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Paid Steam Mods

 

04-23-15 10:25 PM
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It's the moment that many steam users have been waiting for, the kind of moment that can make you rich. Valve is now introducing paid Steam mods which will allow users to not only create mods for games as they do now but sell them to the users and Skyrim is the first to be partnered up along with this.

I think this is pretty cool but what are your thoughts on it? I know there's a lot of debates on how much the mod developer makes because they are making 25% of what the mod sells for, but if you ask me, getting paid a quarter of any amount for something you would normally give away for free sounds like a great idea.
It's the moment that many steam users have been waiting for, the kind of moment that can make you rich. Valve is now introducing paid Steam mods which will allow users to not only create mods for games as they do now but sell them to the users and Skyrim is the first to be partnered up along with this.

I think this is pretty cool but what are your thoughts on it? I know there's a lot of debates on how much the mod developer makes because they are making 25% of what the mod sells for, but if you ask me, getting paid a quarter of any amount for something you would normally give away for free sounds like a great idea.
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04-24-15 04:34 AM
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Do you know if it makes modding easier too? 

I think it's good, as long as it doesn't take away from the free mods already on Steam. I think that considering how many people would be buying mods it would really make a lot of money for the creator, even if he only gets 25% of the money.
Do you know if it makes modding easier too? 

I think it's good, as long as it doesn't take away from the free mods already on Steam. I think that considering how many people would be buying mods it would really make a lot of money for the creator, even if he only gets 25% of the money.
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04-24-15 05:15 AM
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I'm ok with the paid method, but only with the next conditions:

- Great mod = paid, bad mod = free. This is simple, if you create a mod for extend the game over 10 hours or 2... this is a good mod that all want, so this mod = paid, but if you create a mod, for example, for your horse can fly, WTF? Its ok, but I don't pay for it.

- Valve cant win massive money. This is sample, if I create a mod I want 70-80% of the money, the rest for valve and game, similar to Community market, if I put a trading card, 80% of the price is for me, 10% for the game and 10% for valve.

- Now all people want to make a mods... so try to restrict the mod with same values, for example, no pornography, no mature content or something like that. This is a good method to sell more, why? Because all kids want to see porno!!!, WTF try to evade this plz.

- Time expended in the mod and dedication, If I make a very good mod like a boss and I expend 100 hours and have better graphics than the retail game and all people want, so please, increase the price... For example with the new half life 2 mod, better graphics than retail, I think new campaign and much more... I pay for this mod for example, and more for the mod and low for game, for example, hl2 20€ and mod I pay 30€ for example... because have a person or group of person making this with love and expending too much time for a great mod.


And much more things that I can say but cant explain.

My final conclusion is ok for the paid mod method, but not for all plz
I'm ok with the paid method, but only with the next conditions:

- Great mod = paid, bad mod = free. This is simple, if you create a mod for extend the game over 10 hours or 2... this is a good mod that all want, so this mod = paid, but if you create a mod, for example, for your horse can fly, WTF? Its ok, but I don't pay for it.

- Valve cant win massive money. This is sample, if I create a mod I want 70-80% of the money, the rest for valve and game, similar to Community market, if I put a trading card, 80% of the price is for me, 10% for the game and 10% for valve.

- Now all people want to make a mods... so try to restrict the mod with same values, for example, no pornography, no mature content or something like that. This is a good method to sell more, why? Because all kids want to see porno!!!, WTF try to evade this plz.

- Time expended in the mod and dedication, If I make a very good mod like a boss and I expend 100 hours and have better graphics than the retail game and all people want, so please, increase the price... For example with the new half life 2 mod, better graphics than retail, I think new campaign and much more... I pay for this mod for example, and more for the mod and low for game, for example, hl2 20€ and mod I pay 30€ for example... because have a person or group of person making this with love and expending too much time for a great mod.


And much more things that I can say but cant explain.

My final conclusion is ok for the paid mod method, but not for all plz
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04-24-15 11:18 AM
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crush_overider : As for community cards, valve doest actually get any of the money, neither does the game because they didn't make it. The money from selling a trading card goes only to steam, it never gets passed them and goes to valve.
crush_overider : As for community cards, valve doest actually get any of the money, neither does the game because they didn't make it. The money from selling a trading card goes only to steam, it never gets passed them and goes to valve.
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04-24-15 11:42 AM
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zanderlex : Zander... Steam is a platform of valve WTF, so the money go to VALVE!!! VALVE IS THE COMPANY!!!

Similar to origin, is a EA platform....
zanderlex : Zander... Steam is a platform of valve WTF, so the money go to VALVE!!! VALVE IS THE COMPANY!!!

Similar to origin, is a EA platform....
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04-24-15 01:04 PM
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crush_overider : But steam is its own brand. Just like how almost every newspaper in my city is owned by Disney, yet Disney doesn't make any money off the newspaper sales because all the money that the newspaper makes goes to pay the people who work for the newspaper company. My favorite youtuber works for a YouTube company, that company I owned by another company and that company is also owned by Disney, yet all Disney gets for those other companies is "rent"

Valve gets money from advertising sales and retail game sales, but all the other money like sale games, cards, and in game items stays at the Steam level or else Steam itself wouldn't have any money to operate.

Its just like any company really, when its time to pay everybody, the workers get paid first before the owners, because if the top level for the money first, they can keep as much money as they want and then pay out however much money they want to the lower levels. So if valve collected all the money first before paying the money to keep steam running, they could pay as little as they want which is why if the money is FOR steam, then it can't go to valve at all.
crush_overider : But steam is its own brand. Just like how almost every newspaper in my city is owned by Disney, yet Disney doesn't make any money off the newspaper sales because all the money that the newspaper makes goes to pay the people who work for the newspaper company. My favorite youtuber works for a YouTube company, that company I owned by another company and that company is also owned by Disney, yet all Disney gets for those other companies is "rent"

Valve gets money from advertising sales and retail game sales, but all the other money like sale games, cards, and in game items stays at the Steam level or else Steam itself wouldn't have any money to operate.

Its just like any company really, when its time to pay everybody, the workers get paid first before the owners, because if the top level for the money first, they can keep as much money as they want and then pay out however much money they want to the lower levels. So if valve collected all the money first before paying the money to keep steam running, they could pay as little as they want which is why if the money is FOR steam, then it can't go to valve at all.
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04-24-15 06:21 PM
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this is incredible... mods have been free from doom1 to GTA5 and before...

but now Steam tries get more money than usual, since they started with dlc then the cards and then the TF2 items, CGSO, Dota2 ...
now want to strike again and get more money...

Have already signed more than 50,000 and Steam has pushed back...
Petition >
Remove Paid Content of the Workshop

Now paid mods says "
This item is not available" ¬¬

They have also appeared ridiculous mods, protest or just people who never updated and now updated to collect money
> The Most Ridiculous Skyrim Mods

In
conclusion, the mods are free and who wants to change he will faced all of us

Since it appeared the workshop I'm saying it should have button donations to the creators, but no payment required for mods.
this is incredible... mods have been free from doom1 to GTA5 and before...

but now Steam tries get more money than usual, since they started with dlc then the cards and then the TF2 items, CGSO, Dota2 ...
now want to strike again and get more money...

Have already signed more than 50,000 and Steam has pushed back...
Petition >
Remove Paid Content of the Workshop

Now paid mods says "
This item is not available" ¬¬

They have also appeared ridiculous mods, protest or just people who never updated and now updated to collect money
> The Most Ridiculous Skyrim Mods

In
conclusion, the mods are free and who wants to change he will faced all of us

Since it appeared the workshop I'm saying it should have button donations to the creators, but no payment required for mods.
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04-24-15 06:43 PM
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I'm so against this.
It's a mod. Or, "modification". They usually don't have much content.
Disgusting.
UraNuS : As you siad, donations would be better.
I'm so against this.
It's a mod. Or, "modification". They usually don't have much content.
Disgusting.
UraNuS : As you siad, donations would be better.
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04-24-15 06:44 PM
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UraNuS :
MysteriousPanzer :

Some of the mods I saw on that page were just stupid and for insane prices. I think people should have yo apply to sell mods before they can actually do that.
UraNuS :
MysteriousPanzer :

Some of the mods I saw on that page were just stupid and for insane prices. I think people should have yo apply to sell mods before they can actually do that.
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04-24-15 06:48 PM
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zanderlex : Agreed. That's a pretty good idea.
But the system right now is so awful and flawed I'm sure anything would be better.
zanderlex : Agreed. That's a pretty good idea.
But the system right now is so awful and flawed I'm sure anything would be better.
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04-24-15 07:17 PM
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If a content creator wants to be supported through his/her work, they need to check out sites like Patreon before piggy backing off of Valves platform IMO. Rather than the modder entering a legal agreement with Valve to force someone to pay a fixed price for thier mod a donation system would be a far better method for the modding community to make some pocket money. I, for one, would donate to mods like the "Festux Krex Ultimate Inside Out Spell" as well as the "Blacksmith's Basement" mod if given the chance because a decent amount of time and effort went into creating them. If I was forced to pay for them? I wouldn't use them. Their fun, help the game be a little more awesome, and serve a function, but they are also not necassary for the game to run somewhat efficeintly.
I've played vanilla Skyrim since late 2012 on the PS3 and I can say that while modding Skyrim is fun, it's certainly not needed to keep the game enjoyable. I like the idea of content creators being able to make money through the Steam platform, but I feel Valve has gone about this wrong. I would be happy if Valve implemented a donation feature instead of a pay-wall since this would let the community choose how much they want to give the modder for thier mod.

Sorry for the grammer and possible spelling errors, but this was typed up quickly.
If a content creator wants to be supported through his/her work, they need to check out sites like Patreon before piggy backing off of Valves platform IMO. Rather than the modder entering a legal agreement with Valve to force someone to pay a fixed price for thier mod a donation system would be a far better method for the modding community to make some pocket money. I, for one, would donate to mods like the "Festux Krex Ultimate Inside Out Spell" as well as the "Blacksmith's Basement" mod if given the chance because a decent amount of time and effort went into creating them. If I was forced to pay for them? I wouldn't use them. Their fun, help the game be a little more awesome, and serve a function, but they are also not necassary for the game to run somewhat efficeintly.
I've played vanilla Skyrim since late 2012 on the PS3 and I can say that while modding Skyrim is fun, it's certainly not needed to keep the game enjoyable. I like the idea of content creators being able to make money through the Steam platform, but I feel Valve has gone about this wrong. I would be happy if Valve implemented a donation feature instead of a pay-wall since this would let the community choose how much they want to give the modder for thier mod.

Sorry for the grammer and possible spelling errors, but this was typed up quickly.
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04-25-15 01:35 AM
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Donation button sounds good, but what about a method like ''greenlight games''? If the mod is on greenlight, people see videos, screens, all info related to the mod and want to pay!!!! Ok, the mod become greenlight and pass to the ''mod shop'' .

But I want this, I want to pay for all the time modders spend in his/her mods, for all the ideas they have!!! if you think, they are people like us!!! Player wanting a better pc game and with the qualification for modding or make a code for the mod.
Donation button sounds good, but what about a method like ''greenlight games''? If the mod is on greenlight, people see videos, screens, all info related to the mod and want to pay!!!! Ok, the mod become greenlight and pass to the ''mod shop'' .

But I want this, I want to pay for all the time modders spend in his/her mods, for all the ideas they have!!! if you think, they are people like us!!! Player wanting a better pc game and with the qualification for modding or make a code for the mod.
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04-25-15 10:02 AM
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I like that idea of having to green light paid mods, that could go along with some sort of an application and it would let the users see what its like.
I like that idea of having to green light paid mods, that could go along with some sort of an application and it would let the users see what its like.
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04-29-15 10:44 AM
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zanderlex :

I think that modders just got some incentive to make some really cool mods.
zanderlex :

I think that modders just got some incentive to make some really cool mods.
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04-29-15 10:51 AM
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As long as the mod creators have input, I'm OK with it. I'd hope that not too many mods would become paid mods and isolate the userbase of certain games. But if Valve requires users to pay for mods they were using, this could become a problem. Some mods are huge, and might even be the very reason certain people bought a game. If taken away suddenly until payment is given, many people might leave Steam for good, and "convert" to Origin or Uplay. Considering that this announcement comes on the heels of a "Might and Magic" bundle for Uplay and considering the popularity of the Origin 2 bundle, this could have serious repercussions to Valve.

I'd perhaps suggest leaving mods already installed in the hands of users that have installed them, and only charging for mods that are not installed.
As long as the mod creators have input, I'm OK with it. I'd hope that not too many mods would become paid mods and isolate the userbase of certain games. But if Valve requires users to pay for mods they were using, this could become a problem. Some mods are huge, and might even be the very reason certain people bought a game. If taken away suddenly until payment is given, many people might leave Steam for good, and "convert" to Origin or Uplay. Considering that this announcement comes on the heels of a "Might and Magic" bundle for Uplay and considering the popularity of the Origin 2 bundle, this could have serious repercussions to Valve.

I'd perhaps suggest leaving mods already installed in the hands of users that have installed them, and only charging for mods that are not installed.
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(edited by supernerd117 on 04-29-15 10:52 AM)    

04-29-15 11:49 AM
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Sword legion : The way I see it, in the future some developers might even use mods to add stuff to their game officially instead of using regular DLC. If I was a game devloper, I would definetly jump at the chance to have regular modder make something and then buy it off them and sell the mod like a DLC.
Sword legion : The way I see it, in the future some developers might even use mods to add stuff to their game officially instead of using regular DLC. If I was a game devloper, I would definetly jump at the chance to have regular modder make something and then buy it off them and sell the mod like a DLC.
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04-29-15 12:11 PM
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zanderlex :

Yeah, me too maybe. Though if I were the modder, I probably wouldn't sell, I'd want royalties. XD

I always wanted to make my game mod friendly. What steam is doing right now is something I've wanted to see for a long time.
zanderlex :

Yeah, me too maybe. Though if I were the modder, I probably wouldn't sell, I'd want royalties. XD

I always wanted to make my game mod friendly. What steam is doing right now is something I've wanted to see for a long time.
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04-29-15 12:22 PM
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Sword legion : if you're a lucky modder, a developer might hire you to do all DLC for a fraction of what they would have paid their regular develpers to do the DLC.
Sword legion : if you're a lucky modder, a developer might hire you to do all DLC for a fraction of what they would have paid their regular develpers to do the DLC.
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