competing over who would be the next shaman of the tribe to contact the moon Juju for assistance, and Jibolba was chosen. This was mainly due to the fact Tlaloc had been practicing dark juju, and was a harsh, sinister man. So then one day, Tlaloc used his powers to enter the moon temple with his assistants, two voodoo dolls named Pins and Needles. He stole the 3 moon stones, removing the moon Juju’s powers, and increased his own juju, cursing the land around the pupanunu village turning everyone into a sheep. Jibolba could only save a few people with his resources but he had prepared. He knew for a long time this would happen due to being gifted with the knowledge of a prophecy. When Tlaloc would turn everyone into sheep, he would be defeated by a mighty warrior. Jibolba had spent his life raising a powerful warrior, Lok, to save his people. Unfortunately, Lok is a sheep. Jibolba’s errand boy, Tak, found the sheep wearing Lok’s amulet, and they had to realize Lok became a sheep. So now Tak volunteers to go find the ingredients to return him to normal and fetch the hero’s staff in the burial grounds. Also, the moon Juju’s daughter, a sprite named Flora, helps to teach you stuff. She likes explaining stuff, and flies around in a green glowing orb, so she’s screaming “I’ll be your Navi for the evening”. Of course she has a full vocabulary and doesn’t break the game flow. Now the game is broken into 3 segments, we’ll get to the other two later, but the first one is after getting the staff, hunting down at least 9 of the 12 magical nubu plants in the world. Regular nubu plants pop out of the ground to bite at you, but magical ones are far more deadly. They like throwing exploding coconuts, summoning nubu plants, spinning vines, and breathing toxic gasses. Some are worse than others, and once you defeat one you take its flower. Now as for gameplay, this game is pretty amazing in some aspects. Tak controls very smoothly, yet you really feel like you put effort into every motion you do. The health bar is represented by the feather on your head, showing by the yellow parts how much health percentage you have left. To replenish health, collect feathers for health as well as gaining mana you’ll use later. Tak starts off with a club, a weak, short-ranged weapon that you never use once you get the staff. Weapons are used for breaking small objects and fighting the nubu plants and the main pest of this world, nerbils. I’m really not sure what these gremlins are, reptilian rat demons? Well the game has a good sense of progression, at first the weakest purple nerbil can never be defeated without taking a hit yourself. Once you get the staff however, they become incredibly easy to deal with. Soon you find yourself meeting powerful yellow striped nerbils and nerbil nests. A big part of the game involves animals, and using them to get through obstacles and solve puzzles. Examples are orangutans that use palm trees to launch you to other locations, monkeys that throw coconuts at whatever’s closest to them when hit, and rams that knock you away from passages. There are 4 areas in the first segment, the burial grounds, tree village, dryrock canyon, and Chicken Island. Then you reach the end of the first part of the game. You turn the sheep back into human form, but it turned out not to be Lok. So Jibolba tells you to go back to the tree village and see if the shaman can help, unless he’s a sheep in which case to borrow his spirit rattle. When you get there you find Tlaloc, who sends Pins and Needles to stop you from getting the rattle. The battles against these two are unique minigames, this one being where you grab magic balls and throw them at the two, trying to inflate their heads to the point of bursting. The second part begins with getting your spirit rattle, which is the strongest weapon in the game and it you can see all the juju objects a mortal couldn’t see. There are orbs called yorbels, tikis to place in shrines to call Juju’s, and spell amulets. While you were gone, hear this… Jibolba found out Lok was crushed in a stampede of sheep! XD Well in order to resurrect him you need to collect 100 yorbels and go to the spirit realm and find Lok’s spirit. Now here’s where the game picks up, you can now access every area and choose what to do at any point. You can find the first tiki in Tak’s village to get to Numa Dunes and go sandboarding, or to Chicken Island to gain the chicken suit. You can go straight to the spirit realm from the burial grounds and get Lok’s spirit balloon or try and find as many spells as you can. Spells you collect can be new attacks, unique ways to help you, or passive effects. Some let you take the spirits of nerbils for mana and health, others upgrade your blowgun. Some spells that use mana are thunder strike, spirit strike, compass, and crazy feet. They help you navigate or attack strong enemy groups. Oh, and you can summon fruit, that’s a plus. To get to the spirit realm you need to go activate the shrine in the burial grounds and find the 4 mummies in tombs, bringing them back to the museum of history or whatever. Then it opens a portal to the spirit realm, a unique area where you can find spirits haunting jars and can create temporary spirit objects. Upon getting the balloon with Lok’s spirit you must bring it back and avoid popping it on thorny hedges. After that, places I recommend getting yorbels in are the upper tree village and mountain top, chicken island, and Lok’s training grounds in Dryrock Canyon. Now the final section consists of collecting 3 objects, the moon stones. Yeah, after resurrecting Lok he had severe diarrhea and it’s up to you to find the stones. Gee, I thought Lok would do that since he’s the chosen hero, whatever is going on? #monotone. So you are granted the amulet of champions, allowing you to enter 3 temples and giving you stronger abilities at full health. So you have more power at full health… started out as a young boy who never believed he’d achieve greatness, go around collecting stones with a GLOWY BALL COMPANION mind you, and you must save the goddess from a dark lord who wants world domination… #Legend of Tak: Rattle of the Moon. The temples are in Chicken Island, the Mountain Top, and Dryrock Canyon, and each has unique puzzles ending in a unique battle against Pins and Needles at the end. In the animal temple you must arrange sigils on 2 giant wheels to open the way to the canyon, where you have a dancing competition/race against the two. In the sun temple you fight against many enemies in a maze-like structure and fight Pins and Needles on a phoenix. In the chicken temple you get golden eggs from chickens and take them to an elevator and pop a giant balloon. So you’ve freed the Moon Juju, who reveals a big surprise… TAK was the hero all along!? NOOOOO. Well this leads you into a final battle against Tlaloc in the dark temple. Each phase challenges what you’ve learned from the game, as you fight waves of enemies avoiding Tlaloc’s attacks and get turned into various animals to get through obstacles. At the end Flora becomes an orangutan, and once you defeat Tlaloc he becomes a sheep, and Flora chucks him away into a giant flower monster thing he was using. Sorry if the explanation is a little vague. :l So there’s a brief ending cut scene that ends on a surprisingly subtle note, and the game has ended. But of course feel free to continue to collect everything the game has to offer! And with that, so ends Tak and the Power of Juju. Recap time! This game has very smooth animations and graphics. It has a style all it's own and a very atmospheric setting. A lot of animations are put into each model of the game, and a lot of work was obviously put into programming it. 8 The atmosphere is heightened by the soundtrack. It has just the right feel no matter where you are. Pupanunu village sounds like what a hub map should, Mountain Top feels like a peaceful open space, and Dryrock Canyon feels hostile and dangerous. I also like sections like Numa Dunes and Powder Canyon for having fun music. Again, tons of effort and skill. 8 The game does, however, feel empty in the beginning. If you've had a taste of the spirit rattle, you never want to go back to clubs again. That said, a lot of things like boss fights and magical nubu plants await you if you start again. And of course, it's fun laughing at Lok's expense. 7 The story is pretty deep as well, with a definable plot as well as memorable and lovable characters. Who can forget the two-headed Juju? He showed up 3 freaking times! 7 There is an immense amount of time you can put into this game. You can get every spell, all the yorbels, and the world is huge, with many cracks and crevices to check beyond the surface. It has the full right to have a 10. The game has infinite continues and checkpoints. Died to a magic nubu plant? Whatevs, just pop over there and jump back in! But don't be fooled by this lenience, actually accomplishing your goals can be a pain in the butt. The mummy tombs and spirit realm, as well as east chicken island, Lok's training ground, and of course the 3 temples all have a good curve. They get harder and harder to accomplish up until the final battle, a true test of your skill. 7 That was Tak and the Power of Juju. Wow, 2 reviews in one day... hopefully THIS one gains more attention from at least 10 people. I swear, the things I actually put effort into... in the guys in charge of making games based off Nickelodeon characters. However not many people praise their games. The reason is that people wouldn’t expect nowadays for a movie based game or such to be as good as VG born characters like Mario, Sonic, Link, or Megaman. Now sometimes the worst games are the copyrighted games, which turns many people off. Nick games, however, put actual thought and care into their games. Spongebob platformers like the movie-based game and Battle for Bikini Bottom are actually pretty stellar. The Barnyard videogame was very reminiscent of both Harvest Moon and Animal Crossing, cause you know… farms and animals. ._. But the sheer fact remained, Nickelodeon cartoons are kiddy stuff. A game based off them must be dumb right? Well WRONG. That bit of judgment is what makes their games so under-praised. However, Nick Games where given an opportunity to make a new mark in Nickelodeon history, by making their own franchise. Have you seen the Tak and the Power of Juju cartoons? Didn’t it seem like a part of it was missing? A backstory leading up to it? Well I knew Tak before any of that, because the cartoon was, in fact, based off a VIDEO GAME. Tak and the Power of Juju was a great game made at the hands of Nick games, spawning a series, crossovers with the mainstream cartoon characters in video games, and finally onto the channel. So let’s go back to the source of Tak, his first appearance under the name of Nickelodeon. Our story begins with a budget cut… they couldn’t afford the 4th wall. Now look, breaking the fourth wall is one thing, but not having one to begin with and then adding it later is another. Basically a shaman, known as Jibolba, tried summoning a spirit deity, known as a Juju. Now let me just stop to explain a main concept of the game, Juju’s are the source of all magic in the world. The magic itself is named after the Juju’s themselves, and any magical power or place is called a juju [ Juju spells, juju vision, juju temples, juju shrines, etc. So with that out of the way, onto the summoning’s. Jibolba tried to contact a Juju from another world, and brought you into his world. He acknowledges your clothes, your controller, and the fact you watch him from a TV. He explains he needs your help, as his people, the pupanunu tribe, are endangered by an evil sorcerer Tlaloc. The pupanunu are watched over by their deity, the moon Juju. Jibolba and Tlaloc were competing over who would be the next shaman of the tribe to contact the moon Juju for assistance, and Jibolba was chosen. This was mainly due to the fact Tlaloc had been practicing dark juju, and was a harsh, sinister man. So then one day, Tlaloc used his powers to enter the moon temple with his assistants, two voodoo dolls named Pins and Needles. He stole the 3 moon stones, removing the moon Juju’s powers, and increased his own juju, cursing the land around the pupanunu village turning everyone into a sheep. Jibolba could only save a few people with his resources but he had prepared. He knew for a long time this would happen due to being gifted with the knowledge of a prophecy. When Tlaloc would turn everyone into sheep, he would be defeated by a mighty warrior. Jibolba had spent his life raising a powerful warrior, Lok, to save his people. Unfortunately, Lok is a sheep. Jibolba’s errand boy, Tak, found the sheep wearing Lok’s amulet, and they had to realize Lok became a sheep. So now Tak volunteers to go find the ingredients to return him to normal and fetch the hero’s staff in the burial grounds. Also, the moon Juju’s daughter, a sprite named Flora, helps to teach you stuff. She likes explaining stuff, and flies around in a green glowing orb, so she’s screaming “I’ll be your Navi for the evening”. Of course she has a full vocabulary and doesn’t break the game flow. Now the game is broken into 3 segments, we’ll get to the other two later, but the first one is after getting the staff, hunting down at least 9 of the 12 magical nubu plants in the world. Regular nubu plants pop out of the ground to bite at you, but magical ones are far more deadly. They like throwing exploding coconuts, summoning nubu plants, spinning vines, and breathing toxic gasses. Some are worse than others, and once you defeat one you take its flower. Now as for gameplay, this game is pretty amazing in some aspects. Tak controls very smoothly, yet you really feel like you put effort into every motion you do. The health bar is represented by the feather on your head, showing by the yellow parts how much health percentage you have left. To replenish health, collect feathers for health as well as gaining mana you’ll use later. Tak starts off with a club, a weak, short-ranged weapon that you never use once you get the staff. Weapons are used for breaking small objects and fighting the nubu plants and the main pest of this world, nerbils. I’m really not sure what these gremlins are, reptilian rat demons? Well the game has a good sense of progression, at first the weakest purple nerbil can never be defeated without taking a hit yourself. Once you get the staff however, they become incredibly easy to deal with. Soon you find yourself meeting powerful yellow striped nerbils and nerbil nests. A big part of the game involves animals, and using them to get through obstacles and solve puzzles. Examples are orangutans that use palm trees to launch you to other locations, monkeys that throw coconuts at whatever’s closest to them when hit, and rams that knock you away from passages. There are 4 areas in the first segment, the burial grounds, tree village, dryrock canyon, and Chicken Island. Then you reach the end of the first part of the game. You turn the sheep back into human form, but it turned out not to be Lok. So Jibolba tells you to go back to the tree village and see if the shaman can help, unless he’s a sheep in which case to borrow his spirit rattle. When you get there you find Tlaloc, who sends Pins and Needles to stop you from getting the rattle. The battles against these two are unique minigames, this one being where you grab magic balls and throw them at the two, trying to inflate their heads to the point of bursting. The second part begins with getting your spirit rattle, which is the strongest weapon in the game and it you can see all the juju objects a mortal couldn’t see. There are orbs called yorbels, tikis to place in shrines to call Juju’s, and spell amulets. While you were gone, hear this… Jibolba found out Lok was crushed in a stampede of sheep! XD Well in order to resurrect him you need to collect 100 yorbels and go to the spirit realm and find Lok’s spirit. Now here’s where the game picks up, you can now access every area and choose what to do at any point. You can find the first tiki in Tak’s village to get to Numa Dunes and go sandboarding, or to Chicken Island to gain the chicken suit. You can go straight to the spirit realm from the burial grounds and get Lok’s spirit balloon or try and find as many spells as you can. Spells you collect can be new attacks, unique ways to help you, or passive effects. Some let you take the spirits of nerbils for mana and health, others upgrade your blowgun. Some spells that use mana are thunder strike, spirit strike, compass, and crazy feet. They help you navigate or attack strong enemy groups. Oh, and you can summon fruit, that’s a plus. To get to the spirit realm you need to go activate the shrine in the burial grounds and find the 4 mummies in tombs, bringing them back to the museum of history or whatever. Then it opens a portal to the spirit realm, a unique area where you can find spirits haunting jars and can create temporary spirit objects. Upon getting the balloon with Lok’s spirit you must bring it back and avoid popping it on thorny hedges. After that, places I recommend getting yorbels in are the upper tree village and mountain top, chicken island, and Lok’s training grounds in Dryrock Canyon. Now the final section consists of collecting 3 objects, the moon stones. Yeah, after resurrecting Lok he had severe diarrhea and it’s up to you to find the stones. Gee, I thought Lok would do that since he’s the chosen hero, whatever is going on? #monotone. So you are granted the amulet of champions, allowing you to enter 3 temples and giving you stronger abilities at full health. So you have more power at full health… started out as a young boy who never believed he’d achieve greatness, go around collecting stones with a GLOWY BALL COMPANION mind you, and you must save the goddess from a dark lord who wants world domination… #Legend of Tak: Rattle of the Moon. The temples are in Chicken Island, the Mountain Top, and Dryrock Canyon, and each has unique puzzles ending in a unique battle against Pins and Needles at the end. In the animal temple you must arrange sigils on 2 giant wheels to open the way to the canyon, where you have a dancing competition/race against the two. In the sun temple you fight against many enemies in a maze-like structure and fight Pins and Needles on a phoenix. In the chicken temple you get golden eggs from chickens and take them to an elevator and pop a giant balloon. So you’ve freed the Moon Juju, who reveals a big surprise… TAK was the hero all along!? NOOOOO. Well this leads you into a final battle against Tlaloc in the dark temple. Each phase challenges what you’ve learned from the game, as you fight waves of enemies avoiding Tlaloc’s attacks and get turned into various animals to get through obstacles. At the end Flora becomes an orangutan, and once you defeat Tlaloc he becomes a sheep, and Flora chucks him away into a giant flower monster thing he was using. Sorry if the explanation is a little vague. :l So there’s a brief ending cut scene that ends on a surprisingly subtle note, and the game has ended. But of course feel free to continue to collect everything the game has to offer! And with that, so ends Tak and the Power of Juju. Recap time! This game has very smooth animations and graphics. It has a style all it's own and a very atmospheric setting. A lot of animations are put into each model of the game, and a lot of work was obviously put into programming it. 8 The atmosphere is heightened by the soundtrack. It has just the right feel no matter where you are. Pupanunu village sounds like what a hub map should, Mountain Top feels like a peaceful open space, and Dryrock Canyon feels hostile and dangerous. I also like sections like Numa Dunes and Powder Canyon for having fun music. Again, tons of effort and skill. 8 The game does, however, feel empty in the beginning. If you've had a taste of the spirit rattle, you never want to go back to clubs again. That said, a lot of things like boss fights and magical nubu plants await you if you start again. And of course, it's fun laughing at Lok's expense. 7 The story is pretty deep as well, with a definable plot as well as memorable and lovable characters. Who can forget the two-headed Juju? He showed up 3 freaking times! 7 There is an immense amount of time you can put into this game. You can get every spell, all the yorbels, and the world is huge, with many cracks and crevices to check beyond the surface. It has the full right to have a 10. The game has infinite continues and checkpoints. Died to a magic nubu plant? Whatevs, just pop over there and jump back in! But don't be fooled by this lenience, actually accomplishing your goals can be a pain in the butt. The mummy tombs and spirit realm, as well as east chicken island, Lok's training ground, and of course the 3 temples all have a good curve. They get harder and harder to accomplish up until the final battle, a true test of your skill. 7 That was Tak and the Power of Juju. Wow, 2 reviews in one day... hopefully THIS one gains more attention from at least 10 people. I swear, the things I actually put effort into... |
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Affected by 'Laziness Syndrome'
Registered: 10-11-13
Location: N/A
Last Post: 1622 days
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Affected by 'Laziness Syndrome'
Registered: 10-11-13
Location: N/A
Last Post: 1622 days
Last Active: 1334 days
Post Rating: 1 Liked By: supernerd117,
07-10-14 12:11 AM
Eirinn is Offline
| ID: 1047935 | 54 Words
| ID: 1047935 | 54 Words
Eirinn
Level: 154
POSTS: 3500/7900
POST EXP: 1300417
LVL EXP: 45886329
CP: 69362.7
VIZ: 1836008
POSTS: 3500/7900
POST EXP: 1300417
LVL EXP: 45886329
CP: 69362.7
VIZ: 1836008
Likes: 0 Dislikes: 0
Wow. This is a very detailed breakdown of the game, and actually flows more like a professional review than the way featured reviews on Vizzed are written.
However, this tells the game's story in it's entirety, which is definitely against the "No Spoilers" rule of reviews. Other than that, this is a great review. However, this tells the game's story in it's entirety, which is definitely against the "No Spoilers" rule of reviews. Other than that, this is a great review. |
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Eirinn |
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07-10-14 08:16 PM
SacredShadow is Offline
| ID: 1048425 | 101 Words
| ID: 1048425 | 101 Words
SacredShadow
Razor-987
Razor-987
Level: 152
POSTS: 5620/7753
POST EXP: 960743
LVL EXP: 43662036
CP: 34604.9
VIZ: 985840
POSTS: 5620/7753
POST EXP: 960743
LVL EXP: 43662036
CP: 34604.9
VIZ: 985840
Likes: 0 Dislikes: 0
Nice job on this review, it is incredibly detailed and very well worded, I also like the style of organization as well as the way you broke the whole thing down, although I think you could've spaced the final scores at the bottom out a little more, or you could've put them at the top of each category. Not a big deal though. My only gripe is that you shouldn't give away the story of the game and spoil it for those who haven't played it. Other than that though, I wouldn't change anything else about the review. Great job overall! My only gripe is that you shouldn't give away the story of the game and spoil it for those who haven't played it. Other than that though, I wouldn't change anything else about the review. Great job overall! |
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Affected by 'Laziness Syndrome'
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Last Post: 375 days
Last Active: 342 days