Bethesda. Before Skyrim, before Oblivion or Morrowind even, Bethesda created a game on the NES that will be remembered for a lifetime.
Where's Waldo, released on the Nintendo Entertainment System in 1991 by Bethesda, is technically a playable game. The cartridge features the ability to enter your NES system. Once inside, it also has the capability to produce imagery once the console is powered on. The effectiveness of these features are on par with pretty much every other NES game available.
Once the game is loaded up, you can choose easy, normal, or hard, and begin to play. Your goal is find a horribly rendered character a midst a sea of horribly rendered graphics. And somehow, are expected to care about the end result, finding Waldo.
The gameplay features a box, which when you press on your directional pad, you can move. Once you think you found waldo, you hit the A button. . . . What, you wanted more? That's it. That is all you do.
Not all is bad however. If you own a physical cartridge of Where's Waldo, let me offer a few suggestions on making the most of your lucrative purchase.
- Toss the cartridge at your friend or significant other whenever they make you upset. For instance, if you want to watch Star Wars Episode IV on Spike TV, even though you have the bluray set and have seen it 6000 times, and your friend complains, a nice toss of "Where's Waldo" towards the cranium will surely get your point across, without causing irreparable damage.
- Play a real game of Where's Waldo! Use your cartridge as Waldo, and urge a friend to try and find it after you hide it. Of course, he doesn't need to know that you hid the game in a burning pit of hot lava.
- Replace your front door stop in the house by tapping this cartridge to the wall. Doorstops are far to valuable to waste, so use something much more expendable.
In all seriousness, the game is atrocious. Why anyone would see the need for this to exist is beyond me. And shame on anyone who had the power to stop this from happening, and didn't. Where's Waldo might be ok as a childrens book, if that's your kind of thing, power to you buddy.. But even in 1991, did we really need a game?
I feel sorry for any kid who received this as a birthday present or christmas present. You know somewhere, it happened. The kid was all excited, popped it in, and wham. 5-10 minutes tops the kid realized what a big steaming pile of bantha fodder this horrible excuse for a game was.
And by the way, I wasn't joking around in the opening line about Skyrim and Oblivion. This game really was developed by Bethesda, and produced by THQ. At least one of two originally responsible for this is gone. I'll never be able to play another Bethesda epic without being reminded of this again. Why, oh why did I have to play this stupid game? Simple, so you don't have to.
Bethesda. Before Skyrim, before Oblivion or Morrowind even, Bethesda created a game on the NES that will be remembered for a lifetime.
Where's Waldo, released on the Nintendo Entertainment System in 1991 by Bethesda, is technically a playable game. The cartridge features the ability to enter your NES system. Once inside, it also has the capability to produce imagery once the console is powered on. The effectiveness of these features are on par with pretty much every other NES game available.
Once the game is loaded up, you can choose easy, normal, or hard, and begin to play. Your goal is find a horribly rendered character a midst a sea of horribly rendered graphics. And somehow, are expected to care about the end result, finding Waldo.
The gameplay features a box, which when you press on your directional pad, you can move. Once you think you found waldo, you hit the A button. . . . What, you wanted more? That's it. That is all you do.
Not all is bad however. If you own a physical cartridge of Where's Waldo, let me offer a few suggestions on making the most of your lucrative purchase.
- Toss the cartridge at your friend or significant other whenever they make you upset. For instance, if you want to watch Star Wars Episode IV on Spike TV, even though you have the bluray set and have seen it 6000 times, and your friend complains, a nice toss of "Where's Waldo" towards the cranium will surely get your point across, without causing irreparable damage.
- Play a real game of Where's Waldo! Use your cartridge as Waldo, and urge a friend to try and find it after you hide it. Of course, he doesn't need to know that you hid the game in a burning pit of hot lava.
- Replace your front door stop in the house by tapping this cartridge to the wall. Doorstops are far to valuable to waste, so use something much more expendable.
In all seriousness, the game is atrocious. Why anyone would see the need for this to exist is beyond me. And shame on anyone who had the power to stop this from happening, and didn't. Where's Waldo might be ok as a childrens book, if that's your kind of thing, power to you buddy.. But even in 1991, did we really need a game?
I feel sorry for any kid who received this as a birthday present or christmas present. You know somewhere, it happened. The kid was all excited, popped it in, and wham. 5-10 minutes tops the kid realized what a big steaming pile of bantha fodder this horrible excuse for a game was.
And by the way, I wasn't joking around in the opening line about Skyrim and Oblivion. This game really was developed by Bethesda, and produced by THQ. At least one of two originally responsible for this is gone. I'll never be able to play another Bethesda epic without being reminded of this again. Why, oh why did I have to play this stupid game? Simple, so you don't have to.
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