Today's review will be on Tekken Advance, which is a Game Boy Advance game set in the Tekken universe between the games of Tekken 3 and Tekken Tag Tournament. I can tell this because some of the character portraits match those used in Tekken Tag Tournament, and the fact that no new characters from Tekken Tag Tournament or Tekken 4 appear in the game.
To start with I'd like to mention the fact that this game is non-canonical, this means there is very little, if anything to do with the story of Tekken, but rather plays off like a side story to the franchise more than anything.
So, onto the review, we dive straight into the Graphics section, as you'd expect from a Game Boy Advance game, the graphics are made up of pixels, and the game is very 2D compared to its console counterparts. However unlike most games of this era, it has very distinctive shades used in the pixels as opposed to just being red or blue, it actually colours it differently with oranges and reds to balance out the otherwise 2D graphics.
Sound is by far the best part of the game, it retains music and voices from the console game and uses them both well to the game's advantage. The only reason I gave it a 9 instead of a 10 is because I felt some sounds were overused. For example the kicking sound is very repetitive unlike the punching one. I also noticed some slightly remixed music tracks which was a nice feature.
Addictiveness (On what planet is that a word? Seriously.) It is quite an addictive game with at least 11 characters to try out all with unique move sets and abilities. These moves also range in different power as well as executions. The reason I gave this an 8 is because despite clearing the game, you don't get any reward for it, whereas in console versions you get rewarded with a mini movie featuring the character you cleared the game with.
Story is minimal to say the very least as judging by the Tekken 3 universe the game is set in, I could guess that the story is pretty much the same as the console version. So this is where the game lacks along with Depth which both scored 4's in my eyes.
Difficulty should have a variable rating as you are able to change the difficulty of the game in the Options menu, or if you are a professional Tekken player, you can beat the game with relative ease.
Overall, not a bad game, but not a good game story-wise, I recommend sticking to the original console versions if you want a true experience with the Tekken Franchise. I also feel it fails in the number of characters it has to offer, as it does not have my favourite character in the game, but hey, you can't win them all I guess.
Today's review will be on Tekken Advance, which is a Game Boy Advance game set in the Tekken universe between the games of Tekken 3 and Tekken Tag Tournament. I can tell this because some of the character portraits match those used in Tekken Tag Tournament, and the fact that no new characters from Tekken Tag Tournament or Tekken 4 appear in the game.
To start with I'd like to mention the fact that this game is non-canonical, this means there is very little, if anything to do with the story of Tekken, but rather plays off like a side story to the franchise more than anything.
So, onto the review, we dive straight into the Graphics section, as you'd expect from a Game Boy Advance game, the graphics are made up of pixels, and the game is very 2D compared to its console counterparts. However unlike most games of this era, it has very distinctive shades used in the pixels as opposed to just being red or blue, it actually colours it differently with oranges and reds to balance out the otherwise 2D graphics.
Sound is by far the best part of the game, it retains music and voices from the console game and uses them both well to the game's advantage. The only reason I gave it a 9 instead of a 10 is because I felt some sounds were overused. For example the kicking sound is very repetitive unlike the punching one. I also noticed some slightly remixed music tracks which was a nice feature.
Addictiveness (On what planet is that a word? Seriously.) It is quite an addictive game with at least 11 characters to try out all with unique move sets and abilities. These moves also range in different power as well as executions. The reason I gave this an 8 is because despite clearing the game, you don't get any reward for it, whereas in console versions you get rewarded with a mini movie featuring the character you cleared the game with.
Story is minimal to say the very least as judging by the Tekken 3 universe the game is set in, I could guess that the story is pretty much the same as the console version. So this is where the game lacks along with Depth which both scored 4's in my eyes.
Difficulty should have a variable rating as you are able to change the difficulty of the game in the Options menu, or if you are a professional Tekken player, you can beat the game with relative ease.
Overall, not a bad game, but not a good game story-wise, I recommend sticking to the original console versions if you want a true experience with the Tekken Franchise. I also feel it fails in the number of characters it has to offer, as it does not have my favourite character in the game, but hey, you can't win them all I guess.