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04-25-24 12:08 PM

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Pacman+Mariofan
07-07-16 10:48 PM
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Eniitan
07-08-16 10:31 AM
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Oh boy woohoo, it's Super Boy 2!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
2.9
4
4.3
4.3
5.3
N/A
8.7
6
6
5
9
5
N/A
9

07-07-16 10:48 PM
Pacman+Mariofan is Offline
| ID: 1283650 | 807 Words


PacmanandMariofan
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Oh boy woohoo, it's Super Boy II! This game is the sequel to Super Boy I and it's basically a Sega Master System version of Super Mario Bros 2: The Lost Levels. It started out only being on the MSX, but then Zemina ported it to the Sega Master System. It’s very similar to Super Boy I (which you will notice throughout this review XD) but has it improved any of the flaws that Super Boy I had? Or is it even worse? Read this review to find out. Let’s-a go!

Graphics (looks of objects): 7/10

The graphics are pretty much the same as Super Boy I but there are less glitchy graphics in this game. There are still some though. In world 1-2, a section that has many coins lined up like soldiers has some glitchy objects below it that seem to be parts of question-mark blocks.

One mistake I noticed about the graphics is that even though the sky is supposed to be black in world 2, it’s the same dark blue color as the other worlds. Come on, even Super Boy I didn’t make that mistake and it’s made by the same people! In that game the sky is black in world 3, just like it’s supposed to be.

Other than those things, everything else is the same as Super Boy I. The other objects look the same and the game-pooping-itself pause glitch is still there.

Graphics (animations): 5/10

Unlike the regular graphics which have some slight differences, the animations are the exact same as Super Boy I. The Koopas still die from Mario’s foot hitting their faces instead of you kicking their shell to kill them, and the scrolling is still choppy. The power-up animations and cut-scenes are still rushed too.

Sound (effects): 3/10

A few of the sound effects are kind of good, but the rest sound nothing like the original Super Mario Bros. sound effects. The block-breaking noise is just a beep, and it’s the worst sound effect in the game. However, the creators of this game and Super Boy I nailed it with the coin sound effect!

Sound (music): 6.5/10

The music soundtrack, like the animations, are the exact same as Super Boy I which I think is a good thing. If the creators of this game tried to change the music it might get worse. But they still should have attempted to make a castle theme instead of re-using the underground theme for castles!

Addictiveness: 8.5/10

This is where things get more interesting, and different from Super Boy I. I find this game even more addicting! That’s because there are more tricky yet fun jumps to perform and there are more enemies to dodge which can also be fun.

Story: Still no story?/10

Well, Super Boy I’s ending said “To be continued” so I thought that Super Boy II would put the princess at the end of the final level, but instead it gives me a message that says “End”. Yeah, that’s it. Mario’s quest is meaningless. The enemies’ attempts to stop him are pointless. Mario gets nothing except experience for doing all this! And the message at the end of the previous castles is just “Go! Next stage”. That’s all the motivation he gets. There aren’t even any Toads there to support him.

Depth: 5/10

This game only contains the first 4 worlds of Super Mario Bros 2: The Lost Levels. However it will almost certainly take you a long time to beat it even if you use savestates (which I did). Once you do beat it, it takes you back to the beginning so you play until you lose all your lives. That means the game is endless

Difficulty: 9/10

This game is even more difficult than Super Boy I. I wasn’t surprised about that, especially since Super Mario Bros 2: The Lost Levels is more difficult than Super Mario Bros. The Cheep Cheep levels in this game are even more brutal and many of your jumps have to be even more precise. Even in 1-2 it can already be quite a struggle.

Overall: 6/10

In my opinion, this game is worse than Super Boy I. The first one was already difficult and this one is harder. There are more mistakes with the graphics, the ending is boring, and I have to use savestates more often to beat the game. However, I’m still more addicted to it! If you want to play a Super Boy game I recommend playing the first one. This one I would recommend for a really great challenge though.

Thank you for reading this review, I appreciate it! Sorry it’s so short but I didn’t want to repeat a lot of what I said in my Super Boy I review, and I really wanted to make a review of Super Boy II.
Oh boy woohoo, it's Super Boy II! This game is the sequel to Super Boy I and it's basically a Sega Master System version of Super Mario Bros 2: The Lost Levels. It started out only being on the MSX, but then Zemina ported it to the Sega Master System. It’s very similar to Super Boy I (which you will notice throughout this review XD) but has it improved any of the flaws that Super Boy I had? Or is it even worse? Read this review to find out. Let’s-a go!

Graphics (looks of objects): 7/10

The graphics are pretty much the same as Super Boy I but there are less glitchy graphics in this game. There are still some though. In world 1-2, a section that has many coins lined up like soldiers has some glitchy objects below it that seem to be parts of question-mark blocks.

One mistake I noticed about the graphics is that even though the sky is supposed to be black in world 2, it’s the same dark blue color as the other worlds. Come on, even Super Boy I didn’t make that mistake and it’s made by the same people! In that game the sky is black in world 3, just like it’s supposed to be.

Other than those things, everything else is the same as Super Boy I. The other objects look the same and the game-pooping-itself pause glitch is still there.

Graphics (animations): 5/10

Unlike the regular graphics which have some slight differences, the animations are the exact same as Super Boy I. The Koopas still die from Mario’s foot hitting their faces instead of you kicking their shell to kill them, and the scrolling is still choppy. The power-up animations and cut-scenes are still rushed too.

Sound (effects): 3/10

A few of the sound effects are kind of good, but the rest sound nothing like the original Super Mario Bros. sound effects. The block-breaking noise is just a beep, and it’s the worst sound effect in the game. However, the creators of this game and Super Boy I nailed it with the coin sound effect!

Sound (music): 6.5/10

The music soundtrack, like the animations, are the exact same as Super Boy I which I think is a good thing. If the creators of this game tried to change the music it might get worse. But they still should have attempted to make a castle theme instead of re-using the underground theme for castles!

Addictiveness: 8.5/10

This is where things get more interesting, and different from Super Boy I. I find this game even more addicting! That’s because there are more tricky yet fun jumps to perform and there are more enemies to dodge which can also be fun.

Story: Still no story?/10

Well, Super Boy I’s ending said “To be continued” so I thought that Super Boy II would put the princess at the end of the final level, but instead it gives me a message that says “End”. Yeah, that’s it. Mario’s quest is meaningless. The enemies’ attempts to stop him are pointless. Mario gets nothing except experience for doing all this! And the message at the end of the previous castles is just “Go! Next stage”. That’s all the motivation he gets. There aren’t even any Toads there to support him.

Depth: 5/10

This game only contains the first 4 worlds of Super Mario Bros 2: The Lost Levels. However it will almost certainly take you a long time to beat it even if you use savestates (which I did). Once you do beat it, it takes you back to the beginning so you play until you lose all your lives. That means the game is endless

Difficulty: 9/10

This game is even more difficult than Super Boy I. I wasn’t surprised about that, especially since Super Mario Bros 2: The Lost Levels is more difficult than Super Mario Bros. The Cheep Cheep levels in this game are even more brutal and many of your jumps have to be even more precise. Even in 1-2 it can already be quite a struggle.

Overall: 6/10

In my opinion, this game is worse than Super Boy I. The first one was already difficult and this one is harder. There are more mistakes with the graphics, the ending is boring, and I have to use savestates more often to beat the game. However, I’m still more addicted to it! If you want to play a Super Boy game I recommend playing the first one. This one I would recommend for a really great challenge though.

Thank you for reading this review, I appreciate it! Sorry it’s so short but I didn’t want to repeat a lot of what I said in my Super Boy I review, and I really wanted to make a review of Super Boy II.
Vizzed Elite
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Philippians 4:6-7


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07-07-16 11:15 PM
Eniitan is Offline
| ID: 1283657 | 79 Words

Eniitan
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Pacman+Mariofan : Good review here. I'm not surprised with some of the details here you explained about super boy 2. I was kind of expecting that in a way. Its kinda sad to know that the ending is boring. And less glitchy huh? At least that's a little good and a lot more worse than the first game? I was thinking maybe it would be far more better than the first game! I look forward to your next review.
Pacman+Mariofan : Good review here. I'm not surprised with some of the details here you explained about super boy 2. I was kind of expecting that in a way. Its kinda sad to know that the ending is boring. And less glitchy huh? At least that's a little good and a lot more worse than the first game? I was thinking maybe it would be far more better than the first game! I look forward to your next review.
Vizzed Elite
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07-08-16 08:51 AM
Pacman+Mariofan is Offline
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PacmanandMariofan
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Eniitan : Thank you I don't think it's a whole lot worse than Super Boy I since most of its flaws are similar, but it's still worse. Yeah, very few games I play have boring endings so I was disappointed at this game's ending. :/
Eniitan : Thank you I don't think it's a whole lot worse than Super Boy I since most of its flaws are similar, but it's still worse. Yeah, very few games I play have boring endings so I was disappointed at this game's ending. :/
Vizzed Elite
2-Time VCS Winner
Philippians 4:6-7


Affected by 'Laziness Syndrome'

Registered: 10-22-12
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07-08-16 10:31 AM
Eniitan is Offline
| ID: 1283823 | 69 Words

Eniitan
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Pacman+Mariofan : Yeah I can kind of get that so I understand. What's more annoying than having an ending that is boring? That's the one things games dislike more than anything. Or even worse. A cliff hanger now that's the worst ending to have in any game. I was hoping at least this game to have  a slight good and interesting ending. I guess I was wrong about that. :/
Pacman+Mariofan : Yeah I can kind of get that so I understand. What's more annoying than having an ending that is boring? That's the one things games dislike more than anything. Or even worse. A cliff hanger now that's the worst ending to have in any game. I was hoping at least this game to have  a slight good and interesting ending. I guess I was wrong about that. :/
Vizzed Elite
Number 1 Sailor Moon, Final Fantasy And Freedom Planet Fan On Vizzed!


Affected by 'Laziness Syndrome'

Registered: 08-16-12
Last Post: 572 days
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Post Rating: 1   Liked By: Pacman+Mariofan,

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