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03-28-24 12:53 PM

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Eirinn
04-16-17 08:41 PM
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Eirinn
04-17-17 08:59 PM
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A Potentially Life Changing Experience, Disguised As A Simple Game

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.4
9
8
10
10
10
5
Eirinn's Score
9.4
9
8
10
10
10
5

04-16-17 08:41 PM
Eirinn is Offline
| ID: 1335382 | 2520 Words

Eirinn
Level: 154


POSTS: 7150/7900
POST EXP: 1300417
LVL EXP: 45887911
CP: 69368.0
VIZ: 1836533

Likes: 2  Dislikes: 0
NOTE: I'll be reviewing the PlayStation Vita version of this game, but it's also available on Steam and Android, and possibly more. The overall experience should be pretty much the same across all platforms, minus the controls.

___________________________________________

Nihilumbra is a game that I can honestly say is unlike any other that I've ever played. It's a unique experience that has to be seen first hand to truly appreciate, given the concept of it's narrative. However, lest I spoil the rest of the review before it even gets started, let's move on to the ratings.



Graphics:
9/10
Excellent.

Nihilumbra is a 2D side scrolling puzzle platformer, and as such it doesn't exactly readily lend itself to beautiful displays of graphical feats, but the developers did manage to achieve just that.


The graphics here are smooth. Like, really, really smooth. So much so that I can't even tell whether they're pixel art or hand drawn. Now I can appreciate great pixel art graphics, but even with great pixel art you can usually tell it's pixel art. I've only seen one game that managed to pull of pixel art so smoothly that it was nearly impossible to tell it was pixel art due to an almost complete lack of jagged, rough edges, or poorly rounded items, but if indeed this game is made with pixel art, then I've found two.


Moving on from that however, we come to the design. It's one thing to have great graphics assets, but it's another thing entirely to use them well. Many are the games that look nice, but lack any real atmosphere, but Nihilumbra isn't one of those games. Nihilumbra takes that beautifully rendered imagery and utilizes it in ways that make it an atmospheric presentation that you won't soon forget.

The environments begin cold and dark, change to just plain dark, then it turns hot and dark, and so on. But yes, it remains mostly dark throughout, and that's exactly what this game's theme calls for. More on that later.


While I don't tend to address particle effects and the like very often in a review, the effects (likely not actually particle effects since it's either pixel art or hand drawn) of this game cannot be dismissed so easily, after all, they're all but an actual gameplay mechanic here.

The effects when you drag your finger across the screen and add color to the world, providing yourself with a means of progression, are beautifully handled. It looks great and somehow further serves to pull you into the narrative of the experience.


As a whole, all of these things pull together seamlessly to make for an artful piece that puts you in mind of just how hopeless the situation is, all while leaving you hopeful that maybe one day Born will escape the endless darkness that's all he's known.

Highlights:
•Can I just say "everything"?
•No? Okay, then how about the flawless sprites and level design?
•Some of the most atmospheric graphics displays you'll ever witness



Sound:
8/10
Exceptional.

I hate to bring the overall rating down this way, but in the interest of fairness, I had to do it. The sound in Nihilumbra isn't the best ever, and some of the sounds are a bit too harsh, but odd as it sounds, I wouldn't change them if I could.


The music, while not amaxing, is good and it fits the game well. It gives a sense of despair and darkness. It tells you hope is lost. It borders on giving you a feeling of paranoia and creeped out suspense, and it tells you that everything is against you. If you haven't figured it out, the game deals with heavy themes, such as depression and a lack of self worth.


The sound effects are a little mixed honestly. The narrator couldn't possibly have done a better job. The script was already perfect, but the quality of the voicing that delivered the lines really drive it home. If we were rating on that alone it would easily have been a 10.

But then there's the sound effects. The sound of laying colors is solid and offers the only break from darkness in the entire course of the average level. The magical sounding twinkling rightly breaks through the harsh narrative of the game as a whole, and once you finish it, you'll understand what I mean by that. Shamefully, it'd be a spoiler to explain any further.

The enemy sounds though, while again, fitting, are a touch harsh. That may make perfect sense here, but it's still a less than enjoyable thing to hear too often.


Overall the sounds are well made, but not without enough flaws to bring the score down a bit.

Highlights:
•The music perfectly sets the mood
•The narration is nothing short of perfect



Story:
10/10
Incredible.

What makes Nihilumbra's story so perfect? Literally everything about it does.


For starters, while the story in the game follows a piece of "the void" that became sentient one day, broke away from the void, and began looking all throughout the world for some purpose, meaning, and self worth, it does so in a way that lets you know that the story isn't actually about Born (the piece of the void that broke away) at all -- it's about you, the player.

That's right, this story is about you, the person reading this review right now. It transports you into the role of Born to communicate how you've felt before, and quite possibly, how you secretly feel right this very moment about yourself, life, and your very purpose and existence. It tackles the hard questions that we all face at some point: am I really worth something? Why is everyone and everything against me? What's the point? Will things ever get better? Why bother? And even questions of identity.

Ever wondered why some people seem to hate you and actively try to destroy you and everything you do? We've all met those people, and so has Born.

Ever wondered why you try when nothing good can come of it, and everything is in vain? So has Born.

Ever wondered if there's even any point in living any longer? So has Born.

And this is exactly why the narrator starts the game off with the words "YOU are Born". This is more than a statement that you came into existence, but also a statement that indeed, this character is a portrayal of you, and this world of darkness that it faces is your world. This is a journey to find a reason. Your journey. Your reason.


To illustrate how profound of an experience this story is, I said it changed my life when I finished it a year and a half ago, and I still stand by that. It's all too easy to say something was life changing and then walk away and be back to normal a few days or weeks later -- I've done it, and I think most all of us have really. This experience however, was not like that. No, this experience actually did change me, and here I am all this time later, still changed.

Nihilumbra's story, my story, this experience, it changed how I view life, my world, my mistakes, and even my emotions. I walked away from this experience -- and I apologize for using the words beautiful and experience so much in this review, but those are the only descriptions I can use to accurately describe this game -- taught me that it's okay to fail. Failure isn't a thing to be feared, but rather a thing to be embraced. Failures make you better, they help shape you into what you can be if you continue trying. Failures are a step to achieving your goal, and failures are a necessary part of a healthy life.

The experience that is Nihilumbra reinforced the positive and true message of why I matter and why the world sometimes seems to be against me, or against all of us at times, really.

But it isn't just me gushing on endlessly about yet another great game. Go and read some of the player reviews about this game. One of the reviews I read stated "This game saved my life" and related how the player was about to commit suicide, but for some reason they played Nihilumbra and they saw that their life did matter, and that there was a reason to live on. This sentiment, while not voiced quiet so strongly by most of the others, was in one shape or another echoed by several reviews I found on Nihilumbra. How many games can say that? Not even the critically acclaimed "art" games like Flower can say that.

And indeed, I almost hesitate to call Nihilumbra a game for the very reasons I've listed here, despite it's solid gameplay mechanics and the fun that it offers amidst all of these lessons. It isn't just recreation, it's an important lesson, and a very positive voice in the midst of a world filled to the brim with hateful hecklers doing their best to convince everyone but themselves and their echo chambers of their lack of worth.


I could go on so much more, but this is an experience that not only every gamer needs, but every person needs. It shouldn't be passed up, no matter.

Highlights:
•The experience of this story has literally saved lives, and changed yours truly's
•Masterful writing
•YOU are Born, and Born is you



Depth:
10/10
Incredible.

Man, where do I even go after the story section? It almost feels wrong to go on with this as a game review, but we're this far in, so let's finish things.


I admit that the depth rating is a bit merciful, but this game offers plenty to do. It's a puzzle platformer with an environment that you modify, craft, and mold using the colors that you find. Each color can be laid on almost any surface by using your finger on the touch screen, and each color has a different effect on the environment, enemies, and even you. You shape the world's functionality and learn as you go how to overcome the obstacles that the narrator tells you that you cannot overcome.

There are several colors which you can use, and you will need all of them to complete the game. One nice effect too is that after collecting a few colors you will eventually find yourself in situations that can be worked through in different ways by mixing the various effects of your acquired colors. Of course Nihilumbra is a linear experience and as such will never deviate too far off of it's planned track, but it does not force a set course of actions on you every time either.


Then there's void mode. Now here's something that Nihilumbra does so right as a game that games like Flower and Journey fail miserably at (besides being fun, but apparently Journey didn't get that memo) : realizing that it's a game. Yes, this game has an easier time acknowledging that it's a game than I do. After the beautiful experience ends, there's a new mode that is unlocked, and it's puzzles are absolutely brutal in difficulty. It's insane, and gives you no warning. You're simply dropped into the first level in Void mode and, unless you are just an exceptional player, you will literally be dead within three seconds on your first try.


And as with the story section, I could go on a while longer, but suffice to say that while the gameplay remains the same throughout, you will spend a good chunk of time on Nihilumbra if you intend to tackle Void mode and gain 100% completion.

Highlights:
•You mold the playing field with your abilities
•Mix up the usage of your colors to solve puzzles the intended way, or make your own solutions sometimes
•Void mode offers an additional challenge



Addictiveness:
10/10
Incredible.

I'm not rating this based as much on the likelihood of my going back to it (though I will), rather I'm rating it on how much it held my attention. I was glued to my PlayStation Vita the whole time I played this game. Any moment I had to spare was spent playing Nihilumbra. I had to see more of this, I had to hear the next aspect of my life that Beautifun (the developers) would manage to artistically depict with startling accuracy. I had to hear the next line of narration, rise to the next challenge, and see the next sight. I also captured a huge amount of screenshots of this whole experience because I had to remember every moment and every line.

Nihilumbra might not be a classic game, and you might not want to come back to it as a means of unwinding at night after you've finished it, but if you're like me, you won't be able to walk away until you've seen it through. Even then, you won't likely forget it.

Highlights:
•It grabs hold of you and refuses to let go until you finish it



Difficulty:
5/10
Average.

There weren't any spots that left me puzzled too long or made me want to beat my brain case on my desk, wall, or other mostly firm surfaces that offered just enough give so as to not damage what little I have in it. The puzzles usually managed to remain readily understandable, but difficult enough to master that they often took a few tries.

Void mode on the other hand, often challenged me with puzzles that took a lot of forethought, and were far from easy to grasp.


Highlights:
•Challenges you without being overly difficult
•Void mode offers those seeking a challenge all of the difficulty they could want...and probably more



Overall:
9.4/10
Excellent.

I nearly rated this a 10 overall because Nihilumbra deserves nothing short of just that, but I had to be fair since it's a story all about showing you that you're perfectly fine in your imperfection. Still, I would have loved to rate it a 10, and almost wish I had an additional section for rating a game based on it's merits as a game, namely fun factor or experience.

Regardless, it remains that Nihilumbra is an amazing experience that I highly recommend everyone has, one way or another, you need to play this one. It's fun, but beyond that, it can be potentially life changing in It's story, and I mean that literally.

What to pay for it: my consumer side says ideally it would be bought at $9.99 or less, and that the price range could be stretched to as much as $19.99, but everything else in me says any price is a good price for this game. Thankfully you'll likely be able to snag it for $9.99, though I've not checked the price in around two years now.


This is the part where I'm supposed to offer a snazzy outro, but all I can think of is this: get this game, literally as soon as possible, and see it all the way through. You won't regret it.
NOTE: I'll be reviewing the PlayStation Vita version of this game, but it's also available on Steam and Android, and possibly more. The overall experience should be pretty much the same across all platforms, minus the controls.

___________________________________________

Nihilumbra is a game that I can honestly say is unlike any other that I've ever played. It's a unique experience that has to be seen first hand to truly appreciate, given the concept of it's narrative. However, lest I spoil the rest of the review before it even gets started, let's move on to the ratings.



Graphics:
9/10
Excellent.

Nihilumbra is a 2D side scrolling puzzle platformer, and as such it doesn't exactly readily lend itself to beautiful displays of graphical feats, but the developers did manage to achieve just that.


The graphics here are smooth. Like, really, really smooth. So much so that I can't even tell whether they're pixel art or hand drawn. Now I can appreciate great pixel art graphics, but even with great pixel art you can usually tell it's pixel art. I've only seen one game that managed to pull of pixel art so smoothly that it was nearly impossible to tell it was pixel art due to an almost complete lack of jagged, rough edges, or poorly rounded items, but if indeed this game is made with pixel art, then I've found two.


Moving on from that however, we come to the design. It's one thing to have great graphics assets, but it's another thing entirely to use them well. Many are the games that look nice, but lack any real atmosphere, but Nihilumbra isn't one of those games. Nihilumbra takes that beautifully rendered imagery and utilizes it in ways that make it an atmospheric presentation that you won't soon forget.

The environments begin cold and dark, change to just plain dark, then it turns hot and dark, and so on. But yes, it remains mostly dark throughout, and that's exactly what this game's theme calls for. More on that later.


While I don't tend to address particle effects and the like very often in a review, the effects (likely not actually particle effects since it's either pixel art or hand drawn) of this game cannot be dismissed so easily, after all, they're all but an actual gameplay mechanic here.

The effects when you drag your finger across the screen and add color to the world, providing yourself with a means of progression, are beautifully handled. It looks great and somehow further serves to pull you into the narrative of the experience.


As a whole, all of these things pull together seamlessly to make for an artful piece that puts you in mind of just how hopeless the situation is, all while leaving you hopeful that maybe one day Born will escape the endless darkness that's all he's known.

Highlights:
•Can I just say "everything"?
•No? Okay, then how about the flawless sprites and level design?
•Some of the most atmospheric graphics displays you'll ever witness



Sound:
8/10
Exceptional.

I hate to bring the overall rating down this way, but in the interest of fairness, I had to do it. The sound in Nihilumbra isn't the best ever, and some of the sounds are a bit too harsh, but odd as it sounds, I wouldn't change them if I could.


The music, while not amaxing, is good and it fits the game well. It gives a sense of despair and darkness. It tells you hope is lost. It borders on giving you a feeling of paranoia and creeped out suspense, and it tells you that everything is against you. If you haven't figured it out, the game deals with heavy themes, such as depression and a lack of self worth.


The sound effects are a little mixed honestly. The narrator couldn't possibly have done a better job. The script was already perfect, but the quality of the voicing that delivered the lines really drive it home. If we were rating on that alone it would easily have been a 10.

But then there's the sound effects. The sound of laying colors is solid and offers the only break from darkness in the entire course of the average level. The magical sounding twinkling rightly breaks through the harsh narrative of the game as a whole, and once you finish it, you'll understand what I mean by that. Shamefully, it'd be a spoiler to explain any further.

The enemy sounds though, while again, fitting, are a touch harsh. That may make perfect sense here, but it's still a less than enjoyable thing to hear too often.


Overall the sounds are well made, but not without enough flaws to bring the score down a bit.

Highlights:
•The music perfectly sets the mood
•The narration is nothing short of perfect



Story:
10/10
Incredible.

What makes Nihilumbra's story so perfect? Literally everything about it does.


For starters, while the story in the game follows a piece of "the void" that became sentient one day, broke away from the void, and began looking all throughout the world for some purpose, meaning, and self worth, it does so in a way that lets you know that the story isn't actually about Born (the piece of the void that broke away) at all -- it's about you, the player.

That's right, this story is about you, the person reading this review right now. It transports you into the role of Born to communicate how you've felt before, and quite possibly, how you secretly feel right this very moment about yourself, life, and your very purpose and existence. It tackles the hard questions that we all face at some point: am I really worth something? Why is everyone and everything against me? What's the point? Will things ever get better? Why bother? And even questions of identity.

Ever wondered why some people seem to hate you and actively try to destroy you and everything you do? We've all met those people, and so has Born.

Ever wondered why you try when nothing good can come of it, and everything is in vain? So has Born.

Ever wondered if there's even any point in living any longer? So has Born.

And this is exactly why the narrator starts the game off with the words "YOU are Born". This is more than a statement that you came into existence, but also a statement that indeed, this character is a portrayal of you, and this world of darkness that it faces is your world. This is a journey to find a reason. Your journey. Your reason.


To illustrate how profound of an experience this story is, I said it changed my life when I finished it a year and a half ago, and I still stand by that. It's all too easy to say something was life changing and then walk away and be back to normal a few days or weeks later -- I've done it, and I think most all of us have really. This experience however, was not like that. No, this experience actually did change me, and here I am all this time later, still changed.

Nihilumbra's story, my story, this experience, it changed how I view life, my world, my mistakes, and even my emotions. I walked away from this experience -- and I apologize for using the words beautiful and experience so much in this review, but those are the only descriptions I can use to accurately describe this game -- taught me that it's okay to fail. Failure isn't a thing to be feared, but rather a thing to be embraced. Failures make you better, they help shape you into what you can be if you continue trying. Failures are a step to achieving your goal, and failures are a necessary part of a healthy life.

The experience that is Nihilumbra reinforced the positive and true message of why I matter and why the world sometimes seems to be against me, or against all of us at times, really.

But it isn't just me gushing on endlessly about yet another great game. Go and read some of the player reviews about this game. One of the reviews I read stated "This game saved my life" and related how the player was about to commit suicide, but for some reason they played Nihilumbra and they saw that their life did matter, and that there was a reason to live on. This sentiment, while not voiced quiet so strongly by most of the others, was in one shape or another echoed by several reviews I found on Nihilumbra. How many games can say that? Not even the critically acclaimed "art" games like Flower can say that.

And indeed, I almost hesitate to call Nihilumbra a game for the very reasons I've listed here, despite it's solid gameplay mechanics and the fun that it offers amidst all of these lessons. It isn't just recreation, it's an important lesson, and a very positive voice in the midst of a world filled to the brim with hateful hecklers doing their best to convince everyone but themselves and their echo chambers of their lack of worth.


I could go on so much more, but this is an experience that not only every gamer needs, but every person needs. It shouldn't be passed up, no matter.

Highlights:
•The experience of this story has literally saved lives, and changed yours truly's
•Masterful writing
•YOU are Born, and Born is you



Depth:
10/10
Incredible.

Man, where do I even go after the story section? It almost feels wrong to go on with this as a game review, but we're this far in, so let's finish things.


I admit that the depth rating is a bit merciful, but this game offers plenty to do. It's a puzzle platformer with an environment that you modify, craft, and mold using the colors that you find. Each color can be laid on almost any surface by using your finger on the touch screen, and each color has a different effect on the environment, enemies, and even you. You shape the world's functionality and learn as you go how to overcome the obstacles that the narrator tells you that you cannot overcome.

There are several colors which you can use, and you will need all of them to complete the game. One nice effect too is that after collecting a few colors you will eventually find yourself in situations that can be worked through in different ways by mixing the various effects of your acquired colors. Of course Nihilumbra is a linear experience and as such will never deviate too far off of it's planned track, but it does not force a set course of actions on you every time either.


Then there's void mode. Now here's something that Nihilumbra does so right as a game that games like Flower and Journey fail miserably at (besides being fun, but apparently Journey didn't get that memo) : realizing that it's a game. Yes, this game has an easier time acknowledging that it's a game than I do. After the beautiful experience ends, there's a new mode that is unlocked, and it's puzzles are absolutely brutal in difficulty. It's insane, and gives you no warning. You're simply dropped into the first level in Void mode and, unless you are just an exceptional player, you will literally be dead within three seconds on your first try.


And as with the story section, I could go on a while longer, but suffice to say that while the gameplay remains the same throughout, you will spend a good chunk of time on Nihilumbra if you intend to tackle Void mode and gain 100% completion.

Highlights:
•You mold the playing field with your abilities
•Mix up the usage of your colors to solve puzzles the intended way, or make your own solutions sometimes
•Void mode offers an additional challenge



Addictiveness:
10/10
Incredible.

I'm not rating this based as much on the likelihood of my going back to it (though I will), rather I'm rating it on how much it held my attention. I was glued to my PlayStation Vita the whole time I played this game. Any moment I had to spare was spent playing Nihilumbra. I had to see more of this, I had to hear the next aspect of my life that Beautifun (the developers) would manage to artistically depict with startling accuracy. I had to hear the next line of narration, rise to the next challenge, and see the next sight. I also captured a huge amount of screenshots of this whole experience because I had to remember every moment and every line.

Nihilumbra might not be a classic game, and you might not want to come back to it as a means of unwinding at night after you've finished it, but if you're like me, you won't be able to walk away until you've seen it through. Even then, you won't likely forget it.

Highlights:
•It grabs hold of you and refuses to let go until you finish it



Difficulty:
5/10
Average.

There weren't any spots that left me puzzled too long or made me want to beat my brain case on my desk, wall, or other mostly firm surfaces that offered just enough give so as to not damage what little I have in it. The puzzles usually managed to remain readily understandable, but difficult enough to master that they often took a few tries.

Void mode on the other hand, often challenged me with puzzles that took a lot of forethought, and were far from easy to grasp.


Highlights:
•Challenges you without being overly difficult
•Void mode offers those seeking a challenge all of the difficulty they could want...and probably more



Overall:
9.4/10
Excellent.

I nearly rated this a 10 overall because Nihilumbra deserves nothing short of just that, but I had to be fair since it's a story all about showing you that you're perfectly fine in your imperfection. Still, I would have loved to rate it a 10, and almost wish I had an additional section for rating a game based on it's merits as a game, namely fun factor or experience.

Regardless, it remains that Nihilumbra is an amazing experience that I highly recommend everyone has, one way or another, you need to play this one. It's fun, but beyond that, it can be potentially life changing in It's story, and I mean that literally.

What to pay for it: my consumer side says ideally it would be bought at $9.99 or less, and that the price range could be stretched to as much as $19.99, but everything else in me says any price is a good price for this game. Thankfully you'll likely be able to snag it for $9.99, though I've not checked the price in around two years now.


This is the part where I'm supposed to offer a snazzy outro, but all I can think of is this: get this game, literally as soon as possible, and see it all the way through. You won't regret it.
Vizzed Elite
Eirinn


Affected by 'Laziness Syndrome'

Registered: 07-18-12
Last Post: 2031 days
Last Active: 2031 days

Post Rating: 2   Liked By: AuroVee, endings,

04-17-17 08:11 AM
yoshirulez! is Offline
| ID: 1335426 | 46 Words

yoshirulez!
Level: 109


POSTS: 2680/3282
POST EXP: 199774
LVL EXP: 13523883
CP: 19736.3
VIZ: 113495

Likes: 0  Dislikes: 0
My computer died at the worst time possible, because I actually own this game on Steam. I can't wait until I get a new computer so I can play it, it looks like an absolutely amazing experience.

Great review, this game is gonna be so cool
My computer died at the worst time possible, because I actually own this game on Steam. I can't wait until I get a new computer so I can play it, it looks like an absolutely amazing experience.

Great review, this game is gonna be so cool
Banned
Vizzed's #1 Kingdom Hearts Fan


Affected by 'Laziness Syndrome'

Registered: 01-27-10
Location: Duwang
Last Post: 334 days
Last Active: 334 days

04-17-17 11:41 AM
endings is Offline
| ID: 1335436 | 19 Words

endings
Level: 58


POSTS: 743/828
POST EXP: 193055
LVL EXP: 1504043
CP: 19834.2
VIZ: 1243384

Likes: 0  Dislikes: 0
This sounds like a really interesting game, too bad I don't have a VITA, but I do have Steam....
This sounds like a really interesting game, too bad I don't have a VITA, but I do have Steam....
Trusted Member
A reviewer prone to flashbacks


Affected by 'Laziness Syndrome'

Registered: 04-30-13
Last Post: 253 days
Last Active: 118 days

04-17-17 08:59 PM
Eirinn is Offline
| ID: 1335518 | 64 Words

Eirinn
Level: 154


POSTS: 7161/7900
POST EXP: 1300417
LVL EXP: 45887911
CP: 69368.0
VIZ: 1836533

Likes: 0  Dislikes: 0
yoshirulez! : Thank you, man. I'm glad you enjoyed it. Nihilumbra really is an amazing experience, it's fun and most of all the narrative is just so powerful and deep.


endings : It is, man. You should check it out sometime. It seems like the controls would be a little more difficult on PC, but it's still something that has to be experienced.
yoshirulez! : Thank you, man. I'm glad you enjoyed it. Nihilumbra really is an amazing experience, it's fun and most of all the narrative is just so powerful and deep.


endings : It is, man. You should check it out sometime. It seems like the controls would be a little more difficult on PC, but it's still something that has to be experienced.
Vizzed Elite
Eirinn


Affected by 'Laziness Syndrome'

Registered: 07-18-12
Last Post: 2031 days
Last Active: 2031 days

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