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Guide: Robopon: Sun Version Strategy Guide.
Until the first 'Legend'.
Until the first 'Legend'.
Play Robopon Sun Online
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Robopon: Sun Version Strategy Guide.
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06-20-14 06:52 AM
juuldude is Offline
| ID: 1038269 | 7206 Words

| ID: 1038269 | 7206 Words
juuldude
Level: 118





POSTS: 1484/3976
POST EXP: 272721
LVL EXP: 18067834
CP: 13330.3
VIZ: 516103





POSTS: 1484/3976
POST EXP: 272721
LVL EXP: 18067834
CP: 13330.3
VIZ: 516103

Likes: 4 Dislikes: 0
Robopon Sun walkthrough 1:RoboponClasses You probably think that robopon is as easy as pok?mon. But Robopon is a lot more difficult. First of all, robopon have three classes: Arm, Move and Boot. Arm types have the most balanced stats and are the best attackers of the three classes. Move types are the speediest of the three classes. Their other stats might be a bit lower, so you should equip them good parts. (I`ll explain this later on) And the Boot type has the highest HP (Hit Points, so their energy points) and defense. But you can?t equip them with parts or software. Parts and software Two things which are really difficult but also useful are parts and software. Every time you catch a robopon, they will be equiped with a part and a few softwares. You can also buy parts and softwares in shops. The use of software is simple: You can give your robopon up to three softwares, which lets you use moves. But boot type can?t equip software, and your part has to be big enough. Parts will make your robopon stats (attack, speed, defense) higher and they have a RAM capacity. For example, if the robopon has a part with 20M then it means you can give it two software1 moves. (Sunny has this kind of part) When you get further in the game you can buy get stronger software, like Fire2. But if your robopon still has the same part (with 20M) then it can only equip this software. But if you get a part with 40M, then you can equip TWO of this softwares. So if you want to know how much software you can put in your robopon, then you mist take the number behind the name, multiply it with ten, then look at your Ram capacity, divide the Ram number through the result of your last sum (from the software), then you have the final result how much you can put in your robopon. So, to put it simply: Software number x 10 = S10. ? ? ? Ram capicity number : S10 = how much you can put. Enhancing Robopon Enhancing is a lot easier than parts and software. If you look at your robopon stats, then you could see: 100 EB for evolution 100 EB means hundred energy balls. Some robopon need 200 energy balls to enhance. When a robopon can enhance it says: It’s shining. You obtain 10 energy?balls after a battle with a person. The only way to use them is directly, and if you don?t have a robopon in your party (you can have up to four robopon in a party) that can enhance, then you can?t use them. If you battle with wild robopon, or play a Genesis 5 game (look further in the walkthrough), then you also could obtain just FIVE, THREE or even ONE Energy Ball. ?When they are ready to enhance, take them to a laboratory. But if you look at your robopon his stats, then you could also see this: No Further Evolution That means your robopon can't enhance anymore. Catching robopon In many places in the robopon world, you will find wild robopon. When you battle them a lot, then you will see that they can be quite strong. The only way to obtain them is by catching them with magnets. You can buy magnets in shops, or you win them after battles. But catching them is not so easy. First of all, if a robopon has all his HP left then they are still very strong and hard to catch, so you have to make them weaker first. Second, there are different magnets. Some can only be used for weak robopon, while you need expensive ones for stronger robopon. Third, not all robopon act normal. Sometimes, you will find robopon where their level number is changed with IGR. This means that these robopon are crashed (the letters stand for IGnoRing moves), so they will hit themselves. They can also can get out of control, which means they use super strong moves on you. But they could also blow up themselves, which causes them to faint, which makes them a lot harder to catch. If you catch a robopon, then it will be added to your party. But if your party is full, then it will be send to the garage. You can access it from your menu, then you must take the option robopon and then you can choose to either store or take robopon in the garage with you. If you catched a IGR robopon, then it will still act weird. Then you should go to a laboratory and upgrade the CPU of that robopon, but that costs 800 gold. Battling with robopon When you talk to a trainer, you can mostly choose if you want to battle or not. When you are battling, then you have six options to choose from: Attack, Items, Defend, Change, Escape and Evade. Attack lets you use a standard attack, and also software moves. Software moves use EP (energy points) which means that if you don?t have enough EP you can?t use these moves. The standard attack doesn?t cost EP. Items lets you use items that you have with you, but you can?t use all items in battle. Defend lets you defend, which means you can?t attack but you take less damage from attacks. Change lets you change your robopon, but when you do this the changed robopon can not do anything after he is changed. The next turn you can attack again. Escape lets you try to escape a fight, but if you are not fast enough or if you are battling with a trainer you can?t escape. Evade lets you try to evade an attack, which doesn?t work all times. 2: Chapter 1: Bully Bisco Capri Town Now you start the real game. Before you start the game, let`s take a look at the intro before we begin. First, you see the producers of the Game : Hudson and Atlus. Then you wil see some robopon: Zap, Boomer, Sumo and Deemo. Then you will see the title, and random robopon will appear. For example, it starts with Unix, then comes Viggy, then Gramps etc. If you press A, B or Enter you can choose between two options: New Game or Set Date/Time. It?s not very important to put in a date and a time, and you can always do this later, so just choose New Game (unless you really want to do it). The intro starts with you starts shaking and you hear weird sounds, causing you to wake up. You get out of bed and walk to the window. Then you go downstairs and you see your parents. Your mother asks if grandpa did wake you up again. Then your father says he has got an important business trip to go on, and then he leaves and you will not see him anymore in the WHOLE game (wow, we see dad for the first time and he immediately leaves!). Your mother says she is going to the market, and she suggests that you could visit grandpa (unless dad, we will see her later in the game). Then she walks away, but then returns and she tells you to tell grandpa that she will be back shortly. Then you hear Grandpa Hogle calling from the backyard, and he says he needs help. You walk to the backyard, and you see your grandpa and two battling vehicles. The vehicles get damaged, and then they dissapear. Grandpa Hogle gets sad and he says that his latest experiment failed again. Then he turns around and sees you. But grandpa?s memory isn?t very good. He asks if your name is Brian or Wally. Then you will react and then you can make up a name! You can make up a name up to four letters. So a name like Zack or Bart is an option, but Horace or Randy can not be done. The default (kind of real) name for your character is Cody. Then you may decide your birthday. You will probably think: `Why the heck do I have to choose a birthday?? Well, that?s because you can obtain a robopon after the intro and which month you decide makes the outcome (I will talk about this a bit later in the walkthrough). So you could fill in your own birthday, but you could also experiment with different months. When you are finished, your grandpa says that he was just foolin?. Then your grandfathers mind makes up and he says that he is leaving all his robopon research and his company to you. Then he says he will also give you his newest robopon, and you walk with him in his company. You walk to his assistant and Grandpa Hogle tells her that you will be the next president. Then you walk to another room and a door will open and a robopon comes out. It?s Sunny, and grandpa says that robopon are living creatures, like humans and that you shouldn?t fight with them but should have fun. Hey also gives you 1000 gold (which is the currency they use instead of money). The game now has officialy started! Now you have full control of yourself. First, let's take a look at the controls. Walking is easy, I think I don?t have to explain it. If you want to talk to Grandpa, walk to him, face him and press A. Now you know how to talk with people! Grandpa will heal your robopon and he says that the company has run into some bad luck and maybe you could invest in the company when you have some money. When the conversation is over, you could press start. Wow, that's a big menu! It also takes some time to load. Let's go through the options: Robopon: Here you can look at your robopon. So if you look at Sunny you will see its stats, parts and software. He knows one attack for now: Firefist. Tools: Here you can see which items, parts and software you have. At this moment you have nothing. Garage: If you have too many robopon or tools with you, then other robopon and tools will be sent to the garage. Here you can store and withdraw items and store/take along robopon. Data: Here you can look at a robopon data, your own data and Genesis 5 data. The Genesis 5 data is a tabel which shows how many times you have won or was defeated when you were playing multiplayer. Robopon data shows how many robopon you have and how many you have seen. Hero?s (your own) data shows your location at the moment and how many gold you have, your name, and your playtime. You also see your schedule panel settings, but you will learn what that is later in the game. Settings: Here you can choose if you want speakers and/or battle animations on/off. Save: You can save your game. Title: This let?s you return to the title screen. Before you can do this, you have to save. Now you understand the controls, you should look around the building. But before you leave the room, there is an item hidden around the bed in the top left corner. It?s a tile right next to the bed. When you walk out of the room, you must go through another room and then you walk to your assistant. If you talk with her you can choose an option out of three options. If you choose the upper you can see your company profile, but the two other options (Communicate and Communicate with Kiss) are only for multiplaying. You also can?t enter the door behind her desk, but you can do that later in the game. In the plant right next to her desk is a hidden Light1 software. You can also talk to the brown creature, but he says something you can forget for now. ? If you go downstairs, you will meet Carpenter Ken. He will build new floors to your building if you have enough money. Every time your building has 5, 10, 15 or 20 floors then it gets bigger. If you do that, then you should go back to the title screen, skip some time, then go back and then you should talk to Ken. If you did it right, then he will say that he is finished. But if you did something wrong (for example, going back in time) then he will say he failed and that he can?t refund your money. If you’re lucky Ken is generous and he will charge you less money to make another floor! For now, you can only build three floors to your buildings: Floor 1 150?gold: item shop Floor 2 200?gold: parts shop Floor 3 300?gold: laboratory The next floor costs 400 gold so you could come back a little later in the game. The first floor is useful for buying items like recovery items for your robopon and other cool stuff. The parts shop if you want to make Sunny stronger. The laboratory is an useful place if you want to enhance your robopon or upgrade their CPU?s. Although investing for research can be useful later in the game, I would not do it now (and it costs a lot). In the room where Ken is, there are also three hidden softwares: Down1, Endur1 and Pulse1. They are in the blue closets, two in the upper row and one in the lower row. Well, that is a quick enumeration of the building. So let's look outside the building. When we look around, the first thing you probably see is that you can't leave the town because four people are blocking the exits. If you talk to them, you hear that the bully on the NORTHERN side took the ice cream from the other kid. You can choose if you want to: `Stop an end to Bisco's goons treachery?. If you choose yes, you will fight with them! Northern side: David: Robopon:?Screwy lvl. 4 MOVES: Pulsebomb Difficulty: 1/5 David is not very hard. One Firefist from Sunny should be enough. Screwy ?s Pulsebomb is not very strong so you don?t have to worry. You can also battle the bully on the eastern ↓ side. Once you beat David, then he will walk away. But before you can leave the town, you have to defeat the bully on the EASTERN side, because the kid won?t let you leave the town. The bully is teasing a girl named Lisa. So defeat him too. Eastern side: Sean: Robopon: Stimy lvl 4 MOVES: Windbomb Difficulty: 1/5 Sean is not very strong too. One or two Firefists should be enough. If you battled David first, then Sunny already is lvl. 6. If you have beaten both bully’s (the sequence doesn?t matter) then Lisa will say that there is trouble at libra school in Libra town, the town east from Capri town. The local bully there, Bisco, is trying to judge who has the strongest robopon. She says you should go there to see what’s happening. Then you can leave town. But before you do, there are still a few things to do in town. First of all, your house contains two hidden items! The first one is in the computer in your room. It?s a Shortcut, an item which gives your robopon an extra level without battling. The next item is difficult. It?s outside the house, in the roof of your house. Walk to the top left corner from you house (outside), press A if you face the roof and then you should have 10 Volt. One of the houses, the one with the antenna can?t be entered because the door is bolted shut. The girl next to the house says that since the person living in the house has bought a tv he can?t stop watching because a girl named Amron always is on tv. She appears later in the game so remember her! Around the two other houses you will find some weird boxes which contain items: A Water1 software, ?an oil (heals robopon for 20 hp) and a barmagnet (can be used to capture robopon) . The upper house is not very interesting if you take the front door, but there is a hidden door if you walk to the left of the house. If you look, then you will see a weird tile, which actually is a door. If you take the hidden door from the upper house, then you can find an item in a box which looks like one outside the house. The item is a Lostcode, which is VERY useful because you can enhance a robopon with it without the need of energy balls. The lower house also has a hidden door, but this time you will find someone before the box named Hunter. Some of the boxes in the game can only be opened with a remote control, which only can be done if you have a real gameboy and a real game cartridge. Because I am playing on the internet I can?t do it so I will never know what is inside these chests. If you take the front doors from the houses, then you can talk to some people. The two men in the upper house say some things which are interesting for later, but if you go to the lower house then you will receive a present! The person in the lower house, Dr. Disc, says that he heard that you became president, and he will give you a robopon as a present. Dr. Disc gives one of these robopon: Robby, Viggy, Heylow or Bella. The robopon you will get depends on the birthday you chose earlier. If you chose January, May or September, you will receive Robby. He has strong attack power and good speed. Robby has the moves watershots, psoak and soakshots, all of these are water based attacks. If you chose February, June or October you will receive Bella. Bella has decent attack power, but the rest of her stats are low. Bella has the moves windvolt, flame and tshld. If you chose March, July or November you will receive Heylow. Heylow has balanced stats with good defense. Her moves are holysilvr, kisssilvr (recovers little hp), blessing (brings you in the blessing status, which causes your attack/defense/speed to get better) and healx (recovers a bit hp). And if you chose April, August or December then you will receive Viggy. Viggy has high attack and speed power. His moves are firehammer, novahammer and naplm, all of these are fire based attack moves. To make it simple: Viggy and Robby are real fighters, Bella is the magician and Heylow is the healer. If you got your robopon, dr. Disc will say there are four factors to make robopon stronger: Upgrade your CPU at the laboratory, buy parts from the parts store, enhance you robopon in the laboratory when they are ready to enhance and cram as much software in your robopon as you can. Now you have done everything that’s possible, you can leave Capri town. When you leave Capri town, you can go to two places: Tail Castle and Libra town. Tail Castle isn’t important for now, but you can go and take a look around. I went to Libra town immediately. Libra Town - the beautiful and comfortable research paradise! Libra town is a good place to learn some new things about robopon. Many people give tips about software, items and parts. And there’s another house with an antenna. Hmm… strange. There is also a girl named Rena from the Elite 8, a group of 8 girls who like to collect rare robopon, who is looking for the robopon Gidget. Although you can’t find a Gidget for now, you should remember this girl, because later in the game she will be useful. There are also a lot of rare shops in the town, so here is an explanation of all the stores: Components/software store: Here you can buy parts and software. There are many different parts, but some make your stats much stronger, while others provide more RAM. There are also many kinds of software to buy but you should remember that some software will be more effective at certain types of robopon. Some software combined create new moves and three software that mix very well with each other are water, fire and thunder. Item store: The place to buy items like barmagnets, oil and volt. They also have two useful items: Air-escape and ground-escape, which you can use to flee from wild battles (air-escape) or from dungeons (ground-escape). Repair shop: This isn’t a real shop but more a laboratorium. The only thing to do here is to talk with a guy who can heal your robopon for free just like a pokemoncenter. Laboratorium: The most interesting of the four, you can do three things here: 1: When a robopon is ready to enhance you can bring it to any laboratorium to enhance. 2: Upgrade the CPU from robopon. This is essential when you caught a wild robopon with the status IGR because otherwise it will stay like this and disobey you. 3: Invest in the laboratorium. When you invest enough the laboratoria will make robopon. Investing in laboratoria is expensive and is better to do later in the game because near the end of the game the laboratoria will make more and better robopon. The two best laboratoria to invest in are the one in your own company because they make strong robopon and the one in Tail Castle because they make two robopon who are only obtainable in that laboratorium. These are all the shops that you can find throughout the game. Now I explained this, let’s go to the Libra school! When you enter the northern part of the school you will see David and Sean. They’re pissed of because you beat them in Capri town and they want to beat you up! But then Bisco, their boss, appears and says that they should back off. He takes a look at your ‘your piece of junk robopon made by your senile grandfather’ and says that if you want to enter the tournament that is held in the Libra gymnasium you need a participation certification which you can get in the school. David and Sean say that Bisco makes a good chance and that he could become a champion. Then he leaves and David and Sean decide to guard the door until you get a participation certification. They block the exit so you can’t enter. But then you receive a letter from grandpa Hogle. It says that he invented something and put in the room behind your desk. So let’s take a look! Back in Capri town, when you walk in your building, your assistant will ask if you are going to play Genesis 5 games. Say yes and walk inside. You will see five robopon and a person. Each robopon will play a minigame with you if you talk with them: Speeder, Jumper, Shielder, Battler and Puncher. Puncher is a game where you have to play against Sunny and you have to punch against a boxing bag. There is a number above the boxing bag which randomly changes and the higher the number, the higher your power. Jumper is a game where you have to play against Rotor and you have to jump from a hill. You need to stay as long in the air as you can in your jump and to do that you need to press A many times from the moment when you jump until you land from your jump. Shielder is a game where you have to play against Virus and you have to draw a card. Each card depicts a kind of damage (for example, water damage, light damage etc.) which will hurt you. Virus also has to choose and whoever faints first loses. Don’t worry, you won’t lose HP for the outside world! Battler is a game where you have to play against Sammi and Muri and you have to battle them. The only rule is you can’t use items. After the battle you receive EXP (experience points) just like a normal battle. Speeder is a game where you have to play against Speedy (LOL) and you can’t do nothing. You are just stuck in a maze and whoever steps into a certain tile first. Very boring and you sometimes are doing nothing for one and a half minute. For every game you win, you will get energy balls and some gold, and sometimes you even get cool items like barmagnets or earthworms (?). When you have played enough, let’s continue to the Libra school. Libra School The Libra School is a very interesting place. First of all, all the teachers are robopon battlers. Second, the school has a basement and a gymnasium. Third, later in the game you can catch your own robopon here! But for now you should remember the first two things. Before you go in the school, you can challenge a girl before the school. When you defeated her you can battle her again later in the game, over and over! Here is her robopon: Difficulty: 2/5 Little girl: Meddy lvl 5 MOVES: Lightsilvr (curses a robopon, which decreases it?s hit rate) Kisssilvr (recovers a few hp) Vampsilvr (absorbs hp from you to the?opponent) This girl can be a bit hard because of her healing moves. But a strong robopon shouldn’t have a big problem with her. When you have defeated her you can go to the basement if you want to battle trainers, catch robopon or collect items. I went in the school first so I’ll tell later about the basement. The school has 6 floors (7 with the ground floor) and when you ask the people around all will say that you need a filled up stamp card which you can receive from the principal. He is the green angel guy on the first floor. To get the card filled up you need to defeat a teacher on each floor. It takes a lot of time to tell about all of them so I will do it shortly. There isn’t a specific order for the trainers to fight but the only one you can’t battle until you beat the other teachers is the science teacher on the 6th floor because he is doing an experiment. Ground floor: Difficulty: 1/ 5 Health teacher: Splat lvl 5 MOVES: Windbomb Splat isn’t very strong. He is a bit tough but easy. First floor: Difficulty: 1/5 Language teacher: Coball lvl 5 MOVES: Skybomb Coball’s skybomb can be a bit strong but coball has low defense. Second floor: Difficulty: 2/5 English teacher: Leachy lvl 5 MOVES: Earthbomb Leachy’s earthbomb is kinda strong and leachy is not very weak either. Third floor: Difficulty: 2/5 Phys-Ed teacher: Palmer lvl 6 MOVES: Earthbomb Palmer is the first lvl. 6 robopon. It is also immune to thunder attacks so if you have caught a coball in the basement (I will tell later about this) it might not be the best idea to use it. Fourth floor: Difficulty: 2/5 Civics teacher: Sumito lvl 6 MOVES: Eartbomb Sumito is very tough. You already know earthbomb from Palmer so I won’t explain it. Fifth floor: Difficulty: 2/5 Math teacher: Sumito lvl 6 MOVES: Earthslice I am not going to explain this one because earthslice is as strong as earthbomb. Now comes the hardest teacher: Sixth floor: Difficulty: 3/5 Science teacher: Gello lvl 6 MOVES: Oilbomb ? ? ? ? ? ? ? ? ? ? ? Gello has a very high defense. It also knows the move oilbomb that can make your robopon oily which causes your accuracy to be lowered. When you have beaten the Science teacher you have beaten all teachers! But when you want to go see the Principal, it turns out he went down in the basement. In that case, we have to follow him! Basement The Basement is what you can call the first dungeon in the game. With two floors, two items, three trainers and four wild robopon it’s not very big but it’s a great place to get started. First I will tell which wild robopon you can find here. You will see that I divide the levels and moves by the / sign and I will explain why I did that. The / sign for levels indicates that the robopon with the levels for the / sign are found on the first bottom floor while the robopon with the levels after the / sign indicitate that they are found on the second bottom floor. Three of the robopon can be found on both floors, but one of them can only be found at the second bottom floor. The moves for the / sign mean that those are the moves you normally find on the wild robopon while the moves after the / sign mean that those are rare moves, they did this on some robopon who are boot types and don’t evolve into arm types, since they cannot have different software. Wild robopon: Coball lvl. 2-4/3-5 MOVES: Skyshots, thndrshots, thund/ skyblade, iceblade, blast Coball is a weird white-pink ball that according to its descr run/flee all the time, he actually is brave enough to fight most of the time. Most coballs come with the thunder moves but if you find one with the ice moves I highly suggest you catch it, I’ve found the ice moves more useful than the thunder moves. Training it can be difficult as Coball has low health. It enhances into Unix with 100 energy balls. Pros: *Strong moves *Enhances quick *Good speed Cons: *Low defense *The snow moves are better than the thunder moves but the ones who have it are harder to find Sumito lvl. 3-5/4-6 MOVES: Earthslice, powerslice, fault/ earthbomb, stone Sumito is a sumo trainee. He comes with tough earth moves and unlike Coball he rather focusses on good hp and strong defense. He has two evolutions, Sumo and Yokomo. The Sumitos that come with earthbomb and stone aren’t much stronger than the ones with the normal moves, so it’s not that big of a deal which one you get. Pros: *Good earth moves *Good defense and hp *Strong enhancements Cons: *Its special version isn’t much better than the normal version Stimy lvl. 6-7 MOVES: Evlupclaw, vacumclaw, rumda/ windmace, tshld Stimy is the toughest robopon to catch since all Stimys you will find have a bad CPU. This can result in various things, if you are lucky it will attack itself or it will normally attack you or it’s unable to do anything but if you’re not lucky it will explode and instantly kill itself. So if you catch one then be sure to repair its CPU at a laboratorium if you have 800 gold. Pros: *Good stats *Both its normal moves and rare moves are useful and strong Cons: *Its always found with a bad CPU, so its hard to find the rare form Sammi lvl. 7-9 MOVES: Fireslice Sammi is the hardest robopon to find. It can only be found on the second floor and it’s the only arm type that can be found. It has only one attack and there aren’t any rare forms of it since it can change it software. I suggest you catch this one as you arms type at this point are hard to get and it has good attack power. Pros: *Good attack power *Only arm robopon to ?be found in the Basement *Good all round stats Cons: *Can be difficult to catch *They come at a high level, so be prepared Two items can be found in boxes, a Mega volt and a Gas1?software. The trainers: First bottom floor: Joker: Chimp lvl. 6 MOVES: Pulsebomb, Rustbomb, Virusbomb, Gasbomb Difficulty: 3/5 Chimp isn’t very strong. Decent defense and attack power but you need to watch out for its moves, which I will explain here: Rustbomb makes a robopon rust, causing it to lose hp for a few turns, and the robopon can not attack for a few turns. Virusbomb causes bug, which makes the robopon confused so it will attack itself. Gasbomb causes fever, which lets the robopon lose hp for a few turns. Troublemaker: Rootix lvl 6 MOVES: Waterbomb, Icebomb, Sleet Difficulty: 2/5 Rootix isn’t very strong. It has decent stats and some good attacks but not much of a big problem. Watch out for its Slee though as it’s effective against Sumito. Second bottom floor: Troublemaker: Unibot lvl 7 MOVES: Speedbomb, Accel Difficulty: 3/5 Unibot has better stats, especially speed but lacks in moves. Its speedbomb is a decent attack but you need to watch accel, it’s a move that speeds Unibot up. So, after you caught and trained robopon, battled trainers and picked up items there is only one thing left to do: Talking to the principal. He’s not hard to find, just take the stairs to the second bottom floor, then you have to go up to the first bottom floor and then you have to go down again and then you can find him. He will give you a participation certification which means you can take place in the tournament! But don’t forget, David and Sean are guarding the doors and Bisco is participating as well. So before you want to go I advise you train your robopon and have at least a team of four robopon. Enhancing can be useful as well, but the battles against David, Sean will reward you with energy balls that you could use, so it might be smarter to wait before you enhance them. Now, if you want to enter you can expect a battle with David and Sean. Here are their stronger robopon: Gymnasium: David: Screwy lvl 7, Skulby lvl 7 MOVES: Screwy: Pulsebomb ?Skulby: Evilbomb Sean: Stimy lvl 7, Hyme lvl 7 MOVES: Stimy: Windbomb ? ? ? ? ? ? ? ? ? Hyme: Icebomb Difficulty from both battles: 3/5 David and Sean now come with two robopon, their old ones and the evolved forms, both are at level 7. The Screwy and Stimy haven’t grown much stronger but the evolved forms can be tough if you didn’t train well. They have good stats and their moves can be tough, so be prepared. If you beat both guys you walk inside and you just see Bisco winning the tournament! Then David and Sean walk to Bisco and say that have been beaten and ask Bisco to even the score. Bisco then says that the winner of this battle will challenge the Legend7! There are 7 Legends and they are like what gym leaders are in Pok?mon. Unlike in Pok?mon, they don’t have an own gym with pupils inside but fight at the Robopon Dome in Tail Castle. They also can’t be challenged until the person has talked with them outside the Robopon Dome and that’s why many Legends are hiding since their position gives them might and more fame. Now it’s time for Bisco’s Battle! Gulp: Bisco: Urchy lvl 6, Razor lvl 6, Hexbot lvl 6 MOVES: Urchy: Virusbomb ? ? ? ? ? Razor: Powerfist ? ? ? ? ? ? ?Hexbot: Evilbomb, Fearbomb (causes bug) Difficulty: 4/5 Unlike the other battlers you had, Bisco is no pushover. It’s quite understandable that he won the tournament. His Urchy isn’t very tough but its Virusbomb may virus you so watch out. Razor is all about power and will deliver severe damage. Hexbot will be a bit of both: His Evilbomb brings much damage while his Fearbomb can cause a bug. Hexbot also has a great defense and although you can’t catch it in this game (it’s only available in the Japanese versions) it’s a starter robopon in the second games. Be sure to have a team of four well trained robopon as Bisco may be too tough otherwise. If you have beaten Bisco he will say that he has gained the right to challenge the Legend7 anyways and he says he will be first for you at the Robopon Dome and that he will take care of you afterwards. The Announcer will explain the rules of the robopon tournament too. Legends can be challenged in the Robopon Dome but you need to find them first outside the Robopon Dome and talk with them. After he did this, he won’t say something else and he will twirl when you talk with him. Lucky you, there’s another teddy bear in the corner! Don’t forget to save before hand. So there’s only one thing left to do, going to the Robopon Dome in Tail Castle! But first, you might want to build extra floors to your building, and from 8 pm to 6 am the school lights will be out, which means robopon will appear in the school! So let’s go back to the Libra School and look which robopon appear. The wild robopon that appear are supposed to be based on creepy things or have evolutions that are creepy except for the first robopon in this list. Wild robopon: Coball lvl. 4-6 MOVES: Skybomb I’ve already told about Coball before and I advise you don’t catch this one because it has just one move. Zombot lvl. 6-7 ?MOVES: Evilbomb, Vacumbomb, Drain Zombot is an interesting robopon. When you find him he will be affected with fever which means that he will lose a little HP every turn. To keep up with this he knows the move Drain and Vacumbomb to absorb some HP of you, so be careful. It doesn’t have an evolution and as far as I know you can’t find a version with special moves. Pros: *Drain and Vacumbomb are very good moves. *Good attack and defense. Cons: *Is always found with fever so watch its hp if you want to catch it. *Is pretty slow compared to its attack and its defense. Leachy lvl. 6-7 ? ?MOVES: Evilbomb Leachy is a robopon that looks like some kind of bug. It has two enhancements Boobot and Jackey. ?While Boobot is a boot type just like Leachy Jackey is an arm type instead and thus can be freely equiped with software. Pros: *Jackey is a pretty strong enhancement. *A funny robopon. Cons: *Is found in the ignore status. *Comes with only one move. Screwy lvl. 5-6 ? MOVES: Earthbomb, Pulsebomb, Mgnet Screwy is pretty good. Its enhancements are very cool too, Skulby the skull and Pirate the… Pirate who changes from a boot type into an arm type. He comes with strong moves and good stats for a robopon that has two enhancements. Mgnet is a move that can curse your robopon too. Pros: *Good moves, especially Mgnet and stats. *Cool and strong evolutions. Cons: *Is found in the ignore status. Recyco lvl. 8 ? ? ? MOVES: Evilbomb, Fearbomb Recyco is probably the weirdest of the bunch. He’s very hard to find, just like Zombot a robopon with no enhancements, good stats and the move Evilbomb. However, you will find it in the ignore status and it likes to blow itself up. So it might take some time to get one. Pros: *Good stats and better speed than Zombot for example. *Decent moves. Cons: *No enhancements which sucks with just two decent moves and no enhancements. *Found in the ignore status and likes to blow himself up. *Hard to find. That’s it for the robopon. So there’s one thing left to do to complete this chapter. Going to the Robopon Dome in Tail Castle! Tail Castle - historical and cultural town! For now this place isn’t very important. There are a few shops, people with tips and many people adore Prince Tail, the ruler of Porombo Island and the owner of this town. Another house with an antenna? And hey, there’s another Elite 8 girl! Again, you can’t trade for now. Go to the north and enter the Robopon Dome! When you come inside, Bisco will brag to you that he has already beaten the Legend7, according to him a weakling. He will laugh of you and you will get mad at him since you had the right to be the challenger. David and Sean say that you should go him and that Bisco would trash you anyways. You call him a cheater but he says that it’s already too late! Then Prince Tail tells to stop this quarrel! Apparently he is on a balcony with Princess Darcy and he says that you two will decide right here and now who should be the Legend7! Battle with Bisco the Legend7: Difficulty: 5/5 (what did you expect?) Bisco: Urchy lvl 6, Razor lvl 6, Hexbot lvl 6, Granit lvl. 6 MOVES: Urchy: Virusbomb ? ? ? ? ? Razor: Powerfist ? ? ? ? ? ? ?Hexbot: Evilbomb, Fearbomb, DKHRT (causes bug) ? ? ? Granit: Landslice As you can see, Bisco has gotten a bit stronger. Granit is not a big deal since Landslice isn’t very strong, Granit is just there to make your robopon tired. But you should watch out for Hexbot his DKHRT. It’s a very strong move and one or two hits of it might be enough to scrap some of your robopon. Also, Bisco has brought an oil with him and he will likely use it on Granit so keep that in mind as well. If you win, you can call yourself the Legend7! Bisco says that one day he will get even and until then he will train in the town of Caleyu. He then walks away with David and Sean. Don’t worry, we will have another battle with Bisco later on in the game! But much much later… Prince Tail congratulates you and tells the next Legend is a teen idol called Amron who lives in Vanza Village. He wishes you good luck with training your robopon and finding the next Legend. When you walk out of the Robopon Dome you see Prince Tail saying to Princess Darcy that it has been a long time since there has been such a spirited fighter like you. Prince Tail has the feeling the ranks could change dramatically… What will happen from here? Will we find more Elite 8 girls? Will we meet Bisco again? Will grandpa Hoggle invent something else? Will we find more houses with antennas? And what about those two towns, Caleyu and Vanza Village? Find out more in the next part of my walkthrough on Robopon: Sun Version! That’s it for the first part of the game and this walkthrough! If people are enthousiast about it I will make more parts! Some pictures of robopon and Bisco, I will make more screenshots for my next part: Edit: For some reason I can't upload multiple pictures, can someone explain me how to do that? This is Bisco. Edit 2:?http://www.mediafire.com/view/147vi73af6a78xe/Robopon_Sun_Walkthrough.docx This is useful I guess ![]() ![]() Image upload: 160x144 totaling 3 KB's. 1:RoboponClasses You probably think that robopon is as easy as pok?mon. But Robopon is a lot more difficult. First of all, robopon have three classes: Arm, Move and Boot. Arm types have the most balanced stats and are the best attackers of the three classes. Move types are the speediest of the three classes. Their other stats might be a bit lower, so you should equip them good parts. (I`ll explain this later on) And the Boot type has the highest HP (Hit Points, so their energy points) and defense. But you can?t equip them with parts or software. Parts and software Two things which are really difficult but also useful are parts and software. Every time you catch a robopon, they will be equiped with a part and a few softwares. You can also buy parts and softwares in shops. The use of software is simple: You can give your robopon up to three softwares, which lets you use moves. But boot type can?t equip software, and your part has to be big enough. Parts will make your robopon stats (attack, speed, defense) higher and they have a RAM capacity. For example, if the robopon has a part with 20M then it means you can give it two software1 moves. (Sunny has this kind of part) When you get further in the game you can buy get stronger software, like Fire2. But if your robopon still has the same part (with 20M) then it can only equip this software. But if you get a part with 40M, then you can equip TWO of this softwares. So if you want to know how much software you can put in your robopon, then you mist take the number behind the name, multiply it with ten, then look at your Ram capacity, divide the Ram number through the result of your last sum (from the software), then you have the final result how much you can put in your robopon. So, to put it simply: Software number x 10 = S10. ? ? ? Ram capicity number : S10 = how much you can put. Enhancing Robopon Enhancing is a lot easier than parts and software. If you look at your robopon stats, then you could see: 100 EB for evolution 100 EB means hundred energy balls. Some robopon need 200 energy balls to enhance. When a robopon can enhance it says: It’s shining. You obtain 10 energy?balls after a battle with a person. The only way to use them is directly, and if you don?t have a robopon in your party (you can have up to four robopon in a party) that can enhance, then you can?t use them. If you battle with wild robopon, or play a Genesis 5 game (look further in the walkthrough), then you also could obtain just FIVE, THREE or even ONE Energy Ball. ?When they are ready to enhance, take them to a laboratory. But if you look at your robopon his stats, then you could also see this: No Further Evolution That means your robopon can't enhance anymore. Catching robopon In many places in the robopon world, you will find wild robopon. When you battle them a lot, then you will see that they can be quite strong. The only way to obtain them is by catching them with magnets. You can buy magnets in shops, or you win them after battles. But catching them is not so easy. First of all, if a robopon has all his HP left then they are still very strong and hard to catch, so you have to make them weaker first. Second, there are different magnets. Some can only be used for weak robopon, while you need expensive ones for stronger robopon. Third, not all robopon act normal. Sometimes, you will find robopon where their level number is changed with IGR. This means that these robopon are crashed (the letters stand for IGnoRing moves), so they will hit themselves. They can also can get out of control, which means they use super strong moves on you. But they could also blow up themselves, which causes them to faint, which makes them a lot harder to catch. If you catch a robopon, then it will be added to your party. But if your party is full, then it will be send to the garage. You can access it from your menu, then you must take the option robopon and then you can choose to either store or take robopon in the garage with you. If you catched a IGR robopon, then it will still act weird. Then you should go to a laboratory and upgrade the CPU of that robopon, but that costs 800 gold. Battling with robopon When you talk to a trainer, you can mostly choose if you want to battle or not. When you are battling, then you have six options to choose from: Attack, Items, Defend, Change, Escape and Evade. Attack lets you use a standard attack, and also software moves. Software moves use EP (energy points) which means that if you don?t have enough EP you can?t use these moves. The standard attack doesn?t cost EP. Items lets you use items that you have with you, but you can?t use all items in battle. Defend lets you defend, which means you can?t attack but you take less damage from attacks. Change lets you change your robopon, but when you do this the changed robopon can not do anything after he is changed. The next turn you can attack again. Escape lets you try to escape a fight, but if you are not fast enough or if you are battling with a trainer you can?t escape. Evade lets you try to evade an attack, which doesn?t work all times. 2: Chapter 1: Bully Bisco Capri Town Now you start the real game. Before you start the game, let`s take a look at the intro before we begin. First, you see the producers of the Game : Hudson and Atlus. Then you wil see some robopon: Zap, Boomer, Sumo and Deemo. Then you will see the title, and random robopon will appear. For example, it starts with Unix, then comes Viggy, then Gramps etc. If you press A, B or Enter you can choose between two options: New Game or Set Date/Time. It?s not very important to put in a date and a time, and you can always do this later, so just choose New Game (unless you really want to do it). The intro starts with you starts shaking and you hear weird sounds, causing you to wake up. You get out of bed and walk to the window. Then you go downstairs and you see your parents. Your mother asks if grandpa did wake you up again. Then your father says he has got an important business trip to go on, and then he leaves and you will not see him anymore in the WHOLE game (wow, we see dad for the first time and he immediately leaves!). Your mother says she is going to the market, and she suggests that you could visit grandpa (unless dad, we will see her later in the game). Then she walks away, but then returns and she tells you to tell grandpa that she will be back shortly. Then you hear Grandpa Hogle calling from the backyard, and he says he needs help. You walk to the backyard, and you see your grandpa and two battling vehicles. The vehicles get damaged, and then they dissapear. Grandpa Hogle gets sad and he says that his latest experiment failed again. Then he turns around and sees you. But grandpa?s memory isn?t very good. He asks if your name is Brian or Wally. Then you will react and then you can make up a name! You can make up a name up to four letters. So a name like Zack or Bart is an option, but Horace or Randy can not be done. The default (kind of real) name for your character is Cody. Then you may decide your birthday. You will probably think: `Why the heck do I have to choose a birthday?? Well, that?s because you can obtain a robopon after the intro and which month you decide makes the outcome (I will talk about this a bit later in the walkthrough). So you could fill in your own birthday, but you could also experiment with different months. When you are finished, your grandpa says that he was just foolin?. Then your grandfathers mind makes up and he says that he is leaving all his robopon research and his company to you. Then he says he will also give you his newest robopon, and you walk with him in his company. You walk to his assistant and Grandpa Hogle tells her that you will be the next president. Then you walk to another room and a door will open and a robopon comes out. It?s Sunny, and grandpa says that robopon are living creatures, like humans and that you shouldn?t fight with them but should have fun. Hey also gives you 1000 gold (which is the currency they use instead of money). The game now has officialy started! Now you have full control of yourself. First, let's take a look at the controls. Walking is easy, I think I don?t have to explain it. If you want to talk to Grandpa, walk to him, face him and press A. Now you know how to talk with people! Grandpa will heal your robopon and he says that the company has run into some bad luck and maybe you could invest in the company when you have some money. When the conversation is over, you could press start. Wow, that's a big menu! It also takes some time to load. Let's go through the options: Robopon: Here you can look at your robopon. So if you look at Sunny you will see its stats, parts and software. He knows one attack for now: Firefist. Tools: Here you can see which items, parts and software you have. At this moment you have nothing. Garage: If you have too many robopon or tools with you, then other robopon and tools will be sent to the garage. Here you can store and withdraw items and store/take along robopon. Data: Here you can look at a robopon data, your own data and Genesis 5 data. The Genesis 5 data is a tabel which shows how many times you have won or was defeated when you were playing multiplayer. Robopon data shows how many robopon you have and how many you have seen. Hero?s (your own) data shows your location at the moment and how many gold you have, your name, and your playtime. You also see your schedule panel settings, but you will learn what that is later in the game. Settings: Here you can choose if you want speakers and/or battle animations on/off. Save: You can save your game. Title: This let?s you return to the title screen. Before you can do this, you have to save. Now you understand the controls, you should look around the building. But before you leave the room, there is an item hidden around the bed in the top left corner. It?s a tile right next to the bed. When you walk out of the room, you must go through another room and then you walk to your assistant. If you talk with her you can choose an option out of three options. If you choose the upper you can see your company profile, but the two other options (Communicate and Communicate with Kiss) are only for multiplaying. You also can?t enter the door behind her desk, but you can do that later in the game. In the plant right next to her desk is a hidden Light1 software. You can also talk to the brown creature, but he says something you can forget for now. ? If you go downstairs, you will meet Carpenter Ken. He will build new floors to your building if you have enough money. Every time your building has 5, 10, 15 or 20 floors then it gets bigger. If you do that, then you should go back to the title screen, skip some time, then go back and then you should talk to Ken. If you did it right, then he will say that he is finished. But if you did something wrong (for example, going back in time) then he will say he failed and that he can?t refund your money. If you’re lucky Ken is generous and he will charge you less money to make another floor! For now, you can only build three floors to your buildings: Floor 1 150?gold: item shop Floor 2 200?gold: parts shop Floor 3 300?gold: laboratory The next floor costs 400 gold so you could come back a little later in the game. The first floor is useful for buying items like recovery items for your robopon and other cool stuff. The parts shop if you want to make Sunny stronger. The laboratory is an useful place if you want to enhance your robopon or upgrade their CPU?s. Although investing for research can be useful later in the game, I would not do it now (and it costs a lot). In the room where Ken is, there are also three hidden softwares: Down1, Endur1 and Pulse1. They are in the blue closets, two in the upper row and one in the lower row. Well, that is a quick enumeration of the building. So let's look outside the building. When we look around, the first thing you probably see is that you can't leave the town because four people are blocking the exits. If you talk to them, you hear that the bully on the NORTHERN side took the ice cream from the other kid. You can choose if you want to: `Stop an end to Bisco's goons treachery?. If you choose yes, you will fight with them! Northern side: David: Robopon:?Screwy lvl. 4 MOVES: Pulsebomb Difficulty: 1/5 David is not very hard. One Firefist from Sunny should be enough. Screwy ?s Pulsebomb is not very strong so you don?t have to worry. You can also battle the bully on the eastern ↓ side. Once you beat David, then he will walk away. But before you can leave the town, you have to defeat the bully on the EASTERN side, because the kid won?t let you leave the town. The bully is teasing a girl named Lisa. So defeat him too. Eastern side: Sean: Robopon: Stimy lvl 4 MOVES: Windbomb Difficulty: 1/5 Sean is not very strong too. One or two Firefists should be enough. If you battled David first, then Sunny already is lvl. 6. If you have beaten both bully’s (the sequence doesn?t matter) then Lisa will say that there is trouble at libra school in Libra town, the town east from Capri town. The local bully there, Bisco, is trying to judge who has the strongest robopon. She says you should go there to see what’s happening. Then you can leave town. But before you do, there are still a few things to do in town. First of all, your house contains two hidden items! The first one is in the computer in your room. It?s a Shortcut, an item which gives your robopon an extra level without battling. The next item is difficult. It?s outside the house, in the roof of your house. Walk to the top left corner from you house (outside), press A if you face the roof and then you should have 10 Volt. One of the houses, the one with the antenna can?t be entered because the door is bolted shut. The girl next to the house says that since the person living in the house has bought a tv he can?t stop watching because a girl named Amron always is on tv. She appears later in the game so remember her! Around the two other houses you will find some weird boxes which contain items: A Water1 software, ?an oil (heals robopon for 20 hp) and a barmagnet (can be used to capture robopon) . The upper house is not very interesting if you take the front door, but there is a hidden door if you walk to the left of the house. If you look, then you will see a weird tile, which actually is a door. If you take the hidden door from the upper house, then you can find an item in a box which looks like one outside the house. The item is a Lostcode, which is VERY useful because you can enhance a robopon with it without the need of energy balls. The lower house also has a hidden door, but this time you will find someone before the box named Hunter. Some of the boxes in the game can only be opened with a remote control, which only can be done if you have a real gameboy and a real game cartridge. Because I am playing on the internet I can?t do it so I will never know what is inside these chests. If you take the front doors from the houses, then you can talk to some people. The two men in the upper house say some things which are interesting for later, but if you go to the lower house then you will receive a present! The person in the lower house, Dr. Disc, says that he heard that you became president, and he will give you a robopon as a present. Dr. Disc gives one of these robopon: Robby, Viggy, Heylow or Bella. The robopon you will get depends on the birthday you chose earlier. If you chose January, May or September, you will receive Robby. He has strong attack power and good speed. Robby has the moves watershots, psoak and soakshots, all of these are water based attacks. If you chose February, June or October you will receive Bella. Bella has decent attack power, but the rest of her stats are low. Bella has the moves windvolt, flame and tshld. If you chose March, July or November you will receive Heylow. Heylow has balanced stats with good defense. Her moves are holysilvr, kisssilvr (recovers little hp), blessing (brings you in the blessing status, which causes your attack/defense/speed to get better) and healx (recovers a bit hp). And if you chose April, August or December then you will receive Viggy. Viggy has high attack and speed power. His moves are firehammer, novahammer and naplm, all of these are fire based attack moves. To make it simple: Viggy and Robby are real fighters, Bella is the magician and Heylow is the healer. If you got your robopon, dr. Disc will say there are four factors to make robopon stronger: Upgrade your CPU at the laboratory, buy parts from the parts store, enhance you robopon in the laboratory when they are ready to enhance and cram as much software in your robopon as you can. Now you have done everything that’s possible, you can leave Capri town. When you leave Capri town, you can go to two places: Tail Castle and Libra town. Tail Castle isn’t important for now, but you can go and take a look around. I went to Libra town immediately. Libra Town - the beautiful and comfortable research paradise! Libra town is a good place to learn some new things about robopon. Many people give tips about software, items and parts. And there’s another house with an antenna. Hmm… strange. There is also a girl named Rena from the Elite 8, a group of 8 girls who like to collect rare robopon, who is looking for the robopon Gidget. Although you can’t find a Gidget for now, you should remember this girl, because later in the game she will be useful. There are also a lot of rare shops in the town, so here is an explanation of all the stores: Components/software store: Here you can buy parts and software. There are many different parts, but some make your stats much stronger, while others provide more RAM. There are also many kinds of software to buy but you should remember that some software will be more effective at certain types of robopon. Some software combined create new moves and three software that mix very well with each other are water, fire and thunder. Item store: The place to buy items like barmagnets, oil and volt. They also have two useful items: Air-escape and ground-escape, which you can use to flee from wild battles (air-escape) or from dungeons (ground-escape). Repair shop: This isn’t a real shop but more a laboratorium. The only thing to do here is to talk with a guy who can heal your robopon for free just like a pokemoncenter. Laboratorium: The most interesting of the four, you can do three things here: 1: When a robopon is ready to enhance you can bring it to any laboratorium to enhance. 2: Upgrade the CPU from robopon. This is essential when you caught a wild robopon with the status IGR because otherwise it will stay like this and disobey you. 3: Invest in the laboratorium. When you invest enough the laboratoria will make robopon. Investing in laboratoria is expensive and is better to do later in the game because near the end of the game the laboratoria will make more and better robopon. The two best laboratoria to invest in are the one in your own company because they make strong robopon and the one in Tail Castle because they make two robopon who are only obtainable in that laboratorium. These are all the shops that you can find throughout the game. Now I explained this, let’s go to the Libra school! When you enter the northern part of the school you will see David and Sean. They’re pissed of because you beat them in Capri town and they want to beat you up! But then Bisco, their boss, appears and says that they should back off. He takes a look at your ‘your piece of junk robopon made by your senile grandfather’ and says that if you want to enter the tournament that is held in the Libra gymnasium you need a participation certification which you can get in the school. David and Sean say that Bisco makes a good chance and that he could become a champion. Then he leaves and David and Sean decide to guard the door until you get a participation certification. They block the exit so you can’t enter. But then you receive a letter from grandpa Hogle. It says that he invented something and put in the room behind your desk. So let’s take a look! Back in Capri town, when you walk in your building, your assistant will ask if you are going to play Genesis 5 games. Say yes and walk inside. You will see five robopon and a person. Each robopon will play a minigame with you if you talk with them: Speeder, Jumper, Shielder, Battler and Puncher. Puncher is a game where you have to play against Sunny and you have to punch against a boxing bag. There is a number above the boxing bag which randomly changes and the higher the number, the higher your power. Jumper is a game where you have to play against Rotor and you have to jump from a hill. You need to stay as long in the air as you can in your jump and to do that you need to press A many times from the moment when you jump until you land from your jump. Shielder is a game where you have to play against Virus and you have to draw a card. Each card depicts a kind of damage (for example, water damage, light damage etc.) which will hurt you. Virus also has to choose and whoever faints first loses. Don’t worry, you won’t lose HP for the outside world! Battler is a game where you have to play against Sammi and Muri and you have to battle them. The only rule is you can’t use items. After the battle you receive EXP (experience points) just like a normal battle. Speeder is a game where you have to play against Speedy (LOL) and you can’t do nothing. You are just stuck in a maze and whoever steps into a certain tile first. Very boring and you sometimes are doing nothing for one and a half minute. For every game you win, you will get energy balls and some gold, and sometimes you even get cool items like barmagnets or earthworms (?). When you have played enough, let’s continue to the Libra school. Libra School The Libra School is a very interesting place. First of all, all the teachers are robopon battlers. Second, the school has a basement and a gymnasium. Third, later in the game you can catch your own robopon here! But for now you should remember the first two things. Before you go in the school, you can challenge a girl before the school. When you defeated her you can battle her again later in the game, over and over! Here is her robopon: Difficulty: 2/5 Little girl: Meddy lvl 5 MOVES: Lightsilvr (curses a robopon, which decreases it?s hit rate) Kisssilvr (recovers a few hp) Vampsilvr (absorbs hp from you to the?opponent) This girl can be a bit hard because of her healing moves. But a strong robopon shouldn’t have a big problem with her. When you have defeated her you can go to the basement if you want to battle trainers, catch robopon or collect items. I went in the school first so I’ll tell later about the basement. The school has 6 floors (7 with the ground floor) and when you ask the people around all will say that you need a filled up stamp card which you can receive from the principal. He is the green angel guy on the first floor. To get the card filled up you need to defeat a teacher on each floor. It takes a lot of time to tell about all of them so I will do it shortly. There isn’t a specific order for the trainers to fight but the only one you can’t battle until you beat the other teachers is the science teacher on the 6th floor because he is doing an experiment. Ground floor: Difficulty: 1/ 5 Health teacher: Splat lvl 5 MOVES: Windbomb Splat isn’t very strong. He is a bit tough but easy. First floor: Difficulty: 1/5 Language teacher: Coball lvl 5 MOVES: Skybomb Coball’s skybomb can be a bit strong but coball has low defense. Second floor: Difficulty: 2/5 English teacher: Leachy lvl 5 MOVES: Earthbomb Leachy’s earthbomb is kinda strong and leachy is not very weak either. Third floor: Difficulty: 2/5 Phys-Ed teacher: Palmer lvl 6 MOVES: Earthbomb Palmer is the first lvl. 6 robopon. It is also immune to thunder attacks so if you have caught a coball in the basement (I will tell later about this) it might not be the best idea to use it. Fourth floor: Difficulty: 2/5 Civics teacher: Sumito lvl 6 MOVES: Eartbomb Sumito is very tough. You already know earthbomb from Palmer so I won’t explain it. Fifth floor: Difficulty: 2/5 Math teacher: Sumito lvl 6 MOVES: Earthslice I am not going to explain this one because earthslice is as strong as earthbomb. Now comes the hardest teacher: Sixth floor: Difficulty: 3/5 Science teacher: Gello lvl 6 MOVES: Oilbomb ? ? ? ? ? ? ? ? ? ? ? Gello has a very high defense. It also knows the move oilbomb that can make your robopon oily which causes your accuracy to be lowered. When you have beaten the Science teacher you have beaten all teachers! But when you want to go see the Principal, it turns out he went down in the basement. In that case, we have to follow him! Basement The Basement is what you can call the first dungeon in the game. With two floors, two items, three trainers and four wild robopon it’s not very big but it’s a great place to get started. First I will tell which wild robopon you can find here. You will see that I divide the levels and moves by the / sign and I will explain why I did that. The / sign for levels indicates that the robopon with the levels for the / sign are found on the first bottom floor while the robopon with the levels after the / sign indicitate that they are found on the second bottom floor. Three of the robopon can be found on both floors, but one of them can only be found at the second bottom floor. The moves for the / sign mean that those are the moves you normally find on the wild robopon while the moves after the / sign mean that those are rare moves, they did this on some robopon who are boot types and don’t evolve into arm types, since they cannot have different software. Wild robopon: Coball lvl. 2-4/3-5 MOVES: Skyshots, thndrshots, thund/ skyblade, iceblade, blast Coball is a weird white-pink ball that according to its descr run/flee all the time, he actually is brave enough to fight most of the time. Most coballs come with the thunder moves but if you find one with the ice moves I highly suggest you catch it, I’ve found the ice moves more useful than the thunder moves. Training it can be difficult as Coball has low health. It enhances into Unix with 100 energy balls. Pros: *Strong moves *Enhances quick *Good speed Cons: *Low defense *The snow moves are better than the thunder moves but the ones who have it are harder to find Sumito lvl. 3-5/4-6 MOVES: Earthslice, powerslice, fault/ earthbomb, stone Sumito is a sumo trainee. He comes with tough earth moves and unlike Coball he rather focusses on good hp and strong defense. He has two evolutions, Sumo and Yokomo. The Sumitos that come with earthbomb and stone aren’t much stronger than the ones with the normal moves, so it’s not that big of a deal which one you get. Pros: *Good earth moves *Good defense and hp *Strong enhancements Cons: *Its special version isn’t much better than the normal version Stimy lvl. 6-7 MOVES: Evlupclaw, vacumclaw, rumda/ windmace, tshld Stimy is the toughest robopon to catch since all Stimys you will find have a bad CPU. This can result in various things, if you are lucky it will attack itself or it will normally attack you or it’s unable to do anything but if you’re not lucky it will explode and instantly kill itself. So if you catch one then be sure to repair its CPU at a laboratorium if you have 800 gold. Pros: *Good stats *Both its normal moves and rare moves are useful and strong Cons: *Its always found with a bad CPU, so its hard to find the rare form Sammi lvl. 7-9 MOVES: Fireslice Sammi is the hardest robopon to find. It can only be found on the second floor and it’s the only arm type that can be found. It has only one attack and there aren’t any rare forms of it since it can change it software. I suggest you catch this one as you arms type at this point are hard to get and it has good attack power. Pros: *Good attack power *Only arm robopon to ?be found in the Basement *Good all round stats Cons: *Can be difficult to catch *They come at a high level, so be prepared Two items can be found in boxes, a Mega volt and a Gas1?software. The trainers: First bottom floor: Joker: Chimp lvl. 6 MOVES: Pulsebomb, Rustbomb, Virusbomb, Gasbomb Difficulty: 3/5 Chimp isn’t very strong. Decent defense and attack power but you need to watch out for its moves, which I will explain here: Rustbomb makes a robopon rust, causing it to lose hp for a few turns, and the robopon can not attack for a few turns. Virusbomb causes bug, which makes the robopon confused so it will attack itself. Gasbomb causes fever, which lets the robopon lose hp for a few turns. Troublemaker: Rootix lvl 6 MOVES: Waterbomb, Icebomb, Sleet Difficulty: 2/5 Rootix isn’t very strong. It has decent stats and some good attacks but not much of a big problem. Watch out for its Slee though as it’s effective against Sumito. Second bottom floor: Troublemaker: Unibot lvl 7 MOVES: Speedbomb, Accel Difficulty: 3/5 Unibot has better stats, especially speed but lacks in moves. Its speedbomb is a decent attack but you need to watch accel, it’s a move that speeds Unibot up. So, after you caught and trained robopon, battled trainers and picked up items there is only one thing left to do: Talking to the principal. He’s not hard to find, just take the stairs to the second bottom floor, then you have to go up to the first bottom floor and then you have to go down again and then you can find him. He will give you a participation certification which means you can take place in the tournament! But don’t forget, David and Sean are guarding the doors and Bisco is participating as well. So before you want to go I advise you train your robopon and have at least a team of four robopon. Enhancing can be useful as well, but the battles against David, Sean will reward you with energy balls that you could use, so it might be smarter to wait before you enhance them. Now, if you want to enter you can expect a battle with David and Sean. Here are their stronger robopon: Gymnasium: David: Screwy lvl 7, Skulby lvl 7 MOVES: Screwy: Pulsebomb ?Skulby: Evilbomb Sean: Stimy lvl 7, Hyme lvl 7 MOVES: Stimy: Windbomb ? ? ? ? ? ? ? ? ? Hyme: Icebomb Difficulty from both battles: 3/5 David and Sean now come with two robopon, their old ones and the evolved forms, both are at level 7. The Screwy and Stimy haven’t grown much stronger but the evolved forms can be tough if you didn’t train well. They have good stats and their moves can be tough, so be prepared. If you beat both guys you walk inside and you just see Bisco winning the tournament! Then David and Sean walk to Bisco and say that have been beaten and ask Bisco to even the score. Bisco then says that the winner of this battle will challenge the Legend7! There are 7 Legends and they are like what gym leaders are in Pok?mon. Unlike in Pok?mon, they don’t have an own gym with pupils inside but fight at the Robopon Dome in Tail Castle. They also can’t be challenged until the person has talked with them outside the Robopon Dome and that’s why many Legends are hiding since their position gives them might and more fame. Now it’s time for Bisco’s Battle! Gulp: Bisco: Urchy lvl 6, Razor lvl 6, Hexbot lvl 6 MOVES: Urchy: Virusbomb ? ? ? ? ? Razor: Powerfist ? ? ? ? ? ? ?Hexbot: Evilbomb, Fearbomb (causes bug) Difficulty: 4/5 Unlike the other battlers you had, Bisco is no pushover. It’s quite understandable that he won the tournament. His Urchy isn’t very tough but its Virusbomb may virus you so watch out. Razor is all about power and will deliver severe damage. Hexbot will be a bit of both: His Evilbomb brings much damage while his Fearbomb can cause a bug. Hexbot also has a great defense and although you can’t catch it in this game (it’s only available in the Japanese versions) it’s a starter robopon in the second games. Be sure to have a team of four well trained robopon as Bisco may be too tough otherwise. If you have beaten Bisco he will say that he has gained the right to challenge the Legend7 anyways and he says he will be first for you at the Robopon Dome and that he will take care of you afterwards. The Announcer will explain the rules of the robopon tournament too. Legends can be challenged in the Robopon Dome but you need to find them first outside the Robopon Dome and talk with them. After he did this, he won’t say something else and he will twirl when you talk with him. Lucky you, there’s another teddy bear in the corner! Don’t forget to save before hand. So there’s only one thing left to do, going to the Robopon Dome in Tail Castle! But first, you might want to build extra floors to your building, and from 8 pm to 6 am the school lights will be out, which means robopon will appear in the school! So let’s go back to the Libra School and look which robopon appear. The wild robopon that appear are supposed to be based on creepy things or have evolutions that are creepy except for the first robopon in this list. Wild robopon: Coball lvl. 4-6 MOVES: Skybomb I’ve already told about Coball before and I advise you don’t catch this one because it has just one move. Zombot lvl. 6-7 ?MOVES: Evilbomb, Vacumbomb, Drain Zombot is an interesting robopon. When you find him he will be affected with fever which means that he will lose a little HP every turn. To keep up with this he knows the move Drain and Vacumbomb to absorb some HP of you, so be careful. It doesn’t have an evolution and as far as I know you can’t find a version with special moves. Pros: *Drain and Vacumbomb are very good moves. *Good attack and defense. Cons: *Is always found with fever so watch its hp if you want to catch it. *Is pretty slow compared to its attack and its defense. Leachy lvl. 6-7 ? ?MOVES: Evilbomb Leachy is a robopon that looks like some kind of bug. It has two enhancements Boobot and Jackey. ?While Boobot is a boot type just like Leachy Jackey is an arm type instead and thus can be freely equiped with software. Pros: *Jackey is a pretty strong enhancement. *A funny robopon. Cons: *Is found in the ignore status. *Comes with only one move. Screwy lvl. 5-6 ? MOVES: Earthbomb, Pulsebomb, Mgnet Screwy is pretty good. Its enhancements are very cool too, Skulby the skull and Pirate the… Pirate who changes from a boot type into an arm type. He comes with strong moves and good stats for a robopon that has two enhancements. Mgnet is a move that can curse your robopon too. Pros: *Good moves, especially Mgnet and stats. *Cool and strong evolutions. Cons: *Is found in the ignore status. Recyco lvl. 8 ? ? ? MOVES: Evilbomb, Fearbomb Recyco is probably the weirdest of the bunch. He’s very hard to find, just like Zombot a robopon with no enhancements, good stats and the move Evilbomb. However, you will find it in the ignore status and it likes to blow itself up. So it might take some time to get one. Pros: *Good stats and better speed than Zombot for example. *Decent moves. Cons: *No enhancements which sucks with just two decent moves and no enhancements. *Found in the ignore status and likes to blow himself up. *Hard to find. That’s it for the robopon. So there’s one thing left to do to complete this chapter. Going to the Robopon Dome in Tail Castle! Tail Castle - historical and cultural town! For now this place isn’t very important. There are a few shops, people with tips and many people adore Prince Tail, the ruler of Porombo Island and the owner of this town. Another house with an antenna? And hey, there’s another Elite 8 girl! Again, you can’t trade for now. Go to the north and enter the Robopon Dome! When you come inside, Bisco will brag to you that he has already beaten the Legend7, according to him a weakling. He will laugh of you and you will get mad at him since you had the right to be the challenger. David and Sean say that you should go him and that Bisco would trash you anyways. You call him a cheater but he says that it’s already too late! Then Prince Tail tells to stop this quarrel! Apparently he is on a balcony with Princess Darcy and he says that you two will decide right here and now who should be the Legend7! Battle with Bisco the Legend7: Difficulty: 5/5 (what did you expect?) Bisco: Urchy lvl 6, Razor lvl 6, Hexbot lvl 6, Granit lvl. 6 MOVES: Urchy: Virusbomb ? ? ? ? ? Razor: Powerfist ? ? ? ? ? ? ?Hexbot: Evilbomb, Fearbomb, DKHRT (causes bug) ? ? ? Granit: Landslice As you can see, Bisco has gotten a bit stronger. Granit is not a big deal since Landslice isn’t very strong, Granit is just there to make your robopon tired. But you should watch out for Hexbot his DKHRT. It’s a very strong move and one or two hits of it might be enough to scrap some of your robopon. Also, Bisco has brought an oil with him and he will likely use it on Granit so keep that in mind as well. If you win, you can call yourself the Legend7! Bisco says that one day he will get even and until then he will train in the town of Caleyu. He then walks away with David and Sean. Don’t worry, we will have another battle with Bisco later on in the game! But much much later… Prince Tail congratulates you and tells the next Legend is a teen idol called Amron who lives in Vanza Village. He wishes you good luck with training your robopon and finding the next Legend. When you walk out of the Robopon Dome you see Prince Tail saying to Princess Darcy that it has been a long time since there has been such a spirited fighter like you. Prince Tail has the feeling the ranks could change dramatically… What will happen from here? Will we find more Elite 8 girls? Will we meet Bisco again? Will grandpa Hoggle invent something else? Will we find more houses with antennas? And what about those two towns, Caleyu and Vanza Village? Find out more in the next part of my walkthrough on Robopon: Sun Version! That’s it for the first part of the game and this walkthrough! If people are enthousiast about it I will make more parts! Some pictures of robopon and Bisco, I will make more screenshots for my next part: Edit: For some reason I can't upload multiple pictures, can someone explain me how to do that? This is Bisco. Edit 2:?http://www.mediafire.com/view/147vi73af6a78xe/Robopon_Sun_Walkthrough.docx This is useful I guess ![]() ![]() Image upload: 160x144 totaling 3 KB's. |
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(edited by juuldude on 06-28-14 10:18 AM) Post Rating: 4 Liked By: deggle, Snu, Spicy, TheReaper7290,
06-20-14 07:00 AM
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Man.. i feel bad for you, When you edited it the post started glitching... There has to be a way to fix this right? |
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imamonster : Oops, you're right, I copy pasted it from Word as well. I'll try to edit it. Edit: It worked! Thanks for tellling me ![]() Edit: It worked! Thanks for tellling me ![]() |
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(edited by juuldude on 06-20-14 07:18 AM)
06-20-14 09:39 AM
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Holy cow! This was great. It was very informative with no extra padding. I've gotta applaud you on this one! Now I'll be all set if I ever get around to playing this game. (Also, catching robots with magnets? Genius!) Now I'll be all set if I ever get around to playing this game. (Also, catching robots with magnets? Genius!) |
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(edited by Gamin'Gal on 06-20-14 09:45 AM) Post Rating: 1 Liked By: juuldude,
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Gamin'Gal : Thanks, it sure took me a long time to make. I once started on it when I was a few years younger but stopped on it. I saved it though and I decided to complete it. |
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Great guide! Only thing I can say, is that you might want to disable your layout for walkthroughs/ guides. It's sometimes a little annoying to scroll all the way down every second. None the less, the quality of the guide was great. Good job! Only thing I can say, is that you might want to disable your layout for walkthroughs/ guides. It's sometimes a little annoying to scroll all the way down every second. None the less, the quality of the guide was great. Good job! |
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FunnyFurret : Oh yeah, that's good advice, I think I'm going to make a new layout in a few days and then I will make the box bigger. Thank you very much! |
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Great job I have never played this game I will have to check it out I can't wait until the next part. |
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TheReaper7290 : Thanks, read the first part about my walkthrough and the shop parts especially, the other things aren't that important but it's really useful to read those parts to understand it better. |
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So far, so good. FunnyFurret already said this: it is recommended to disable the layout everytime you post a walkthrough, especially if the text window is really tiny (that is why I don't have any layouts, although I'd like to get one but I don't feel like removing it every month so yeah, no layouts for me ![]() Now, about that first part. Like I said before, it's really good so far. All the details, the directions... I can see some potential and I can't wait to see the other parts. I read you wanted to know how to ![]() ![]() Now, about that first part. Like I said before, it's really good so far. All the details, the directions... I can see some potential and I can't wait to see the other parts. I read you wanted to know how to ![]() |
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Laian : I understand what you mean, it might be better to turn off the layouts for strategy guides then. Could you tell me when you have made that tutorial? I screenshotted about 15 pictures I believe so it's sad to see I can only get one in my guide ![]() ![]() ![]() ![]() |
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