Forum Links
Thread Information
Views
568
Replies
2
Rating
2
Status
OPEN
Thread
Creator
Creator
Supergamer
11-23-15 11:33 AM
11-23-15 11:33 AM
Last
Post
Post
Supergamer
11-24-15 08:49 AM
11-24-15 08:49 AM
System
7
Views: 335
Today: 0
Users: 0 unique
Today: 0
Users: 0 unique
Thread Actions
Order
I sort of asked for this
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
7
7
7
3
5
5
6
11-23-15 11:33 AM
Supergamer is Offline
| ID: 1220851 | 1335 Words
| ID: 1220851 | 1335 Words
Supergamer
Level: 28
POSTS: 118/147
POST EXP: 37641
LVL EXP: 125176
CP: 3437.0
VIZ: 91321
POSTS: 118/147
POST EXP: 37641
LVL EXP: 125176
CP: 3437.0
VIZ: 91321
Likes: 0 Dislikes: 0
I will start by saying that I have never played a Deus Ex game before. I mean I knew the series existed before this game came out since spent some time looking at stuff on the wikia. However, I never realized what sort of game the series was until my brother decided to buy this game. However, I quit the game for a long time since I couldn't get past the first boss, but I eventually did pick it up again with a better approach. So, I did beat the game some time ago, and now I think it's time to give you people my thoughts on the game. Story Human Revolution serves as a prequel to the first game, and it is clear that this is a prequel due to the augments in the game being mechanical not nano. Anyways, the game's protagonist is Adam Jensen, a former SWAT that serves a head of security at Sarif Industries, a company that makes the controversial augments. Things were going fine for Adam until an attack on Sarif caused him to become gravely injured and later to become heavily augmented. Afterwards Adam travels around and interacts with lame characters to stop a lame conspiracy. In fact, the conspiracy goal didn't seem obvious to me until the last act of the story. Worse, nearly every major character loves to give Adam the run around. However, I did like that one aspect of the narrative, anti-augmentation prejudice. Quite a number of characters will vocalize and later show their disdain for augmentation, in fact there are two factions that are against augmentation (one more than other). It ultimately serves as the most vocal theme of the story and in my mind the best part of the story. But, the otherwise lame story will certainly not be raised by the game’s graphics. Graphics First off, I have to discuss my biggest gripe with visuals. What is with all the orange? Pretty much all the lighting in the game is orange. This is something that rather annoys every time I played the game. But the lighting isn’t the only thing that annoys me about the graphics. Characters all have low quality textures, with Adam being perhaps the exception. The animation for each characters seems to feel rather stilted to me, especially when comes to the face region. However, in contrast to character visuals, the environment is actually kind of alright to look at. Now, the graphics are also complicated by the game’s sound design. Sound I have to say that the music is actually pretty cool and reminds me a lot of another science fiction video game franchise. The voice acting, for the most part, is solid enough, but some of the delivery from certain characters isn’t solid. I also have to mention how much I dislike Adam Jensen’s voice as it reminds of Christian Bale’s Batman, which was awful. Oh, and the sound effects are also pretty good, but let’s move on to gameplay already. Gameplay Human Revolution is a first-person shooter with elements of stealth and rpg. In similar fashion to my experiences with Metal Gear Solid 3, I tried to play the game full Rambo, but I soon found that stealth is the absolutely better option. You do get an array of weapons to use, but these take up space in your inventory, which already occupied by ammo, grenades, and curatives. Oh, and the size of an item determines how much it takes up in the inventory. I did however find myself using different weapons depending on the type of enemy, which is something that I find lacking in some first person shooters. Now, each weapon is upgradable but the upgrades for the most part are the usual fair: more damage, better reload speed, etc. Of course, firearms isn’t the only way to get past your enemies, there is also the use of stealth. Stealth is pretty standard, yet works very well. Additionally, you can do takedowns (either lethal or nonlethal) on unsuspecting enemies. However, the issue with takedowns is that they, besides making noise, force you to watch a little cinematic of the takedown instead of a pure in-game takedown. But, enemy soldiers are not the only thing that will deter Adam’s path. Cameras will alert all guards if they spot you long enough, turrets will shoot you on sight, and mechs will be patrol like soldiers but are more dangerous. But, All of these things can be altered or even controlled by hacking. Hacking involves completing a mini game at computers, which involves Human Revolution is a pretty solid game with its stealth gameplay and upgrade system, but brought down by its visuals, story, and gameplay annoyances. I feel that I would like this game better if the quests were more amusing, bosses were less annoying, and if I wasn’t basically forced to get certain upgrades. Additionally, better lighting and texture along with a better structure story would be a big boost for me. However, despite my gripes with the game, I do recommend this game to those looking for a sci-fi stealth game. Story Human Revolution serves as a prequel to the first game, and it is clear that this is a prequel due to the augments in the game being mechanical not nano. Anyways, the game's protagonist is Adam Jensen, a former SWAT that serves a head of security at Sarif Industries, a company that makes the controversial augments. Things were going fine for Adam until an attack on Sarif caused him to become gravely injured and later to become heavily augmented. Afterwards Adam travels around and interacts with lame characters to stop a lame conspiracy. In fact, the conspiracy goal didn't seem obvious to me until the last act of the story. Worse, nearly every major character loves to give Adam the run around. However, I did like that one aspect of the narrative, anti-augmentation prejudice. Quite a number of characters will vocalize and later show their disdain for augmentation, in fact there are two factions that are against augmentation (one more than other). It ultimately serves as the most vocal theme of the story and in my mind the best part of the story. But, the otherwise lame story will certainly not be raised by the game’s graphics. Graphics First off, I have to discuss my biggest gripe with visuals. What is with all the orange? Pretty much all the lighting in the game is orange. This is something that rather annoys every time I played the game. But the lighting isn’t the only thing that annoys me about the graphics. Characters all have low quality textures, with Adam being perhaps the exception. The animation for each characters seems to feel rather stilted to me, especially when comes to the face region. However, in contrast to character visuals, the environment is actually kind of alright to look at. Now, the graphics are also complicated by the game’s sound design. Sound I have to say that the music is actually pretty cool and reminds me a lot of another science fiction video game franchise. The voice acting, for the most part, is solid enough, but some of the delivery from certain characters isn’t solid. I also have to mention how much I dislike Adam Jensen’s voice as it reminds of Christian Bale’s Batman, which was awful. Oh, and the sound effects are also pretty good, but let’s move on to gameplay already. Gameplay Human Revolution is a first-person shooter with elements of stealth and rpg. In similar fashion to my experiences with Metal Gear Solid 3, I tried to play the game full Rambo, but I soon found that stealth is the absolutely better option. You do get an array of weapons to use, but these take up space in your inventory, which already occupied by ammo, grenades, and curatives. Oh, and the size of an item determines how much it takes up in the inventory. I did however find myself using different weapons depending on the type of enemy, which is something that I find lacking in some first person shooters. Now, each weapon is upgradable but the upgrades for the most part are the usual fair: more damage, better reload speed, etc. Of course, firearms isn’t the only way to get past your enemies, there is also the use of stealth. Stealth is pretty standard, yet works very well. Additionally, you can do takedowns (either lethal or nonlethal) on unsuspecting enemies. However, the issue with takedowns is that they, besides making noise, force you to watch a little cinematic of the takedown instead of a pure in-game takedown. But, enemy soldiers are not the only thing that will deter Adam’s path. Cameras will alert all guards if they spot you long enough, turrets will shoot you on sight, and mechs will be patrol like soldiers but are more dangerous. But, All of these things can be altered or even controlled by hacking. Hacking involves completing a mini game at computers, which involves Human Revolution is a pretty solid game with its stealth gameplay and upgrade system, but brought down by its visuals, story, and gameplay annoyances. I feel that I would like this game better if the quests were more amusing, bosses were less annoying, and if I wasn’t basically forced to get certain upgrades. Additionally, better lighting and texture along with a better structure story would be a big boost for me. However, despite my gripes with the game, I do recommend this game to those looking for a sci-fi stealth game. |
Member
Affected by 'Laziness Syndrome'
Registered: 10-17-10
Location: Beyond Time and Comprehension
Last Post: 2945 days
Last Active: 2868 days
First Born of Atziluth. Archon of Beginnings, Present, and All Ends. Lord of All That Moves. Observer and Chronicler of Events. |
Affected by 'Laziness Syndrome'
Registered: 10-17-10
Location: Beyond Time and Comprehension
Last Post: 2945 days
Last Active: 2868 days
(edited by Supergamer on 11-24-15 08:43 AM)
11-23-15 02:47 PM
Eirinn is Offline
| ID: 1220878 | 169 Words
| ID: 1220878 | 169 Words
Eirinn
Level: 154
POSTS: 5048/7900
POST EXP: 1300417
LVL EXP: 46005201
CP: 69368.0
VIZ: 1836533
POSTS: 5048/7900
POST EXP: 1300417
LVL EXP: 46005201
CP: 69368.0
VIZ: 1836533
Likes: 2 Dislikes: 0
Nice review. I do have to admit that I'm a little puzzled however, as you said almost nothing positive in the entire review, but ended by saying it was a solid game and giving it a 7/10. And the fact that you said it was solid but brought down by it's visuals, story and gameplay (gameplay annoyances), as well as saying that it could benefit from a better story and more enjoyable less annoying boss fights and more, leaving only the sound untouched as a negative.
What I'm saying that overall I saw you mention negative things about the game but no positives, and then say it was a good game, and that left me a little confused. I'm guessing that you liked it and that you simply pointed out the flaws and left the rest up to saying that it was fun despite the flaws. I can get that. And overall, you did a good job here. Also I got a kick out of the title. xD What I'm saying that overall I saw you mention negative things about the game but no positives, and then say it was a good game, and that left me a little confused. I'm guessing that you liked it and that you simply pointed out the flaws and left the rest up to saying that it was fun despite the flaws. I can get that. And overall, you did a good job here. Also I got a kick out of the title. xD |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 07-18-12
Last Post: 2053 days
Last Active: 2053 days
Eirinn |
Affected by 'Laziness Syndrome'
Registered: 07-18-12
Last Post: 2053 days
Last Active: 2053 days
Post Rating: 2 Liked By: animelover1, Jordanv78,
11-24-15 08:49 AM
Supergamer is Offline
| ID: 1220995 | 10 Words
| ID: 1220995 | 10 Words
Supergamer
Level: 28
POSTS: 119/147
POST EXP: 37641
LVL EXP: 125176
CP: 3437.0
VIZ: 91321
POSTS: 119/147
POST EXP: 37641
LVL EXP: 125176
CP: 3437.0
VIZ: 91321
Likes: 0 Dislikes: 0
Member
Affected by 'Laziness Syndrome'
Registered: 10-17-10
Location: Beyond Time and Comprehension
Last Post: 2945 days
Last Active: 2868 days
First Born of Atziluth. Archon of Beginnings, Present, and All Ends. Lord of All That Moves. Observer and Chronicler of Events. |
Affected by 'Laziness Syndrome'
Registered: 10-17-10
Location: Beyond Time and Comprehension
Last Post: 2945 days
Last Active: 2868 days