I guess its a bit obvious from my profile name, but I'm a big FFVI fan. It was my first exposure to Final Fantasy as well as my favorite of the franchise. One of the reasons I found Vizzed is because I didn't have a physical copy and wanted to play of one of my favorite games of all time. Since then, I've been working on beating it at lower levels, obtaining perfect spell, item and skill lists, etc.
One thing I noticed when trying to get these things, is that it's necessary to use various line-ups for different skills on different enemies at several points in the game. There are times when you need to have Locke to steal something from a rare creature, make decisions between getting an esper or a sword, save a character or lose a rare item, etc.
What decisions do you make throughout the game and what is your go-to line-up?
Personally, I like to have:
-Edgar: Genji Glove & Offering (gives 8 attacks in one turn when selecting "fight") Equipped with Illumina & Atma Weapon (if level is high) -Sabin: Genji Glove & Black Belt (hits with a hard physical counter attack when hit) Equipped with Dragon Claws X 2 (need to steal one) -Celes: Economizer & Gem Box (all spells cost 1 MP and get two spells in one turn) Equipped with whatever the current optimum is -Locke: Sneak Ring & Thief Glove (higher success of "steal" and some damage done when stealing) Equipped with current optimum
Pretty much, I like to rely on physical attacks and being physically strong in my files. This doesn't cost magic points, is almost always reliable and ensures high hit points. That's why I have two physically strong characters, like Edgar and Sabin, equipped with weapons in both hands with abilities to attack multiple times or counter when attacked. Of course I learn all spells and increase magic points for all characters, but I utilize these two as warrior class characters primarily. I make sure to always have a mage-type character, just because they always seem to do more damage to enemies when using magic. I usually choose Celes over Terra because she has the "runic" command which absorbs magic attacks-very useful if you're not leveled up enough to stand up to enemies with strong magic. Everyone I see commenting on the subject always seems to love Locke. Personally, I don't. I will say, however, that his "steal" command is what makes him valuable to the party. Some items are so rare and only give you a chance or two in the entire game to obtain them. This is why, despite me not liking him all that much, I make sure he's in the party most of the game. He obtains rare items which I need to make my team just that much stronger.
Also, I make a few distinct decisions throughout the game for certain reasons. I like to choose Ragnarok as a sword, rather than the esper. This is because I can always un-curse the cursed shield and obtain the Paladin Shield (which teaches "Ultima," the spell Ragnarok would have taught you. Plus, you need Ragnarok to obtain Illumina-the strongest sword in the game.) This causes me to lose the opportunity to summon the Ragnarok esper, which turns enemies into items (sometimes very rare, valuable items.) I also choose to save Mog rather than Lonewolf. This causes me to lose out on a Gold Hairpin (rare relic that halves MP consumed) but I do so for a few reasons...there are other Gold Hairpins in the game, Locke can steal them and if you don't get Mog to join your party in the World of Balance, you will miss out on the opportunity to learn the dance "Water Rondo."
Well, those are some decisions I make for my files. How about you guys? I guess its a bit obvious from my profile name, but I'm a big FFVI fan. It was my first exposure to Final Fantasy as well as my favorite of the franchise. One of the reasons I found Vizzed is because I didn't have a physical copy and wanted to play of one of my favorite games of all time. Since then, I've been working on beating it at lower levels, obtaining perfect spell, item and skill lists, etc.
One thing I noticed when trying to get these things, is that it's necessary to use various line-ups for different skills on different enemies at several points in the game. There are times when you need to have Locke to steal something from a rare creature, make decisions between getting an esper or a sword, save a character or lose a rare item, etc.
What decisions do you make throughout the game and what is your go-to line-up?
Personally, I like to have:
-Edgar: Genji Glove & Offering (gives 8 attacks in one turn when selecting "fight") Equipped with Illumina & Atma Weapon (if level is high) -Sabin: Genji Glove & Black Belt (hits with a hard physical counter attack when hit) Equipped with Dragon Claws X 2 (need to steal one) -Celes: Economizer & Gem Box (all spells cost 1 MP and get two spells in one turn) Equipped with whatever the current optimum is -Locke: Sneak Ring & Thief Glove (higher success of "steal" and some damage done when stealing) Equipped with current optimum
Pretty much, I like to rely on physical attacks and being physically strong in my files. This doesn't cost magic points, is almost always reliable and ensures high hit points. That's why I have two physically strong characters, like Edgar and Sabin, equipped with weapons in both hands with abilities to attack multiple times or counter when attacked. Of course I learn all spells and increase magic points for all characters, but I utilize these two as warrior class characters primarily. I make sure to always have a mage-type character, just because they always seem to do more damage to enemies when using magic. I usually choose Celes over Terra because she has the "runic" command which absorbs magic attacks-very useful if you're not leveled up enough to stand up to enemies with strong magic. Everyone I see commenting on the subject always seems to love Locke. Personally, I don't. I will say, however, that his "steal" command is what makes him valuable to the party. Some items are so rare and only give you a chance or two in the entire game to obtain them. This is why, despite me not liking him all that much, I make sure he's in the party most of the game. He obtains rare items which I need to make my team just that much stronger.
Also, I make a few distinct decisions throughout the game for certain reasons. I like to choose Ragnarok as a sword, rather than the esper. This is because I can always un-curse the cursed shield and obtain the Paladin Shield (which teaches "Ultima," the spell Ragnarok would have taught you. Plus, you need Ragnarok to obtain Illumina-the strongest sword in the game.) This causes me to lose the opportunity to summon the Ragnarok esper, which turns enemies into items (sometimes very rare, valuable items.) I also choose to save Mog rather than Lonewolf. This causes me to lose out on a Gold Hairpin (rare relic that halves MP consumed) but I do so for a few reasons...there are other Gold Hairpins in the game, Locke can steal them and if you don't get Mog to join your party in the World of Balance, you will miss out on the opportunity to learn the dance "Water Rondo."
Well, those are some decisions I make for my files. How about you guys? |