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G@mehe@d
04-29-13 09:09 PM
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Batcake
04-30-13 03:47 PM
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Pitfall review

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.5
9
5.4
7.8
6.8
2.7
7.4
G@mehe@d's Score
9
9
8
9
8
N/A
7

04-29-13 09:09 PM
G@mehe@d is Offline
| ID: 790466 | 458 Words

G@mehe@d
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Often regarded as one of the best Atari 2600 titles ever made, Pitfall is a masterpiece created by Activision. It was groundbreaking in 1982, for its great gameplay and innovative design. The platformer genre wasn't exactly a full on genre, after all there were not a whole lot of platformers Donkey Kong is the only one I can easily recall I'm sure there were a few others. 

Gameplay B+: This game has aged very well. Most of the elements, from control, to design. Have aged well. Pitfalls control is excellent, but I wouldn't recommend a joystick for this game. If your using a real Atari I recommend the Sega Genesis controller for this game. The style of gameplay was a relatively new thing in 1982, and it was done well in this game. The obstacles come in a large variety. However, the design of the game, does feel repetitive. I know this game was released 31 years ago, but a flaw is a flaw and there is no changing that. The screens all look similar over time, but the game is still fun. If you go through enough of the game you'll eventually encounter treasures like gold, diamond rings, iron (I think,) and MONEY. These treasures will give a ton of points and they are satisfying to pick up.

Graphics A: This game surprised the crap out of me. Many Atari games only had a few colors with few sprites and little detail, but this game is freaking beautiful for an Atari 2600 game. Pitfall Harry is fluidly animated, and the playfield is packed with color and detail, along with that, the sprites are high in detail, and resolution. Also the background is filled with detail, I really felt like I was in a jungle. Pitfall pushes the Atari 2600 to its limits, but it only gets better in the sequel which was released in 1984, on the Atari 2600, just like this game.

Sound B+: The sound is pretty good, there are a wide variety of sound effects, that have charm, and sound pretty good. Other then that, I really don't have a whole lot to say about this section.

Addictivness A: This game will keep you hooked. You can play for high score, but that's only the beginning. Experts will want to see how far they can go, before the time runs out, and this is what makes the game addicting. 

Depth B: The game has 255 screens but most of them look similar, its still fairly big for an Atari game. There are no different variations, but the game itself is large.

Difficulty Medium: The game might seem difficult at first but once you have the hang of it, its pretty easy. 

Overall rating B+

Often regarded as one of the best Atari 2600 titles ever made, Pitfall is a masterpiece created by Activision. It was groundbreaking in 1982, for its great gameplay and innovative design. The platformer genre wasn't exactly a full on genre, after all there were not a whole lot of platformers Donkey Kong is the only one I can easily recall I'm sure there were a few others. 

Gameplay B+: This game has aged very well. Most of the elements, from control, to design. Have aged well. Pitfalls control is excellent, but I wouldn't recommend a joystick for this game. If your using a real Atari I recommend the Sega Genesis controller for this game. The style of gameplay was a relatively new thing in 1982, and it was done well in this game. The obstacles come in a large variety. However, the design of the game, does feel repetitive. I know this game was released 31 years ago, but a flaw is a flaw and there is no changing that. The screens all look similar over time, but the game is still fun. If you go through enough of the game you'll eventually encounter treasures like gold, diamond rings, iron (I think,) and MONEY. These treasures will give a ton of points and they are satisfying to pick up.

Graphics A: This game surprised the crap out of me. Many Atari games only had a few colors with few sprites and little detail, but this game is freaking beautiful for an Atari 2600 game. Pitfall Harry is fluidly animated, and the playfield is packed with color and detail, along with that, the sprites are high in detail, and resolution. Also the background is filled with detail, I really felt like I was in a jungle. Pitfall pushes the Atari 2600 to its limits, but it only gets better in the sequel which was released in 1984, on the Atari 2600, just like this game.

Sound B+: The sound is pretty good, there are a wide variety of sound effects, that have charm, and sound pretty good. Other then that, I really don't have a whole lot to say about this section.

Addictivness A: This game will keep you hooked. You can play for high score, but that's only the beginning. Experts will want to see how far they can go, before the time runs out, and this is what makes the game addicting. 

Depth B: The game has 255 screens but most of them look similar, its still fairly big for an Atari game. There are no different variations, but the game itself is large.

Difficulty Medium: The game might seem difficult at first but once you have the hang of it, its pretty easy. 

Overall rating B+

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04-29-13 09:25 PM
GenesisJunkie is Offline
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Really good review man! I find it hard to review an Atari 2600 game but you did an awesome job. I love Pitfall, it is one of the games I always play when I plug in and dust off the ol 2600.
Really good review man! I find it hard to review an Atari 2600 game but you did an awesome job. I love Pitfall, it is one of the games I always play when I plug in and dust off the ol 2600.
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04-30-13 03:42 PM
Eirinn is Offline
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Wow, very impressive, man. This is very detailed foe a 2600 review. Good stuff here, man. Perhaps your best work yet.
Wow, very impressive, man. This is very detailed foe a 2600 review. Good stuff here, man. Perhaps your best work yet.
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04-30-13 03:47 PM
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I sort of like it. Right now, I have the iPad version of it and it seems better than the original made 20 years later!
I sort of like it. Right now, I have the iPad version of it and it seems better than the original made 20 years later!
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