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05-07-24 08:34 PM
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05-02-21
Darkwar10
Last Updated
02:28 AM
Staff
System:
DS
Publisher:
Nintendo
Developer:
Nintendo EAD
UPC: 45496734992

Released: 10-31-04
Players: 1-4
ESRB: E
Exclusive: Yes

Game Genre:
Action
Game Perspective:
3rd-Person Perspective, Platform
Genre Non-Sport:
Puzzle-Solving

Price Guide (USD):
Loose:  $15.52
Complete:  $10.25
New:  $26.58
Rarity:  2/10

External Websites:
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Amazon: $10.00
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Super Mario 64 DS (DS) - Reviews | DS

Super Mario 64 DS is an Action game developed by Nintendo EAD and published by Nintendo in 2004 for the DS.

Super Mario 64 DS

Super Mario 64 DS Title ScreenSuper Mario 64 DS Screenshot 1
Super Mario 64 DS Box Art FrontSuper Mario 64 DS Box Art Back
Rating: 8.9 (16 votes)

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Super Mario 64 DS Reviews 

Overall 8.9    Graphics 8.7    Sound 8.7    Addictive 8.7    Story 7.7    Depth 8.7    Difficulty 5.7



8.5
"An older story brought back for newer eyes, with old concepts having returned"   sonicthehedgeho..
    Dear Sonic, I've planned invite for you and your friends at the castle please come soon! Yours truly ~ Princess Poke ~ Bay *Camera Zooms around Vizzed Castle* (Eniitan, GreenLuigi, and Mohammedroxx) *jumps out of 3 separate pipes* Eniitan: Let's head into the castle! *Greenluigi and Mohammed nod in agreement*........(several hours later) Sonic: *resting ontop castle* Lakitu: SONIC! wake up your friends have rushed into the castle and haven't come out in several hours? Something must be amiss and only you can help find out what's wrong as you're the only one left. *Jumps off Castle top* Well then, guess I'll just have to solve this mystery I have a pretty good idea what's going on but I'll have to see in order to make sure it's correct *rushes inside*
    An older classic, remade with new looks and new concepts
    -----------------------------------------------------------------
    Alot of us remember this game from our childhood considering it to be one of the best platformers during the late 90's and some even consider it to be one of the best to this very day, seeing the great appeal of this it was remade from the Nintendo 64 to the new DS handheld. So already before we look at this we need to have the mindset that this game was made in 96' thus forth we can't really compare the standards of graphics to most DS games out at the same time, and looking at the game right away you can see a definite upgrade to the graphics of not only the levels themselves but the enemies and players themselves though when zoomed up you can easily see the pixels and shading very clearly so it's not really the best looking game remake. Since I've already talk about the looks of the game on the N64 version I'll compare 1 level from the original and this version comparing them and then look at 2 levels exclusive to the DS port.
    Original VS Remake
   -------------------------
    Like I've said above the levels have more details in the remake but where's my proof? take a look at Big Bomb-omb's Summit and you'll see the grass was a strange green and the ground a light brown with not much detail, comparing that to the DS version where the ground is physically more detailed and the grass looks normal like what you would see in Mario Sunshine. So the graphics though still being pixel-clear to see looks it definitely had improve from 96'. Now let's take a look at 2 levels that weren't in the original version.
     /*DS Exclusive Levels*
   -------------------------------
    _*Goomboss Battle*_ ~ Mostly likely this shall be the first new stage that you go and visit in this game, with the other heroes of the mushroom kingdom lock and hidden away somewhere you'll reach your first point of rescuing one of them. This place if I have to compare it to any level in the game it'd have to be Hazy Maze Cave since it has that dark and creepy like atmosphere with the same kind of poisonous fog we'd see in the level mentioned above. At the end of this stage "some" of us will see a familiar face from Paper Mario, he's the King Goomba from the very first chapter in the game which I find to be a cute detail and quite funny as it's like he's doing it out of smite for what happened. Great looking level and I'll add one more I enjoy.
    **_Sunshine Isles_/**
    Right when you enter this new secret stage for those of you familiar with the Gamecube and the game "Mario Sunshine" you'll probably notice right away that the music is from Delfino Plaza and although the stage doesn't share similar looks for the music that it represents, it is a nice tie in for me to hear that song while being on a beach like area as it reminds me of a game that is widely underrated and deserves more attention but that's besides the point. I'm sure there will be older fans that will reminisce about this stage with its music.
    As we can see her the graphics certainly have improved from the normal blocky format seen on the N64 and this is a port of an older game so games made in 2004 (year of this games release) it would be highly unfair to judge it based on that...so instead I'll rate it on how well of a remake it is. This comes so close to being a perfect score but sadly because of that problem I issued with mess of clearly visibly bad pixel imagery found on the enemies/characters/and stages I'm going to have to kick it down one notch lowering the graphics score to a 9 out of 10.
    OO ~ Upgraded looks, same songs, but how does the (somewhat) remastering sound? OO
         -____-______-______-_____-______-______-_____-____-____-____-
    ....Ok I'm going to tell you right now, how many people have you heard without smiling or joking saying that they hate Mario 64's musical layout...chances are VERY FEW! Since the music from the original release even to this day has been considered the best video game music ever released, so if it's held up after 18 years then I'm pretty sure it's obvious that I'll say that I absolutely LOVE this games selection on its soundtrack. But during that long stretch between decades I'm sure it was obvious that they should try redoing some of the soundtrack but does it fit better than the original? I'll talk about 3 songs I enjoy and see how they fit in this version.
    *...''' Hazy Mazy Cave"'...*
    When you start this level you'll notice it sounds very familiar to the original but if you listen closely the music has kind of been washed out/faded out so the beat are more so quiet compared the N64 version. So as such this doesn't really sound very deep and mysterious like the original intention of this level when it was first created, as whenever you're in a cave you don't know which turns leads to what, so it's full of mystery and wonder. This version....ehhh...with the drowned out sound kind of takes away that feeling so it's more so a basic track in a deep and dank level area so +N64+ is my favorite for the sound.
    OoO..."' Jolly Roger Bay"'...oOo
    Probably the most famous and beloved song of Super Mario 64 and the system it was used on, for it's very soothing atmosphere and upbeat tone wherein no matter how much of a bad day you can have...there's just always a way for this game to make you at least smile a little bit. As it starts off slowly when you begin the journey from the start to the time as you explore the depths of the ocean and as you get deeper and deeper more musical beats get added to the song, and once you reach the treasure room it really starts rewarding you with the complete and best part of this music: for the peaceful somber tone, added instruments, and almost clapping like melody added towards the end of your quest in the bay. I don't spot many differences in the melody other than it may sound a bit slower in the DS version but for the most part they're very alike so +Either+ is great to listen to.
     *{Finale}*
    Alot of people don't really pay tribute to this song as much even though it's personally my favorite in the entire game, and this one...actually does sound better on the DS than the N64 maybe that's just me but it actually sounds clearer in quality and just the ending feels sweeter seeing the 4 characters together rather than just Mario himself. So +DS+ wins here.
    So while the remastering in some places was a bad decision and good in others, mostly 85% of the game stays exactly the same as in the version first released, Though I still prefer the original version Nintendo did a great job on keeping the sound addictive so I'd say the sound is at least with an 8 out of 10 here.
   '_' A new style of addictiveness, brought to interest old fans and new '_'
     ----------------------------------------------------------------------------
    Looking at the game most people will immediately think well of course it's going to be addictive, it's bloody Mario 64 so of course it'll be great, but here's the thing though this is a re-doing of that game there are lots of additions that it makes it a separate story of addictiveness as I consider this to be the "complete" version of the original game since it includes some ideas that were left out and only seen in early beta's and screenshots. But the major point being that this game includes one critical factor that was left out in the original plans which was that "Luigi" was set to be used in the N64 mode possibly as the second player, thus forth why you see 3 characters jump out of the Pipes in the intro of the game as Mario and Luigi were in the initial development but they added a 3rd character to the bunch I won't say just yet whom it is but let's just say he "missed" alot of the standard project.
    But what makes this game addictive but in a new way? Well like I said there are 3 human characters you can play as, and a certain character we've seen before but thankfully if you go into water with him this time he won't evaporate. Now sure you may stand their in your fungus made suit shouting "Mushjection!" to me by saying that what's the point when the characters basically just use the "Caps" originally used in the N64 release? Good reply but sadly there are some different features to having these different characters such as: Yoshi's fire-flower technique ~ which you can spout fire from your mouth as well as normal techniques like sucking enemies in and turning them into an egg similar to Yoshi's Island & each character has different characteristics whether it be in strength, jumping ability, or just original fun.
    Lastly before I end this off I just want to say one thing that makes this game also have and added (though not HUGE) but still fun to do if you're tired out from the normal gameplay or just want to relax and not worry about certain worries of area distractions/enemies, they have a few mini-games to start out and you can unlock more during the hour of playing normally and finding Bunnies related to a characters color in order to unlock more mini-games for them. Like I said not big but still a nice addition. Such a great and addictive game as before with such great additions (still prefer the N64 version) I'd have to say the addictiveness is a solid 7 out of 10!
    ~~** Bringing a new shining star's story a refreshing new light**~~
     --------------------------------------------------------------------------
    We've all heard the story before, Mario my hero an Italian plumber whom for some reasons hasn't done actual plumbing in along time *cough cough* (Mario Bros 83') and this strange lovely princess that he desires to rescue all the time has invited him for a nice little soirée at the Mushroom Castle as she's made a lovely cake for him, asking that he PLEASE come. Blah blah blah so what else is new seems like the same pointless story with oh lookey here *Mario Jumps out of pipe* how could I have imagined that happ...*2 more pipes appear with Luigi and Wario Jumping out* o.O wait....what? What are those 2 doing here?! and after some time they decide to enter the castle so what? The game doesn't even have the bad plot as before?! :S .....*See's Yoshi on castletop* ?? Ok so he was on their in the original but that doesn't mean much right besides looking more so like a refined Yoshi's Island looking sprite of himself? ....... 0.0 now he's getting up after being told no one has come out of the castle in AGES?! But my DS clock says it's only been 12min? Time to take control of the...dinosaur and save the princess O.o while figuring out what happened to the other "heroes" (quotes on the hero's because Wario? Hero? Not often) ?
    Yes this story has been revamped as you saw in that terrible acting skill of mine (which is why I'm a writer instead...) and it's clearly NOWHERE near the same as the final product we knew and loved as our cute little innocent child lives, what does that mean? Well the way I see, it's partially a new concept and the rest are leftover BETA ideas from the very original concept of Mario 64, Such as having Luigi a playable character which I've mentioned before in the other sections above and possibly many others, so I'm going to say they made a GREAT decision by recreating the story with beta plot elements and keeping the same old fun we loved but mixing it up with new surprises so the story deserves a great 9 out of 10 here.
    ~~OoO**Raising the level of length higher than any plumber's imagination**oOo~~
     -----------------------------------------------------------------------------------------------
    *Uses Fireflower and puffs into balloon hedgehog* If my size right now doesn't speak enough words for me, than allow my air balloon quills to do the talking for myself. This game has ALOT more added to it which is always great in a remake so that way you won't get bored of it easily and adds just a large layer of surprise waiting for you to enjoy and hopefully gain fond memories of and as we've established many times above our shroom' caps you can play as four characters here: Yoshi, Mario, Luigi, and Wario each with their own variant versions of gameplay abilities which are needed to progress through certain area's of the game whether it be the steel-toned deminor of Wario, the classic but unforgettable P-Air filled Mario, to the fire breathing scares that come from Yoshi's fire-flower madness you'll find new and old features to enjoy and reminisce on during your adventure through this old fun filled land.
    Sadly there are no new worlds that were added into the game, which is kind of depressing as with everything new they added including older idea's it would have been interesting to see maybe some older level design made into this product. As there were originally going to be 32 worlds in the 96' release but instead was dropped down to 15 due to hardware and it stayed constant in this port with a few addition "secret" levels but other than that it's mostly the same in terms of area's. Wish they could've taken some ideas from Super Mario 64 2 but oh well. So bundle 15 worlds with the old concept of having more than just Mario, the only thing left to talk about are the Mini-Games: which are pretty basic but fun at times. You can play "WANTED" which is a hide and seek-esque game wherein a sign would show whom you'd have to find and tap in order to move on, Psych-out which is a card game in which you must guess what is behind the card you see in the screen above (which you can see through at some points), Bomb-Omb squad which is basically like a pairing game in which you must place these bomb-omb on this side and the others on the opposite side without letting one explode or fall into the wrong corner, so a puzzle mixed with Hot Potato elements.
That's all I can feel obligated to tell you about this game so the depth I would say is a very well stable 9 out of 10!
     ~o~O~o~ Lowered difficulty due to new additions of this remake ~o~O~o
     ---------------------------------------------------------------------------------------
    *Throws Yoshi Egg at Goomba* I'm going to be bluntly obvious here and say that this version is FAR FAR easier than the original version, if you thought the first game was easy to finish levels with then bring out a new pair of chameleon gloves as this remake is alot easier to abuse tactics with each character having different and helpful traits: Mario = Basic normal jumping and fighting but can use gliding and ballooning for power-ups, Yoshi = low speed, average strength (thanks to special moves) and the ability to gain a small boost in the air with the flutter jump, Luigi = Normal speed, HIGH jumping capabilities (specially with backflip) great for speedrunning high obstacle challenges, and finally Wario = very low speed, low jump, incredible strength and kickback specially when using power-up.
    Normally I'd say ok lower that down which will make it a 5 but unlike before you can find a bomb-omb buddy which'll show you on the touch screen where the rest of the Red Coins are located around the map which definitely makes those missions easier to complete, not to mention that for the most part the camera is easier to control with the touch screen having button to press easily to rotate and about 90% of the time is glitch free so it won't purposely get stuck in a wall like the N64 classic.
    One thing I must talk about with difficulty that did actually make the game fun to play over and over was the reward that you would receive which also adds to the addictiveness as well, what happens when you'd get 150 (120 in original version) stars and complete the game. In the past you'd be able to use the cannon outside in the courtyard and shoot up to see Yoshi whom would give you 100 lives and a special triple jump which allowed you to dive out without ever taking damage NO matter how high the fall would be which was VERY rewarding however; we know that this is no longer possible since our green dinosaur is a playable character so he obviously can't meet himself and get this prize so instead when you shoot up there you only get a few lives...and wing cap ability as Mario which.....isn't much and therefore with the already easy difficulty it isn't really rewarding either at the end so all points aside I'd really have to say the hard/fairness factor for Super Mario 64 DS is only a measly 3 out of 10 which isn't a very good score in my eyes.
    *Falls outside of castle* Well it seems like the tragedy is over and everything is back to peace here! It's been great ride and it was nice to see the changes that were made this time around for my adventure and I'll surely miss it but will always remember it in my mind and heart *Eniitan hops away, GreenLuigi vanishes, and Mohammedroxx bashes underground* .....!! *Pokefreak219 appears from Castle mirror* Sonic! The castle is back to normal now and the land is back into peace! Thank you dearly Sonic, should we be going now...it is late in this game after all? Sonic *nods and grabs feather while holding poke's hand* This ends my journey here but I hope this was as fun for you all as it was for myself! *Triple jumps and fly's away with Poke* .........*See's other friends flying in distance* :) haaaa such a fun journey with my loving friends but like all good things it must come to an end so like the heroic mustache man would say.....
      **See you next time...!**//
                     Sonicthehedgehog57+Pokefreak219tm
  Graphics 9   Sound 8   Addictive 7   Story 9   Depth 9   Difficulty 3

      Review Rating: 5/5     Submitted: 08-06-14     Updated: 08-06-14     Review Replies: 17


9
Super Mario (65 - 1) DS   Uzar
Super Mario 64 2 was a real game! Or...Super Mario 65, or Mario 128, or whatever you want to call it. Super Mario 64 DS was a remake of Super Mario 64 for, well, the DS. Shockingly, this is one of the only 3D games on the DS, but also one of the older ones for it as well! It really showed what the DS was capable of. And...Nintendo completely forgot about it, and moved on to New Super Mario Brothers. But what about this forgotten gem of the DS? Was it any good? Well, yes, yes it was. Let me tell you about it!
Graphics: 7/10
The graphics haven't aged well. But for the DS, these are the best 3D models you're going to come across. It's impressive how much work went into how everything looks. I mean, sure it doesn't look great anymore. But in it's time it was mind blowing! Although I never liked how the shading was actually just certain areas with the shading just stuck on them because they are part of their models. But that small bit of obvious effort to pretend there was shading really killed this game getting a higher grade.
Like it's predecessor; the graphics haven't aged all that well. But it still doesn't look TOO bad. Although it is certainly becoming dated. But Diddy Kong Racing DS, Mario Kart DS, and other 3D games on the DS are much worse.
The levels and backgrounds all look amazing! It's not exactly mind blowing, and like in the 64 version, you can clearly notice reused assets. It's something that sort of kills the sense of all these levels being totally different. But they did a good job with what they had. It's just that everything begins to look very familiar near the end of the game. :P
Sound: 9/10
The sound in this game is fantastic! The music is more or less exactly the same as the original. There are a few new songs thrown in there too. Those are just a bit rarer however. But the music from the N64 sounds just as great as it did back then. And even by today's standards it's still great. The new tracks are very nice as well. Just...Not as memorable, and they don't play in the main levels and areas.
The sound effects are a broader mixture of old and new. The sound effects in the levels are recycled just like the music. You'll hear a lot of familiar sounds. Although Mario sounds like they brought his voice actor in to re-record the lines from the original. But what's this? You can play as three other characters?! Yes you can! And I'll get more into that a bit later. But Luigi, Yoshi, and Wario all have original lines and sounds for this game. And sadly...Not many of them were to be used ever again. At least in Luigi and Wario's case. I am convinced that Yoshi has been recycling voice clips ever since Yoshi's Story. :P
So to sum it up, both in the realms of sound effects and music, you will find a delightful use of old and new material.
Addictiveness: 9/10
I have played this so many times over! Although I'll admit I've spent about half of my time just goofing off than actual serious playing. But the pure fun factor alone adds a lot to the addictiveness factor. Although the fact this is a DS game also helps boost the addictiveness as well. But even playing seriously will make you stuck on this game for hours if you're not careful!
Story: 5/10
This story is essentially the same as Super Mario 64. It's just "Save the princess from Bowser, again." But this time the beginning is...different?
Who comes out the pipe in the beginning is still Mario...Followed by Luigi and Wario. I guess this time Peach decided that Mario shouldn't eat that entire promised cake by himself. Then we take the reins of...Yoshi? Yes, Lakitu sends Yoshi (who was chilling out on the roof of the castle, bravo for that reference to the original) inside the castle to see if everyone is okay. Apparently it's been quite some time since they entered. And you begin the epic quest of Mario 64 all over again! Only this time, in every new segment of the castle (Basement, Upstairs, and main floor) has a hidden painting of each missing buddy. (Luigi's was the most well hidden though...) Entering these brings you into a whole new area. Each with it's own new boss! And it's own set of hidden stars to collect. And each character brings new gameplay elements to the table. Although we'll dig more into that here shortly.
Depth: 8/10
This is shockingly deep! Probably one of (if not the) deepest Mario games ever. While the original game has 120 stars to collect, this one has 150! And a lot of them are very well hidden too. A lot of these come from collecting 100 coins. Which can be quite the challenge for some of these areas. Then there are some that you flat out won't receive any kind of indication for. So you'll need to be doing a lot of exploring by yourself in this game, as well as following the hints given to you at the beginning of each level's events. It managed to somewhat-accidentally made a sense of depth and exploration that Triple A developers today still can't even touch! Needless to say, this game will make you work for your 100% rating. Although it won't feel like some daunting chore most of the time.
Difficulty: 6/10
This game isn't TOO hard. It's actually pretty easy to get the hang of! The D Pad moves you around. (If you're on the 3DS; both the circle pad and the d pad work.)B jumps, A attacks, while X and Y will let you run. R makes you crouch, while L will put the camera behind you. This all makes for quick and easy controls that anyone can get the hang of. It just goes to show you that you don't always need forced touch screen controls. Although you CAN use the touch screen to move. It's just the overall inferior option. Mainly because it requires more of an effort to do, while taking your attention away from the actual top screen, and will require you to take your other hand off of where the A, B, X, and Y buttons are.
The gameplay and level design aren't exactly complicated. In fact, your first time in each level will honestly be the hardest time you have in each level. Well, unless you don't know what to do. Being lost does happen, and it is infuriating. But it never gets too horrible. If anything, just leaving and coming back to a level will give you enough time to figure out what you need to do. Although I can confirm that building up speed for 12 hours will not solve all of your issues. You'll need to 3D platform like a real plumber!
Anyway, the levels are essentially the same as they are on the N64. And the new areas look and feel like they could have been in the original. They aren't too hard, but they aren't exactly a cakewalk to go through either.
Overall this game is honestly one of the best that the DS has to offer. With hours upon hours of pure fun, an immense amount of depth, and the fact it is a remade version of one of the more beloved Mario games of all time, there's no reason to not try it out! I'll admit that outside of Professor Layton, I've never been this addicted to a DS game.
Overall: 9/10
  Graphics 7   Sound 9   Addictive 9   Story 5   Depth 8   Difficulty 6

      Review Rating: 4/5     Submitted: 02-10-16     Review Replies: 2


9
Super Mario 64 on to-go   IgorBird122
Here's yet, another review done by your known's truly, IB122, this time is on the game Super Mario 64 on he Nintendo DS. This game right here is a remake on the original 1996 game of Super Mario 64 on the Nintendo 64 with a brand new twist and the first Mario game for the Nintendo DS as well, being released around the same time the DS was released in 2004, in this game, instead of one character, you got 4 different characters to control and a whole bunch of other good, interesting things to do, but enough about the introduction, and lets get to the review, show we.
The Graphics:
The graphics is the biggest change between this and the Nintendo 64's version, a wide difference, for this, I think looking at each of the character spites in each of the levels and all looks a lot ore sharper and a lot more "3D" than in the N64 version, and I think Nintendo did a pretty wonderful job in the graphics sector after taking a look at the N64 version and remaking in for the Nintendo DS version, and I do got to say, this is a pretty great progress that they have taken with this one game, especially going from a console to a handheld, is quite amazing as well, and it's not just the main game that I really like about, it's also the graphics in the mini-games, pretty well done for this game, and got a lot of details into each and everyone of those games in that list, the background, the foregrounds and a lot of other interesting things with the graphics is just amazing, I love how the graphics turned out in this game.
With how the graphics turned out, even for a handheld system, I give this a prefect 10 out of 10 
----
The Sound/Music:
The sound and the music hasn't very much changed from the Nintendo 64 version, in fact, it's very simular in a way, so I'm not going to say a whole lot into the Sound/Music sector, but I car refresh your memory about the Sound/Music in this game. The sound in this game is very nice, I just really like the outdoor sounds of the birds chirping and the other sound effects in the game like the jumping and the moving around is really nice as well, as for the Music, personally the music in this game is also really a nice touch as well and I think this game has the best music in the whole game like in each of the levels you do, they all have that unique sound played , but other than that, that's all I got to say about the Sound/Music.
Since nothing much was changed from the original Nintendo 64 game, I give this a 9 out of 10
----
The Addiction Level:
The addiction level is really high, like I mentioned above in the intro, if you love playing Super Mario 64, but you're no where near the television, then you just get your DS out and pop in this game and then you're playing Super Mario 64 on to-go. Personally I am really addicted to Super Mario 64, so in a way, this makes me really addicted to this game as well, since it's pretty much the same game on to-go, just with a lot of newer features which I'll get to in the Depth later on in the review, but other than that I got to say with the addiction level on this game.
With the ties with the original game for on to-go, I'll give this a perfect 10 out of 10.
----
The Story:
The story starts out that Princess Peach has made a cake for Mario and invites Mario and the crew (Luigi and yes, even Wario), but it was a trap set by Bowser who happens to hire some minions to kidnap Mario, Luigi, and Wario, and after that all happened, Yoshi, who was sleeping at the time and waked up, didn't realized on what's going on until a Lakitu told that the guys haven't returned yet and getting a little worried, so Yoshi finds a key to the castle (because Bowser locked it) and goes in to figure on what's going on, and thus, your quest begins to save not just Mario, Luigi, and Wario, but also restoring the castle's stars that were lost as well. Once you happen to receive a certain number of stars, you can go battle Bowser (as Mario though) and bring the castle back to normal once again and Peach gives the guys a little reward for restoring the castle once again.
For this story, although some parts of it is related to that remake from Super Mario 64, but the rest of it is all new to the game, I give this a 9 out of 10
----
The Depth:
The Depth does introduces a lot of new things and a lot of returning things from Super Mario 64, some of the newer things added into this game is that you can be able to control 4 different characters (Yoshi, Mario, Luigi, and Wario) and certain starts you got to get you got to use a certain character to be able to accomplish the goal, and it's not just the characters that makes this differient from the Super Mario 64 version, but also the many mini-games you can also try, but you first have to capture some rabbits in order to unlock those games, but once you do, you'll have a whole lot of games to choose from as well.
With everything you can possibly do within this game, I give this a 9 out of 10
----
The Difficulty:
The difficulty doesn't change that much than from Super Mario 64, you got the same number of enemies, and you got pretty much the same things to do with the exception of a new challenge and also with controlling 4 different characters, they can really change the progress of the game like if you want some strengh, go with Wario, if you want more air and hang-time, go with Luigi, or want more speed, go with Mario, so it depends on how you're playing the level will tell on how hard the level will be, although you have to be Mario when you battle Bowser in the final though, and he can be pretty tough to beat at first, but once you're used to it, it won't be as bad that you first battled him.
With a pretty good Difficulty, I give this an 8 out of 10.
----
Overall:
Overall, I got to say that this game is really amazing, I 100% recommend this game if you have a Nintendo DS and happen to like Super Mario 64 because like I said, this is Super Mario 64 on to-go, so you can take your Super Mario 64 adventures wherever you happen to go which is a nice thing to do if you're bored on the road, at home when your T.V./Consoles being used, or just feel like playing on your DS, nether way, this is a pretty fun game to kill your boredom. and it's not just the remake from the original game, it's all the new features added in as well like 4 characters and also all those mini-games you can also try out for yourselves as well, Overall I happen to give this game a 9 out of 10, it is a pretty game to try out if you haven't yet, it's fun and really interesting
  Graphics 10   Sound 9   Addictive 10   Story 9   Depth 9   Difficulty 8

      Review Rating: 4/5     Submitted: 10-14-13     Review Replies: 1

Super Mario 64 DS Box Description

Tap into a new world.
Super Mario 64 has arrived for the Nintendo DS with all-new characters, courses, game modes and challenges!

Play as Mario, Yoshi, Luigi, and even Wario, Each has a different set of moves essential for recovering all 150 power stars - 30 more than the orginal game.

Battle up to three friends in Wireless Versus mode as you run, jump, and punch each other in pursuit of Stars.

Try your hand (or stylus!) at tons of new touch-sensitive mini-games.

Super Mario 64 DS (DS) Screenshots

Videos of Super Mario 64 DS Gameplay

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12-30-15 10:48 AM
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Super Mario 64 DS - Super Mario 64 DS: Part 1 (Stars 1-21) - User video3/5
Super Mario 64 DS: Part 1 (Stars 1-21)

Super Mario 64 DS Threads

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Super Mario 64 DS Guides and Walkthroughs

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Users who own Super Mario 64 DS

Game Owner Name
Completeness
Condition
B
T
S
Play Online
Complete
Good
(wants to play online)
(wants to play online)
Complete
(wants to play online)
Complete
Acceptable
Complete
Very Good
Loose
Very Good
Complete
Very Good
Loose
Like New
Loose
Good
Complete
Like New
Loose
Good
Loose
Like New
Complete
Very Good
Like New
Complete
Like New
Complete
Like New
Loose
Very Good
Complete
Very Good
17.00
Complete
Very Good
Complete
Very Good
Complete
Like New
Loose
Acceptable
Loose
Very Good
Complete
Very Good
Complete
Like New
Complete
Like New
Loose
Like New
Complete
Like New
Complete
Very Good
Complete
Very Good
Complete
Very Good
Complete
Very Good
Loose
Very Good
Complete
Very Good
Complete
Like New

Game Characters in Super Mario 64 DS

Comments for Super Mario 64 DS

Lexatom 01-10-16 - 04:05 AM
 This version is much better than the original in every way.

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