So with the launch of this game Sega now had a new mascot (sorry Alex Kidd), and all of a sudden an empire was born, even long after Sega stopped making consoles and games
Gameplay and Story: Doctor Robotnik is turning innocent animals into Robots....why? no seriously the manual doesn't say....you know for some reason I feel like his intentions were more clear in Sonic Underground considering he took over Mobotropolis #WeDontTalkAboutManic (sorry I had to do an Encanto joke since Sonia found her way into a game even though Manic didn't or so I thought there is also a hedgehog that calls himself Scourge....Manic was green, you don't fool me) well I guess it's up to sonic to save them, and all he has is his sonic spin attack.
Graphics: well a lot better than the Sega Master System (yes this got an SMS release as well but I haven't played that)
Soundtrack: Each Zone has it's own unique background music which quickly changes when you get to the end of act 3 when we get standard boss music.
Addictive: I did play this quite a bit in my day to a point where it was too easy to gain lives and continues.
Depth: There are 6 levels to this game plus the final boss level (that would be Robotnik) plus the secret zone where you have to get the chaos emeralds, trust me you don't want to touch that Goal button otherwise you risk leaving that zone without the emerald and you'll have to play that level again. Also this is probably the only game in the series with 3 acts (I haven't played them all the sonic games though, even though I did attempt Shadow the Hedgehog and Sonic colours on a different site).
Difficulty: So yeah this is the very first game in the franchise and we don't have the spin dash thing which let's face it really could have been useful in this game. And he's on his own here, no tails, not even knuckles...or any of his crew that he met after the main Genesis era. I will confirm that I did make it to the end of this game twice, once without the emeralds and the second time with the emeralds, however I have yet to make it to the end a third time either way even with save technology. Here we get some stuff in monitors that will help us out a blue shield, some invisibility dust which changes the background music for about 30 seconds, sneakers that will make you go faster, and a monitor that will up your coin count by ten
Post Review follow up: So this game was part of the 6 pak cartridge which was how I owned a copy of this 20 years ago, and I own a copy again because it's part of the Genesis Mini, I also currently own this as part of the 4 Sonic 4 pak for Nintendo DS.
This concludes my review, join me tomorrow when I review another random Genesis game (maybe Golden Axe at least I'll have something to say about it considering the holidays are nearly over for me and I might as well end the console gaming filming). Man I'm not up to it today am I?
So with the launch of this game Sega now had a new mascot (sorry Alex Kidd), and all of a sudden an empire was born, even long after Sega stopped making consoles and games
Gameplay and Story: Doctor Robotnik is turning innocent animals into Robots....why? no seriously the manual doesn't say....you know for some reason I feel like his intentions were more clear in Sonic Underground considering he took over Mobotropolis #WeDontTalkAboutManic (sorry I had to do an Encanto joke since Sonia found her way into a game even though Manic didn't or so I thought there is also a hedgehog that calls himself Scourge....Manic was green, you don't fool me) well I guess it's up to sonic to save them, and all he has is his sonic spin attack.
Graphics: well a lot better than the Sega Master System (yes this got an SMS release as well but I haven't played that)
Soundtrack: Each Zone has it's own unique background music which quickly changes when you get to the end of act 3 when we get standard boss music.
Addictive: I did play this quite a bit in my day to a point where it was too easy to gain lives and continues.
Depth: There are 6 levels to this game plus the final boss level (that would be Robotnik) plus the secret zone where you have to get the chaos emeralds, trust me you don't want to touch that Goal button otherwise you risk leaving that zone without the emerald and you'll have to play that level again. Also this is probably the only game in the series with 3 acts (I haven't played them all the sonic games though, even though I did attempt Shadow the Hedgehog and Sonic colours on a different site).
Difficulty: So yeah this is the very first game in the franchise and we don't have the spin dash thing which let's face it really could have been useful in this game. And he's on his own here, no tails, not even knuckles...or any of his crew that he met after the main Genesis era. I will confirm that I did make it to the end of this game twice, once without the emeralds and the second time with the emeralds, however I have yet to make it to the end a third time either way even with save technology. Here we get some stuff in monitors that will help us out a blue shield, some invisibility dust which changes the background music for about 30 seconds, sneakers that will make you go faster, and a monitor that will up your coin count by ten
Post Review follow up: So this game was part of the 6 pak cartridge which was how I owned a copy of this 20 years ago, and I own a copy again because it's part of the Genesis Mini, I also currently own this as part of the 4 Sonic 4 pak for Nintendo DS.
This concludes my review, join me tomorrow when I review another random Genesis game (maybe Golden Axe at least I'll have something to say about it considering the holidays are nearly over for me and I might as well end the console gaming filming). Man I'm not up to it today am I?