NOTE: Look below for the grading rubric, just in case you want more detail on what each grade means. Even though they are self explanatory.
Sonic Spinball was a decent title on the Genesis, it was even good enough to have ports on the Master System, and Game Gear. Note the only difference is the resolution. How good is Sonic Spinball on Game Gear. Well keep reading to find out.
Gameplay D+: The gameplay almost passes, but its sloppy, and the flaws are obvious. The core problem of the game. Lies within the core part of a pinball game. Physics, the physics in this port are terrible. I can go up faster then I can go down at times, and Sonic moves around, at times when he should be still. Another problem, is the lack of precision. In the original game on the Genesis. Precision flips, with the flippers were a major part of the game, but here on the Game Gear port. They seem broken, and due to the smaller screen size. Its more difficult to be precise anyway. So why is the grade not lower? Well, because despite these flaws, I still enjoyed myself. Plus the stage designs are simple, and easy to navigate. You will soon notice that they are not much different from the Genesis versions levels. Also, the boss stages are much more forgiving then in the Genesis version.
Graphics C+: While some impressive visual effects are used occasionally (parallax scrolling). I found the graphics to be somewhat bland, and kind of generic. They actually look just the same as the Genesis version, only slightly blockier even on an actual Game Gear. While the levels look detailed and elaborate. They are generic and uninteresting. The sprites are small, but look almost exactly like their Genesis counterparts.
Sound D-: The generic music is a disappointment. Not only is it slow, and basic, but it gets annoying after a while. The only tune I liked is the one on the mini map. Otherwise, the sound is pretty bad.
Replay value/addictiveness B: For such a sloppy game, it surprises me how addictive this game is. You can play it for high score, or just to beat it, either way I got a bit of enjoyment out of this game.
Depth B-: There are a few more options, plus a more complex bonus round and a mini map screen before each level. Other then that though, the game doesn't have more to offer then the Genesis original, and that's okay.
Difficulty Medium Easy: This game is actually quite easy. Its probably because of the generous amount of lives and continues. Without them, the grade would be higher.
Overall Rating C-
Grading Rubric
+: slightly better -: slightly worse A: Perfect or nearly perfect most of the things are perfect. B: Good, game is enjoyable, but has a few flaws that are noticeable. C: Mediocre (average), the game has a few things going for it, but not everything goes as well as intended. D: Bad, the game has several flaws, and while there might be a few strong points, games with this grade are not very fun. F: Awful, little is to like about a game with this grade. Flaws are so bad, the game is nearly unplayable or a torture to play. NOTE: Look below for the grading rubric, just in case you want more detail on what each grade means. Even though they are self explanatory.
Sonic Spinball was a decent title on the Genesis, it was even good enough to have ports on the Master System, and Game Gear. Note the only difference is the resolution. How good is Sonic Spinball on Game Gear. Well keep reading to find out.
Gameplay D+: The gameplay almost passes, but its sloppy, and the flaws are obvious. The core problem of the game. Lies within the core part of a pinball game. Physics, the physics in this port are terrible. I can go up faster then I can go down at times, and Sonic moves around, at times when he should be still. Another problem, is the lack of precision. In the original game on the Genesis. Precision flips, with the flippers were a major part of the game, but here on the Game Gear port. They seem broken, and due to the smaller screen size. Its more difficult to be precise anyway. So why is the grade not lower? Well, because despite these flaws, I still enjoyed myself. Plus the stage designs are simple, and easy to navigate. You will soon notice that they are not much different from the Genesis versions levels. Also, the boss stages are much more forgiving then in the Genesis version.
Graphics C+: While some impressive visual effects are used occasionally (parallax scrolling). I found the graphics to be somewhat bland, and kind of generic. They actually look just the same as the Genesis version, only slightly blockier even on an actual Game Gear. While the levels look detailed and elaborate. They are generic and uninteresting. The sprites are small, but look almost exactly like their Genesis counterparts.
Sound D-: The generic music is a disappointment. Not only is it slow, and basic, but it gets annoying after a while. The only tune I liked is the one on the mini map. Otherwise, the sound is pretty bad.
Replay value/addictiveness B: For such a sloppy game, it surprises me how addictive this game is. You can play it for high score, or just to beat it, either way I got a bit of enjoyment out of this game.
Depth B-: There are a few more options, plus a more complex bonus round and a mini map screen before each level. Other then that though, the game doesn't have more to offer then the Genesis original, and that's okay.
Difficulty Medium Easy: This game is actually quite easy. Its probably because of the generous amount of lives and continues. Without them, the grade would be higher.
Overall Rating C-
Grading Rubric
+: slightly better -: slightly worse A: Perfect or nearly perfect most of the things are perfect. B: Good, game is enjoyable, but has a few flaws that are noticeable. C: Mediocre (average), the game has a few things going for it, but not everything goes as well as intended. D: Bad, the game has several flaws, and while there might be a few strong points, games with this grade are not very fun. F: Awful, little is to like about a game with this grade. Flaws are so bad, the game is nearly unplayable or a torture to play. |