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03-29-24 05:52 AM

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Welcome to Paradise City!
Burnout Paradise: The Ultimate Box
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supernerd117
03-27-14 08:49 PM
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07-10-14 08:26 PM
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Welcome to Paradise City!

 

03-27-14 08:49 PM
supernerd117 is Offline
| ID: 995693 | 1653 Words

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“I love Paradise City.  It’s my favorite game.”  -Mickey Helms, 8 years old.  

My brother isn’t the most skilled gamer.  He’s more of a sportsman.  But like most boys his age, he has a strong affinity for cars, stunts, crashes, and the like.  But he’s also a bit of a wimp sometimes.  He’s willing to try out new jumps, ramps, and tricks, but if he’s injured he does what comes naturally: he cries for Mom.  Sometimes he learns from pain, sometimes it traumatizes him.  Thankfully, he keeps pushing forward taking chances, making mistakes, and getting messy.  And getting messy is what Burnout Paradise is all about.

The game gives you a quick introduction, then thrusts you into the heart of Paradise City, the name of the single city where everything in the game takes place.  You start off with a single car, but you can unlock up to 75 of them and 4 motorcycles by completing challenges and upgrading your license.  Every single vehicle feels fantastic to drive and control.  Control feels fluid and natural, and isn’t too difficult for newcomers to the racing genre to pick up, unlike Forza Motorsport.

Also, each car you unlock must be earned first by completing challenges, then “shut down” in the city in order to use.  This means you’ll have to chase down that specific car and total it in order to use it, an idea that is among the most brilliant to ever grace a game involving vehicles.  I hesitate to call this exclusively a racing game because this is so much, much more.

The challenges are diverse, varied, and spread out across the city.  They range from races to stunt runs to escape the mob scenarios.  Once you reach a challenge area, you simply press both trigger buttons to start.  Race is the most common challenge spread out across the city.  This involves no more than getting from point A to point B faster than all your opponents.  Burning Ride/Midnight Ride has you scrambling to get to the finish line within the time limit, at day or at night in the game, respectively.  Stunt runs have you working up a multiplier and pulling off stunts in order to rack up your point total.  Reach a certain number of points and you’ll pass the challenge.  Marked Man has you on the run from cars trying to total your vehicle.  Crash too many times, and you lose the challenge.  Make it to the end in one piece, and you win.  And finally, there are vehicle-specific races.  These are simply races fine-tuned for a specific vehicle that you must unlock first.

Challenges are displayed by colored circles on the map.  After you succeed at a challenge, the circle will contain a check mark, and you’ll receive 1 more point towards the next upgrade of your license.  Upgrading your license unlocks new vehicles, much like completing challenges.  It also gives you a nice, interesting way to keep track of your progress.

But these challenges would be rather bland without the complex, risk vs. reward system Burnout is known for.  By taking risks, you earn more boost for your car.  Driving into oncoming traffic or drifting slowly but continually fills the meter.  Near misses will earn you a small amount, too.  Shutting down a car will fill your meter sizably, and completely emptying a full meter at once will earn you a completely refilled meter.  This system is what the Burnout series is known and loved for, and it adds a lot of depth to what would otherwise be a fun and well-balanced, but bland and simple game.

But that’s not all the series is known for.  A Burnout game wouldn’t be a true Burnout game without spectacular crashes, and Burnout Paradise delivers them in bulk.  Every crash looks absolutely stunning, and will leave you wanting to mess around to make the best crashes possible.  Paradise City has more than its fair share of ramps, jumps, and vehicles to ensure that you can make some truly spectacular crashes.

The graphics ensure that every one of these crashes is rendered in splendid detail.  Throughout the 40+ hours my brother and I have spent playing this game, we have yet to find a glitch or pop or fizzle anywhere in the game.  While the graphics are certainly not the most realistic to be found in a racing game, they do the job marvelously, and make every crash wondrous, if not sometimes convincing, to behold.  I cannot stress enough how beautiful each and every crash in the game is, despite less so-called “realism” compared to a flagship franchise such as Forza.  Mario games are no less wonderful to look at than the hyper-realistic first-person shooters that so-called “hardcore” gamers adore.  When Burnout Paradise is compared side-by-side to Forza, each shows its own strengths and weaknesses.  Each has its own magnificence, and Burnout Paradise’s is in its crashes.

In addition to cars, Burnout Paradise has hundreds of specific gates and billboards lined up throughout the city.  Wrecking all of each will earn you two exclusive cars to shut down and earn, one for each accomplishment.  Finding all of these is quite challenging, but figuring out how to take them all down is even more challenging.  The gates are rather straightforward: You just have to find them and drive through them in order to count them towards the total.  But the billboards are quite different.  These are held high above the city grounds and you often have to take a ramp or jump off a building just the right way in order to hit these.  There are 400 gates in all, and 120 billboards, ensuring the search and the challenge will last you quite a while.

One interesting feature of the game is called “Showtime”.  When you activate showtime, you must wreck into a car, and immediate begin to bounce off more and more cars until coming to a stop.  You increase the multiplier by hitting buses and for each car you hit, you gain some more boost, which can be used to extend the duration of Showtime.  This feature is a quite fun diversion from the main game, and gives you another excuse to crash your car in spectacular and ridiculous ways.

Also, what would Paradise City be without the titular track by Guns & Roses?  The song makes an appearance in the menu every time you start up the game, but it doesn’t stop there.  The game features music by other popular artists such as Jane’s Addiction and Alice in Chains.  It features a soundtrack of over 40 songs by these popular artists, and even includes many classical music tracks for those who don’t desire the angst-ridden songs that populate the soundtrack.  The soundtrack suits the mood of the game quite nicely.

Also, the sounds are wonderful.  Every crash and rev of the engine sounds wonderful screeching on the ears.  The sounds don’t have the polish and attention to detail that a series like Forza has, but function more than well enough to immerse you in Paradise City.

But Burnout Paradise’s immersion in its world doesn’t stop there.  The game even features real ads on billboards, including one for Burger King.  All these modes and features wrapped up into one game within a single city insures Burnout Paradise’s status as one of the most immersive games ever made.  But one black sheep prevents it from reaching perfection.  That is the lack of local, split-screen multiplayer.
Perhaps EA felt that Burnout Paradise was complete without it, maybe they felt that it was immersive enough, but few racing games feel complete without split-screen multiplayer.  Burnout Paradise is no exception.  However, the two multiplayer modes it does have are quite good.  These modes are Online Freeburn and Party Mode.  

Online Freeburn is epic.  It takes everything good about Paradise City and crams it into a multiplayer mode.  You can mess around, take down your friends or random online strangers, or challenge them in events similar to those found in the single player mode across the entirety of the city.  It feels and plays fantastically, and I have had no lag problems to date.  However, you can be dropped from a session if the creator leaves or if he so chooses.  This is one of the most glaring issues with Freeburn, but it’s not quite so prevalent that it ruins it.  You can circumvent this by setting up the session yourself, and playing with your friends instead of strangers.

Party Mode is also a welcome diversion, but is oriented towards parties, as its title implies.  Up to 8 players take turns completing challenges, passing a single controller between them, and the order of the players during each round is randomly selected.  The variety of challenges is enough to make it worth your while during parties, but is a sad substitute for local split-screen multiplayer.

In short, this game is worth your money, even at full price, but if you can, try to trade for the Humble Bundle key for this game.  It’s one of those games you’ll keep coming back to again and again just to mess around.  Have a controller handy, since playing with keyboard will not garner you the full experience.

Pros:

All takes place in one big city; the city is the track.
Tons of content and vehicles, all of which feel fantastic to drive with
Freeburning with friends
Great soundtrack
Fun Party Mode
Crisp, beautiful graphics
Immersive
Great map
Crashes are the most marvelous ever witnessed in a video game.  It’s fun to mess around and crash vehicles just to see the awesome crashes.
Risk vs. reward system
Not too steep learning curve
Showtime

Cons:

Offline multiplayer is one-controller only
Learning the ins and outs of the city takes time
Only 4 motorcycles, none of which come with boost.

Presentation: 10/10
Graphics: 9/10
Sound: 9/10
Gameplay: 10/10
Lasting Appeal: 10/10

Overall: 9.6
“I love Paradise City.  It’s my favorite game.”  -Mickey Helms, 8 years old.  

My brother isn’t the most skilled gamer.  He’s more of a sportsman.  But like most boys his age, he has a strong affinity for cars, stunts, crashes, and the like.  But he’s also a bit of a wimp sometimes.  He’s willing to try out new jumps, ramps, and tricks, but if he’s injured he does what comes naturally: he cries for Mom.  Sometimes he learns from pain, sometimes it traumatizes him.  Thankfully, he keeps pushing forward taking chances, making mistakes, and getting messy.  And getting messy is what Burnout Paradise is all about.

The game gives you a quick introduction, then thrusts you into the heart of Paradise City, the name of the single city where everything in the game takes place.  You start off with a single car, but you can unlock up to 75 of them and 4 motorcycles by completing challenges and upgrading your license.  Every single vehicle feels fantastic to drive and control.  Control feels fluid and natural, and isn’t too difficult for newcomers to the racing genre to pick up, unlike Forza Motorsport.

Also, each car you unlock must be earned first by completing challenges, then “shut down” in the city in order to use.  This means you’ll have to chase down that specific car and total it in order to use it, an idea that is among the most brilliant to ever grace a game involving vehicles.  I hesitate to call this exclusively a racing game because this is so much, much more.

The challenges are diverse, varied, and spread out across the city.  They range from races to stunt runs to escape the mob scenarios.  Once you reach a challenge area, you simply press both trigger buttons to start.  Race is the most common challenge spread out across the city.  This involves no more than getting from point A to point B faster than all your opponents.  Burning Ride/Midnight Ride has you scrambling to get to the finish line within the time limit, at day or at night in the game, respectively.  Stunt runs have you working up a multiplier and pulling off stunts in order to rack up your point total.  Reach a certain number of points and you’ll pass the challenge.  Marked Man has you on the run from cars trying to total your vehicle.  Crash too many times, and you lose the challenge.  Make it to the end in one piece, and you win.  And finally, there are vehicle-specific races.  These are simply races fine-tuned for a specific vehicle that you must unlock first.

Challenges are displayed by colored circles on the map.  After you succeed at a challenge, the circle will contain a check mark, and you’ll receive 1 more point towards the next upgrade of your license.  Upgrading your license unlocks new vehicles, much like completing challenges.  It also gives you a nice, interesting way to keep track of your progress.

But these challenges would be rather bland without the complex, risk vs. reward system Burnout is known for.  By taking risks, you earn more boost for your car.  Driving into oncoming traffic or drifting slowly but continually fills the meter.  Near misses will earn you a small amount, too.  Shutting down a car will fill your meter sizably, and completely emptying a full meter at once will earn you a completely refilled meter.  This system is what the Burnout series is known and loved for, and it adds a lot of depth to what would otherwise be a fun and well-balanced, but bland and simple game.

But that’s not all the series is known for.  A Burnout game wouldn’t be a true Burnout game without spectacular crashes, and Burnout Paradise delivers them in bulk.  Every crash looks absolutely stunning, and will leave you wanting to mess around to make the best crashes possible.  Paradise City has more than its fair share of ramps, jumps, and vehicles to ensure that you can make some truly spectacular crashes.

The graphics ensure that every one of these crashes is rendered in splendid detail.  Throughout the 40+ hours my brother and I have spent playing this game, we have yet to find a glitch or pop or fizzle anywhere in the game.  While the graphics are certainly not the most realistic to be found in a racing game, they do the job marvelously, and make every crash wondrous, if not sometimes convincing, to behold.  I cannot stress enough how beautiful each and every crash in the game is, despite less so-called “realism” compared to a flagship franchise such as Forza.  Mario games are no less wonderful to look at than the hyper-realistic first-person shooters that so-called “hardcore” gamers adore.  When Burnout Paradise is compared side-by-side to Forza, each shows its own strengths and weaknesses.  Each has its own magnificence, and Burnout Paradise’s is in its crashes.

In addition to cars, Burnout Paradise has hundreds of specific gates and billboards lined up throughout the city.  Wrecking all of each will earn you two exclusive cars to shut down and earn, one for each accomplishment.  Finding all of these is quite challenging, but figuring out how to take them all down is even more challenging.  The gates are rather straightforward: You just have to find them and drive through them in order to count them towards the total.  But the billboards are quite different.  These are held high above the city grounds and you often have to take a ramp or jump off a building just the right way in order to hit these.  There are 400 gates in all, and 120 billboards, ensuring the search and the challenge will last you quite a while.

One interesting feature of the game is called “Showtime”.  When you activate showtime, you must wreck into a car, and immediate begin to bounce off more and more cars until coming to a stop.  You increase the multiplier by hitting buses and for each car you hit, you gain some more boost, which can be used to extend the duration of Showtime.  This feature is a quite fun diversion from the main game, and gives you another excuse to crash your car in spectacular and ridiculous ways.

Also, what would Paradise City be without the titular track by Guns & Roses?  The song makes an appearance in the menu every time you start up the game, but it doesn’t stop there.  The game features music by other popular artists such as Jane’s Addiction and Alice in Chains.  It features a soundtrack of over 40 songs by these popular artists, and even includes many classical music tracks for those who don’t desire the angst-ridden songs that populate the soundtrack.  The soundtrack suits the mood of the game quite nicely.

Also, the sounds are wonderful.  Every crash and rev of the engine sounds wonderful screeching on the ears.  The sounds don’t have the polish and attention to detail that a series like Forza has, but function more than well enough to immerse you in Paradise City.

But Burnout Paradise’s immersion in its world doesn’t stop there.  The game even features real ads on billboards, including one for Burger King.  All these modes and features wrapped up into one game within a single city insures Burnout Paradise’s status as one of the most immersive games ever made.  But one black sheep prevents it from reaching perfection.  That is the lack of local, split-screen multiplayer.
Perhaps EA felt that Burnout Paradise was complete without it, maybe they felt that it was immersive enough, but few racing games feel complete without split-screen multiplayer.  Burnout Paradise is no exception.  However, the two multiplayer modes it does have are quite good.  These modes are Online Freeburn and Party Mode.  

Online Freeburn is epic.  It takes everything good about Paradise City and crams it into a multiplayer mode.  You can mess around, take down your friends or random online strangers, or challenge them in events similar to those found in the single player mode across the entirety of the city.  It feels and plays fantastically, and I have had no lag problems to date.  However, you can be dropped from a session if the creator leaves or if he so chooses.  This is one of the most glaring issues with Freeburn, but it’s not quite so prevalent that it ruins it.  You can circumvent this by setting up the session yourself, and playing with your friends instead of strangers.

Party Mode is also a welcome diversion, but is oriented towards parties, as its title implies.  Up to 8 players take turns completing challenges, passing a single controller between them, and the order of the players during each round is randomly selected.  The variety of challenges is enough to make it worth your while during parties, but is a sad substitute for local split-screen multiplayer.

In short, this game is worth your money, even at full price, but if you can, try to trade for the Humble Bundle key for this game.  It’s one of those games you’ll keep coming back to again and again just to mess around.  Have a controller handy, since playing with keyboard will not garner you the full experience.

Pros:

All takes place in one big city; the city is the track.
Tons of content and vehicles, all of which feel fantastic to drive with
Freeburning with friends
Great soundtrack
Fun Party Mode
Crisp, beautiful graphics
Immersive
Great map
Crashes are the most marvelous ever witnessed in a video game.  It’s fun to mess around and crash vehicles just to see the awesome crashes.
Risk vs. reward system
Not too steep learning curve
Showtime

Cons:

Offline multiplayer is one-controller only
Learning the ins and outs of the city takes time
Only 4 motorcycles, none of which come with boost.

Presentation: 10/10
Graphics: 9/10
Sound: 9/10
Gameplay: 10/10
Lasting Appeal: 10/10

Overall: 9.6
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03-27-14 10:29 PM
mourinhosgum is Offline
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mourinhosgum
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supernerd117 : That line where you say sometimes injuries traumatizes him just made me imagine him crashing in game then when you guys go somewhere he keeps having flashbacks of that horrible moment.lol

Amazing review by you and you worked all day on this one. And it turned out amazing. I usually never read all of a review but you handle this one quite nicely
supernerd117 : That line where you say sometimes injuries traumatizes him just made me imagine him crashing in game then when you guys go somewhere he keeps having flashbacks of that horrible moment.lol

Amazing review by you and you worked all day on this one. And it turned out amazing. I usually never read all of a review but you handle this one quite nicely
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03-28-14 07:50 AM
zanderlex is Offline
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zanderlex
dark mode
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supernerd117 : Yup. This is a remarkable review. You did everything that you could to make this one great, and I am going to make it as a featured review because it is just so awesome. Your next one has to be even better.
supernerd117 : Yup. This is a remarkable review. You did everything that you could to make this one great, and I am going to make it as a featured review because it is just so awesome. Your next one has to be even better.
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07-10-14 08:26 PM
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zanderlex
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I am going to go ahead and close this, the review has been added to the official Steam review page.
I am going to go ahead and close this, the review has been added to the official Steam review page.
Vizzed Elite
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