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What game would you like to make?

 

02-06-10 01:57 PM
saldek is Offline
| ID: 138711 | 14 Words

saldek
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If you have what it takes to create a game, what would you create?
If you have what it takes to create a game, what would you create?

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02-06-10 04:33 PM
VizzedUser123456 is Offline
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uzay2000
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A realistic FPS game.

No HUD.

You can see your body if you look down.

Your regenerating health is around your eye sight.

EVERYTHING will stay First Person (even when driving a vehicle).

Game Play will be looser

To look at your ammo/map/grenades/items, etc. you'll have to enter a seperate menu.

You can hold 5 Types of weapons (Knife, Handgun, Sub Machine Gun, Shotgun, Assualt Rifle).

You can use items to run faster, or have extra health, etc..

You won't hold your gun like in EVERY FPS ever made, when you're not looking down the sight

There's alot more I want to add.
A realistic FPS game.

No HUD.

You can see your body if you look down.

Your regenerating health is around your eye sight.

EVERYTHING will stay First Person (even when driving a vehicle).

Game Play will be looser

To look at your ammo/map/grenades/items, etc. you'll have to enter a seperate menu.

You can hold 5 Types of weapons (Knife, Handgun, Sub Machine Gun, Shotgun, Assualt Rifle).

You can use items to run faster, or have extra health, etc..

You won't hold your gun like in EVERY FPS ever made, when you're not looking down the sight

There's alot more I want to add.


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(edited by uzay2000 on 02-07-10 09:03 AM)    

02-06-10 09:35 PM
SarothCyngus is Offline
| ID: 138902 | 239 Words

SarothCyngus
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A MegaMan game, set in the classic series, that contains all Robot Masters from MegaMan 1-10. This includes TimeMan and OilMan, the Stardroids, The RockMan killer robots, (Enker, Quint, Punk, and Ballade) the MM&B robot masters, The Doc Robot, DarkMan, and King.

The following characters would appear in the game as allies of some sort: Roll, Rush, ProtoMan, Duo, Techno Twinswords, Dr. Cossack and the DCN line of robots, (the MM4 robot masters) Kalinka, and X.

All allies are playable. Dr. Cossack pilots various machines and Kalinka has weaponry.

The following characters would appear in the game as enemies: Bass and Treble, Zero, all Wily Machines, all Wily stage bosses, (this includes all variations of the copy robot, all devil robots, the Alien, and all Wily capsules) and Trance Twinswords.

Bass/ Treble, Zero, and Trance are playable in some form.
Wily is playable, as he pilots the various Wily Machines. He also pilots a single Wily Capsule that has all the attacks of the Wily Capsules in the various MegaMan games, and he can transform into the Alien from MegaMan 2.

All robot masters are playable, including all mentioned above.

-Long, in-depth storyline.
-Multiplayer versus mode.
-Multiplayer co-op.
-Boss rush.
-Music from every MegaMan game in the classic and pre-X7 X series. (X7 and X8 aren't in due to their soundtrack being too advanced)
-Can/ will be 8-, 16-, or 32- bit.
-And a f*** of a lot more.
Follow the path of the one with the MegaBuster...

A MegaMan game, set in the classic series, that contains all Robot Masters from MegaMan 1-10. This includes TimeMan and OilMan, the Stardroids, The RockMan killer robots, (Enker, Quint, Punk, and Ballade) the MM&B robot masters, The Doc Robot, DarkMan, and King.

The following characters would appear in the game as allies of some sort: Roll, Rush, ProtoMan, Duo, Techno Twinswords, Dr. Cossack and the DCN line of robots, (the MM4 robot masters) Kalinka, and X.

All allies are playable. Dr. Cossack pilots various machines and Kalinka has weaponry.

The following characters would appear in the game as enemies: Bass and Treble, Zero, all Wily Machines, all Wily stage bosses, (this includes all variations of the copy robot, all devil robots, the Alien, and all Wily capsules) and Trance Twinswords.

Bass/ Treble, Zero, and Trance are playable in some form.
Wily is playable, as he pilots the various Wily Machines. He also pilots a single Wily Capsule that has all the attacks of the Wily Capsules in the various MegaMan games, and he can transform into the Alien from MegaMan 2.

All robot masters are playable, including all mentioned above.

-Long, in-depth storyline.
-Multiplayer versus mode.
-Multiplayer co-op.
-Boss rush.
-Music from every MegaMan game in the classic and pre-X7 X series. (X7 and X8 aren't in due to their soundtrack being too advanced)
-Can/ will be 8-, 16-, or 32- bit.
-And a f*** of a lot more.

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"You cannot see us... You cannot fight us... You cannot defeat us... Make your time... Hahaha...." -GeminiMan, RockMan 3 complete works
"If I find out you're lying, I WILL come back here and kill you... And steal your wallet afterwards." -Techno Twinswords, MegaMan Techno
"I live as I wish. That is all. My life is none of your business." -ProtoMan, MegaMan: The Power Fighters
"If i'm not mistaken... You have no idea what you're talking about." -Techno Twinswords, MegaMan Techno 2
"He who hesitates is lost." -Bass, MegaMan 7
"I am more than a robot. I am power in a physical form. I am a god, and no one will take that title from me." -DarkMan, MegaMan Techno 2.
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02-08-10 02:46 AM
saldek is Offline
| ID: 139573 | 30 Words

saldek
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@SarothCyngus: WOW, I totally look your idea, I am looking forward to your game, also make it very hard, because I hate to play an game that is very easy.
@SarothCyngus: WOW, I totally look your idea, I am looking forward to your game, also make it very hard, because I hate to play an game that is very easy.

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02-08-10 11:57 AM
Tails the Fox is Offline
| ID: 139693 | 160 Words

Tails the Fox
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When making a game, unless it is a sequall, make it as unique as possible. Make it attractive to play. Nobody wants to play a game thats too bland. (Pong isnt doing so well anymore is it?) It doesnt matter what type of game it is as long as it is unique. Take as long as you need to make it good. Dont just start making a game from scratch, thats the worst thing you can do. Its ok to be inspired by something, just dont make it exactly the same. Remember, when your making your own game, make it you own game, not a remake of something else. Dont spend to much time thinking up a title straight away, usually that will just come to you whilst your making it. Oh and dont forget to put your creator credit in it otherwise people might not know who made it. Hape this helps anyone who wants to make a game.

    When making a game, unless it is a sequall, make it as unique as possible. Make it attractive to play. Nobody wants to play a game thats too bland. (Pong isnt doing so well anymore is it?) It doesnt matter what type of game it is as long as it is unique. Take as long as you need to make it good. Dont just start making a game from scratch, thats the worst thing you can do. Its ok to be inspired by something, just dont make it exactly the same. Remember, when your making your own game, make it you own game, not a remake of something else. Dont spend to much time thinking up a title straight away, usually that will just come to you whilst your making it. Oh and dont forget to put your creator credit in it otherwise people might not know who made it. Hape this helps anyone who wants to make a game.

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02-08-10 12:07 PM
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I would make a third-person 3D action game, set in a fantasy land of elves and dwarves. I've actually already started a story, I just don't have a game maker that could handle that.

Hear ye! Hear ye! The Great bignatealpha is about to speak!



I would make a third-person 3D action game, set in a fantasy land of elves and dwarves. I've actually already started a story, I just don't have a game maker that could handle that.

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02-08-10 01:29 PM
saldek is Offline
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saldek
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@tails the fox: your idea is amazing, I am totally going to use your info(thanks), even most of the game creaters don't have that kind of info like yours.
@tails the fox: your idea is amazing, I am totally going to use your info(thanks), even most of the game creaters don't have that kind of info like yours.

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02-17-10 10:51 AM
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i would make a crime rpg like vice city but more like an rpg and more thing to do like in gta sa
i would make a crime rpg like vice city but more like an rpg and more thing to do like in gta sa

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02-17-10 11:08 AM
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xfighter1138
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A interactive point and click game set in 1960's with you as a CIA agent infiltrating a russian base.
A interactive point and click game set in 1960's with you as a CIA agent infiltrating a russian base.

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02-17-10 11:20 AM
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I know this sounds shocking but i want to make a decent sonic game...im tired of all of them being absolutely terrible!
I know this sounds shocking but i want to make a decent sonic game...im tired of all of them being absolutely terrible!

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02-17-10 01:26 PM
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I want to make a dark, bloody game using the graphics from Windwaker. I'm thinking it would be an RPG. I'm not going into much detail because I don't want anyone stealing my ideas lol I have hundreds of video game ideas
I want to make a dark, bloody game using the graphics from Windwaker. I'm thinking it would be an RPG. I'm not going into much detail because I don't want anyone stealing my ideas lol I have hundreds of video game ideas

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