Let me start this review by saying this: This was my first ever Mario game, when I received this game along with the original Mario, and Pacman arcade with my first ever GBA. Less than a year after, this game was stolen from me, and even today, I regret the decision of bringing it with me.
Graphics: Yes, I rated Graphics an 8. Hate it, like it, I don't care. Some people realize that back in the days, there were not the amazing technological devices we have today to enhance volume, and graphics of software, and games. Back in the olden days, video games were a miracle in itself, and this was one of the better designed games out there. Nintendo has been known for the look of their games, hence, for the little technology we had back to create such marvelous beauties that we have today, I rate Graphics an 8.
Sound: Going back to before, there was little technology back then to help improve the sound quality. For a game as 'old' as Mario, these Graphics were improved quite dramatically throughout the history of the series/franchise. Super Mario Bros. 3 is no exception. Some of the music we hear on this game is still used in some of the newer Mario games (take Mario and Sonic at the Olympic Games for instance), and always brings a smile to an old gamer's face when hearing it. I rate Sound a 9.
Addictiveness: Man, going back and revisiting this game, I could hardly, if ever put it down. Super Mario Bros. 3 not only has the main story where you have to get the magical staffs back and rescue the princess who never seems to be out of trouble, but there is also a side mini game on the title screen for players to accumulate the highest score they can killing all sorts of enemies. So even after the main story has been completed, there is still a goal: achieve a higher score than last! I rate Addictiveness an 8
Story: I hate to say it, but, here's where the scores lower a bit. . . Everyone knows the classic Mario story: Princess gets kidnapped, get her back killing any sort of enemy in the way of your conquest whether it be a Koopa, Goomba, or Bowser's children, and it's rarely different (not counting games such as Mario Kart or Tennis, I do not consider these canon). Super Mario Bros. 3 is no exception in this case, except for the fact you're getting the magical staffs back while going to rescue Peach. I rate the Story a 7.
Depth: Ah. . . The many ways I could argue the depth of this Mario game. In Super Mario Bros. 3, it can take a while for new or inexperienced players to complete said game, but in the case of a veteran (myself included), the game could take mere hours to play through the entire game, leaving them with nothing to do. Putting myself in the shoes of someone not so experienced with the Mario community, I rate Depth an 8.
Difficulty: Again, this another thing to debate. For players who are learning, this game will be much more difficult compared to players who are experienced with Mario. If a new player has no idea what to do, of course this game will be difficult, but if you're more experienced, you will breeze right through the levels. Because of this, I rate Difficulty a 7.
Overall: This game is very connected to my young childhood. I remember playing it on the day of my birthday, my eyes glimmering brightly, and to me, this review is biased in a way. This was my first ever video game, and for that, it has a special place in my heart. With all the Goombas, Koopas, Bullet Bills, and of course, lost lives, I rate Super Mario Bros. 3 a solid 8.7. |